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What is bomomo?
bomomo is a free browser-based abstract drawing toy. You move the pointer (or finger, on mobile) and the page paints flowing, generative marks for you. There is no canvas setup, no brush settings to learn, and no account: the point is the immediate, slightly unpredictable result.
What you actually do
- Open the page and move your cursor or finger; the current "tool" leaves trails, loops, blobs or dotted patterns.
- Switch tools from the row of small icons along the bottom of the screen to change the character of the marks.
- Save the picture when you like it — the page offers a normal save and a high-quality save, with the high-quality file intended to be renamed to *.png.
- The page states the image you create is yours to do anything with.
Who it suits
| If you are… | bomomo is… |
|---|---|
| A teacher or parent needing a five-minute creative break | Good: nothing to install, nothing to sign up for |
| Someone wanting precise, controllable illustration | A poor fit: the appeal is semi-random, gestural output |
| A designer hunting for textures, backgrounds or shapes to crop later | Useful as a quick idea generator |
| A beginner intimidated by full painting software | A gentle first step, since there are no settings to get wrong |
Practical notes
The results are decorative rather than representational — you are steering a process, not drawing an object. The page also points to an iPhone and iPad app and to a bomomo gallery, which is the fastest way to judge whether the visual style appeals to you before spending time with it. The site is ad-supported and uses analytics, so expect that trade-off for a free tool. It was created by Philipp Lenssen, with an Explorer version by Nikolai Kordulla.
Next step: open bomomo, try three different tools for thirty seconds each, then save one image at high quality and rename it to *.png to see whether the output is usable in your project.
How do I save or export the artwork I create on bomomo?
On bomomo, saving is built into the canvas itself: look for the save option and choose either save normal or save high quality. The high-quality version is meant to be renamed with a .png extension after downloading, and bomomo states the image you create is yours to do anything with.
H3 Practical steps
- Create your artwork.
- Use save normal for a quick, everyday file.
- Use save high quality when you want a cleaner image for printing, a wallpaper, or sharing at larger sizes.
- If the high-quality file downloads without a proper extension, rename it so it ends in
.png; that tells your image viewer and other apps how to open it.
H3 Which option to pick
| Situation | Better choice | Why |
|---|---|---|
| Quick sketch, posting to a chat | save normal | Faster, smaller file |
| Portfolio, print, or large display | save high quality | More detail preserved |
| You plan to edit further | save high quality | More pixels to work with |
A useful next step is to make one small test drawing, save it both ways, and open both files side by side on your screen. That shows you the real difference in quality and file size, so you can decide which one suits your usual use.
The same site also offers an iPhone and iPad app, so if you draw on a phone or tablet, check whether the app provides its own save or export route, since mobile apps sometimes handle files differently from a browser. For related creative tools, see Manyland: Chat & Draw and Games for the Brain.
Is the art I make on bomomo free to use or do I own it?
Yes. bomomo states plainly on its homepage that you can “feel free to do anything with the image you create… it’s yours.” In practice, that means your bomomo artwork is yours to use, share, modify or even sell, without asking permission or paying a fee.
A few practical caveats:
- The statement covers the image you create, not the bomomo name or branding. Don't imply the site endorses your work.
- If you build on someone else's image or upload material you don't own, that source's rights still apply.
- Attribution isn't required, but crediting bomomo is a courteous touch if you publish the piece.
Next step: save your work with the high-quality option, which the site notes should be renamed to *.png, so you keep a clean file for printing or licensing. For a quick sanity check on how others present their pieces, browse the bomomo Gallery linked from the homepage. If you need written confirmation for commercial use, the site lists [email protected] as its feedback address.
Is there a mobile app version of bomomo for iPhone or iPad?
Yes. bomomo's own homepage points to an iPhone and iPad app, listed as "Get the iPhone & iPad app."
That matters because bomomo in a desktop browser depends on a mouse or trackpad, and its brush behaviours are built around continuous pointer movement. A touchscreen version is the more natural fit if you want to draw with a finger or stylus, and it is the practical option for someone who mainly creates on a phone or tablet rather than at a computer.
A few things worth knowing before you commit:
- The site describes the browser tool as a playful abstract-painting toy: you pick a brush style and move the pointer, and the marks build up as you go.
- It states that the images you create are yours and you are free to do anything with them.
- Downloads are offered at normal and high quality, with the high-quality file meant to be renamed to
*.png. - The page notes it uses Google Analytics for traffic stats, AdSense for ads, and a Facebook Like widget, so expect advertising and tracking on the web version.
If you want to judge whether the app suits you, try the browser version first on a tablet in landscape, then decide whether you want it as a standalone app. To find the official listing, start from bomomo rather than searching an app store, since similarly named drawing apps exist. For a broader set of browser-based creativity toys from the same maker, Games for the Brain is the related site linked from the page.
What drawing tools and brushes does bomomo offer?
bomomo is a browser-based abstract drawing toy rather than a full illustration program. You move your pointer around the canvas and the currently selected brush responds on its own — generating loops, dots, ribbons or scattered marks — so the drawing is a collaboration between your cursor path and the tool's built-in motion. When a picture looks right, the page offers save normal and save high quality (rename to *.png), and the site states the image you create is yours to do anything with. There is also an iPhone/iPad app and a Manyland connection, plus a bomomo Gallery linked from the page.
What you actually get
The page evidence lists no named brush menu, so the practical answer is: bomomo provides a set of generative drawing modes you switch between, each producing a distinct mark, plus the canvas itself and the two save options. The character of each tool matters more than its name:
- Loop and orbit brushes — draw curling, repeating curves that follow your movement with a delay or offset, good for flowing line work.
- Scatter and particle brushes — drop clusters of small marks along your path, useful for texture, stippling and starry fields.
- Ribbon and trail brushes — leave smooth bands or smeared strokes that build up colour as you move.
- Symmetry-style behaviours — some modes mirror or repeat your gesture, which is what gives bomomo its kaleidoscope feel.
Treat that list as the categories of mark you can expect from this kind of tool; the exact set is best seen by cycling through the options in the interface itself.
Who it suits
- Absolute beginners and children — no layers, no menus, no undo anxiety; every result looks deliberate.
- Designers needing quick texture — generate a background or a pattern, save as PNG, then bring it into a real editor.
- Anyone stuck creatively — random output breaks a blank-page block faster than a new brush pack.
It is a poor fit if you need precise control, editable layers, vector output, or reproducible results.
A useful next step
Open the canvas, pick one brush, and make five small drawings in under a minute each rather than one careful piece. Then hit save high quality and rename the file with a .png extension, as the page instructs, so it opens cleanly elsewhere. Compare your five results to learn which brush suits line work versus texture — that is faster than reading about them.
For contrast, if you later want precise, layer-based drawing, look at Kleki or Aggie; for a generative sketchbook feel, bomomo is the quicker, looser choice.
Who created bomomo and when was it launched?
Bomomo was created by Philipp Lenssen in 2008, according to the site's own credit line. The page also notes an "IExplorer version by Nikolai Kordulla," indicating that a separate implementation was made for Internet Explorer compatibility.
If you want to see the tool itself, open bomomo and try a few strokes — the credit appears near the bottom of the page, alongside the save options and links to other projects.
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