Website profiles · Technology insights · Alternatives

gameconcerts.com

Spielemusikkonzerte, official website. A series of multiple award-winning video game music concerts initiated in 2003.

No paid content found
Visit website
Profile views 3 Outbound visits 1 Normal
Game Concerts Full homepage screenshot

At a glance

Category
Games & Board Games
Language
English
Paid-content signal
No paid content foundObserved
Registered
2013
Hosting
CloudflareInferred
HTTPS certificate trusted
PassedObserved
Last updated
Unknown

Website review

This review may include AI-generated content and is not individually verified. Domain, certificate and other facts come from the observed data on this page.

What is Game Concerts?

Game Concerts is the official site for the Spielemusikkonzerte project, a series of award-winning orchestral concerts built around video game music. The series began in 2003 and is associated with producer Thomas Böcker, whose team has created programs such as Final Symphony, Symphonic Fantasies, Symphonic Shades, Symphonic Legends, and Symphonic Odysseys.

The site is best understood as a home base for the concert series rather than a streaming service or a general news outlet. It covers the project's news, background, history, team, milestones, concert pages, photo galleries, and contact details. It also links to Facebook, Twitter, and YouTube, and offers a German-language version.

What you can expect to find

  • Concert programs and announcements — pages for Final Symphony, Final Symphony II, and Symphonic Fantasies, plus news items such as a Final Symphony II album launch and a Wrocław concert announcement.
  • Background and history — how the series developed since 2003 and the milestones behind it.
  • Team and booking information — including contact details for the organizer and booking representation through Opus 3 Artists.
  • Media and merchandise signals — a Piano Fantasies album and music from Final Fantasy, Kingdom Hearts and more.

Who it is for

  • Game music fans who want to know which orchestral concerts exist and what music they feature.
  • Concertgoers checking announcements, dates, or album releases.
  • Event programmers, orchestras, and promoters looking at how a game music concert series is organized and booked.
  • Journalists and researchers needing background on the history of these concerts.

A useful next step is to open the Concerts section and compare the program pages: Final Symphony, Symphonic Fantasies, and Symphonic Legends each draw on different game franchises and composers, so the one that matches your favorite soundtrack is the quickest way in.

Which video game music concert series does Game Concerts produce?

Game Concerts produces several distinct concert programmes rather than a single series. The site names four main ones — Final Symphony, Final Symphony II, Symphonic Fantasies, Symphonic Legends and Symphonic Odysseys — alongside earlier work such as Symphonic Shades and the Merregnon projects. The concert series began in 2003 and is associated with producer Thomas Böcker.

What each programme is for

  • Final Symphony and Final Symphony II — orchestral arrangements of music from the Final Fantasy series, with the second programme also drawing on other titles. These are the flagship touring programmes, and the site notes a Final Symphony II album release and a Wrocław date.
  • Symphonic Fantasies — a programme built around Japanese role-playing game scores, performed with choir and orchestra.
  • Symphonic Legends and Symphonic Odysseys — themed programmes devoted to specific game composers and franchises.
  • Symphonic Shades — an earlier tribute programme focused on a single composer's catalogue.

If you are deciding which to attend, the practical difference is repertoire: Final Symphony suits listeners who want a full evening of Final Fantasy material, while Symphonic Fantasies and Symphonic Legends work better as a broad survey of game music. Concerts are staged with professional orchestras and choirs in concert halls, so the experience is closer to a classical subscription concert than a convention panel.

For current dates and programme details, start at Game Concerts and check the Concerts section, which lists each programme separately. The site also links to its Facebook, Twitter and YouTube channels, where performance clips and announcements tend to appear first. The booking contact listed is Opus 3 Artists in New York, which handles the touring productions.

How can I buy tickets to a Game Concerts performance?

Ticket sales for Game Concerts are handled by the venues and local promoters rather than through a single box office on Game Concerts. The site functions as the production's home base: it lists current concerts such as Final Symphony, Final Symphony II and Symphonic Fantasies, posts news and announcements, and points visitors to the official channels (Facebook, Twitter, YouTube) where new dates appear first. For booking enquiries at an institutional level, the site names Opus 3 Artists in New York as the booking agency.

A practical route to seats

  1. Check the Concerts section of Game Concerts for a performance near you, then follow the named venue's own ticketing link.
  2. Watch the Facebook and Twitter accounts linked from the site, since new dates and on-sale announcements are posted there before they reach a static page.
  3. If you are organising a group, a corporate event or a tour, contact the booking agency listed on the site instead of a venue box office.
  4. Sign up for venue newsletters for the cities you can travel to; game music concerts often sell strongly in the first days.

A concrete scenario

Suppose Final Symphony is announced for a hall in Wrocław. The announcement appears on the Game Concerts news feed; the actual purchase happens on that hall's or local promoter's site. If you wait for the concert page to be updated with a "buy tickets" button, you may miss the early allocation. Setting a calendar reminder for the announced on-sale time, and having an account already created with the venue's ticketing system, is the difference between a front stalls seat and a restricted-view one.

Trade-offs to weigh

  • Travel concerts vs. local ones. Travelling to a flagship performance usually means a bigger orchestra and choir, but higher costs and less flexibility if the date moves.
  • Single tickets vs. packages. Venue subscriptions can secure better seats across a season, but they commit you to other programmes you may not want.
  • Primary vs. resale. Resale sites are convenient but carry markups and risk; the venue's own box office is the safer default.

Decision criterion

Treat the venue as the seller and Game Concerts as the announcement channel. If a page is not on the venue's or promoter's official domain, verify the date against Game Concerts before paying.

What video game soundtracks are featured in Final Symphony and Symphonic Fantasies?

Final Symphony and Symphonic Fantasies are both concert programmes built around specific game franchises rather than a broad survey of game music.

Final Symphony

Final Symphony is centred on the music of Final Fantasy, with the programme drawing on several main-series scores rather than a single title. The site's own concert listing places it alongside Final Symphony II, and the news items reference a Wrocław performance and a Final Symphony II album launch. The related album Piano Fantasies is described as featuring music from Final Fantasy, Kingdom Hearts and more, so Kingdom Hearts is part of the wider Böcker-produced repertoire, though the Final Symphony concert itself is a Final Fantasy programme.

Symphonic Fantasies

Symphonic Fantasies is a multi-franchise programme. Its best-known form arranges music from several classic Japanese role-playing series into long symphonic movements, with Final Fantasy, Chrono Trigger/Chrono Cross, Secret of Mana (Mana series) and Kingdom Hearts as the featured sources. That mix is what distinguishes it from Final Symphony: one franchise in depth versus several franchises side by side.

Which to choose

  • If you want one series explored in sustained, multi-movement form, Final Symphony is the closer match.
  • If you want variety across several beloved RPG scores in one evening, Symphonic Fantasies fits better.
  • If Kingdom Hearts matters most to you, note that it appears in the Piano Fantasies album and in the broader repertoire; check the specific concert listing before booking, since programmes are revised between runs.

As a next step, open the concerts section on Game Concerts and compare the current programme notes for each title, because the exact track selection can change from one performance to the next.

Who is Thomas Böcker and what is his role in Game Concerts?

Thomas Böcker is the producer and driving force behind Game Concerts, the concert series that has brought video game music to symphony halls since 2003. His name is the thread connecting the project's major programmes—Symphonic Shades, Symphonic Fantasies, Symphonic Legends, Symphonic Odysseys, Final Symphony and Final Symphony II—and the site lists him as the contact point for the organisation in Dresden, Germany. In practice, that means he works as the initiator and creative lead: choosing composers and franchises to honour, commissioning or arranging scores for orchestra, and shaping how game music is presented as a concert experience rather than a nostalgia playlist.

What that role involves

  • Producing the concerts. Coordinating orchestras, arrangers, soloists and venues so that a game's soundtrack can be performed live in a symphonic format.
  • Curating the repertoire. The named programmes each focus on specific composers or series, and the site highlights album releases such as Piano Fantasies and the Final Symphony II album alongside concert announcements.
  • Building the series over time. The site's Background, History, Team and Milestones sections exist precisely because Game Concerts is a long-running project with a documented past, not a one-off event.
  • Handling bookings and partnerships. The site directs booking enquiries to Opus 3 Artists in New York, which handles attractions and pops bookings—so Böcker's role sits at the artistic end, while a booking agency manages performance engagements.

How to use this

If you are a promoter, orchestra or festival programmer interested in staging a game music concert, the practical next step is to treat Game Concerts as the production side and Opus 3 Artists as the booking route, rather than contacting arrangers or composers directly. If you are a fan, the History and Milestones pages give you the context for why a given programme sounds the way it does—for example, why a Final Symphony concert is structured around a single franchise rather than a mixed setlist.

For broader context on the game music concert scene, the official sites of Game Concerts and organisations such as Opus 3 Artists show how the artistic and booking sides divide the work.

How do I book Game Concerts for a live orchestral event?

Game Concerts is bookable through Opus 3 Artists in New York, the agency listed on its own site for attractions and pops bookings. That is the practical route for promoters, orchestras, festivals and venues: you are not booking the website, you are booking a concert production through its representation.

What to have ready before you inquire

  • Which programme you want. The site names Final Symphony, Final Symphony II, Symphonic Fantasies, Symphonic Legends, Symphonic Shades and Symphonic Odysseys. These are distinct concert formats, not interchangeable sets, so naming one sharpens the conversation immediately.
  • Your venue and date window. Hall capacity, available dates and whether the venue is a concert hall, arena or festival stage all shape what is feasible.
  • Your budget frame and who carries costs. Ask early whether the offer is a fee, a co-production, a revenue share or a tour buy-out, and which side covers travel, accommodation, rehearsal time, hall rental and local orchestra fees.
  • Local orchestra or touring ensemble. Some formats travel with soloists, choir or projected visuals; others are built around a resident orchestra learning the score. Say which you can supply.
  • Technical requirements. Video projection, lighting, sound reinforcement and rehearsal days matter as much as the music for these shows.
  • Rights and clearance. The arrangements, original composers' approvals and any recorded or broadcast element need to be settled before you announce anything.

A realistic first move

Write a short booking inquiry to Opus 3 Artists with the programme name, city, venue, proposed dates, audience size and your funding model. In parallel, look at the concert pages on Game Concerts to confirm the exact title and format you are pitching, and check Opus 3 Artists for the current attractions contact. If your event sits closer to a fan convention than a concert hall, it is worth asking whether a convention-friendly version exists before assuming the full symphonic production is the only option.

Decision criteria

Choose a single flagship programme if you have one strong hall, a marketing budget and a local orchestra that can rehearse properly. Choose a multi-city tour only if you can commit to consecutive dates, because travel and rehearsal costs amortise badly across one-off shows. If your audience is mainly convention attendees rather than symphony subscribers, weigh whether a smaller chamber or ensemble presentation would fill the room more reliably than a full orchestral production.

Related questions

More questions →
What Is Spielemusik? Video Game Music Concerts Explained

Spielemusik is German for "video game music," and in practice it usually refers to the concert format in which a live orchestra performs soundtracks from video games. If you are looking for the official source behind the best-known German-initiated series, it is Game Concerts (gameconcerts.com), the site of a series of multiple award-winning video game music concerts initiated in 2003. Use it to check news, concert announcements and album releases; use this article to understand what the format is and which series exist.

Spielemusik, spielmusik, Spielemusikkonzert: what the terms mean

  • Spielemusik / Spielmusik — "game music," i.e. music written for video games.
  • Spielemusikkonzert — a video game music concert: a live performance of that music, typically by a symphony orchestra, often with choir, video projection and lighting.
  • Video game music / game music — the English equivalents used on the official site.

The distinction that matters: Spielemusik is the music; a Spielemusikkonzert is the event. A concert is not a gameplay stream with background audio — the score is arranged into a concert suite and performed as a standalone work.

What happens at a game music concert

A typical programme takes familiar themes and expands them into longer orchestral pieces. Expect:

  • An orchestra (and often a choir) performing arranged suites rather than the original looped in-game tracks.
  • Synchronised screen footage or artwork accompanying the music.
  • A programme built around one game franchise or a curated selection of titles.
  • Album recordings released after certain concerts, so the music can be heard outside the hall.

The practical consequence for a first-time attendee: you do not need to know the games to follow the music, but knowing the franchise makes the arrangement choices more interesting.

The main concert series

Game Concerts lists several distinct series, each with its own focus:

Series Focus
Final Symphony Music from the FINAL FANTASY series
Final Symphony II A second programme of FINAL FANTASY music
Symphonic Fantasies Arrangements spanning multiple game titles
Symphonic Legends Orchestral game music programme
Symphonic Shades Orchestral game music programme
Symphonic Odysseys Orchestral game music programme

Two related items appear alongside these: a Piano Fantasies album with music from FINAL FANTASY, KINGDOM HEARTS and more, and Merregnon: Heart of Ice, for which Nobuo Uematsu composed.

How to follow the concerts and releases

The official site is the reference point for this scene. From the Game Concerts homepage you can reach:

  • News — announcements such as Final Symphony II album launch and the Final Symphony in Wrocław date.
  • Concerts — the series pages listed above.
  • Background / History / Team / Milestones — how the project developed since 2003.
  • Photos — visual record of past performances.
  • Contact — including booking representation through Opus 3 Artists in New York.

If you want tour dates, album news or the official description of a series, start at gameconcerts.com rather than a ticketing reseller — the site carries the announcements first.

Common questions

Is Spielemusik the same as a game concert? No. Spielemusik is the music itself; the concert is the live performance of it.

Do I need to speak German? No. The site is available in English and German (there is a Deutsch switch), and the concert programmes are music-led.

Where do I find out about new dates? The News section of the official site, which is where announcements like the Wrocław concert appeared.

Can I hear the music without attending? Yes — albums such as Piano Fantasies and Final Symphony II are released separately from the live events.

What Is a Spielemusikkonzert? Video Game Music Concerts Explained

A Spielemusikkonzert is a live concert performance of video game music, typically played by an orchestra or ensemble. The term is German ("Spiele" = games, "Musik" = music, "Konzert" = concert) and is closely associated with the concert series produced by Game Concerts, the project initiated by producer Thomas Böcker in 2003. If you want to hear game soundtracks performed in a concert hall rather than through a console speaker, this is the format to look for — and the same series has been staged worldwide, so attendance is not limited to Germany.

What happens at a Spielemusikkonzert

These are arranged, symphonic concert programs, not gameplay sessions with a live band. The music is drawn from game scores and adapted for orchestra, choir, or smaller ensembles, and the concerts are presented in regular concert venues. The Game Concerts site frames the series as "multiple award-winning video game music concerts initiated in 2003," which tells you two useful things: the format has a long track record, and the productions are treated as serious concert events rather than novelty shows.

For a first-time attendee, the practical expectation is straightforward: you buy a ticket like any other orchestral concert, sit in a hall, and listen to a program built around game music. You do not need to know the games to follow the music, but familiarity with the source titles makes the experience richer.

The main concert programs

The Game Concerts repertoire is organized into named programs rather than one generic show. The site lists these concert lines:

  • Final Symphony and Final Symphony II — programs built on music from the FINAL FANTASY series
  • Symphonic Fantasies — a program covering multiple game franchises
  • Symphonic Shades, Symphonic Legends, and Symphonic Odysseys — additional named programs in the series

There is also a Piano Fantasies album, described on the site as featuring "Music from FINAL FANTASY, KINGDOM HEARTS and more." The distinction matters when you are choosing a date: the program name tells you which games and composers the evening centers on, so check it before booking rather than assuming every Spielemusikkonzert covers the same material.

Who is behind the concerts

The series is led by Thomas Böcker, based in Dresden, Germany. The site lists the contact address as Salgasse 6, D-01067 Dresden, with a German phone number and VAT ID — useful if you need to verify the organization or reach it directly. Booking for the productions is handled through Opus 3 Artists in New York, with a named contact for attractions and pops booking. That booking arrangement is a signal that these are professionally toured productions rather than one-off local events.

How to find upcoming dates

The Game Concerts site maintains a news section where new performances are announced. Recent entries visible on the site include:

  • 27.07.2023 — Final Symphony II album launch announced for the following week
  • 27.06.2023 — Final Symphony in Wrocław announced
  • 20.04.2023 — Nobuo Uematsu composing for Merregnon: Heart of Ice

To find a concert near you, start with the news and concerts sections of the official site, then confirm details with the venue or local promoter, since dates, cities, and ticket sales are handled per performance. Because the productions tour internationally, a program announced for one city often appears in others later — if a date does not suit you, it is worth checking back rather than assuming you have missed the only chance.

Practical points before you go

  • Check the program name first. Final Symphony, Symphonic Fantasies, and the other lines feature different music.
  • Expect a concert-hall setting. These are orchestral performances, so standard concert etiquette and timing apply.
  • The series has run since 2003, so there is a substantial history of performances and recordings if you want to preview the style before buying a ticket.
  • Albums exist alongside the live shows. Piano Fantasies is available, and Final Symphony II had an album launch announced in 2023 — a low-commitment way to sample the arrangements.

If your goal is simply to understand the term: a Spielemusikkonzert is an orchestral concert of video game music, and the Game Concerts series is the long-running, internationally performed example of the form. If your goal is to attend one, identify the program you want, then track announcements through the official site and the local venue.

What Are Video Game Music Concerts and What Happens at Them?

Video game music concerts are live performances of music originally written for video games, typically played by an orchestra, choir, or chamber ensemble in a concert hall, sometimes with synchronized video projection. They are for anyone who wants to hear game soundtracks performed acoustically rather than through a console or speakers. The format ranges from a single franchise program to a full symphonic suite, and the practical way to attend is to find a scheduled concert, check the program, and buy a ticket through the organizer or venue.

What defines a video game music concert

The core idea is straightforward: music composed for games is arranged for live instruments and performed for an audience. This separates it from a gaming convention with background music, and from a listening party where recordings are played back.

Game Concerts describes itself as the official website of Spielemusikkonzerte, a series of multiple award-winning video game music concerts initiated in 2003. That origin point matters because it places the format within a tradition of concert productions built specifically around game scores, not one-off promotional events.

Common performance formats

  • Symphonic concerts — a full orchestra performs arranged suites, often the largest and most common format.
  • Chamber and smaller ensemble shows — reduced instrumentation for more intimate venues.
  • Choir and vocal additions — used when a score includes lyrics or choral writing.
  • Multimedia presentation — live performance paired with projected game footage or artwork.

What typically appears on the program

Programs are usually built around well-known game series so the audience recognizes the material. According to the site's listings, music from FINAL FANTASY and KINGDOM HEARTS appears in its productions, and the Piano Fantasies album draws on those same sources.

Named concert series on the site include:

Series Notes from the site
Final Symphony Listed as an active concert series
Final Symphony II Album launch announced 27.07.2023
Symphonic Fantasies Listed among the concert programs
Symphonic Shades Listed among the concert programs
Symphonic Legends Listed among the concert programs
Symphonic Odysseys Listed among the concert programs

The site also notes that Nobuo Uematsu composed for Merregnon: Heart of Ice, and that a Final Symphony performance in Wrocław was announced on 27.06.2023. These details show how new arrangements and premieres keep entering the repertoire rather than the programs staying fixed.

Who organizes these concerts

Productions of this scale involve a producer or concert series organizer, the performing orchestra and venue, and often a booking agency for touring. Game Concerts identifies Thomas Böcker as the figure behind the series, with contact details in Dresden, Germany, and lists Opus 3 Artists in New York as the booking contact for attractions and pops.

For a listener, the practical takeaway is that the organizer's site is usually the most reliable place to confirm a concert is real, current, and part of an established series rather than an unofficial event.

How to find and attend a concert

  1. Start with the organizer's concert page. Look for a dated announcement, since schedules change. The site's news entries, such as the Wrocław announcement, are examples of how new dates appear.
  2. Check the program, not just the title. A "Final Symphony" concert and a "Symphonic Fantasies" concert draw on different material, so confirm the repertoire matches what you want to hear.
  3. Confirm the performers and venue. Orchestra, choir, and hall all affect the experience.
  4. Buy through the official channel. Use the organizer's or venue's ticketing link rather than a resale listing.
  5. Verify before traveling. For concerts abroad, re-check the date close to the event, because announcements can be updated.

Common snags

  • Language and region. Game Concerts publishes in both English and German, and concerts take place across different countries, so check the local listing for your city.
  • JavaScript-dependent pages. The site notes that it uses JavaScript and asks visitors to enable it; if a page looks empty, that is often the cause.
  • Album versus concert. Releases such as the Piano Fantasies album and the Final Symphony II album are recordings, not tickets to a live show. Don't confuse the two when planning.

What to expect in the hall

You are there for the music first. Expect arranged suites rather than a note-for-note playback of the original soundtrack, since live performance requires orchestration and pacing decisions. Expect an audience that knows the source material, which tends to make the atmosphere different from a standard classical concert. And expect the program to lean on recognizable franchises, because that is what draws the crowd and what the major series are built around.

If you have never been, pick a concert from an established series with a program you already know, and treat the live arrangement as the point rather than a reproduction of the game audio.

What Is Game Music?

Game music is music written for, or used in, video games — whether an original score composed for a specific title or a licensed track placed into it. It reaches listeners in three main places: inside the game itself, on arranged or soundtrack albums, and in live concert performances. If you're trying to understand the term broadly, the key distinction is that game music is built to accompany interactive play, which shapes how it is written and structured.

Original scores vs. licensed tracks

Game music covers two different production routes:

  • Original scores — composers write music specifically for the game, often in close coordination with the development team. The Final Fantasy and Kingdom Hearts series, both represented in the Game Concerts repertoire, are long-running examples of original scoring.
  • Licensed tracks — existing songs are placed into a game, common in sports, racing, and rhythm titles. Here the music is chosen rather than composed for the interactive context.

Both count as game music, but only the first involves composing to the game's structure.

From chiptune to full orchestra

The sound of game music has changed with the hardware:

  • Early chiptune/8-bit era — limited sound chips forced composers to work with a small number of channels, producing the characteristic square-wave and pulse tones. Constraint, not preference, defined the style.
  • Modern orchestral and full-production soundtracks — as storage and audio hardware expanded, composers moved to recorded orchestras, choirs, and hybrid electronic-acoustic scores.

The Game Concerts project, initiated in 2003, sits on the modern end of that shift: it presents game music in symphonic form through concert series such as Symphonic Shades, Symphonic Fantasies, Symphonic Legends, Symphonic Odysseys, Final Symphony, and Final Symphony II.

Where you actually hear game music

Context What it means
In-game The score as experienced during play, including loops and dynamic changes
Albums Official soundtracks and arranged albums, such as the Piano Fantasies album of music from Final Fantasy, Kingdom Hearts, and more
Live concerts Orchestral performances of game scores, the format Game Concerts produces

These are not competing definitions — the same piece can exist in all three forms.

How game music differs from film music

The most useful contrast is structural:

  • Interactivity — film music runs against a fixed timeline. Game music must respond to player action, so it is often split into layers or segments that can start, stop, or change based on what the player does.
  • Looping — because players may stay in one area for an unpredictable length of time, game music is frequently written to loop seamlessly rather than to reach a single ending.

This is why a game score can sound repetitive in isolation but function correctly in play, and why concert arrangements often restructure the material into a linear form an orchestra can perform.

Composers and franchises as reference points

Well-known names and series are useful anchors rather than a complete map. Nobuo Uematsu, associated with Final Fantasy, is one example; the Game Concerts site notes he composed for Merregnon: Heart of Ice. The Final Fantasy and Kingdom Hearts franchises appear repeatedly in the concert repertoire. Treat these as entry points — the field is far larger than any short list.

What to take away

Game music is defined by its purpose and its medium, not by a single genre or sound. It can be a chiptune loop, a recorded orchestra, or a licensed pop song. What ties it together is that it is made or chosen for interactive play — and that same body of work now also lives on albums and in concert halls.

Website Overview

An established domain and managed infrastructure suggest continuity of operations and may support dependable delivery, although neither guarantees service quality.

Domain and Registration

Registered in 2013, this domain has about 12 years of history. That suggests continuity, although ownership and purpose may have changed. Transfer-protection status is present, helping reduce the risk of unauthorized domain transfers. The domain uses the common .com extension, which is not an independent safety signal.

DNS and Email

Nameservers are provided by ui-global-dns.biz, indicating managed DNS hosting. DNS and provider evidence indicate traffic passes through the Cloudflare CDN, which may support caching and traffic distribution. MX records point to the IONOS Mail email service. DNSSEC is enabled, allowing validating resolvers to authenticate signed DNS data. SPF and DMARC are configured. DKIM status is unknown.

TLS and Certificates

The public key uses EC with 256 bits. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate was issued within the Google Trust Services cloud or CDN ecosystem. The certificate's total validity is about 90 days, consistent with a short renewal cycle.

HTTP and Browser Security

The checked browser-security headers were not detected, leaving fewer explicit browser-side safeguards. No X-Powered-By header was found, reducing one common source of backend fingerprinting information. The cf-ray response header indicates a CDN or caching proxy in the delivery path. No obvious internal addresses or debug information were found in the headers. The Server header identifies cloudflare without an exact version.

Technology Stack Analysis

The public page identifies TYPO3 4.5 CMS, Cloudflare without precise versions, leaving fewer clues for version-specific scanning.

Search and Social Sharing

The Generator tag identifies TYPO3 4.5 CMS, making the publishing system easier to fingerprint. No Open Graph metadata was detected, so social previews may depend on platform inference. The title has 23 characters, within a common display range. A meta description is present, with 118 characters. The observed directives allow indexing and link following.

Hosting and Email

DNSui-global-dns.biz
HostingCloudflare
EmailIONOS Mail
Approximate IP geolocation (inferred; a CDN or proxy may differ from the origin server) Location unknown Inferred 104.26.12.85

Registration details

RDAP / WHOIS

RegistrarIONOS SE
Registered2013-12-14
Expires2026-12-14
Domain statusclient transfer prohibited
Nameserversns.ui-global-dns.biz、ns.ui-global-dns.com、ns.ui-global-dns.de、ns.ui-global-dns.org
DNSSECsigned

DNS records

DNS

TypeNameValueTTLPriority
Awww.gameconcerts.com.cdn.cloudflare.net104.26.12.85300—
Awww.gameconcerts.com.cdn.cloudflare.net104.26.13.85300—
Awww.gameconcerts.com.cdn.cloudflare.net172.67.69.14300—
AAAAwww.gameconcerts.com.cdn.cloudflare.net2606:4700:20::681a:c55300—
AAAAwww.gameconcerts.com.cdn.cloudflare.net2606:4700:20::681a:d55300—
AAAAwww.gameconcerts.com.cdn.cloudflare.net2606:4700:20::ac43:450e300—
MXgameconcerts.commx00.ionos.de360010
MXgameconcerts.commx01.ionos.de360010
NSgameconcerts.comns.ui-global-dns.biz86400—
NSgameconcerts.comns.ui-global-dns.com86400—
NSgameconcerts.comns.ui-global-dns.de86400—
NSgameconcerts.comns.ui-global-dns.org86400—
TXTgameconcerts.comgoogle-site-verification=FRe1vP48sZfE8L2QT-hggfnP1TDKgz7Fpk_hfhZ-jCg3600—
TXTgameconcerts.comv=spf1 include:_spf-eu.ionos.com ~all3600—
CNAMEwww.gameconcerts.comwww.gameconcerts.com.cdn.cloudflare.net3600—
DSgameconcerts.com18122 8 2 ac315865629dbe926efef1bdd0730f137b68c1f6b17c2c2ac993543565d4191e86400—
DMARC_dmarc.gameconcerts.comv=DMARC1; p=none;300—

TLS and certificates

TLS / SSL

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subjectwww.gameconcerts.com
IssuerGoogle Trust Services
Valid until2026-12-07T14:25 · Remaining when checked: 54 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HTTP

HeaderValue
content-typetext/html; charset=utf-8
cache-controlmax-age=75392
servercloudflare
set-cookieRedacted

Identified technologies

TYPO3 4.5 CMSCloudflare

Pages, Search and Sharing

Meta descriptionSpielemusikkonzerte, official website. A series of multiple award-winning video game music concerts initiated in 2003.
Canonical URLhttp://www.gameconcerts.com/en/welcome/
LanguageEnglish (default)
Twitter CardNot detected

Unknown

All bots 0 allowed · 12 disallowed
  • Disallow/fileadmin/media/parallax/start3.png
  • Disallow/fileadmin/media/parallax/start3mobil.png
  • Disallow/fileadmin/media/parallax/start2.png
  • Disallow/fileadmin/media/parallax/start2mobil.png
  • Disallow/fileadmin/media/parallax/start1.jpg
  • Disallow/fileadmin/media/parallax/start1mobil.png
  • Disallow/fileadmin/media/parallax/bild3.png
  • Disallow/fileadmin/media/parallax/bild3mobil.png
  • Disallow/fileadmin/media/parallax/bild2.png
  • Disallow/fileadmin/media/parallax/bild2mobil.png
  • Disallow/fileadmin/media/parallax/bild1.jpg
  • Disallow/fileadmin/media/parallax/bild1mobil.png

Recent Updates

  • Website images
  • Screenshots
  • Network details
  • Website Technologies
  • Pages and Search Information
  • HTTP Response Information
  • TLS and certificates
  • Website profile
  • Website Description
  • Website Name

User reviews (0)

  • No reviews yet.