Website profiles · Technology insights · Alternatives

hl2b.com

How long are your favorite video games? HowLongToBeat has the answer. Create a backlog, submit your game times and compete with your friends!

No paid content found
Visit website
Profile views 4 Outbound visits 1 Normal
HowLongToBeat.com | Game Lengths, Backlogs and more! Full homepage screenshot

At a glance

Category
Games & Board Games
Language
English
Paid-content signal
No paid content foundObserved
Registered
2013
Hosting
FastlyInferred
HTTPS certificate trusted
PassedObserved
Last updated

Website review

This review may include AI-generated content and is not individually verified. Domain, certificate and other facts come from the observed data on this page.

What is HowLongToBeat.com?

HowLongToBeat.com is a community-driven database for estimating how long a video game takes to finish. It answers a practical question before you buy or start a game: is this a weekend distraction or a months-long commitment? The site catalogs playtimes, lets you track what you are playing, and shows how your pace compares with other players.

How the time estimates work

Each game is broken into play-style categories, so you can pick the one that matches your habits:

Category What it assumes
Main Story You complete required objectives and reach the credits, skipping side content.
Main + Extra You take your time and finish additional quests, medals, or unlockables.
Completionist You pursue every achievement and unlockable the game offers.
Combined An estimate that considers all play styles together.

The site's own guidance is to check the category that best matches your play style, then click into individual games for a fuller breakdown of the stats. Averages come from player-submitted times, so popular games tend to have more reliable numbers than obscure ones.

What you can actually do with it

  • Decide on a purchase. If a game's main story runs far longer than the free time you have, that is useful information before checkout.
  • Plan a backlog. Seeing the combined length of everything you own turns a vague pile of unfinished games into a realistic schedule.
  • Gauge your current game. If you are partway through, the estimates help you judge how much is left.
  • Track and compare. You can catalog your collection, import Steam games, and compare your times against other players.

The page also surfaces community activity, such as recently added games, updated entries, new users, and completed games, along with popular titles and current Xbox Game Pass listings.

Who it suits

It is most useful for players with limited time who want to spend it deliberately, and for anyone who enjoys stats and backlog management. If you prefer to go in blind and dislike knowing a game's length, the estimates can work against that preference. Treat the numbers as averages rather than promises: difficulty settings, exploration habits, and idle time all shift real playtimes. Cross-check a game's estimate against a review or two before treating it as settled, and look at Metacritic or OpenCritic for critical reception alongside the length data.

How accurate are the game completion time estimates on HowLongToBeat?

HowLongToBeat's times are community-reported averages, not developer figures or measured benchmarks. Each game card splits playtime into three categories the site defines: Main Story (just enough to reach the credits), Main + Extra (side quests, collectibles and optional content), and Completionist (everything). A combined figure blends all play styles. Accuracy therefore depends on how many players submitted times and how consistent their play styles are.

Where estimates hold up

  • Linear, story-driven games with a fixed critical path tend to be reliable, because most players take a similar route.
  • Very popular titles attract large submission pools, so outliers average out. The page's sample entries illustrate the spread: The Witcher 3: Wild Hunt shows roughly 51½ hours for the main story against 175 hours for completionists, and Red Dead Redemption 2 runs about 51 hours versus 195 hours — a near fourfold gap that reflects genuinely different ways of playing rather than error.
  • Main Story figures are usually the tightest, since "reach the credits" is a fairly uniform goal.

Where they drift

  • Open-world and sandbox games vary enormously with how much optional content a player chases.
  • Games with difficulty settings, co-op, or heavy grinding produce scattered submissions that average into a middling number matching few individuals.
  • Newly released or niche games have thin data, sometimes showing blank fields, so early estimates can shift substantially as more times arrive.

How to use it well

Treat the numbers as a range and a planning tool rather than a prediction. If you play slowly, explore thoroughly, or replay sections, expect to land above the Main Story figure — closer to Main + Extra. If you beeline objectives, you may finish under it. The site's own guidance is to pick the category matching your play style, and to open individual game pages for a fuller breakdown.

A practical check: before buying, compare the Main Story time against how many hours you typically play per week to see whether the game fits your schedule, and glance at the submission count to judge how much trust the average deserves. For broader context on a title, cross-reference Metacritic for critical reception or Steam Community for player discussion, though neither reports completion times.

How do I use HowLongToBeat to decide if a game is worth buying?

Use HowLongToBeat as a time-cost filter before you buy. Look up the game, read the three estimates, and ask whether the length matches the hours you actually have and the price you'd pay.

Reading the three estimates

HowLongToBeat splits each game into play-style categories, and the site explains what each means:

  • Main Story (Required): you finish the main objectives and roll credits.
  • Main + Extra: you also do side quests, collectibles and optional content.
  • Completionist (100%): you chase every achievement and unlockable.
  • Combined: all play styles averaged together.

The gap between Main Story and Completionist is often the most useful number. In the site's popular list, Cyberpunk 2077 runs about 26 hours for the main story but 109 hours to complete everything; Red Dead Redemption 2 goes from roughly 51 hours to 195. A wide spread means the game can be a short purchase or a long commitment depending on how you play. A narrow spread, like Gears of War: E-Day at about 13 hours versus 23, tells you the optional content won't change your time much.

A practical buying check

  1. Decide your realistic weekly gaming hours.
  2. Pick the category that matches your habits — most people are "Main + Extra," not Completionist.
  3. Multiply the estimate by your own pace. If you explore slowly or replay sections, add time.
  4. Compare hours against price. A 12-hour game at full price is a different proposition than a 60-hour one.
  5. Check the game page for the breakdown, since individual stats can differ from the headline numbers.

Where it helps most

  • Short on time: filter out anything whose Main Story exceeds your available weeks.
  • Backlog planning: the site's catalog and Steam import features exist to show how long your existing queue will take, which is often the real argument against buying another game.
  • Value hunting: a long Completionist estimate can justify a purchase if you enjoy completion; if you never do side content, ignore it.

Limits to keep in mind

Estimates are player-submitted averages, so niche genres, difficulty settings and skill level shift them. A game with few submissions may have unreliable numbers. Length also says nothing about quality — a 100-hour game can be padded, and a 6-hour game can be excellent. Treat the numbers as one input alongside reviews and your own taste.

A good next step: open the specific game's page, not just the search result, and compare its Main + Extra figure against your last three finished games. That personal baseline makes the estimate far more meaningful than the raw number. For broader context on a title, Metacritic and OpenCritic cover critical reception, while SteamDB can show how players actually spend time with a game on PC.

How can I track my video game backlog and playtime on HowLongToBeat?

HowLongToBeat is built around two connected jobs: estimating how long a game takes, and keeping a personal record of what you own, are playing, and have finished. The site's own game cards break each title into play-style estimates — Main Story, Main + Extra, and Completionist — so you can match a number to how you actually play rather than to a single average.

Tracking a backlog

The site describes cataloging your gaming collection and importing Steam games, with a profile that holds your entries. In practice, the workflow is:

  • Create an account and add games to your profile, using the "Add to Profile" option on a game's page.
  • Use the Steam import to seed the list rather than typing every title by hand.
  • Mark games as playing, completed, or backlogged so the list reflects your real queue rather than a wish list.
  • Compare your recorded times with other players' submissions once you finish something.

The value here is planning, not just record-keeping. If your backlog holds a dozen 40-hour role-playing games, the site's estimates tell you that is roughly 480 hours — a useful reality check before buying another one. The same numbers help mid-playthrough: if you have logged 20 hours in a game with a 30-hour main story estimate, you have a rough sense of how much is left.

Choosing the right estimate

Card category What it assumes Best used for
Main Story Main objectives only, to the credits Deciding whether you can finish before a deadline or subscription lapse
Main + Extra Some side content, taken at a relaxed pace Most players' realistic first playthrough
Completionist All achievements, medals and optional content Judging whether a 100% run is worth the time
Combined All play styles averaged A quick single-number comparison between games

Pick the category that matches your habits, not the smallest number. A completionist who plans around Main Story estimates will consistently underestimate their own time.

Practical caveats

These figures come from player submissions, so popular games have far more data behind them than obscure ones, and a title with few entries may show dashes instead of hours. Treat the numbers as informed community estimates rather than guarantees, and check the individual game page for a fuller breakdown before relying on a figure.

If you want a second reference point for a specific title, Backloggd and Metacritic cover logging and critical reception respectively, though neither is built around playtime the way HowLongToBeat is.

Can I import my Steam games into HowLongToBeat to compare my playtimes?

Yes. HowLongToBeat explicitly lists Steam importing as a feature, and it is aimed at exactly the comparison you describe: pulling your Steam library in, then seeing your recorded times against the site's crowd-sourced estimates and other players' submissions.

What the import actually gets you

The site's own copy groups three related jobs together: cataloging your collection, importing and conquering your Steam games, and comparing your game times to other players. So the practical flow is:

  • Connect or import your Steam library so you don't have to add hundreds of titles by hand.
  • Build a backlog from what you own, rather than a wishlist.
  • Use the per-game time categories to judge what's left.

Reading the time categories

Each game card breaks estimates into play styles, and the site explains what they mean:

Category What it covers
Main Story (Required) Main objectives only, enough to reach the credits
Main Story + Additional Quests/Medals/Unlockables Taking your time, doing optional content
Completionist (100%) Every achievement, medal and optional objective
Combined All play styles considered in the estimate

To compare fairly, pick the category matching how you actually played. If you rushed the critical path in Cyberpunk 2077, compare against Main Story rather than the Completionist figure, which is several times longer. The gaps are large enough that mismatching categories makes the comparison meaningless — The Witcher 3: Wild Hunt runs from roughly 51½ hours on the main story to 175 hours for completionists, and Red Dead Redemption 2 stretches from 51 hours to 195.

Where the numbers come from, and what that means

These are community-submitted times, not developer figures or tracked telemetry. That has two consequences worth knowing before you draw conclusions:

  • Self-reported times skew. People who submit times are often engaged players, and estimates can drift from what a first-timer experiences.
  • Thin data is unreliable. Newly added or niche games may show blank or provisional values. On the page, several recent Xbox Game Pass additions show dashes for every category, which means no usable estimate yet rather than "very short."

A sensible use case: you have 40 hours of gaming time this month and a backlog of owned Steam titles. Sort by Main Story length, filter to games you've already started, and you get a realistic shortlist instead of an aspirational one.

A quick next step

Import your Steam library, then set your profile times only for games where you remember roughly how long you played — a partial, honest log is more useful for comparison than a complete guessed one. For broader context on a specific title, cross-check with Metacritic for critical reception or Steam Community for player discussion, since length and quality are separate questions.

What are the different playstyle categories (Main Story, Main + Extra, Completionist) on HowLongToBeat?

HowLongToBeat sorts each game into three playstyle categories, each tied to how much optional content you do. In practice, they answer "how long will this take me?" rather than "how long is this game?"

The three categories

  • Main Story — you complete the required objectives, just enough to reach the credits. This is the fastest realistic figure and the one to use when you want to finish a game and move on, or when you're deciding whether a purchase fits your available time.
  • Main + Extra — you take your time, doing side quests, optional unlocks and other non-required content without chasing everything. The page describes this as the category for players who "discover and complete additional tasks not required."
  • Completionist (100%) — you pursue every achievement, medal and collectible. This is the upper bound, and it can be several times the Main Story figure.

A Combined estimate is also listed, which weighs all play styles together — useful as a rough average when you don't yet know how you'll play.

Why the gap matters

The spread between categories is the real information. On the site's popular-games list, The Witcher 3: Wild Hunt shows roughly 51½ hours for Main Story but 175 hours for Completionist; Red Dead Redemption 2 runs about 51 hours versus 195 hours. A short game can still have a wide gap: Battlefield 6 lists about 6 hours for Main Story and 27½ for Completionist.

How to use it

Pick the category that matches your habits, not the one that sounds most impressive. If you rarely replay or chase achievements, Main Story is your planning number. If you like side content but not grinding, Main + Extra is the honest estimate. Use Completionist only if you genuinely finish everything — and treat it as a ceiling, not a target.

A practical next step: before buying a game during a sale, check its Main Story figure against the hours you realistically have in the next month. For a second opinion on player-reported times, Backloggd and Metacritic user reviews can add context, though neither is built around length estimates the way HowLongToBeat is.

Related questions

More questions →
What Do the Different Game Length Categories on HowLongToBeat Mean?

HowLongToBeat breaks each game's playtime into four categories so you can match the estimate to your own play style. Main Story covers just the required objectives needed to reach the credits. Main + Extra adds optional quests, collectibles, and side content. Completionist assumes you chase every achievement and unlockable for 100% completion. Combined blends all play styles into a single estimate. Pick the category that describes how you actually play, not the one that sounds most impressive.

The four categories explained

Category What it assumes you do Best for
Main Story (Required) Complete main objectives, just enough to see the credits roll Players who want the core experience and move on
Main Story + Additional Quests/Medals/Unlockables Take your time, discover and complete optional tasks Players who do some side content but skip the grind
Completionist (100%) Every achievement, every medal, everything the game offers Completionists and trophy hunters
Combined All play styles considered in one estimate A rough overall sense of the game's length

How to read the numbers on a game card

Each game card shows the three play-style estimates side by side, plus a Combined figure. For example, the site lists The Witcher 3: Wild Hunt at 51½ hours for Main Story, 104 hours for Main + Extra, and 175 hours for Completionist. Red Dead Redemption 2 shows 51 hours, 84½ hours, and 195 hours respectively. The gap between categories tells you how much optional content exists — a large jump from Main Story to Completionist means the game rewards exploration heavily.

Which category should you use?

  • Short on time or trying a genre: Use Main Story to judge whether you can finish before your interest runs out.
  • You like side quests but not collect-a-thons: Main + Extra is usually the closest match.
  • You hunt achievements: Completionist is your number, but expect it to be the least predictable since it depends on skill and RNG.
  • Comparing two games: Compare the same category across both. A 20-hour Main Story versus a 60-hour Completionist is not a fair fight.

Why the estimates vary

These numbers are community-submitted and averaged, so they reflect real player experiences rather than developer claims. A game with few submissions may show "--" for some categories, meaning there isn't enough data yet. The Combined figure smooths out outliers, but it can understate or overstate your personal time if your play style sits at an extreme.

Practical tips

  • Click into an individual game page for a fuller breakdown of the stats behind each category.
  • Treat Main Story as a floor and Completionist as a ceiling; your actual time will usually land somewhere between.
  • If a game shows no Completionist estimate, that often means the achievement list is new or the game is too recent for enough data.
  • Use the categories to plan a backlog: sum the Main Story times for a realistic "how long will this take" answer, or the Completionist times if you plan to 100% everything.
What Is HowLongToBeat.com?

HowLongToBeat.com is a community-driven database for estimating how long it takes to finish video games. It is useful if you want to judge whether a game fits your available time, plan how long your backlog will take, or compare your own completion times against other players. The site organizes each game's estimate into play-style categories rather than giving a single number.

What the site does

The core purpose is answering the question in its name: how long to beat a given game. Each game page breaks the estimate down by how thoroughly you play:

Category What it assumes
Main Story (Required) You complete the main objectives, just enough to see the credits roll
Main + Extra You take your time and complete additional, non-required tasks
Completionist (100%) You pursue every achievement, medal, and piece of content
Combined All play styles considered together

The site describes these as best estimates for how long a game will take based on the category that matches your play style. You can also open individual games to break down the underlying stats.

Beyond single game lookups

HowLongToBeat also works as a tracking and planning tool, not just a reference:

  • Catalog your collection — keep a record of the games you own or are playing.
  • Import Steam games — pull in your Steam library rather than adding titles one by one.
  • Track your backlog — see how long your unfinished games would take in total.
  • Estimate your current game — get a sense of how much longer a game in progress will last.
  • Compare times — check your completion times against other players.
  • Decide on purchases — use the estimates to judge whether a potential buy is worth the time investment.

Community and extra features

The numbers come from player submissions, so the database grows and updates continuously. The homepage shows recent activity — for example, games added and updated, new users, new backlogs, and games completed within the last 48 hours — along with forum threads and posts.

There is also a separate daily feature called HowLongToBeat: The Game, described as a round-based daily guessing game.

Reading the numbers in practice

Popular entries illustrate how wide the range can be. The Witcher 3: Wild Hunt is listed at about 51½ hours for the main story, 104 hours for main plus extra, and 175 hours for completionist. Red Dead Redemption 2 runs roughly 51 hours, 84½ hours, and 195 hours across the same three categories. Cyberpunk 2077 sits at about 26, 63, and 109 hours. The gap between "just the story" and "everything" is often two to four times the main-story figure, which is the main reason a single average would be misleading.

When it is the right tool

Use HowLongToBeat when your decision depends on time: choosing what to play next, sizing up a backlog, or setting expectations before buying. Treat the figures as community estimates rather than fixed lengths — your own pace, difficulty settings, and how much side content you engage with will shift the real number. The category breakdown is what makes the estimate usable, so pick the row that matches how you actually play.

How Are Game Times Estimated on HowLongToBeat?

HowLongToBeat (HLTB) builds its time estimates from player-submitted completion times, not from developer statements or reviewer playthroughs. When you finish a game, you can submit how long it took and which play style you followed; the site then aggregates those submissions into the Main Story, Main + Extra, Completionist, and Combined figures shown on each game card. The numbers are therefore a community average of real playthroughs, and they shift as more people submit. Treat them as a well-populated estimate rather than a fixed spec.

Where the data comes from

The core input is user submissions. Each submission records a completion time and a category, so the site can separate a rushed main-story run from a completionist grind instead of blending them into one misleading number.

The page evidence supports this directly: the site invites users to "submit your game times," and the community activity feed shows ongoing volume — 170 games added, 7,176 games updated, 19,968 new backlogs, and 5,358 games completed in a 48-hour window. That churn is why a game's listed hours can move over time.

How the categories are defined

HLTB asks you to pick the category that best matches how you played, then reports an estimate for that style. The site's own definitions:

Category What it covers
Main Story (Required) You complete the main objectives, just enough to see the credits roll.
Main Story + Additional Quests/Medals/Unlockables You take your time and complete optional content beyond the required path.
Completionist (100%) You chase every achievement, medal, and everything the game offers.
Combined All play styles considered together in one estimate.

Because each category is estimated separately, the gap between them is often large. On the same page, The Witcher 3: Wild Hunt shows 51½ hours for Main Story, 104 hours for Main + Extra, and 175 hours for Completionist. Red Dead Redemption 2 runs 51 hours, 84½ hours, and 195 hours across the same three tiers. That spread is the point: it tells you which number applies to how you intend to play.

Why the numbers are averages, not exact answers

Each figure is an aggregate of many individual submissions, so it reflects the typical player rather than any single run. A few things follow from that:

  • Your result will differ. Skill, difficulty setting, exploration habits, and whether you replay sections all push your time away from the average.
  • Sparse games are less reliable. A game with thousands of submissions gives a stable estimate; a newly added title with few reports may show blank or provisional values. On the page, several recent Game Pass entries list "--" for every category, meaning no usable data yet.
  • The estimate updates. As the "Games Updated" count suggests, entries are revised continuously as new times come in.

How to use the estimates well

  1. Pick the category that matches your intent. If you only want the credits, read Main Story. If you do side content, read Main + Extra. Only use Completionist if you actually plan to 100% it.
  2. Check the sample size indirectly. A game with a long history and heavy community activity (like the Witcher 3 or Red Dead Redemption 2 examples) will have a more settled number than a brand-new release.
  3. Compare against your own history. If you consistently run longer than HLTB's Main Story figure, mentally adjust upward.
  4. Use it for planning, not precision. The site frames the numbers as "our best estimate for how long it will take you to complete the game" — an estimate, not a guarantee.

Common questions

Are the times official? No. They come from player submissions aggregated by the site, not from publishers.

Why do the categories differ so much? Because they measure different play styles. A completionist run of Red Dead Redemption 2 (195 hours) is nearly four times the main-story figure (51 hours).

Why does a game show no time? It likely has too few submissions to produce a reliable estimate, which is common for very new or niche titles.

Can I contribute? Yes — submitting your own completion time is how the dataset grows and stays current.

How to Track Your Game Backlog and Playtime on HowLongToBeat

HowLongToBeat (hl2b.com) lets you track a backlog and compare your playtimes, but the personal tracking features require an account. The site's own copy lists the core actions: "Catalog your gaming collection," "Import and conquer your Steam games," "Compare your game times to other players," and "Find out just how long that backlog will take to complete." If you only want to look up how long a game takes, no account is needed — the game cards are public. If you want to save games, log completions, and see your own times against the community, you need to log in first.

What you can do without an account

Browsing is open. Every game card shows three community estimates plus a combined figure, and the site explains exactly what each means:

Category What it covers
Main Story (Required) You complete the main objectives, just enough to see the credits roll
Main Story and Additional Quests/Medals/Unlockables You take your time, discover and complete additional tasks not required
Completionist (100%) You strive for every achievement, every medal and conquer all that the game has to offer
Combined All play styles considered during estimation

The site states these are "our best estimate for how long it will take you to complete the game," and that clicking an individual game breaks down the stats further. Use this layer for purchase decisions — for example, checking whether a 51-hour main story fits your schedule before buying.

Creating an account and logging in

The homepage has a "Join Our Community!" section with a Login entry point. Account creation is the gate for everything personal: adding games to a profile, building a backlog, importing Steam, and comparing your times. The site does not publish pricing or payment details on this page, so treat account terms as something to confirm at signup rather than assuming free access.

Once logged in, your profile becomes the container for the games you track.

Adding games to your profile and backlog

Each game card carries an Add to Profile action — this is the mechanism for moving a game from the public catalog into your personal list. From there it becomes part of your backlog and your tracked collection.

The homepage's own framing of why this matters:

  • "See if a potential game purchase is worth your hard earned money."
  • "Find out just how long that backlog will take to complete."
  • "Estimate how much longer your current game will last."

That third point is the practical payoff: once games are in your profile, the site can help you estimate remaining time on what you're currently playing, not just total length.

Importing your Steam library

The site explicitly offers to "Import and conquer your Steam games." This is the bulk path — instead of adding titles one at a time, you connect your Steam library and pull the collection in at once. It's the fastest way to get an existing backlog into the system, and it pairs with the site's backlog-length estimate: once imported, you can see the total time your unplayed games represent.

Marking completions and comparing your times

Two related features sit on top of a populated profile:

  • Marking games completed — the homepage activity feed tracks "Games Completed," so completion is a first-class status you set on your own entries.
  • Comparing your game times to other players — the site lists this as a core capability. Your logged times sit against the community's Main Story / Main + Extra / Completionist figures, which is how you find out whether you're faster or slower than the estimate.

The community activity numbers on the homepage give a sense of scale for these comparisons — recent 48-hour activity included 170 games added, 7,176 games updated, 330 new users, and 19,968 new backlogs.

A practical workflow

  1. Create an account via Join Our Community! → Login.
  2. Import your Steam library to seed your collection, or use Add to Profile on individual game cards.
  3. Mark games as completed as you finish them.
  4. Compare your recorded times against the Main Story / Main + Extra / Completionist estimates.
  5. Use the backlog total to decide what to play next or whether a new purchase is worth it.

Common snags

  • Personal features are behind login. If "Add to Profile" doesn't stick, you're not signed in.
  • Blank estimates exist. Some newly listed games show "--" for all three categories, as seen on recent Xbox Game Pass additions like Valor Mortis and Deep Dish Dungeon. Those games have no community data yet, so there's nothing to compare against until submissions come in.
  • Community numbers move. The estimates are aggregates, so a game's figures can shift as more players submit times — your comparison baseline isn't fixed.
How HowLongToBeat Helps You Decide If a Game Is Worth Buying

HowLongToBeat (hl2b.com) gives you community-submitted playtime estimates broken into three categories — Main Story, Main + Extra, and Completionist — so you can compare a game's time commitment against your available hours before spending money. It works best as a time-cost filter: if a 60-hour RPG won't fit your schedule, the site tells you that in seconds. It does not tell you whether a game is good, only how long it takes.

The three categories, and what each one answers

The site's own "How Game Cards Work" section defines them:

Category What it means Use it when
Main Story (Required) You complete main objectives, just enough to see the credits roll You want the shortest path through the game
Main + Extra You take your time, discover and complete additional non-required tasks You play at a normal pace and do some side content
Completionist (100%) Every achievement, medal, and unlockable You want to know the maximum time sink

A fourth figure, Combined, averages all play styles together.

The gap between categories is often the most useful number. On the site's popular games list, Red Dead Redemption 2 shows 51 hours for Main Story but 195 hours for Completionist — a 144-hour spread. The Witcher 3: Wild Hunt runs 51½ hours main story versus 175 hours completionist. If you're a "finish the story and move on" player, the Main Story figure is your real budget, not the headline number people quote online.

How to use it for a purchase decision

  1. Look up the specific game on hl2b.com and read all three category times, not just the first one.
  2. Match the category to your actual play style. Be honest — if you always chase side quests, use Main + Extra, not Main Story.
  3. Convert hours into weeks. Divide by your realistic weekly playtime. A 46-hour Main + Extra game at 8 hours a week is roughly six weeks of your gaming time.
  4. Compare against alternatives. If two games cost similar amounts, the one with more hours per dollar may or may not be the better buy — a tight 13-hour game you finish beats a 100-hour game you abandon at hour 20.
  5. Check whether the game is worth it to you, which the site frames directly as "See if a potential game purchase is worth your hard earned money."

Reading the numbers critically

Playtime data is community-submitted, so treat it as a median, not a promise:

  • Small sample sizes skew results. Newly added games may show -- for some categories (as several Xbox Game Pass titles do on the homepage) because too few players have submitted times.
  • Your pace may differ. Difficulty settings, exploration habits, and whether you fast-travel all move the number.
  • The site updates constantly. Its homepage reports games added and updated in the last 48 hours, so figures for a recent release can shift significantly in the first weeks.
  • Completionist times are the least reliable for judging value unless you genuinely 100% games — most players never reach that number.

Beyond the time estimate

HowLongToBeat also lets you catalog your collection, import your Steam library, track a backlog, and compare your own times against other players. The backlog feature is the practical companion to the purchase question: it shows you the total hours already queued up, which is often the strongest argument against buying another 100-hour game right now.

Bottom line: use HowLongToBeat to answer "can I fit this game into my life, and what will it cost me in hours?" Use reviews, trailers, and genre preference to answer "will I enjoy it?" The site is a time-budget tool, not a quality score.

Website Overview

An established domain and managed infrastructure suggest continuity of operations and may support dependable delivery, although neither guarantees service quality.

Domain and Registration

Registered in 2013, this domain has about 13 years of history. That suggests continuity, although ownership and purpose may have changed. The registrar, CSC Corporate Domains, Inc., specializes in corporate domain and brand management, suggesting attention to domain asset protection. Transfer-protection status is present, helping reduce the risk of unauthorized domain transfers. The domain uses the common .com extension, which is not an independent safety signal.

DNS and Email

The lowest TTL is 60 seconds, supporting rapid record changes at the cost of more frequent lookups. Nameservers are provided by Amazon Route 53, indicating managed DNS hosting. No CNAME was found; the observed records resolve directly to addresses. No MX record was found. A conventional explicit inbound-mail route is not configured. DNSSEC signatures were not detected, so this additional DNS authenticity protection is not confirmed.

TLS and Certificates

The certificate issuer is GlobalSign nv-sa, a commercial certificate authority. The certificate uses an RSA 2048-bit public key, offering broad client compatibility. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate is valid for about 198 days in total, with 46 days remaining.

HTTP and Browser Security

X-Powered-By exposes backend information: Next.js. The response lacks these common security headers: CSP, Referrer-Policy, Permissions-Policy. The x-cache, x-served-by response header indicates a CDN or caching proxy in the delivery path. No obvious internal addresses or debug information were found in the headers. No CORS permission header was found, so browsers normally restrict cross-origin script access.

Technology Stack Analysis

The public page identifies Next.js, Fastly without precise versions, leaving fewer clues for version-specific scanning.

Search and Social Sharing

The canonical URL points to another host: https://howlongtobeat.com. Search engines may consolidate indexing signals there. Twitter Card metadata is configured. The title has 52 characters, within a common display range. A meta description is present, with 141 characters. No Generator meta tag is publicly exposed.

Hosting and Email

DNSAmazon Route 53
HostingFastly
EmailUnknown
Approximate IP geolocation (inferred; a CDN or proxy may differ from the origin server) United States flagUnited States Inferred 151.101.1.135

Registration details

RDAP / WHOIS

RegistrarCSC Corporate Domains, Inc.
Registered2013-01-17
Expires2027-01-17
Domain statusclient transfer prohibited
Nameserversns-1394.awsdns-46.org、ns-180.awsdns-22.com、ns-1863.awsdns-40.co.uk、ns-842.awsdns-41.net
DNSSECunsigned

DNS records

DNS

TypeNameValueTTLPriority
Ahl2b.com151.101.1.13560—
Ahl2b.com151.101.129.13560—
Ahl2b.com151.101.193.13560—
Ahl2b.com151.101.65.13560—
NShl2b.comns-1394.awsdns-46.org172800—
NShl2b.comns-180.awsdns-22.com172800—
NShl2b.comns-1863.awsdns-40.co.uk172800—
NShl2b.comns-842.awsdns-41.net172800—
TXThl2b.com_globalsign-domain-verification=FCSnjDbmKfurEmXdBNnHeOJpSVhSdXRV9va-DqogD4300—
TXThl2b.com_globalsign-domain-verification=adftQDUwEZUXjNnP0QNoJ8GCGVWxBfVlpQpsfPSs_C300—
TXThl2b.com_globalsign-domain-verification=cVhXRIEqyFAFCQeU9UVF3x2zzLLxDVs-QeVNt9s-_r300—
TXThl2b.combrave-ledger-verification=bbb4682761a11231c78b628aa77d4db912858f7f25afdb5a238b5af3902a8be8300—

TLS and certificates

TLS / SSL

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subjectign.com
IssuerGlobalSign nv-sa
Valid until2026-11-29T13:08 · Remaining when checked: 46 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HTTP

HeaderValue
content-typetext/html; charset=utf-8
cache-controlpublic, max-age=75
strict-transport-securitymax-age=31557600
x-frame-optionsdeny
x-content-type-optionsnosniff

Identified technologies

Next.jsFastly

Pages, Search and Sharing

Meta descriptionHow long are your favorite video games? HowLongToBeat has the answer. Create a backlog, submit your game times and compete with your friends!
Canonical URLhttps://howlongtobeat.com
LanguageEnglish (default)
Twitter Cardsummary
All bots 0 allowed · 2 disallowed
  • Disallow/admin
  • Disallow/api
"008" 0 allowed · 1 disallowed
  • Disallow/
addsearchbot 0 allowed · 1 disallowed
  • Disallow/
agentdatabot 0 allowed · 1 disallowed
  • Disallow/
ai2bot 0 allowed · 1 disallowed
  • Disallow/
ai2bot-deepresearcheval 0 allowed · 1 disallowed
  • Disallow/
ai2bot-dolma 0 allowed · 1 disallowed
  • Disallow/
aiwebindex 0 allowed · 1 disallowed
  • Disallow/
aiwebindex-agent 0 allowed · 1 disallowed
  • Disallow/
amazon-kendra 0 allowed · 1 disallowed
  • Disallow/
amazon-qbusiness 0 allowed · 1 disallowed
  • Disallow/
amazonbot 0 allowed · 1 disallowed
  • Disallow/
amazonbuyforme 0 allowed · 1 disallowed
  • Disallow/
amzn-searchbot 0 allowed · 1 disallowed
  • Disallow/
amzn-user 0 allowed · 1 disallowed
  • Disallow/
anchor browser 0 allowed · 1 disallowed
  • Disallow/
andiagent 0 allowed · 1 disallowed
  • Disallow/
anthropic-ai 0 allowed · 1 disallowed
  • Disallow/
apifybot 0 allowed · 1 disallowed
  • Disallow/
apifywebsitecontentcrawler 0 allowed · 1 disallowed
  • Disallow/
applebot 0 allowed · 1 disallowed
  • Disallow/
applebot-extended 0 allowed · 1 disallowed
  • Disallow/
atlassian-bot 0 allowed · 1 disallowed
  • Disallow/
autorag 0 allowed · 1 disallowed
  • Disallow/
awariosmartbot 0 allowed · 1 disallowed
  • Disallow/
azureai-searchbot 0 allowed · 1 disallowed
  • Disallow/
beansllm-corpusbot 0 allowed · 1 disallowed
  • Disallow/
bedrockbot 0 allowed · 1 disallowed
  • Disallow/
big sur ai 0 allowed · 1 disallowed
  • Disallow/
bigsur.ai 0 allowed · 1 disallowed
  • Disallow/
bixelbot 0 allowed · 1 disallowed
  • Disallow/
brandwatch 0 allowed · 1 disallowed
  • Disallow/
bravebot 0 allowed · 1 disallowed
  • Disallow/
brightbot 0 allowed · 1 disallowed
  • Disallow/
bytespider 0 allowed · 1 disallowed
  • Disallow/
ccbot 0 allowed · 1 disallowed
  • Disallow/
channel3bot 0 allowed · 1 disallowed
  • Disallow/
chatglm-spider 0 allowed · 1 disallowed
  • Disallow/
chatgpt-user 0 allowed · 1 disallowed
  • Disallow/
claude-code 0 allowed · 1 disallowed
  • Disallow/
claude-searchbot 0 allowed · 1 disallowed
  • Disallow/
claude-user 0 allowed · 1 disallowed
  • Disallow/
claude-web 0 allowed · 1 disallowed
  • Disallow/
claudebot 0 allowed · 1 disallowed
  • Disallow/
cloudflare-autorag 0 allowed · 1 disallowed
  • Disallow/
cloudflarebrowserrenderingcrawler 0 allowed · 1 disallowed
  • Disallow/
code 0 allowed · 1 disallowed
  • Disallow/
cohere-ai 0 allowed · 1 disallowed
  • Disallow/
cohere-training-data-crawler 0 allowed · 1 disallowed
  • Disallow/
coherebot 0 allowed · 1 disallowed
  • Disallow/

No sitemaps found

Recent Updates

  • Website images
  • Screenshots
  • Pages and Search Information

User reviews (0)

  • No reviews yet.