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Categories: Design & Creativity

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Lightspeed Design, Inc. is a trusted technology provider and production house who has commercialized numerous products, including digital cinema equipment, virtual reality, surgical display technology, video capture & playback software, and portable 3D video projectors. We are known for leveraging our talents in both storytelling and technology to create fresh, exciting and cutting-edge branded experiences for companies worldwide.

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Updated: 2026-09-26 06:34 Language: English (default) Access: Normal

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What Are Game Assets and How Do You Get Them for Your Game?

Game assets are the reusable files that make up everything you see, hear, and interact with in a game: sprites, 3D models, textures, sound effects, music, fonts, and UI elements. You can create them yourself, commission them, or download ready-made packs — and Kenney (kenney.nl) is a well-known source that offers "thousands of completely free game assets," with an all-in-one package available for downloading everything at once plus free updates. The main thing to get right before you commit is licensing: check whether a pack is public domain/CC0 (no attribution needed) or requires credit, and confirm the license covers commercial use.

The main categories of game assets

Category Typical formats What it covers
2D art PNG, SVG, atlas sheets Sprites, tilesets, characters, backgrounds
3D art FBX, OBJ, GLTF Models, rigs, animations
Textures/materials PNG, JPG, TGA Surface detail, skyboxes, UI skins
Audio WAV, OGG, MP3 Sound effects, music, ambience
Fonts TTF, OTF, bitmap fonts Menus, dialogue, HUD text
UI elements PNG, SVG Buttons, icons, frames, cursors

Most packs are organized by genre or style (platformer, top-down, puzzle), which matters more than raw file count — a consistent art style saves you from a mismatched-looking game.

Licensing: what you actually need to check

  • CC0 / public domain — no attribution required, commercial use generally allowed. This is the simplest case.
  • CC-BY — free to use, but you must credit the creator in the way they specify.
  • Custom licenses — read the actual terms; some restrict commercial use, redistribution, or use in certain engines.

Kenney's assets are presented as "completely free game assets for you to use," and the site also offers a paid all-in-one package and a club membership for early access and extras. Free availability and paid convenience tiers can coexist, so treat "free to download" and "free to use commercially" as two separate questions and verify each.

Where to get free assets

Kenney is a concrete example of a CC0-style library: you can browse and download individual packs for free, or get the all-in-one package to grab everything at once with free updates. The site also publishes free and open source Starter Kits for various game genres, aimed at people new to game development, plus tools for creating 3D models without deep knowledge of complex software or frameworks.

Other common routes: itch.io asset packs, OpenGameArt, and engine marketplaces. Whatever the source, download one pack first and test it in your project before building around it.

Importing and organizing assets in Unity, Godot, and Unreal

The steps are similar across engines:

  1. Create a folder structure before importing — e.g. Art/Sprites, Art/Models, Audio/SFX, Audio/Music, UI. Consistent naming (player_idle_01.png) prevents chaos later.
  2. Drop files into the project (or use the engine's import menu). The engine generates its own metadata files — don't move assets outside the editor or you'll break references.
  3. Set import settings per asset type: sprites need pixel-per-unit and filter mode (point filter for pixel art); 3D models need scale and material import options; audio needs compression and loop settings.
  4. Verify in a test scene — place one sprite, one model, and one sound to confirm scale, pivot, and playback before importing the whole pack.

Expected result: assets appear in your project browser, drag into scenes, and render/play correctly. Common snags: wrong scale (models huge or tiny), blurry pixel art (filter mode left on bilinear), and broken references after renaming files outside the editor.

Practical checks before committing to a pack

  • Style consistency — do the sprites, UI, and fonts look like they belong to the same game?
  • Format fit — does your engine import the provided formats directly, or will you need conversion?
  • Coverage — does the pack include the animations/states you need, or only static art?
  • License clarity — is the license stated on the download page, and does it match your intended use?
  • Scale test — import a few files and check them in-engine, not just in a preview image.

If you're just starting out, a single consistent free pack plus a Starter Kit is usually enough to prototype a full game loop before you invest in custom art.

Where Can You Find Oliver Prime's Upcoming Events and Gigs?

Oliver Prime's upcoming shows are listed on the events section of his official website, oliverprime.com. That page is the primary source for his own performance dates. If you want to know where and when he is playing, start there, then check the news page for newly announced shows. Use the booking/contact page only if you are inquiring about booking him, not to find event dates.

The Events Section on oliverprime.com

The site is the official website of producer and DJ Oliver Prime, and its stated content includes news, events, discography, biography, and contact information. The events section is where his appearances are collected.

What you can expect from a listing:

  • Date – when the performance takes place
  • Venue – the club, festival, or space hosting it
  • City – the location, useful when he plays multiple countries in one run

Because the site covers his own schedule, treat the events page as a personal gig calendar rather than a directory of electronic music events in general. If you are looking for a night out that is not an Oliver Prime show, this page will not help you.

Checking the News Page for Newly Announced Shows

New dates often appear on the news page before or alongside the events section. If the events list looks short, the news page is the next place to look for announcements of recently added shows.

A practical routine:

  1. Open the events section and note the dates already listed.
  2. Open the news page and scan for recent posts about new gigs.
  3. Compare the two so you do not miss a show that has been announced but not yet added to the events list.

Booking Inquiries vs. Event Dates

The contact and booking information on the site is for people who want to book Oliver Prime, not for finding out where he is playing. If your goal is to attend a show, the events and news pages are the right places. If your goal is to hire him, use the booking contact instead.

What This Site Does Not Cover

The events section lists Oliver Prime's own appearances. It is not a general electronic music event calendar, so do not expect listings for other artists or unrelated club nights. For his recorded output, the discography page is the relevant section; for background on him, the biography page.

Quick Reference

What you want Where to look
Confirmed upcoming shows Events section
Newly announced gigs News page
Background on the artist Biography page
Releases and tracks Discography page
Booking him for an event Booking/contact page

Start with the events section, cross-check the news page for fresh announcements, and use the booking contact only for inquiries about hiring him.

Website Overview

An established domain and managed infrastructure suggest continuity of operations and may support dependable delivery, although neither guarantees service quality. Several search or sharing settings need attention. Together they may make snippets, preview images or preferred URLs less consistent across platforms.

Domain and Registration

Registered in 2000, this domain has about 26 years of history. That suggests continuity, although ownership and purpose may have changed. Transfer-protection status is present, helping reduce the risk of unauthorized domain transfers. The domain uses the common .com extension, which is not an independent safety signal.

DNS and Email

Nameservers are provided by microsoftonline.com, indicating managed DNS hosting. MX records point to the Microsoft 365 email service. No CNAME was found; the observed records resolve directly to addresses. SPF and DMARC are configured. DKIM status is unknown. TXT records include verification markers for Google. Such markers may also remain after a service stops being used.

TLS and Certificates

The certificate uses an RSA 2048-bit public key, offering broad client compatibility. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate was issued by Let's Encrypt, commonly associated with automated certificate services. The certificate's total validity is about 89 days, consistent with a short renewal cycle.

HTTP and Browser Security

The checked browser-security headers were not detected, leaving fewer explicit browser-side safeguards. No X-Powered-By header was found, reducing one common source of backend fingerprinting information. No obvious internal addresses or debug information were found in the headers. The Server header identifies Apache without an exact version. No explicit CDN or WAF marker was found in the response headers.

Technology Stack Analysis

The public page identifies 2018.1.1.386, Apache without precise versions, leaving fewer clues for version-specific scanning.

Search and Social Sharing

The meta description has 435 characters and may be shortened in search results. The Generator tag identifies 2018.1.1.386, making the publishing system easier to fingerprint. No homepage canonical URL was detected. If duplicate URLs exist, consolidation may be less explicit. No Open Graph metadata was detected, so social previews may depend on platform inference. The title has 23 characters, within a common display range.

Hosting and Email

DNSmicrosoftonline.com
HostingNew Dream Network, LLC
EmailMicrosoft 365
Location United States flagAshburn, Virginia, United States 173.236.215.123

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Pages, Search and Sharing

Meta descriptionLightspeed Design, Inc. is a trusted technology provider and production house who has commercialized numerous products, including digital cinema equipment, virtual reality, surgical display technology, video capture & playback software, and portable 3D video projectors.  We are known for leveraging our talents in both storytelling and technology to create fresh, exciting and cutting-edge branded experiences for companies worldwide.
Canonical URLNot detected
LanguageEnglish (default)
Twitter CardNot detected

Unknown

No robots.txt found

Registration details RDAP / WHOIS

RegistrarCSL Computer Service Langenbach GmbH d/b/a joker.com
Registered2000-03-21
Expires2027-03-21
Domain statusclient transfer prohibited
Nameserversns1.bdm.microsoftonline.com、ns2.bdm.microsoftonline.com、ns3.bdm.microsoftonline.com、ns4.bdm.microsoftonline.com
DNSSECunsigned

DNS records

TypeNameValueTTLPriority
Awww.lightspeeddesign.com173.236.215.123604800—
AAAAwww.lightspeeddesign.com2607:f298:5:117a::e9b:242a3600—
MXlightspeeddesign.comlightspeeddesign-com.mail.protection.outlook.com36000
NSlightspeeddesign.comns1.bdm.microsoftonline.com172800—
NSlightspeeddesign.comns2.bdm.microsoftonline.com172800—
NSlightspeeddesign.comns3.bdm.microsoftonline.com172800—
NSlightspeeddesign.comns4.bdm.microsoftonline.com172800—
TXTlightspeeddesign.comgoogle-site-verification=8f6Fe-y2nHeNUcdUPKOemnMqkeS19BUl2L0TyP_XlRg3600—
TXTlightspeeddesign.comgoogle-site-verification=dAWJERTIUx4x1R6gmC7XeY4PnIMpRBDMAfBTB9aDIA03600—
TXTlightspeeddesign.comgoogle-site-verification=xE3adXprtkWQzSK6HMzzAdj88irQZkAm-S5aIo5V3143600—
TXTlightspeeddesign.commscid=sm8M4Hj1khiyVcCI9PDJ+JrGKymA7ma7HS7vgLNYoYYw6DBfdy3TLGQnxYwWf8ycd3PY4ctpKx4a/jgHBXDOFw==3600—
TXTlightspeeddesign.comv=spf1 ip4:173.10.97.112/29 ip4:69.5.28.106/32 include:spf.protection.outlook.com -all3600—
DMARC_dmarc.lightspeeddesign.comv=DMARC1; p=none; pct=1003600—

TLS and certificates

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subjectlightspeeddesign.com
IssuerLet's Encrypt
Valid until2026-11-30T04:52 · Remaining when checked: 64 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HeaderValue
content-typetext/html
cache-controlmax-age=600
serverApache

Identified technologies

2018.1.1.386Apache