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sports-interactive.com

The leading developer of the world’s favourite management simulation games through Football Manager.

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What Is Sports Interactive?

Sports Interactive is a British game development studio best known as the creator of the Football Manager series. According to its official site, it describes itself as "the world's leading developer of sports management simulations," and its games are published by SEGA Europe Limited. If you are trying to identify the company behind Football Manager, confirm who develops versus publishes it, or find official information about the studio, this covers what the site itself states.

What the studio does

Sports Interactive (often shortened to SI) builds management simulation games. The official description frames this as creating "immersive parallel gaming worlds that let players live and breathe their passions." The studio says it has "set the standard" since it started in 1994, and positions its games as not just emulating sport but shaping it — describing itself as "part of sports culture."

Two things are worth separating clearly:

  • Developer: Sports Interactive Limited develops the games.
  • Publisher: SEGA Europe Limited publishes them.

The site's footer states both roles explicitly, so "who makes Football Manager" and "who publishes Football Manager" have different answers.

Its best-known work

The studio's flagship franchise is Football Manager, which appears in the site's trademark list alongside the Football Manager logo. The same notice also lists Eastside Hockey Manager, indicating the studio's management-simulation output extends beyond football.

Item Detail from the official site
Studio Sports Interactive Limited
Founded 1994
Publisher SEGA Europe Limited
Flagship series Football Manager
Other listed title Eastside Hockey Manager
Registered office Building 12, Chiswick Business Park, 566 Chiswick High Road, London, W4 5AN, United Kingdom

What you can find on the site

The official site is organised around a few clear entry points, which is useful if you arrived looking for something specific:

  • About – who the studio is and what it stands for
  • Games – the studio's game catalogue
  • News – announcements and updates
  • Our People – information about the team
  • Careers – current hiring, framed on the site as "Want a spot on the SI Squad? We're hiring now."
  • Partners, Sustainability, Our Brand, Contact – corporate and brand-related information
  • Help / Forums / Support – player support routes

The site also links legal and policy pages, including EULA, Cookie Policy, Terms and Conditions, Privacy Policy, a Modern Slavery Statement, and a Candidate Application Notice.

Quick answers to common questions

Is Sports Interactive the same as Football Manager? No. Sports Interactive is the studio; Football Manager is the game series it develops.

Who owns or publishes the games? The site states the games are published by SEGA Europe Limited, while development is by Sports Interactive Limited. SEGA and the SEGA logo are registered trademarks of SEGA Corporation.

When was the studio founded? The official site says the studio started in 1994.

Where is it based? Its registered office is in Chiswick, London, United Kingdom.

Does the site say anything about price or free access? The provided site information contains no pricing details, so nothing about cost or free access should be assumed from it.

Is it hiring? Yes — the site includes a Careers section with a current hiring message, though specific open roles are not detailed in the material available here.

What Games Has Sports Interactive Developed?

Sports Interactive is best known as the developer of the Football Manager series, but its catalogue also includes other sports management simulations such as Eastside Hockey Manager. The studio describes itself as "the world's leading developer of sports management simulations," and its games are designed as "immersive parallel gaming worlds" rather than simple sports titles. For the most current and complete list, the "Our Games" or "All Games" section of the official Sports Interactive website is the authoritative source.

The Core Franchise: Football Manager

Football Manager is the studio's flagship product and the main reason most people encounter the Sports Interactive name. The official site identifies the company as "the leading developer of the world's favourite management simulation games through Football Manager."

Key points about the series:

  • It is a management simulation, not a playable match game — you take the role of a manager rather than controlling players directly.
  • The studio positions these games as more than emulation: "our games don't just emulate sport, they shape it."
  • Football Manager is a registered trademark of Sports Interactive Limited, and the series is published by SEGA Europe Limited.

If you arrived at the site expecting a broad portfolio of sports titles, this is the franchise that anchors it.

Beyond Football Manager

The site's legal and trademark information confirms at least one other Sports Interactive property: Eastside Hockey Manager, along with its logo, is listed as a registered trademark or trademark of Sports Interactive Limited. This indicates the studio has developed ice hockey management simulation in addition to its football work.

The broader framing on the site is that the studio creates games across sports management generally — "sports management simulations" in the plural — rather than being tied to a single sport. That said, the homepage evidence does not enumerate every title, so treat Football Manager and Eastside Hockey Manager as the confirmed names from the source material rather than an exhaustive list.

How to Find the Full Games List

The official website provides a dedicated route to the complete catalogue:

  1. Go to sports-interactive.com.
  2. Use the main navigation to open the Games section.
  3. Select All Games (or Our Games) to browse the full list of titles.

The homepage links to "Our Games" and "All Games" directly, so this is the intended path for anyone wanting the definitive, up-to-date portfolio rather than a summary.

Why the Studio's Positioning Matters

Understanding what Sports Interactive develops is easier if you know how it describes its own output. The site's "True to the Game" heading and the line "Putting people at the centre of their passions" frame the games as lifestyle products for committed sports fans, not casual pick-up-and-play titles.

Two implications for anyone deciding whether to explore the catalogue:

  • Depth over breadth of sports. The studio's reputation rests on deep management simulations, so expect detailed systems rather than arcade-style action.
  • Longevity. The site notes the studio "set the standard" from its founding in 1994 and "haven't settled since," which signals a long-running, continuously updated product line rather than one-off releases.

Quick Reference

Question Answer
Main franchise Football Manager
Other confirmed title Eastside Hockey Manager
Genre Sports management simulation
Publisher SEGA Europe Limited
Developer Sports Interactive Limited
Where to see all games "Our Games" / "All Games" on sports-interactive.com
Studio founded 1994

What This Means for You

If you want the Football Manager experience, that is the studio's central product and the safest starting point. If you are specifically interested in hockey management, Eastside Hockey Manager is the relevant title named in the source material. For anything beyond these — or to confirm the latest releases — check the "All Games" section of the official site, since the homepage evidence highlights the studio's identity and flagship franchise rather than providing a complete, dated release list.

How to Find Careers and Job Openings at Sports Interactive

Sports Interactive (SI), the studio behind Football Manager, lists its hiring activity on its official website at sports-interactive.com. The site has a dedicated Careers section and a homepage prompt that reads "Want a spot on the SI Squad? We're hiring now," so the official careers page is the correct starting point for anyone looking for open roles. The site also publishes a Candidate Application Notice, which is worth reading before you apply.

Where to Start

The studio's own site is the primary source for job information. Its navigation includes a Careers link alongside About, Games, News, Our People, Partners, Sustainability, Our Brand, and Contact. The homepage also carries a recruitment call-to-action pointing to the same area.

Because the site is the studio's own channel, it is the most reliable place to confirm whether a role is currently open, rather than relying on third-party job boards that may lag behind.

What the Site Tells You About Working There

The careers messaging frames hiring around the idea of joining the "SI Squad" and making "changing the game your day job." The studio describes itself as the world's leading developer of sports management simulations and says its games "don't just emulate sport, they shape it."

That positioning is useful context for applicants: the roles sit within sports management simulation development, so relevant backgrounds include game development, sports data, and related production work.

Steps to Find and Apply for a Role

  1. Go to sports-interactive.com.
  2. Open the Careers section from the main navigation.
  3. Review the current openings listed there.
  4. Read the Candidate Application Notice before submitting anything — it sets out how your application data is handled.
  5. Submit your application through the route the careers page provides.

The expected result at each stage is straightforward: the Careers page shows what is open, and the Candidate Application Notice tells you what to expect from the process.

Details Worth Checking Before You Apply

Item Where to find it Why it matters
Current openings Careers section Confirms which roles are live
Candidate Application Notice Linked from the site Explains how your application is processed
Studio background About / Our People Helps you tailor your application
Legal and privacy terms Legal / Privacy Policy Covers how your data is used

The site also links to a Help section and Forums, which can be useful if you have a question that the careers pages don't answer.

Common Sticking Points

  • Assuming a role is open because the homepage says "we're hiring." The homepage prompt is a general recruitment message; the Careers section is where specific openings appear.
  • Skipping the Candidate Application Notice. It is a separate document from the general Privacy Policy and is specific to job applicants.
  • Relying on memory for the URL. The correct domain is sports-interactive.com — note the hyphen.

Who This Is For

This route suits people who want to work in game development or sports simulation specifically, and who want to apply directly to the studio rather than through an intermediary. If you are looking for information about the studio's games rather than its jobs, the Games and About sections cover that instead.

How Sports Interactive Works With Partners and Brands

Sports Interactive (SI) approaches partnerships and brand collaboration through two distinct tracks: commercial partnerships and brand licensing. The studio's own site separates these into a "Partners" section and an "Our Brand" section, signalling that these are managed as different relationships. If you are a brand, league, club, or business looking to work with SI, the practical first step is to identify which track fits your goal — a commercial collaboration or a use of SI's brand assets — because the entry points and the rights involved are not the same.

Two partnership tracks

1. Commercial and licensing partners

SI describes itself as "the world's leading developer of sports management simulations" and states that its games "don't just emulate sport, they shape it." This framing matters for partners: SI positions its titles as part of sports culture rather than as standalone products. Partnerships therefore tend to sit at the intersection of sport, licensing, and culture — for example, the real-world leagues, clubs, and competitions that appear in its simulations.

The site's "Partners" section is the dedicated entry point for organisations that want to explore this kind of relationship.

2. Brand and trademark use

"Our Brand" is a separate section, which indicates that requests to use SI's brand identity are handled distinctly from commercial partnerships. This is consistent with the legal notice on the site, which states that Football Manager, the Football Manager logo, Eastside Hockey Manager, the Eastside Hockey Manager logo, Sports Interactive, and the Sports Interactive logo are trademarks or registered trademarks of Sports Interactive Limited.

If your interest is in referencing, co-branding with, or licensing these marks, that falls under brand use rather than a general partnership enquiry.

What the site tells you about SI's positioning

Signal from the site What it means for a potential partner
"True to the Game" and "immersive parallel gaming worlds" SI frames its value as authenticity and depth, not mass-market reach alone
"Award Winning" Commercial success and awards are part of the pitch
"Fuelled by the Passion of Fans" Fan engagement is central to how SI describes its audience
"we're part of sports culture" Partnerships are framed around cultural relevance in sport, not just product placement
Separate "Partners" and "Our Brand" sections Different relationship types are managed through different channels

Corporate context that affects partnerships

SI operates as a studio within a larger publishing structure. The site states that its games are published by SEGA Europe Limited and developed by Sports Interactive Limited. For a potential partner, this means the commercial structure around any deal may involve both the developer and the publisher, depending on the nature of the collaboration.

SI is also a registered company with a stated registered office: Sports Interactive Limited, Building 12, Chiswick Business Park, 566 Chiswick High Road, London, W4 5AN, United Kingdom. This is the kind of detail you would need for formal correspondence or contracting.

How to start a partnership conversation

  1. Decide which track applies. If you want to collaborate commercially — for example, around a league, club, or sports brand — look at the "Partners" section. If you want to use SI's brand or trademarks, look at "Our Brand."
  2. Check the legal position first if you plan to use any marks. The site's legal notice lists the specific trademarks owned by Sports Interactive Limited, and notes that all other company names, brand names, and logos belong to their respective owners. Using any of these without permission is not implied by the site.
  3. Use the site's contact route. The site lists "Contact" alongside "Partners" and "Our Brand" in its navigation, which is the general channel for reaching the studio.
  4. Expect the publisher to be involved where relevant. Because SEGA Europe Limited publishes SI's games, commercial arrangements may need to account for that relationship.

What the site does not specify

The site does not publish partnership terms, revenue models, application forms, or eligibility criteria for partners. It also does not state whether partnership enquiries are open to all organisations or only to specific categories such as sports leagues and clubs. Any specific commercial terms would need to be established directly with SI.

A practical example

Suppose a national football league wants its competition represented in a future Football Manager release. Based on the site's structure, this is a commercial/licensing partnership rather than a brand-use request, so the "Partners" route is the relevant one. The league would also need to consider that the game is published by SEGA Europe Limited, which may be part of the commercial conversation. If, instead, a media company wanted to use the Football Manager logo in its own marketing, that would fall under "Our Brand" and would require permission, since the logo is a trademark of Sports Interactive Limited.

Bottom line

SI splits partner-facing activity into commercial partnerships ("Partners") and brand/trademark matters ("Our Brand"), with "Contact" as the general route in. Its self-description as part of sports culture, and its structure as a developer published by SEGA Europe Limited, are the two facts most likely to shape how a partnership is framed. The site does not publish terms or eligibility, so specific arrangements have to be discussed directly.

Where to Get Help and Support for Sports Interactive Games

Sports Interactive's own site points to two main self-service routes: a Help section and Forums, both listed in the site footer alongside legal and policy pages. If you have a gameplay problem, a technical issue, or a question about how your data is handled, start with those two entries. Note that the site does not describe a live chat, phone line, or email support address, so the practical path is Help pages first, community forums second.

The two official entry points

The Sports Interactive site footer lists these support-related links:

  • Help — the official help section for the studio's games.
  • Forums — the player community, where users discuss games and trade answers.

Both appear in the same footer block as Contact, Legal Support, EULA, Cookie Policy, Terms and Conditions, and Privacy Policy, so they are presented as the studio's standing resources rather than one-off pages.

What each one is good for

Channel Best for What it is not
Help Official guidance on the games and common issues Not described as a live chat or ticket desk
Forums Player-to-player answers, tips, and shared troubleshooting Not an official ruling on account or legal matters
Legal / policy pages (EULA, Terms, Privacy, Cookie Policy) Rules you agreed to, data handling, licensing terms Not gameplay troubleshooting

Legal and policy pages as a support resource

Some questions are not bugs but rules questions — for example, what the EULA permits, how personal data is handled, or what the Terms and Conditions say about your use of the game. The site links directly to:

  • EULA
  • Terms and Conditions
  • Privacy Policy
  • Cookie Policy
  • Legal Support
  • Candidate Application Notice
  • Modern Slavery Statement
  • Privacy Policy Professionals
  • What is the California Privacy Act?

These are the authoritative pages for those topics. If your question is "am I allowed to…" or "what happens to my data…", read the relevant policy page before posting in the forums, because forum answers are not official interpretations.

A practical order of operations

  1. Identify the type of problem. Gameplay or technical → Help. Rules, licensing, or data → the policy pages. Opinion, tips, or "has anyone else seen this" → Forums.
  2. Check Help first. It is the studio's own material and is the closest thing to an official answer the site advertises.
  3. Search the Forums before posting. Community threads often already cover common issues, and you avoid waiting for a reply.
  4. Read the EULA and Terms if the issue is about permitted use. These are the documents that actually govern the relationship.
  5. Use Contact only if your question genuinely falls outside Help, Forums, and the policy pages — the site lists Contact separately from Help and Forums, which suggests it is intended for matters those channels do not cover.

Common sticking points

  • Expecting a support ticket system. The site's own navigation does not advertise one. Treat Help and Forums as the primary routes.
  • Treating forum advice as official. Forums are a community channel; for anything contractual or data-related, the policy pages are the reference.
  • Skipping the policy pages. Questions about privacy, cookies, or end-user licensing are answered there, not in gameplay help.
  • Assuming a specific response time. The site does not state service levels for Help, Forums, or Contact, so do not plan around a guaranteed turnaround.

If your question is about the studio itself

Support pages cover the games. If what you actually need is background — who Sports Interactive is, what it has developed, how it works with partners, or how to find jobs there — the site's About, Games, Partners, and Careers sections are the right destinations, and the footer's Careers link sits alongside the support links for that reason.

Website Overview

The available information shows a mix of normal operation and configuration gaps. Depending on how the website is used, these gaps may affect secure access or the consistency of its public presentation.

Domain and Registration

Transfer-protection status is present, helping reduce the risk of unauthorized domain transfers. The domain has about 4 years of registration history; its current configuration provides more context than age alone. The domain uses the common .com extension, which is not an independent safety signal.

DNS and Email

The lowest TTL is 60 seconds, supporting rapid record changes at the cost of more frequent lookups. Nameservers are provided by easydns.com, indicating managed DNS hosting. DNS and provider evidence indicate traffic passes through the Amazon CloudFront CDN, which may support caching and traffic distribution. MX records point to the Microsoft 365 email service. The CNAME points to d2ac055dr7e5mw.cloudfront.net, associated with Amazon CloudFront.

TLS and Certificates

The certificate uses an RSA 2048-bit public key, offering broad client compatibility. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate was issued within the Amazon cloud or CDN ecosystem. The certificate is valid for about 394 days in total, with 158 days remaining.

HTTP and Browser Security

The response lacks these common security headers: CSP, Referrer-Policy, Permissions-Policy. No X-Powered-By header was found, reducing one common source of backend fingerprinting information. The x-cache, via response header indicates a CDN or caching proxy in the delivery path. No obvious internal addresses or debug information were found in the headers. The Server header identifies nginx without an exact version.

Technology Stack Analysis

Unknown

Search and Social Sharing

The Generator tag identifies Drupal 10 (https://www.drupal.org), making the publishing system easier to fingerprint. Open Graph is partially configured; og:title, og:description, og:type is missing. The page declares 1 language or regional alternatives using hreflang. The title has 49 characters, within a common display range. A meta description is present, with 100 characters.

Hosting and Email

DNSeasydns.com
HostingAmazon CloudFront
EmailMicrosoft 365
Approximate IP geolocation (inferred; a CDN or proxy may differ from the origin server) Location unknown Inferred

Registration details

RDAP / WHOIS

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DNSSECunsigned

DNS records

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TLS and certificates

TLS / SSL

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subjectwww.sports-interactive.com
IssuerAmazon
Valid until2027-03-19T23:59 · Remaining when checked: 158 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HTTP

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Identified technologies

Technology stack: Unknown

Pages, Search and Sharing

Meta descriptionThe leading developer of the world’s favourite management simulation games through Football Manager.
Canonical URLhttps://www.sports-interactive.com/
LanguageEnglish (default)
Twitter CardNot detected
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