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What is the 3Dash Demon list?
The 3Dash Demon list (3DDL) is a community ranking of the hardest levels in the game 3Dash, ordered from hardest to easiest. It serves as a reference for players who want to know which levels are considered the top challenges, and it includes a leaderboard and a submission option for recording completions.
What you can do with it
- Check difficulty order: See how the hardest levels stack up against each other.
- Track players: The leaderboard shows who has completed which levels.
- Submit records: Players can send in their own completions to be listed.
Who it's for
It's aimed at experienced 3Dash players looking for extreme challenges and at anyone curious about the game's hardest content. If you're new to 3Dash, the list is more useful as a long-term goal reference than a starting point.
Next step: Browse 3Dash Demon list starting from the bottom of the ranking to find levels that match your current skill, then work upward.
How are levels ranked on the 3Dash Demon list?
The 3Dash Demon List ranks levels by difficulty, placing the hardest 3Dash levels at the top of the list. The page evidence shows the site organizes its content around a main list, a leaderboard, and a record submission section, with separate entries for "ILL" and "Challenge" content. In practice, this means a level's position reflects how hard the community considers it relative to the other listed levels, and players submit completion records that feed into the leaderboard.
What the ranking structure implies
- Difficulty order: The list functions as a hierarchy, so the top entries are the ones regarded as the most demanding.
- Records and verification: The presence of a "Submit Record" section suggests player completions are sent in and checked before counting toward the leaderboard.
- Separate categories: The "ILL" and "Challenge" labels indicate some levels or runs sit outside the main ranking, likely as distinct challenge content rather than standard list entries.
How to use it
If you are deciding what to attempt next, start near the bottom of the list and work upward, since each step represents a difficulty increase relative to the levels below it. If you have completed a level, check the submission requirements on the site before sending a record, as leaderboard placement usually depends on accepted proof rather than a self-reported claim.
For broader context on 3Dash level difficulty discussions, community hubs such as Reddit and video archives on YouTube often show completions you can compare against the list's ordering.
How do I submit a level to the 3Dash Demon list?
The 3Dash Demon list (3DDL) has a Submit option in its main navigation, alongside List, Leaderboard, Record, ILL and Challenge. That is the entry point for proposing a level for inclusion. The site itself does not spell out the submission requirements in the material available, so treat the form's own fields as the authoritative checklist.
A practical submission routine
- Open Submit and read every field before filling anything in.
- Prepare the level's identifying details in advance: exact name, creator, level ID or link, and the version you are submitting.
- Have proof of completion ready. Demon lists generally expect video evidence of a legitimate run, so record with visible attempts, progress and completion rather than a clipped highlight.
- Submit once, then use Record for subsequent completion records instead of resubmitting the level.
- Check the List and Leaderboard afterwards to see where accepted entries land and how player points are tracked.
What to expect as a submitter
Demon lists are curated, not open directories. A submission is a proposal that reviewers can accept, reject or place at a specific difficulty rank, and placement often depends on how many verified players have beaten the level. If you are the level's creator, expect scrutiny of whether the difficulty is genuine rather than inflated by awkward design. If you are a player submitting someone else's level, your evidence quality matters more than your opinion of its difficulty.
For context on how established demon lists handle verification and ranking rules, compare with Pointercrate, the long-running Geometry Dash demon list, whose published guidelines show the kind of evidence and placement standards reviewers typically apply. Reading those conventions will make your 3DDL submission easier to assess, even though 3DDL sets its own rules.
What is the ILL Challenge on the 3Dash Demon list?
The ILL Challenge is a separate section of the 3Dash Demon list (3DDL), linked from the site's main navigation alongside the List, Leaderboard, Submit and Record pages. The site itself gives no description of what the challenge involves, so its exact rules aren't documented here.
What can be said from the site
- It is an entry in the site's top navigation, so it functions as its own page rather than part of the main demon ranking.
- Its name suggests a challenge format tied to the list's hardest levels, but the page evidence doesn't confirm the format, criteria or rewards.
Practical next step
Open the ILL Challenge page directly from the 3DDL navigation to read its rules, then compare it with the main List and Leaderboard to see whether completions are tracked separately. If you plan to submit a run, check the Submit page first, since challenge entries may follow different verification requirements than standard list records.
For broader context on the game itself, the official source is 3Dash.
How does the 3DDL leaderboard score players?
The 3DDL leaderboard ranks players by the difficulty of the 3Dash levels they have completed, not by time played or number of clears. The site presents itself as a demon list for "3Dashes hardest levels," so each listed level carries a difficulty position, and a player's standing reflects where their hardest verified completions sit on that list. In practice, beating a level near the top of the list moves you further up than clearing several easier entries.
The page evidence shows the site's sections — List, Leaderboard, Submit, Record, ILL, Challenge — which tells you how scoring actually works in use: players submit completions through the Submit/Record area, and the Leaderboard aggregates those accepted records. The exact points formula is not visible in the supplied material, so treat any specific point values as something to confirm on the leaderboard page itself rather than assume.
What this means for different players
- New players: expect little leaderboard movement until you clear levels that appear on the list; off-list clears generally don't register.
- Mid-level players: the practical goal is climbing the list one entry at a time, since each harder level is worth more than repeating easier ones.
- Top players: ranking depends on the very hardest entries, so verification quality and record submission matter as much as raw skill.
Next step: before grinding, open the List page and note the ordering of levels, then check the Leaderboard for how many recorded players sit at each tier. That gap tells you which single level would improve your position most. For broader context on the game itself, see 3Dash.
How can I use the list to find my next hard 3Dash level to beat?
Use the 3DDL ranking as a difficulty ladder, not a random level picker: open the list on 3Dash Demon list, find the hardest level you have already beaten, and pick one a few places above it. The site's own navigation points to a leaderboard, a submit-record page and an "ILL Challenge" section, so you can check where your clears sit relative to other players before committing to a jump.
A practical way to choose
- Locate your current ceiling. Find your hardest completed level on the list and note its position.
- Shortlist two or three levels just above it. A small step up gives you a level you can learn in a reasonable number of attempts; a large jump is better saved for when you want a long-term project.
- Check the leaderboard for context. Seeing how many players have recorded clears on a level tells you whether it is a broadly attempted step or an outlier that few have finished.
- Commit to one, then reassess. If progress stalls after a solid block of attempts, drop back one position rather than grinding indefinitely.
Matching the level to your goal
| Your situation | Sensible pick | Trade-off |
|---|---|---|
| Returning after a break | A level just below your old best | Rebuilds consistency, but feels like a step back |
| Improving steadily | One or two places above your best | Good learning curve, slower visible ranking gain |
| Chasing a standout clear | A notably higher-ranked level | High payoff, potentially weeks of practice |
| Limited play time | A level near your ceiling | Steady progress, less novelty |
The "ILL Challenge" section is worth a look if you want a structured target rather than browsing the full ranking; treat it as a curated option alongside your own shortlist.
As a next step, write down your current best level's position and the two levels directly above it, then attempt the lower of the two first. That gives you a clear benchmark before you move up again.
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