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etlegacy.com

ET: Legacy - An open source project that aims to create a fully compatible client and server for the popular online FPS game Wolfenstein: Enemy Territory

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ET: Legacy - A fully compatible Wolfenstein Enemy Territory 2.60b client and server Full homepage screenshot

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Games & Board Games
Language
English
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2012
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What is ET: Legacy?

ET: Legacy is an open-source project that builds a client and server for Wolfenstein: Enemy Territory, designed to stay fully compatible with the original 2.60b release. Its stated goal is to keep a well-regarded online FPS playable and current without splitting the existing community, so players can join familiar servers while benefiting from ongoing maintenance and modernization.

Who it is for

  • Returning players who still have Enemy Territory habits and want a maintained way to install and play.
  • Server operators who need a compatible server that works with the established 2.60b ecosystem.
  • Contributors — the project describes itself as an international community of developers and users working openly and transparently, and invites anyone to join.

What the project covers

The site presents ET: Legacy as both a client and a server, not just a patch or launcher. It also points to community spaces, a test server, development activity from its main repository, and blog notes. That mix suggests two practical uses: getting a working game installation, and following or testing changes before they reach wider use.

Why compatibility matters here

Enemy Territory's longevity comes from its maps, mods and servers built over many years. A client that breaks compatibility would fragment that pool; ET: Legacy's emphasis on 2.60b compatibility is the trade-off it chooses — preserving the existing game rather than reinventing it. The cost is that it inherits the original's older interface and conventions, which is precisely what long-time players tend to want.

A practical first step

If you want to play, start by checking the project's download and setup guidance, then verify you can connect to a populated server before tweaking settings. If you run a server, test ET: Legacy against your existing configuration and mods on a staging instance first. For background on the game itself, see Splash Damage.

How do I download and install ET: Legacy to play Wolfenstein: Enemy Territory?

ET: Legacy is a community-built, open-source client and server for Wolfenstein: Enemy Territory that stays compatible with the original 2.60b version, so it is meant for players who want the classic game with modern fixes rather than a remake. Downloading and installing it is a two-part job: get the ET: Legacy client, then point it at the original Enemy Territory game data, which the project does not redistribute.

What you need before you start

  • A legitimate copy of Wolfenstein: Enemy Territory (the original free release) so the client has the game assets it expects.
  • A desktop OS the project supports — ET: Legacy targets Windows, Linux and macOS.
  • Roughly a few hundred megabytes free, plus a stable connection for multiplayer.

Install steps

  1. Go to ET: Legacy and open its download section.
  2. Pick the build for your operating system and download the installer or archive.
  3. Install or extract it to a normal folder — avoid system directories so the game can write configs and mods.
  4. On first launch, point the client at your existing Enemy Territory installation if it does not detect it automatically.
  5. Set your resolution, controls and audio, then test in a local match before joining online servers.
  6. To play multiplayer, use the in-game server browser or connect directly to a server address.

Practical notes

The main trade-off is that ET: Legacy is a compatibility layer, not a standalone game: without the original assets it will not run, and some servers still run older clients, so a few communities may expect vanilla 2.60b. For most players the payoff is better support for modern screens, input handling and security fixes while keeping the same maps and gameplay. If you only want to test the water, the project's own test server is the quickest way to confirm everything works before you commit to a full setup.

If you hit trouble, check the community section on the site first — installation and asset-path questions are common, and the project's community is the fastest place to get a specific answer for your OS.

Is ET: Legacy compatible with the original Wolfenstein: Enemy Territory 2.60b servers and mods?

Yes. ET: Legacy is built as a fully compatible client and server for Wolfenstein: Enemy Territory 2.60b, so the intent is that you can join existing 2.60b servers and play with people using the original game, rather than being confined to a separate ecosystem. The project describes itself as an open source client and server replacement that keeps the game "alive and up to date" while preserving the gameplay many players still consider unmatched.

What compatibility covers

  • Client side: You can use ET: Legacy as your game client and connect to 2.60b servers.
  • Server side: You can also run ET: Legacy as the server, which matters if you host matches or a community server.
  • Mods: Compatibility with existing Enemy Territory mods is the point of the project, since mods are what most public servers actually run.

Where to check before you commit

Compatibility is a project goal, not a guarantee for every mod or server configuration. Some mods and server-side extensions make assumptions about the original engine, and edge cases can appear in things like anticheat, custom client commands or heavily modified server binaries. If you play on one specific server or use one specific mod, test that setup first rather than assuming every variant behaves identically.

A practical next step: install ET: Legacy, try your usual server list, and compare the experience with the original 2.60b client on the same servers. Forums and the project's community channels are the fastest way to confirm whether a particular mod is known to work. If you are comparing options, the original game and its community patches are documented at Splash Damage and id Software, while ET: Legacy itself is at ET: Legacy.

How can I contribute to the ET: Legacy open source project?

Contribute by picking the kind of work you can sustain: code, testing, documentation, translations, community support, or infrastructure. ET: Legacy describes itself as an international community of developers and users keeping Wolfenstein: Enemy Territory alive, with development done collaboratively and openly, and it explicitly says anyone is welcome to join.

Ways to contribute

  • Code and engine work. The project maintains a client and server for Wolfenstein: Enemy Territory, so there is ongoing work in C/C++ and related tooling. Start small: fix a bug, improve a build script, or clean up a warning, then let maintainers guide you toward larger systems.
  • Testing. Play on the project's test server and report what breaks, including steps to reproduce, your OS, and logs. Compatibility with existing Enemy Territory 2.60b clients and servers is central to the project's goal, so regression reports are especially valuable.
  • Documentation and translations. Clear install, server-setup, and troubleshooting guides reduce repeat questions. If you speak a language other than English, translation help reaches players who would otherwise bounce off English docs.
  • Community support. Answer questions in the project's community channels, help new players get connected, and moderate constructively. This is often the easiest entry point if you are not a programmer.
  • Infrastructure and moderation. Servers, mirrors, CI, and anti-abuse work are less visible but keep the project running.

A practical first step

Look at the project's repository activity and issue tracker, then choose one small, clearly scoped task rather than announcing a large feature. Introduce yourself in the community channel, say what you can do and how much time you have, and ask where help is most needed right now. Maintainers usually prefer a contributor who completes a small fix over one who promises a rewrite.

Decision criteria

  • If you can code but are new to the codebase, start with a bug fix or a build improvement.
  • If you cannot code, testing and documentation are the highest-leverage options.
  • If you have server hardware or bandwidth, offering a test or mirror server is directly useful.
  • If your time is limited, regular triage — confirming bugs, closing duplicates, answering newcomers — still counts.

For official downloads, source, and community links, use ET: Legacy. You can also compare notes with the wider Wolfenstein: Enemy Territory community at Splash Damage, the original developer, though that site is not the project's coordination hub.

What are the main differences between ET: Legacy and the original Enemy Territory client?

ET: Legacy is a community-built, open-source client and server that aims to stay fully compatible with the original Wolfenstein: Enemy Territory 2.60b. In practice, that means you can keep playing the same game, on the same kinds of servers, while getting a codebase that is actively maintained rather than frozen.

Where the differences show up

  • Maintenance and modern systems. The original 2.60b client is long unmaintained and can be awkward on current operating systems and hardware. ET: Legacy exists to keep the game running and up to date, which matters most if you have had trouble launching or playing the original.
  • Client and server together. ET: Legacy is not just a client; the project also provides a server. Server operators get a maintained server to run, while players use the matching client.
  • Compatibility as the goal. The stated aim is full compatibility with 2.60b, so the intent is not to replace Enemy Territory with a different game. Gameplay is meant to feel like the original, which is why the project describes the original's gameplay as still unmatched by many.
  • Community-driven development. Development is described as collaborative, open and transparent, with an international community of developers and users. Changes come from that community rather than a single commercial publisher.
  • Project infrastructure. The site points to a community area, a test server and repository activity, which is how you can see what is currently being worked on before you commit to switching.

A practical way to decide

If the original client already runs well for you and your usual servers, there is little reason to change. If you are on a newer machine, run into compatibility problems, or operate a server and want something maintained, ET: Legacy is the more sensible starting point. Because compatibility is the design goal, you are not choosing a different style of play, just a maintained way to run the same one.

A useful next step is to check the project's test server and recent repository activity before downloading, so you can confirm the current state of development matches what you need. For background on the game itself, see ET: Legacy.

How do I set up and run my own ET: Legacy server?

To run your own ET: Legacy server, start with the official project at ET: Legacy. It describes itself as an open source, fully compatible client and server for Wolfenstein: Enemy Territory 2.60b, so your server will work with players using the original 2.60b client as well as the ET: Legacy client. The practical path is: get the server files, configure a config file, open the right ports, and test locally before inviting anyone.

What you need

  • A machine to host it: a spare PC, a VPS, or a home server. A small VPS is the usual choice if you want it online 24/7.
  • The ET: Legacy server package for your operating system, plus the game data files (the original Enemy Territory assets, since the project is built around compatibility with the 2.60b game).
  • A text editor for the server config, and basic comfort with a command line.

Basic setup flow

  1. Install the server binary and place the game data in the expected directory structure.
  2. Create a server config file. Typical settings cover the server name, a welcome message, the port, max players, the map rotation, and admin passwords. Keep the remote/admin password strong and separate from the join password.
  3. Set the map rotation and any game-type or campaign options you want. Start with a small rotation while testing.
  4. Launch the server from the command line, pointing it at your config, and watch the console for errors.
  5. Connect from your own client using localhost or the LAN address to confirm it loads a map and accepts players.
  6. Open the server port on your firewall and, if hosting at home, forward it on your router. Then test from outside your network.

Decisions that matter more than the install

Choice Why it matters
Public vs private A public server needs anti-cheat habits, admin coverage, and a clear ruleset. A private one mainly needs a password and a small map list.
Home vs VPS Home hosting is cheap but depends on your upload speed and router setup; a VPS gives a stable address and uptime.
Vanilla vs mods Staying close to stock keeps compatibility broad; mods add features but narrow who can join.

Getting help and staying current

The site lists a Community section and an ET: Legacy Test Server, which is useful for checking how your setup behaves against a known-good server. If you get stuck, the project's community channels are the right place to ask, since the developers and long-time server admins there deal with exactly these configuration questions.

A sensible first milestone: get one map running locally, connect with a friend over the internet, then add maps and admin tools. That order surfaces firewall and config problems early, when they are easiest to fix.

Related questions

More questions →
How to Download and Install Wolfenstein: Enemy Territory (ET: Legacy)

ET: Legacy is an open source, fully compatible client and server for Wolfenstein: Enemy Territory 2.60b, so you can use it as a maintained replacement for the original client. Download it from etlegacy.com, pick the build for your operating system, install it, then point it at your game files and connect to a server to confirm it works.

What ET: Legacy actually is

ET: Legacy (also written ETL or ET:L) is a community project that keeps Wolfenstein: Enemy Territory alive and up to date. Its stated goal is a fully compatible client and server for the original game, developed openly and transparently by an international community of developers and users.

That compatibility matters for a download decision: you are not choosing a different game, you are choosing a maintained client for the same game. If you want the original 2.60b experience with ongoing fixes and community support, ET: Legacy is the practical path. If you specifically need the untouched original client, you would have to source 2.60b elsewhere.

Before you download

  • Know your OS and architecture. Windows, Linux, and macOS builds are handled separately, and 32-bit vs 64-bit matters on Windows and Linux.
  • Have your game data ready. Enemy Territory needs its base game files (the etmain assets). Keep track of where they live, because the client will need to find them.
  • Check your graphics driver. An outdated GPU driver is a common cause of a black screen or instant crash on first launch.
  • Expect a firewall prompt. The first time you connect to a server, your OS firewall will likely ask whether to allow the client.

Download steps

  1. Go to etlegacy.com.
  2. Open the download section for your platform.
  3. Choose the installer or package that matches your OS and architecture.
  4. Save the file and verify it finished downloading before running it — a truncated download is a frequent cause of "corrupt installer" errors.

Install and first launch

  1. Run the installer and follow the prompts. On Linux, use the package format your distribution supports.
  2. Launch ET: Legacy for the first time.
  3. Set the game path if the client does not detect your Enemy Territory data automatically. Point it at the folder containing your game assets.
  4. Set your resolution in the video options. Start with your monitor's native resolution; drop it if performance is poor.
  5. Open the server browser and let it populate the server list.
  6. Connect to a server to verify. The project runs an ET: Legacy Test Server, which is a useful first target because it is maintained by the same team — if you can join it and play, your install is working.

If something goes wrong

Symptom Likely cause What to check
Installer won't run Wrong architecture or blocked file Confirm 32/64-bit matches your OS; check your security software
Black screen or instant crash Graphics driver or resolution Update the GPU driver; try a lower resolution or windowed mode
No servers in the browser Firewall or network Allow the client through the firewall; check your connection
Game data not found Wrong path Re-point the client at the folder holding your Enemy Territory assets

Choosing between ET: Legacy and the original

Both give you the same game. The difference is maintenance and support:

  • ET: Legacy — open source, actively developed, compatible with 2.60b, backed by a community. Choose this if you want updates and a maintained client.
  • Original 2.60b — the classic client, but you must source it from a trusted location and it is not being updated. Choose this only if you specifically need the unmodified original.

For most people downloading Enemy Territory today, ET: Legacy is the straightforward answer: download from etlegacy.com, install, set your game path and resolution, then join a server — ideally the project's own test server — to confirm everything works.

What Is ET: Legacy and How Does It Relate to Wolfenstein: Enemy Territory?

ET: Legacy is an open-source project that builds a fully compatible client and server for Wolfenstein: Enemy Territory version 2.60b. If you already play the original game and want a maintained, modernized way to keep playing it — or you host a server and want to stay compatible with existing players — ET: Legacy is designed for exactly that. It is not a sequel or a remake; it is the same game, kept alive and up to date by an international community of developers and users.

The core relationship: same game, compatible client and server

The key fact is compatibility. ET: Legacy targets Wolfenstein: Enemy Territory 2.60b, the version of the game whose gameplay the project describes as still unmatched by many despite its age. That means:

  • It is not a different game. ET: Legacy exists to run Enemy Territory, not to replace it with new mechanics.
  • Client and server are both covered. The project aims to provide a fully compatible client and server, so both sides of a multiplayer session are addressed.
  • Compatibility is the design goal, which is what lets existing players and servers stay connected rather than splitting the community.

For a player, this matters because you can keep playing the Enemy Territory you know. For a server host, it matters because compatibility is what keeps your server reachable by the existing player base.

Who runs it and how it stays alive

ET: Legacy describes itself as an international community of developers and users keeping Wolfenstein: Enemy Territory alive and up to date. Two things follow from that:

  • Development is collaborative and open. The project states its work is done in an open, transparent and friendly manner, and that anyone is welcome to join the efforts.
  • It is community-maintained, not a commercial product. The site presents it as an open-source project rather than a company-backed release.

The site also surfaces ongoing activity: a "Latest activities of our main repository" section and "Blog Notes," which are the places to check for current development movement rather than assuming a static release.

What players and server hosts actually gain

The practical benefit is continuity with maintenance. Based on how the project describes itself:

Audience What ET: Legacy offers
Players A compatible client for Enemy Territory 2.60b, kept up to date by an active community
Server hosts A compatible server, so existing players can still connect
Contributors An open, transparent project where anyone is welcome to join

The site also mentions an ET: Legacy Test Server, which is the natural place to see the client and server working together before committing your own setup.

Where to get it and how to get involved

Everything starts at etlegacy.com, the project's home. From there:

  1. Download the client or server — the site is the distribution point for the project's builds.
  2. Check the Test Server — useful for confirming compatibility and current state before you host or play seriously.
  3. Follow the repository activity and Blog Notes — these show what is actively changing.
  4. Join the community — the project explicitly welcomes anyone who wants to contribute, whether as a developer or a user.

How to decide

Choose ET: Legacy if you want to keep playing or hosting Wolfenstein: Enemy Territory 2.60b with a client and server that a community still maintains and updates. It is the right fit when compatibility with the existing game and player base is your priority. If you were looking for a new game built on the Enemy Territory name, that is not what this is — ET: Legacy's whole purpose is to preserve and maintain the original.

What Does "Open Source" Mean for a Zen Cart Online Store?

Open source means the software's source code is publicly available, so anyone can inspect, modify, and redistribute it. Zen Cart, the platform running this reptile supply store, is open-source e-commerce software: the store owner can read and change the code, and no license fee is paid to a vendor. That matters to a small shop because it removes per-sale or monthly software fees and allows deep customization — but it also means the owner (or a developer they hire) handles hosting, updates, and security. Note that "open source" here describes the store software, not the reptile foods and supplements sold on it.

Open source in plain terms

Proprietary store platforms typically charge a subscription or a percentage of sales and keep their code closed. Open-source platforms publish the code under a license that permits use and modification. In practice, for a store like this one:

  • No license fee. You pay for hosting and your own time, not for permission to run the software.
  • Full access to the code. Layouts, checkout flow, and product pages can be changed beyond what a theme editor allows.
  • Community development. Fixes and add-ons come from contributors and other store owners, not only from one company.

What it looks like on this store

The page evidence shows a typical Zen Cart storefront: category navigation (Bee Pollen, Cat Grass, Chia Seeds, Dandelion, Sprouting Seeds, Supplements), an "All Products" listing, reviews, and an information block with About Us, Shipping & Returns, Privacy Notice, Conditions of Use, Order Status, Site Map, Gift Certificate FAQ, and Discount Coupons. That structure — categories, reviews, coupons, gift certificates, order status — is what the platform provides out of the box. The store also publishes care guides (Russian Tortoise Care, Box Turtle Care, Redfoot Tortoise Care) and growing instructions, which are content pages the owner added rather than built-in store features.

Benefits for a small pet supply shop

  • Cost control. No platform subscription means a low fixed cost that doesn't scale with order volume.
  • Custom catalog logic. A shop selling seeds, dried weeds, and supplements by weight can adjust product options, units, and shipping rules directly in the code.
  • Content and commerce in one place. Care guides and growing instructions sit alongside the catalog, which supports the store's stated role of helping customers find foods for herbivore reptiles.
  • No vendor lock-in on data. You can export and migrate your catalog if you decide to move.

Trade-offs to plan for

Concern What it means in practice
Hosting You arrange your own web host and domain; the platform doesn't host the store for you
Security updates You apply patches yourself or pay someone to; skipping them is the main risk
Technical maintenance Theme changes, add-ons, and upgrades need someone comfortable with PHP-based code
Support Help comes from forums, documentation, and paid developers rather than a single support line
Add-on quality Third-party modules vary; test before relying on them for checkout or payments

Deciding whether it fits your store

Choose an open-source cart like Zen Cart if you want no license fees, need code-level customization, and have either technical skills or a developer you can call. Choose a hosted subscription platform instead if you'd rather not manage hosting, patches, and upgrades, and you're comfortable paying monthly for that convenience. A middle path works for many small shops: run the open-source cart on managed hosting that handles server updates, and keep a developer on retainer for store-level changes.

If you're evaluating this specific store as a model, the useful signal is that a niche reptile supply shop can run a full catalog, reviews, coupons, and care content on open-source software without a platform fee — the cost shifts from subscriptions to maintenance.

What Does ETL Mean in the Context of ET: Legacy?

In the context of etlegacy.com, ETL (also written ET:L) is the short name for ET: Legacy, an open source project that builds a fully compatible client and server for the online FPS Wolfenstein: Enemy Territory 2.60b. If you arrived here looking for the data-warehouse term ETL (Extract, Transform, Load), you are in the wrong place — this ETL is a game project, not a data pipeline.

What ET: Legacy actually is

ET: Legacy describes itself as "an open source project that aims to create a fully compatible client and server for the popular online FPS game Wolfenstein: Enemy Territory." Two words in that sentence do most of the work:

  • Fully compatible — the project targets the existing Enemy Territory 2.60b client and server behaviour, so it is meant to work with the game as players already know it, not replace it with a different game.
  • Client and server — it covers both sides of play, not just a single-player patch or a launcher.

The project presents itself as "an international community of developers and users keeping Wolfenstein: Enemy Territory alive and up to date," with development done "in an open, transparent and friendly manner."

Why the abbreviation causes confusion

If you meant… What it is Where to look
ETL as used on etlegacy.com ET: Legacy, an open source Enemy Territory client/server project etlegacy.com
ETL in data engineering Extract, Transform, Load — a data integration process Data/BI documentation
ET:L The same project as ETL, just a different punctuation style etlegacy.com

The site's own keywords list both "ET: Legacy" and "ETL"/"ET:L", which is why the abbreviation shows up in search results alongside unrelated data-engineering content.

Who this is for

ET: Legacy is relevant if you:

  • Want to keep playing Wolfenstein: Enemy Territory and are looking for a maintained client and server.
  • Run a server and need a compatible server build.
  • Want to contribute to an open source game project — the site states "Anyone is welcome to join our efforts!"

It is not relevant if you are searching for data integration tooling, ETL pipelines, or business intelligence software.

Where to go next

The project's own site, etlegacy.com, is the entry point. Its navigation covers:

  • About ET: Legacy — what the project is and its goals.
  • Community — how developers and users take part.
  • ET: Legacy Test Server — a place to try the project.
  • Latest activities of our main repository — ongoing development activity.
  • Blog Notes — project news.

For the practical side — getting the client or server and installing it — start from the download and installation information on etlegacy.com rather than from third-party mirrors, since the project is community-maintained and the official site is where its client, server, and community information live.

What Is Wolfenstein: Enemy Territory and Why Does ET: Legacy Keep It Alive?

Wolfenstein: Enemy Territory (ET) is a free multiplayer first-person shooter built around class-based teams and objective-driven maps. Its official development stopped long ago, so the game stays playable today mainly through community-run clients and servers. ET: Legacy is one of those efforts: an open source project that aims to create a fully compatible client and server for ET, keeping the original gameplay alive while maintaining it for modern systems.

What Wolfenstein: Enemy Territory actually is

ET is a team-based online FPS. Instead of only chasing kills, players pick a class and work toward map objectives — attacking or defending installations, escorting, building, and repairing. That combination of class roles and objective play is why the game still has a dedicated following despite its age.

Two things define its current situation:

  • It is multiplayer-first. The value is in playing with others on servers, not in a single-player campaign.
  • The original release is no longer actively developed. Continued play depends on the community maintaining clients and servers.

Where ET: Legacy fits in

ET: Legacy is not a remake or a sequel. It is an open source project that aims to be fully compatible with Wolfenstein: Enemy Territory, specifically the 2.60b client and server. In practice, that means it tries to preserve the original game's behavior while providing a maintained client and server that the community can keep running.

The project describes itself as an international community of developers and users keeping Wolfenstein: Enemy Territory alive and up to date, with development done in an open, transparent, and collaborative way. Anyone is welcome to join.

Compatible replacement, not a different game

Question Answer
Is ET: Legacy a new game? No — it targets full compatibility with ET 2.60b.
Does it replace the original? It serves as a compatible client and server so the game remains playable.
Who maintains it? An open source community of developers and users.
What is the goal? Keep ET alive and up to date without changing what made it work.

Why the community keeps it alive

The core reason is simple: the gameplay is still considered unmatched by many players, even after all these years. When official support ends, a game only survives if someone maintains the software people connect through. ET: Legacy exists to fill that gap — a compatible client and server that lets existing players and new ones keep playing.

If you want to keep playing ET, the practical path is to follow ET: Legacy's download, community, and update activity rather than relying on the original, unmaintained release.

Website Overview

An established domain and managed infrastructure suggest continuity of operations and may support dependable delivery, although neither guarantees service quality. Several search or sharing settings need attention. Together they may make snippets, preview images or preferred URLs less consistent across platforms.

Domain and Registration

Registered in 2012, this domain has about 14 years of history. That suggests continuity, although ownership and purpose may have changed. Transfer-protection status is present, helping reduce the risk of unauthorized domain transfers. The domain uses the common .com extension, which is not an independent safety signal.

DNS and Email

The observed email authentication setup is incomplete: DMARC is missing. Nameservers are provided by DigitalOcean, indicating managed DNS hosting. MX records point to the Mailgun email service. No CNAME was found; the observed records resolve directly to addresses. DNSSEC signatures were not detected, so this additional DNS authenticity protection is not confirmed.

TLS and Certificates

The public key uses EC with 256 bits. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate was issued by Let's Encrypt, commonly associated with automated certificate services. The certificate's total validity is about 89 days, consistent with a short renewal cycle.

HTTP and Browser Security

X-Powered-By exposes backend information: PHP/8.4.21. The response lacks these common security headers: Referrer-Policy, Permissions-Policy. No obvious internal addresses or debug information were found in the headers. The Server header identifies nginx without an exact version. Cookie security attributes are unknown.

Technology Stack Analysis

The public page identifies nginx, PHP without precise versions, leaving fewer clues for version-specific scanning.

Search and Social Sharing

The title has 83 characters and may be truncated in search results. No viewport meta tag was detected, which may affect mobile layout behavior. No homepage canonical URL was detected. If duplicate URLs exist, consolidation may be less explicit. No Open Graph metadata was detected, so social previews may depend on platform inference. A meta description is present, with 153 characters.

Hosting and Email

DNSDigitalOcean
HostingDigitalOcean, LLC
EmailMailgun
Approximate IP geolocation (inferred; a CDN or proxy may differ from the origin server) Germany flagFrankfurt am Main, Hesse, Germany Inferred 104.248.140.165

Registration details

RDAP / WHOIS

Registrar1API GmbH
Registered2012-03-01
Expires2030-03-01
Domain statusclient transfer prohibited
Nameserversns1.digitalocean.com、ns2.digitalocean.com、ns3.digitalocean.com
DNSSECunsigned

DNS records

DNS

TypeNameValueTTLPriority
Awww.etlegacy.com104.248.140.165180—
MXetlegacy.commxa.eu.mailgun.org1440010
MXetlegacy.commxb.eu.mailgun.org1440010
NSetlegacy.comns1.digitalocean.com1800—
NSetlegacy.comns2.digitalocean.com1800—
NSetlegacy.comns3.digitalocean.com1800—
TXTetlegacy.comv=spf1 include:mailgun.org ~all3600—

TLS and certificates

TLS / SSL

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subjectetlegacy.com
IssuerLet's Encrypt
Valid until2027-01-01T08:18 · Remaining when checked: 80 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HTTP

HeaderValue
content-typetext/html; charset=utf-8
cache-controlno-cache, private
servernginx
strict-transport-securitymax-age=31536000; includeSubdomains
content-security-policydefault-src 'self'; script-src 'self' 'unsafe-inline' 'unsafe-eval' https://cdnjs.cloudflare.com https://www.google.com https://www.gstatic.com https://ssl.google-analytics.com https://platform.twitter.com https://syndication.twitter.com https://pbs.twimg.com https://cdn.syndication.twimg.com https://syndication.twitter.com https://connect.facebook.net; img-src 'self' data: https://ssl.google-analytics.com https://s-static.ak.facebook.com https://platform.twitter.com https://syndication.twitter.com https://pbs.twimg.com https://syndication.twitter.com; style-src 'self' 'unsafe-inline' https://fonts.googleapis.com https://platform.twitter.com https://syndication.twitter.com https://pbs.twimg.com https://syndication.twitter.com; font-src 'self' https://fonts.gstatic.com https://themes.googleusercontent.com; child-src https://discord.com https://www.google.com/ https://platform.twitter.com https://syndication.twitter.com https://pbs.twimg.com https://syndication.twitter.com https://www.facebook.com https://s-static.ak.facebook.com https://platform.twitter.com https://syndication.twitter.com https://pbs.twimg.com https://syndication.twitter.com; object-src https://platform.twitter.com
x-frame-optionsSAMEORIGIN
x-content-type-optionsnosniff
set-cookieRedacted

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Meta descriptionET: Legacy - An open source project that aims to create a fully compatible client and server for the popular online FPS game Wolfenstein: Enemy Territory
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LanguageEnglish (default)
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All bots 0 allowed · 3 disallowed
  • Disallow/download/file/*
  • Disallow/download/platform/*
  • Disallow/packages/download/*

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