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Owncast is a free and open source live video and web chat server for use with existing broadcasting software. Point your live stream at a Owncast server you personally control and regain ownership over your content.
Related questions
More questions →What Is RTMP and How Is It Used for Live Streaming?
RTMP (Real-Time Messaging Protocol) is the protocol used to push a live video stream from an encoder — such as an IP camera, a software encoder, or a hardware encoder — to a streaming server or platform like YouTube Live. It handles the upload (ingest) leg of a live stream: your device sends one RTMP stream to a single destination, and the platform then re-packages it for viewers. Choose RTMP when your destination explicitly accepts an RTMP ingest URL and stream key, and when you need low-latency contribution from a fixed source. Choose something else (SRT, HLS, MPEG-TS) when you need error resilience over unstable networks, broad playback compatibility, or broadcast-style transport.
How RTMP works in a live streaming workflow
RTMP is a TCP-based protocol originally developed for Flash-based delivery. In modern live streaming it is used almost exclusively for ingest, not for playback.
The typical flow:
- Capture — a camera or encoder produces audio/video.
- Encode — the source compresses the stream (commonly H.264 video with AAC audio).
- Push over RTMP — the encoder connects to an RTMP URL and publishes the stream using a stream key.
- Platform ingests — the server receives the RTMP feed.
- Re-package and deliver — the platform transcodes and outputs the stream to viewers over protocols such as HLS or DASH.
The key point: RTMP is the contribution protocol between your source and the platform. Your audience almost never watches over RTMP.
What you need to configure
- RTMP server URL — provided by the platform (for example, a YouTube Live ingest address).
- Stream key / stream name — a secret token that identifies your broadcast. Treat it like a password.
- Encoder settings — resolution, bitrate, frame rate, and keyframe interval, matched to the platform's recommendations.
The expected result: once the encoder connects and the platform confirms the incoming signal, the stream appears in the platform's live dashboard and can be published to viewers.
Common RTMP use cases
- IP cameras to YouTube Live or another RTMP platform. A network camera can act as the encoder and push directly to a platform's RTMP ingest, without a separate PC. CamStreamer, for example, is an application that runs on Axis IP cameras and sends video to YouTube and other streaming servers — so the camera itself becomes the RTMP source.
- Software encoders (OBS and similar) to a platform. The classic desktop streaming setup.
- Contribution to a media server. Sending a feed to a server such as Wowza, which then distributes it to multiple destinations.
- Point-to-point contribution between an encoder and a receiving server inside a controlled network.
RTMP vs SRT, HLS, and MPEG-TS
These protocols solve different parts of the same problem. Compare them on the dimension that matters for your setup:
| Protocol | Primary role | Transport | Typical strength | Typical trade-off |
|---|---|---|---|---|
| RTMP | Ingest / contribution | TCP | Widely supported by platforms; simple URL + key setup | Less resilient on unstable networks; not used for playback today |
| SRT | Contribution | UDP-based | Designed for unreliable networks; handles packet loss and jitter | Requires SRT-capable endpoints on both sides |
| HLS | Delivery / playback | HTTP | Broad viewer compatibility; works through standard web/CDN infrastructure | Higher latency than contribution protocols |
| MPEG-TS | Transport / contribution | UDP or other | Common in broadcast and hardware workflows | Less common as a direct social-platform ingest |
A practical rule: use RTMP when the destination only offers an RTMP ingest, use SRT when the network between source and server is unreliable, and rely on HLS for what your viewers actually watch.
Practical setup considerations and common issues
- Match encoder settings to the platform. Bitrate, resolution, and keyframe interval that exceed the platform's recommendations cause buffering or rejected streams.
- Protect the stream key. Anyone with the URL and key can publish to your channel.
- One RTMP stream, one destination. To reach multiple platforms, send to a server or service that re-distributes, rather than expecting a single RTMP push to fan out on its own.
- Network stability matters. Because RTMP runs over TCP, sustained packet loss or high latency can stall the connection.
- Firewall and port access. The encoder must be able to reach the ingest server; blocked outbound connections are a frequent cause of "cannot connect" errors.
- Verify before going live. Confirm the platform shows an incoming signal in its dashboard before announcing the broadcast.
If your source is an Axis camera, an in-camera app such as CamStreamer removes the need for a separate computer: the camera pushes RTMP directly to YouTube or another RTMP server. Note that CamStreamer is commercial software sold under a life-time license; check current pricing and camera compatibility on the vendor's site before committing.
What Are Open-Source UI Element Libraries and How Do They Differ From UI Frameworks?
An open-source UI element library is a collection of individual, ready-made interface pieces—buttons, cards, inputs, toggles, loaders—that you copy into your own project and adapt. A UI framework, by contrast, is a structured system of components, conventions, and often a theming layer that governs how your whole interface is built. The practical difference: an element library gives you a snippet; a framework gives you a way of working. If you need a polished button in ten minutes, reach for the element library. If you're building a 40-screen product with a team, you probably want the framework.
What "open-source UI element library" actually means
The term gets used loosely, so it helps to separate the parts:
- Open-source: the code is publicly available, and the license tells you what you may do with it—copy, modify, redistribute, or use commercially.
- UI element: a single, self-contained piece of interface, usually small enough to read in one sitting. A button with hover states, a pricing card, a search field.
- Library: a browsable, searchable collection of those elements, typically contributed by many different people.
On a site like Uiverse, elements are shared by a community and written in plain CSS or Tailwind. You find one you like, copy the markup and styles, paste them into your project, and adjust colors, spacing, and text to fit. There's no package to install and no build step required—which is exactly the appeal, and also the source of most of the confusion.
Element library vs. UI framework: the core differences
| Dimension | Open-source UI element library | UI framework / design system |
|---|---|---|
| Unit of reuse | A single snippet you copy | A component you import or call |
| Installation | None; paste into your code | Package install, config, sometimes a provider |
| Consistency | Depends on you; each element may look different | Enforced by shared tokens and APIs |
| Theming | Manual edits per element | Central theme/config file |
| Updates | You own the copy; no upstream updates | Version bumps bring fixes and changes |
| Accessibility | Varies per contributor; must be checked | Usually tested and documented |
| Best for | Prototypes, landing pages, small sites, one-off needs | Multi-page apps, teams, long-lived products |
| Learning curve | Low—read the CSS | Higher—learn the API and conventions |
The table isn't a verdict. It's a map of trade-offs. Element libraries win on speed and freedom; frameworks win on consistency and maintenance.
Licensing and attribution: what to check before you paste
This is where people get into trouble, and it's worth slowing down for.
- Find the license. Every element or collection should state one. Common open-source licenses include MIT, Apache-2.0, and BSD. Some projects use copyleft licenses like GPL, which can impose obligations if you redistribute your code.
- Understand what the license permits. MIT and Apache-2.0 are permissive: you can typically use the code in commercial and closed-source projects. Copyleft licenses may require you to release derivative source under the same terms.
- Check attribution requirements. Permissive licenses usually require you to keep the copyright notice and license text somewhere in your project. That's a real obligation, not a formality.
- Look for per-element terms. On community sites, the site's overall terms and the individual contributor's stated wishes may differ. If a contributor asks for credit, honor it.
- When in doubt, ask or avoid. If a snippet has no license at all, you don't have clear permission to reuse it. Treat "no license" as "not open source," even if the code is publicly visible.
This article is general information, not legal advice. For commercial products with real exposure, have someone qualified review the licenses you're relying on.
How to use a community element in your project: a practical workflow
Here's a repeatable process that avoids most of the usual mess.
1. Start from a real need, not a browsing session
Decide what you need first—"a compact primary button with a loading state"—then search. Browsing aimlessly produces a pile of pretty snippets that don't fit together.
2. Copy the smallest version that works
Take the markup and the styles. Strip anything you don't need: demo wrappers, extra animations, decorative layers. Less code means fewer surprises.
3. Convert it to your conventions
If your project uses design tokens or CSS variables, replace hard-coded values:
/* Before: hard-coded */
.button { background: #4f46e5; border-radius: 8px; }
/* After: token-based */
.button { background: var(--color-primary); border-radius: var(--radius-md); }
This one step is what keeps a copied element from looking like a foreign object in your UI.
4. Check accessibility before you ship
Community elements vary widely here. Verify at minimum:
- Keyboard focus is visible and the element is reachable by Tab.
- Color contrast meets WCAG AA (4.5:1 for normal text).
- Interactive elements use semantic HTML (
<button>, not a clickable<div>). - Form inputs have associated labels.
- Motion respects
prefers-reduced-motion.
5. Test in context
Paste it into a real page with real content. Long labels, small screens, and dark mode break more copied elements than anything else.
6. Note where it came from
Keep a short comment or an internal credits file: source, license, date. Future you—and your legal reviewer—will be grateful.
Where element libraries genuinely shine
- Prototypes and demos: you need something clickable today, not a design system.
- Landing pages and marketing sites: a handful of distinctive elements, each custom.
- Filling gaps: your framework lacks one specific component, and you don't want to build it from scratch.
- Learning: reading well-made CSS is one of the fastest ways to improve.
- Small projects: a personal site doesn't need a theming architecture.
Where they fall short
- Consistency at scale: ten elements from ten contributors rarely look like one product.
- Maintenance: you own every copy. When your design changes, you edit each one.
- Accessibility debt: you inherit whatever the contributor did or didn't do.
- No upstream fixes: a bug fixed in the original won't reach your copy.
- Integration friction: different naming conventions, different units, different assumptions about resets.
When to choose which
Choose an element library when the scope is small, the timeline is short, or you need a few distinctive pieces rather than a whole system.
Choose a framework or design system when multiple people build multiple screens over months, when consistency is a product requirement, or when accessibility and theming need to be guaranteed rather than checked.
A hybrid works well for many teams: adopt a framework for the structural components—forms, navigation, layout—and borrow individual elements for the places where you want personality. Just route every borrowed element through the same token and accessibility checks, so it lands as part of your system rather than beside it.
The short version: open-source UI element libraries are a fast, flexible way to get good-looking interface pieces into a project. They are not a substitute for a design system, and the license and accessibility details are the part worth reading carefully.
What Does Self-Hosted Mean, and When Should You Run Software on Your Own Server?
Self-hosted means the software runs on hardware you control — your own server, a spare PC, or a rented machine — instead of on a vendor's cloud. You get direct control over the data and the running environment; in exchange, you take on setup, storage, backups, and updates. It's a good fit when privacy, data ownership, or long-term control matter more to you than zero-maintenance convenience, and a poor fit when you want something that works in five minutes with no upkeep.
Self-hosted vs. cloud/SaaS
The core difference is where the software and data live, and who is responsible for keeping them running.
| Dimension | Self-hosted | Cloud / SaaS |
|---|---|---|
| Where it runs | Hardware you control (own server, spare machine, VPS) | Vendor's infrastructure |
| Who maintains it | You (setup, updates, backups) | The vendor |
| Data ownership | You hold the files and the database | Vendor holds them on your behalf |
| Access | Whatever you expose (LAN, VPN, public URL) | Vendor's app and login |
| Upfront effort | Higher — install, configure, secure | Minimal — sign up and go |
| Ongoing effort | Updates, monitoring, backups, disk space | Usually none |
Neither is universally better. The trade is control and responsibility versus convenience.
What "privacy-first" actually means here
A self-hosted app keeps your files on your own infrastructure, so they aren't sitting in a third party's account by default. PhotoPrism describes itself as "AI-powered, privacy-first" and states it was "built from the ground up to run wherever you need it, without compromising freedom, privacy, or functionality." It also says your data "will never be shared with Google, Amazon, Microsoft or Apple unless you intentionally upload files to one of their services."
That last clause is the important nuance: self-hosting removes the default dependency on a big cloud, but it doesn't stop you from choosing to send files somewhere else. Privacy here is a property of where the software runs, not an automatic guarantee about everything you do with it.
What you actually need to run it
Self-hosting a photo library is a concrete checklist, not an abstract idea:
- A machine to run it on — a home server, a spare computer, or a rented virtual private server.
- Storage — enough disk for your photos and videos, plus room to grow. Photo libraries get large fast, especially with RAW files and video.
- Backups — a self-hosted library is only as safe as your backup plan. Losing the disk means losing the library unless you've copied it elsewhere.
- Updates and monitoring — someone has to apply updates and notice when something breaks. That someone is you.
- Network access — decide whether it's reachable only on your local network, through a VPN, or over the internet, and secure it accordingly.
What the software handles for you
The point of picking a capable self-hosted app is that the hard parts of organizing a library are automated. PhotoPrism's feature set illustrates what a self-hosted photo manager can do once it's running:
- Browse everything without format friction — "Browse all your photos and videos without worrying about RAW conversion, duplicates or video formats."
- Search — "Quickly find specific pictures using powerful search filters."
- Places — "Includes six high-resolution world maps to bring back memories of your favorite trips."
- Live Photos — "Play Live Photos by hovering over them in albums and search results."
- People — "Recognizes the faces of your family and friends."
- Automatic classification — "Automatic classification of pictures based on their content and location."
So the effort you spend on setup buys you a private library with search, face recognition, maps, and automatic tagging — the same category of features people expect from a cloud photo service, running on your hardware.
The trade-offs, stated plainly
In favor of self-hosting:
- Your files and database stay on infrastructure you control.
- No dependency on a vendor's account or continued goodwill.
- You can run it "wherever you need it," as PhotoPrism puts it.
Against it:
- Setup takes real time and some technical comfort.
- You own the maintenance: updates, disk space, backups, and troubleshooting.
- If your server goes down, your library is unavailable until you fix it.
When self-hosting is the right call
Self-hosting tends to fit when several of these are true:
- You have a machine you can dedicate (or already run a home server).
- You're comfortable with basic installation, updates, and backups — or willing to learn.
- Your library is large enough that you want long-term control over storage and formats.
- Privacy and data ownership are priorities, not nice-to-haves.
- You're replacing a cloud photo service and want to keep the features without the account.
It tends to be the wrong call when you want zero maintenance, have no spare hardware, or aren't prepared to own backups. In those cases a cloud service is the more honest choice.
A concrete example: photo management
PhotoPrism is a clear illustration of the self-hosted model in practice. It's an "AI-powered, privacy-first, self-hosted app for browsing, organizing, and sharing photos and videos" — a self-hosted alternative in the photo-management and digital-asset-management space. You run it on your own infrastructure, point it at your library, and get browsing, search, maps, face recognition, and automatic classification without uploading your collection to a third party.
For teams and organizations, PhotoPrism also offers a Pro tier: "PhotoPrism® Pro provides your organization with access to additional configuration and deployment options — all fully GDPR-compliant, hosted on your own infrastructure, and backed by our team." Note the structure — even the paid tier stays self-hosted on your own infrastructure, which is the defining trait of this model. The site does not list prices, so check current plan details directly if cost matters to your decision.
How to decide
Ask three questions:
- Do I have the hardware and the willingness to maintain it? If no, self-hosting will become a chore.
- Does data ownership or privacy outweigh convenience for this use case? If yes, self-hosting is worth the effort.
- Can I commit to backups? If not, don't put your only copy of anything important on a self-hosted server.
If you answered yes to all three, self-hosting — with something like PhotoPrism for photos — gives you control and privacy in exchange for setup and upkeep. If you answered no to any of them, a cloud service is the more practical fit.
What Does "Open Source" Mean for a Zen Cart Online Store?
Open source means the software's source code is publicly available, so anyone can inspect, modify, and redistribute it. Zen Cart, the platform running this reptile supply store, is open-source e-commerce software: the store owner can read and change the code, and no license fee is paid to a vendor. That matters to a small shop because it removes per-sale or monthly software fees and allows deep customization — but it also means the owner (or a developer they hire) handles hosting, updates, and security. Note that "open source" here describes the store software, not the reptile foods and supplements sold on it.
Open source in plain terms
Proprietary store platforms typically charge a subscription or a percentage of sales and keep their code closed. Open-source platforms publish the code under a license that permits use and modification. In practice, for a store like this one:
- No license fee. You pay for hosting and your own time, not for permission to run the software.
- Full access to the code. Layouts, checkout flow, and product pages can be changed beyond what a theme editor allows.
- Community development. Fixes and add-ons come from contributors and other store owners, not only from one company.
What it looks like on this store
The page evidence shows a typical Zen Cart storefront: category navigation (Bee Pollen, Cat Grass, Chia Seeds, Dandelion, Sprouting Seeds, Supplements), an "All Products" listing, reviews, and an information block with About Us, Shipping & Returns, Privacy Notice, Conditions of Use, Order Status, Site Map, Gift Certificate FAQ, and Discount Coupons. That structure — categories, reviews, coupons, gift certificates, order status — is what the platform provides out of the box. The store also publishes care guides (Russian Tortoise Care, Box Turtle Care, Redfoot Tortoise Care) and growing instructions, which are content pages the owner added rather than built-in store features.
Benefits for a small pet supply shop
- Cost control. No platform subscription means a low fixed cost that doesn't scale with order volume.
- Custom catalog logic. A shop selling seeds, dried weeds, and supplements by weight can adjust product options, units, and shipping rules directly in the code.
- Content and commerce in one place. Care guides and growing instructions sit alongside the catalog, which supports the store's stated role of helping customers find foods for herbivore reptiles.
- No vendor lock-in on data. You can export and migrate your catalog if you decide to move.
Trade-offs to plan for
| Concern | What it means in practice |
|---|---|
| Hosting | You arrange your own web host and domain; the platform doesn't host the store for you |
| Security updates | You apply patches yourself or pay someone to; skipping them is the main risk |
| Technical maintenance | Theme changes, add-ons, and upgrades need someone comfortable with PHP-based code |
| Support | Help comes from forums, documentation, and paid developers rather than a single support line |
| Add-on quality | Third-party modules vary; test before relying on them for checkout or payments |
Deciding whether it fits your store
Choose an open-source cart like Zen Cart if you want no license fees, need code-level customization, and have either technical skills or a developer you can call. Choose a hosted subscription platform instead if you'd rather not manage hosting, patches, and upgrades, and you're comfortable paying monthly for that convenience. A middle path works for many small shops: run the open-source cart on managed hosting that handles server updates, and keep a developer on retainer for store-level changes.
If you're evaluating this specific store as a model, the useful signal is that a niche reptile supply shop can run a full catalog, reviews, coupons, and care content on open-source software without a platform fee — the cost shifts from subscriptions to maintenance.
What Is Secure Browser-Based Video Chat and How Does It Work?
Secure browser-based video chat is a call that runs entirely in your web browser, with audio, video, and text sent directly between participants and encrypted end to end. Briefing (brie.fi) is one example: it is a free, open-source video chat that needs no account, no install, and no tracking. This format fits small, privacy-sensitive conversations where you want to start a call by sharing a link rather than installing an app or registering accounts. It is less suited to very large meetings or to networks that block peer-to-peer connections.
What "end-to-end encrypted" and "peer-to-peer over WebRTC" actually mean
These two terms describe different parts of the same idea.
Peer-to-peer over WebRTC means the media travels directly between the participants' browsers instead of passing through a central server. WebRTC is the browser technology that carries real-time audio and video. In a peer-to-peer setup, your video stream goes from your browser to the other person's browser, not to a company server that then forwards it.
End-to-end encrypted means the content is scrambled on the wire so that only the participants can read it. Briefing states that audio, video, and chat are end-to-end encrypted and exchanged peer-to-peer over WebRTC, and that the server never sees media content.
Put together: the call data takes a direct path between peers, and even along that path it is encrypted.
What the signaling server does — and does not do
A direct connection still needs the two browsers to find each other. That is the job of the signaling server.
- It does: help peers locate each other so the WebRTC connection can be established.
- It does not: relay or store media. Briefing's own description is that the signaling server "only helps peers find each other; it never relays or stores media."
This split matters because it explains why a server can exist in the system without being able to watch or record your call.
Why "no account, no install, no tracking" matters
Each of these removes a different kind of exposure:
| Property | What it removes |
|---|---|
| No account / no registration | No identity tied to the call, no sign-up friction |
| No install | Nothing added to your device; runs in the browser |
| No tracking / no telemetry | No usage data collected about the call |
Briefing also notes an optional PWA install if you want an app-like shortcut, and that the project is open source and self-hostable — so a technically inclined user can run their own instance rather than relying on someone else's.
How to start a room
The flow is deliberately short:
- Open the page in a WebRTC-capable browser (current Chrome, Firefox, Edge, or Safari).
- Share the room link with the people you want to talk to.
- Connect — once they open the link, the peers find each other through the signaling server and the call begins.
Expected result: a live audio/video/chat session between the participants, with media going peer-to-peer.
When to choose a browser video chat over an app-based one
Choose a browser-based, peer-to-peer option when:
- You want a call without accounts or installs for you or your guests.
- Privacy is the priority — you prefer media that is not relayed through or stored on a server.
- You are talking with a small number of people and can share a link.
- You or your guests are on managed devices where installing software is not allowed.
Choose an app-based or server-relayed service instead when:
- You need large group meetings, recording, dial-in, or scheduling features.
- Participants are on restrictive networks (corporate firewalls, some mobile carriers) that block peer-to-peer connections.
- You need guaranteed quality independent of each participant's connection.
Limitations to expect
- Browser support: everyone needs a browser with WebRTC. Very old browsers will not work.
- Group size: peer-to-peer means each participant connects to the others, so quality and bandwidth cost grow with the number of people — it is best for small groups.
- Network conditions: strict firewalls or NAT setups can prevent a direct connection, since there is no media relay to fall back on.
- No server-side recording or storage: a privacy benefit, but also a limitation if you need those features.
The short version: if your goal is a quick, private, link-based call among a few people and your networks cooperate, a browser-based peer-to-peer chat like Briefing is a good fit. If you need scale, recording, or reliability on locked-down networks, a conventional app-based service will serve you better.
Website Overview
An established domain and managed infrastructure suggest continuity of operations and may support dependable delivery, although neither guarantees service quality. Several search or sharing settings need attention. Together they may make snippets, preview images or preferred URLs less consistent across platforms.
Domain and Registration
Registered in 2020, this domain has about 6 years of history. That suggests continuity, although ownership and purpose may have changed. Transfer-protection status is present, helping reduce the risk of unauthorized domain transfers. The registrar is Tucows Domains Inc., a widely used domain service provider. The domain uses the common .online extension, which is not an independent safety signal.
DNS and Email
Nameservers are provided by hover.com, indicating managed DNS hosting. MX records point to the improvmx.com email service. No CNAME was found; the observed records resolve directly to addresses. SPF and DMARC are configured. DKIM status is unknown. DNSSEC signatures were not detected, so this additional DNS authenticity protection is not confirmed.
TLS and Certificates
The certificate uses an RSA 2048-bit public key, offering broad client compatibility. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate's total validity is about 29 days, consistent with a short renewal cycle. The certificate covers the main domain and its usual www hostname.
HTTP and Browser Security
The response lacks these common security headers: CSP, X-Content-Type-Options, Referrer-Policy, Permissions-Policy, clickjacking protection. No X-Powered-By header was found, reducing one common source of backend fingerprinting information. The x-cache, x-served-by, via response header indicates a CDN or caching proxy in the delivery path. No obvious internal addresses or debug information were found in the headers. No CORS permission header was found, so browsers normally restrict cross-origin script access.
Technology Stack Analysis
The public page identifies Fastly without precise versions, leaving fewer clues for version-specific scanning.
Search and Social Sharing
The meta description has 215 characters and may be shortened in search results. The Generator tag identifies Docusaurus v3.10.2, making the publishing system easier to fingerprint. Open Graph is partially configured; og:description is missing. Twitter Card metadata is configured. The page declares 10 language or regional alternatives using hreflang.
Hosting and Email
Pages, Search and Sharing
| Meta description | Owncast is a free and open source live video and web chat server for use with existing broadcasting software. Point your live stream at a Owncast server you personally control and regain ownership over your content. |
|---|---|
| Canonical URL | https://owncast.online/ |
| Language | English (default) · Multilingual |
| Twitter Card | summary_large_image |
Social Sharing Preview
7 fieldsrobots.txt (opens in a new tab)
HTTP 404No robots.txt found
Sitemaps
1
Registration details RDAP / WHOIS
| Registrar | Tucows Domains Inc. |
|---|---|
| Registered | 2020-06-03 |
| Expires | 2027-06-03 |
| Domain status | client transfer prohibited、client update prohibited |
| Nameservers | ns1.hover.com、ns2.hover.com |
| DNSSEC | unsigned |
DNS records
| Type | Name | Value | TTL | Priority |
|---|---|---|---|---|
| A | owncast.online | 151.101.1.91 | 900 | — |
| A | owncast.online | 151.101.129.91 | 900 | — |
| A | owncast.online | 151.101.193.91 | 900 | — |
| A | owncast.online | 151.101.65.91 | 900 | — |
| MX | owncast.online | mx1.improvmx.com | 900 | 10 |
| MX | owncast.online | mx2.improvmx.com | 900 | 20 |
| NS | owncast.online | ns1.hover.com | 900 | — |
| NS | owncast.online | ns2.hover.com | 900 | — |
| TXT | owncast.online | v=spf1 include:spf.improvmx.com ~all | 900 | — |
| DMARC | _dmarc.owncast.online | v=DMARC1; p=none; | 900 | — |
TLS and certificates
| Assessment | Normal configuration |
|---|---|
| Supported protocols | TLSv1.2、TLSv1.3 |
| Negotiated protocol | TLSv1.3 |
| Certificate subject | owncast.online |
| Issuer | Certainly |
| Valid until | 2026-10-17T20:27 · Remaining when checked: 17 days |
| Verification details | Certificate trust: Passed · Hostname match: Passed |
HTTP response headers
| Header | Value |
|---|---|
| content-type | text/html |
| cache-control | public,max-age=60 |
| strict-transport-security | max-age=300 |
Identified technologies
Recent Updates
- Website images
- Screenshots
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