Website profiles · Technology insights · Alternatives

secondlife.com Paid content

Categories: Other

Second Life's official website. Second Life is a free 3D virtual world and original metaverse where users can create, connect, and chat with others from around the world using voice and text.

Visit website

Updated: 2026-09-23 17:06 Language: English (default) Access: Normal

Profile views 3 Outbound visits 1
Second Life Full homepage screenshot
Editorial Review

Website Review

What is Second Life?

Second Life is a free 3D virtual world — an online environment where you create an avatar, move through shared spaces, and interact with other people using text or voice chat. Rather than being a single game with fixed goals, it is a platform: the activities come from the places residents build and the communities they form. Joining is free, and the official site describes it as an "original metaverse" where users "create, connect, and chat."

What you can actually do

The homepage groups the experience into a few broad areas:

  • Explore and socialize. Thousands of virtual experiences and communities are listed, including music clubs, roleplaying communities, and virtual cinemas. The tone is deliberately varied — the site calls it "always wonderful, sometimes weird."
  • Build and script. Creator tools let you construct interactive experiences and script with Lua, with a Creation Portal for learning. This is the part that distinguishes Second Life from a typical social app: the world's content largely comes from its users.
  • Shop and sell. The Second Life Marketplace offers millions of items such as virtual fashions and home decor. You can also create and monetize your own items, with the virtual economy powered by Tilia.
  • Find community. The site frames Second Life as an inclusive space for self-expression, with resources pointing to different in-world communities.

Who it suits, and the trade-offs

If you want… Second Life is a good fit Watch out for
Open-ended socializing and events Large, long-running communities and varied venues Little built-in structure; you have to find your own crowd
Creative building and scripting Deep user-created content and a real marketplace A learning curve, and spending can add up if you buy items
A conventional game with objectives — No single win condition or guided storyline

There is also a Premium membership option, and a mobile beta is available alongside the desktop download.

Next step: download the viewer, create a free account, and spend your first session just visiting a few popular destinations to see whether the social or the creative side appeals to you more. If you are mainly curious about the wider category, compare it with VRChat for social VR or Roblox for user-made games with more structured play.

How do I download and install Second Life?

Download the official viewer from the Second Life website, install it like any desktop application, then create an account and sign in. The site offers a free download and a free sign-up; a "Premium" membership exists as an optional paid tier, but it isn't required to get in.

Second Life

The basic steps

  1. Go to the official site and choose Download (a mobile beta is also listed, but it's labeled as beta — treat it as a preview, not the main way to play).
  2. Run the installer for your operating system and follow its prompts.
  3. Launch the viewer, then Sign Up for an account if you don't have one, or Log in with existing credentials.
  4. Pick a starting avatar and display name, then choose a destination to land in.

What to expect on first login

The viewer is where you'll spend most of your time: it handles movement, chat (text and voice), inventory, and the in-world map. New accounts typically start in a welcome or orientation area, which is useful for learning controls before you wander into busy regions. Expect a mix of music clubs, roleplay communities, and virtual cinemas, as the site describes — quality and crowding vary a lot by destination, so try several rather than judging from the first one.

If you want to create rather than just visit

Building and scripting are part of the platform, and the site points to a Creation Portal for learning. If that's your goal, install first, then work through the portal's tutorials before buying tools or land. The Marketplace is where you buy or sell items like clothing and home decor; selling there is how some users earn money in the virtual economy.

Practical notes

  • Keep the viewer updated; older versions can cause login or rendering problems.
  • A wired connection and a reasonably modern graphics card make a noticeable difference in crowded regions.
  • Don't pay for anything until you've confirmed the free experience works for you — Premium is a choice, not a gate.

Next step: after installing, open the Destinations or Community sections of the site to pick two or three places that match your interests, and spend your first session just exploring and adjusting graphics settings.

What can I do in Second Life?

Second Life is a user-built virtual world rather than a game with a fixed storyline. You download a viewer, create an avatar, and move between thousands of separate places made by other users. What you actually do depends on which regions you visit and whether you want to consume or create.

Common activities

  • Socialize: Text and voice chat in clubs, cafes, and community hangouts; meet people from many countries.
  • Explore: Visit music venues, roleplay communities, virtual cinemas, art installations, and recreations of real locations.
  • Customize: Shop a large marketplace for avatar clothing, bodies, hair, and home decor, then assemble a look or a house.
  • Build and script: Use in-world creation tools to make objects, environments, and interactive experiences; the official site mentions scripting with Lua and a Creation Portal for learning.
  • Roleplay and events: Join themed communities, live DJ sets, contests, and seasonal events.
  • Create for income: Sell your own items and creations in the virtual economy, which the site says is powered by Tilia.
  • Use it for education or business: The site lists Enterprise/Education and business development channels, so organizations can host meetings, classes, or simulations.

Who it suits

It rewards self-direction. If you like sandbox tools, social discovery, and user-made content, there is a lot to do. If you want quests, matchmaking, and a clear progression path, the openness can feel aimless at first.

Practical first step

Create a free account, complete the tutorial, then pick one goal for your first week — for example, attend a live music event or build a simple object — instead of trying to see everything. Browsing the Destination Guide and the Marketplace before you spend money helps you judge whether the world matches your interests.

For official details, see Second Life.

How do I make money in Second Life?

You earn in Second Life mainly by selling things other residents want, or by offering services and experiences they will pay to access. The platform itself is free to join, and its own page points to a Marketplace where you can "create and monetize your own creations to earn real profits in a virtual economy." There is also a Premium membership tier, but that is a paid option, not a requirement for earning.

The main routes

  • Sell virtual goods on the Marketplace. Clothing, avatars, furniture, vehicles, animations, textures and building components are the classic categories. This is the most direct path: make an item, list it, and collect sales over time.
  • Sell in-world. Own or rent a shop, or sell at events and markets where residents browse in person. Higher visibility, but you compete for foot traffic.
  • Offer services. Building, scripting, texturing, photography, event hosting, DJing, landscaping and custom avatar work are all commonly paid by the hour or by project.
  • Run a venue or experience. Clubs, galleries, cinemas and roleplay regions can charge entry, sell tickets, or earn from vendors and rentals.
  • Rent land or space. If you hold a region or parcel, subletting space to shops, clubs or residents is a business in itself.
  • Create experiences with the platform's tools. The site highlights building interactive experiences and scripting with Lua, which is the technical side of making something worth paying for.

How the money actually reaches you

In-world currency (Linden dollars) can be converted to real currency through Tilia, the payment arm named on the site. Treat that as a real business process: you are not just earning tokens, you are running a small enterprise with payouts, fees and tax questions.

A practical first move

Pick one narrow thing you can already do well, make a small batch of it, and list it on the Marketplace before investing in land or advertising. For example, if you can model furniture, release five matching pieces and see which sells. If scripting is your strength, offer a single well-defined service such as custom HUDs for one niche community. Sales data from a small test tells you more than a large upfront build.

Trade-offs to weigh

Route Effort to start Ongoing time Ceiling
Marketplace goods Medium (creation skill) Low once listed High with a hit product
Services Low if skilled High (client hours) Limited by your time
Venue or region High (land, setup) High (events, staff) Depends on traffic
Land rental High (capital) Medium Steady but competitive

The honest constraint is that earnings track the value you create for a specific community, not time spent in-world. Building an audience first, then selling to it, tends to work better than listing items into a crowded market with no following.

What is the difference between free and Premium membership in Second Life?

Free membership gives you full access to Second Life: you can download the viewer, create an avatar, explore regions, chat by text and voice, join communities, buy and sell on the Marketplace, and build with the creator tools. Premium is an optional paid tier that adds account benefits rather than unlocking the world itself. The official site presents the free "Join Free" path as the main entry point and lists Premium as a separate option.

H3. What Premium typically adds Second Life's Premium page describes membership as a bundle of perks. Across the program's history those have included a periodic Linden dollar stipend, a land allowance that lets you own a small parcel without separate tier fees, priority access to busy regions, and access to Premium-only areas and support channels. Because the exact perk list and prices change, check the official Premium page for current terms.

H3. Which should you choose?

  • Stay free if you want to explore, socialize, shop, or create without a subscription. You can still earn Linden dollars by selling creations.
  • Consider Premium if you want to own mainland land, value the stipend and priority entry, or want the extra support and virtual perks.
  • If you mainly rent land from other residents or spend time in private estates, free membership may cover everything you need.

A practical next step: create a free account, explore for a few weeks, then compare your actual usage against the current Premium benefits before subscribing. For details, see Second Life and its Premium page.

How can I join communities and make friends in Second Life?

Join by creating a free account, downloading the viewer, then using in-world search and the Destination Guide to find groups and events that match your interests. Friendships form through repeated shared activity—regular events, group chat, and collaborative projects—rather than through a single introduction.

A practical first week

  1. Sign up and download the viewer from the official site: Second Life. The desktop viewer is the main entry point; a mobile beta is also listed.
  2. Open the in-world Search and Destinations tools and pick two or three recurring events—live music, roleplay, discussion or language meetups—rather than browsing randomly.
  3. Join the group attached to each event. Group chat is where casual conversation turns into recognition.
  4. Add people you have talked to more than once, and send a short note saying where you met.
  5. Return to the same places at the same times. Familiarity does more for friendship than volume of contacts.

Where communities actually live

Route Best for Trade-off
Groups and group chat Ongoing conversation, announcements, help Chat can be busy or quiet; needs regular presence
Live events (music clubs, cinemas, roleplay) Meeting people through a shared activity Time-zone dependent; large crowds can feel impersonal
Roleplaying communities Structured, long-term social bonds Requires learning rules and committing to a storyline
Creator and builder circles Collaboration, mentoring, earning from creations More technical; Lua scripting and building tools take time
Marketplace and in-world shops Finding items and the communities around them Commercial space, not primarily social

Making it stick

Pick one interest you already have outside Second Life and find its in-world equivalent; shared context removes the awkward opening. Use voice or text according to your comfort—both are supported—and be patient with quieter groups.

If you want to build rather than just socialize, the Creation Portal and creator tools open a second route into community: collaborators, customers, and mentors. The Marketplace supports creating and monetizing items, with the virtual economy powered by Tilia, so creative work can double as a social and economic entry point.

Choosing your route

  • Want conversation fast? Start with a busy live event and its group.
  • Want depth? Join a roleplay or hobby community with a fixed schedule.
  • Want purpose? Learn the creator tools and join builder groups.
  • Want a specific identity or support network? Look for the communities resource linked from the official site.

Next step: set a recurring calendar reminder for one event this week and attend it twice before deciding whether the community fits.

Related questions

More questions →
What Communities Can You Join in Second Life?

Second Life hosts thousands of virtual experiences and communities, so you can almost always find a group that matches your interests or identity. The official site highlights music clubs, roleplaying communities, virtual cinemas, and more, and describes the platform as an inclusive haven of self-expression. If you want to find a community, the practical path is to explore inworld destinations, use the official community resource, and join groups tied to your interests.

Types of Communities You Can Find

The official site names several examples directly, and they suggest the range you can expect:

  • Music clubs — live or streamed music events where residents gather and chat.
  • Roleplaying communities — shared story worlds where you play a character and interact with others.
  • Virtual cinemas — group screenings and film-related events.
  • Interest and identity groups — the site frames Second Life as a place to share your story or connect with people going through similar experiences.

Because the platform says it has thousands of virtual experiences and communities, the list above is a starting point rather than a full catalog. Communities form around hobbies, languages, art, fashion, education, and many other themes.

How to Find and Join a Community

  1. Create your account and log in. The official site offers a free sign-up and a download for the viewer. You need the viewer to enter the virtual world.
  2. Explore destinations. Use the Explore option on the official site to browse places and events. This is where you will encounter music clubs, cinemas, and roleplay areas.
  3. Check the community resource. The site points to a resource for learning about the different communities inworld. Use it to see what groups exist and what they focus on.
  4. Join inworld groups. Once inside, groups are the main way to stay connected to a community, receive event notices, and chat with members.
  5. Attend an event. Showing up to a music club night, a cinema screening, or a roleplay session is the fastest way to see whether a community fits you.

Expected result: after exploring and joining a group, you should receive event notices and be able to chat with members using voice or text, which the official site lists as core ways to connect.

What to Consider Before Joining

  • Inclusivity is a stated value. The official site calls Second Life an inclusive haven of self-expression, so communities that match your identity or experience are part of the intended design.
  • Communities vary in activity. Some groups host frequent events; others are quieter. Attending once tells you more than reading a description.
  • Premium is optional. The site links to a Premium page, but the homepage presents joining as free. Treat Premium as an upgrade path, not a requirement for community access.
  • Mobile is in beta. A Second Life Mobile Beta download is listed, so mobile access exists but may not match the desktop experience.

Quick Reference

Goal Where to start
Browse places and events Explore on the official site
Learn about communities The inworld community resource linked from the site
Stay in touch with a group Join an inworld group after logging in
Try before committing Attend a music club, cinema, or roleplay event

If you are unsure where you fit, start with one Explore session and one event. The platform's own framing—"always wonderful, sometimes weird"—sets the expectation that trying a few communities is part of the experience.

How to Get Started with Second Life

You can start using Second Life by creating a free account on secondlife.com, downloading the viewer, and logging in to create your avatar and explore. The official site presents Second Life as a free 3D virtual world where users "create, connect, and chat with others from around the world using voice and text." The steps below follow the entry points shown on the official site.

Create Your Account

  1. Go to secondlife.com.
  2. Select Join Free or SIGN UP from the site navigation.
  3. Complete the registration form to create your account.

The site lists both "Join Free" and "SIGN UP" as entry points, so either one leads to account creation. Registration is the required first step before you can download and log in.

Download the Viewer

After registering, download the Second Life client from the official site. The homepage includes a Download link in the top navigation and a Download option in the footer.

  • Desktop: Use the main Download link for the standard viewer.
  • Mobile: The site also lists a Second Life Mobile Beta download. Treat this as a beta option rather than the primary client.

Install the viewer, then launch it and log in with the account you just created.

Create Your Avatar and Enter the World

On first login, you create your virtual avatar — your in-world identity. The site frames this around self-expression: "Second Life is an inclusive haven of self-expression." Once your avatar exists, you can enter the world and begin moving between locations.

Explore Content and Communities

The homepage organizes what you can do into a few clear paths:

Path What it offers Where to start
Explore "Thousands of virtual experiences and communities" — music clubs, roleplaying communities, virtual cinemas Explore Now
Create Interactive experiences, Lua scripting, creator tools Creation Portal
Shop Millions of items: virtual fashions, home decor, and more Marketplace
Community In-world communities and connections Join Friends resource

For finding places to visit, use Destinations. For buying or selling items, use the Marketplace. The site notes you can "create and monetize your own creations to earn real profits in a virtual economy powered by Tilia."

What to Know Before You Start

  • Free to join: The site repeatedly uses "Join Free" and describes Second Life as "a free 3D virtual world." A Premium option also exists at secondlife.com/premium, but the site does not state its price or terms on the homepage — check that page directly if you want membership details.
  • Voice and text: Communication in-world works through both voice and text.
  • Language options: The site supports English, Español, Português, Français, Deutsch, Italiano, Türkçe, Русский, and 日本語.
  • Support: If you get stuck, the footer links to a Support Portal and Customer Service.

Common Starting Points

  • If you only want to look around, register, download, and use Destinations to jump into existing experiences.
  • If you want to build, head to the Creation Portal after your first login.
  • If you want to shop or sell, go straight to the Marketplace.
What Creation Tools and Monetization Options Does Second Life Offer?

Second Life provides modern creation tools for building interactive experiences and scripting with Lua, a Creation Portal for learning and innovating, and a Marketplace where you can sell virtual items like fashions and home decor. The virtual economy is powered by Tilia, and the official site states that creators can monetize their creations to earn real profits. These options suit anyone who wants to build, script, or sell within the platform; the site does not publish specific revenue figures, fee schedules, or payout thresholds, so treat earnings as variable rather than guaranteed.

Creation Tools

The official site highlights a creator-focused toolset:

  • Interactive experience building — construct and assemble interactive experiences inworld.
  • Lua scripting — script behavior and functionality using Lua.
  • Creation Portal — a growing resource for learning, building, and innovating, described as the entry point for creators.

The site presents these as "modern tools" but does not list system requirements, editor names, or step-by-step workflows. For specifics on how to access the tools, the Creation Portal is the referenced starting point.

Monetization Options

Option What the site says
Marketplace selling Shop the Marketplace to discover millions of items including virtual fashions, home decor, and more
Selling your own creations Create and monetize your own creations to earn real profits
Economy infrastructure A virtual economy powered by Tilia

The Marketplace is both a discovery channel for buyers and a sales channel for creators. The site frames monetization around creating items and selling them through this economy, with Tilia handling the underlying payment infrastructure.

What the Site Does Not Specify

  • No pricing details for creator services or Marketplace fees are given on the page.
  • No payout minimums, timelines, or currency conversion details appear.
  • No tutorials, tool documentation, or scripting references are included beyond the Creation Portal link.

If you need those specifics, check the Creation Portal, Marketplace, and Support Portal directly, since the homepage only summarizes the capabilities.

Practical Next Steps

  1. Sign up — the site offers a free join option ("Join Free").
  2. Download — install the viewer via the Download link.
  3. Learn the tools — go through the Creation Portal to start learning, building, and innovating.
  4. Explore the Marketplace — see what sells and what buyers look for.
  5. List your creations — create and monetize your own items to earn real profits in the Tilia-powered economy.

The site also notes a Second Life Mobile Beta and a Premium option, but does not detail what Premium includes or how it relates to creation and selling.

What Is the Difference Between a Free Second Life Account and Premium?

Second Life is free to join and use for basic exploration, socializing, and creating, while Premium is a paid membership tier that the official site lists as a separate option. The site's own description calls Second Life "a free 3D virtual world" where users "create, connect, and chat," and it presents "Join Free" as the primary call to action. Premium appears as a distinct link in the site navigation, which tells you it is an optional upgrade rather than a requirement. If you only want to explore, meet people, and try building, the free account is the starting point. If you want the additional benefits that come with membership, you would look at the Premium page for current terms.

What the free account gives you

Based on the official site's own wording, a free account is enough to:

  • Join and log in — "Join Free" and "SIGN UP" are the entry points, with no payment step described on the homepage.
  • Explore virtual experiences and communities — the site highlights "thousands of virtual experiences and communities," including "music clubs, roleplaying communities, virtual cinemas and more."
  • Create with modern tools — the site mentions building interactive experiences, scripting with Lua, and a "growing Creation Portal."
  • Shop the Marketplace — described as "millions of items including virtual fashions, home decor, and more."
  • Use voice and text chat — the site's own description names voice and text as core communication methods.
  • Join communities — the site calls itself "an inclusive haven of self-expression" and points to inworld community resources.

In short, the free tier is positioned as the full social and creative experience, not a stripped-down trial.

What Premium adds

The official site lists Premium as a navigation item and links to a dedicated page at secondlife.com/premium/. That page is where the current benefits and price are stated. The homepage itself does not enumerate Premium perks, so anything beyond "there is a Premium option" should be checked there rather than assumed.

What the site does confirm is that a virtual economy exists and is "powered by Tilia," and that creators can "monetize your own creations to earn real profits." That economy is separate from the free-versus-Premium question — you can participate in the Marketplace without Premium being described as a prerequisite on the homepage.

How to decide

Your main goal Reasonable starting point
Explore, socialize, attend events Free account
Learn to build and script Free account
Browse and buy on the Marketplace Free account
Want the extra membership benefits Check the Premium page for current terms
Want to sell creations Free account first; confirm any selling requirements on the official pages

Because the homepage does not spell out Premium's exact entitlements or price, the honest answer is: the difference is whatever the Premium page currently lists. Treat that page as the source of truth, since membership terms can change.

Practical next step

  1. Go to secondlife.com and use Join Free to create an account.
  2. Spend time exploring, joining a community, and trying the creation tools.
  3. When you hit a limit or want a listed member benefit, open the Premium link and read the current benefits and price.
  4. Upgrade only if those specific benefits match what you actually do inworld.

This order avoids paying for features you may not use, and it lets the official Premium page — not a summary — tell you what you would be buying.

What Is Second Life and What Can You Do There?

Second Life is a free 3D virtual world and metaverse platform where you create an avatar, explore thousands of user-built places, and connect with people worldwide through voice and text chat. It fits you if you want open-ended social and creative experiences rather than a single game with fixed goals. You can join free; the site also lists a Premium option, though specific pricing and benefits aren't detailed here.

What Second Life actually is

Second Life is an online virtual world hosted at secondlife.com by Linden Research, Inc. (Linden Lab). Rather than a game with levels or a win condition, it's a persistent shared space: everything you see is created by users, from landscapes and buildings to clothing and objects.

The official site frames it as "Your world. Your imagination," with the tagline "Explore. Discover. Create." It describes itself as "the original metaverse" and an "inclusive haven of self-expression."

What you can do there

The platform centers on three activities the homepage highlights:

  • Explore — Thousands of virtual experiences and communities, including music clubs, roleplaying communities, and virtual cinemas. The site notes it's "always wonderful, sometimes weird."
  • Create — Build interactive experiences and script with Lua using creator tools, with a growing Creation Portal for learning and building.
  • Connect — Chat with people from around the world using voice and text, and find communities based on shared interests or experiences.

You can also shop the Second Life Marketplace for millions of items such as virtual fashions and home decor.

Creating and earning

Beyond consuming content, you can produce it. The site states you can "create and monetize your own creations to earn real profits in a virtual economy powered by Tilia." Tilia is the payment and virtual-economy service associated with Linden Lab.

This means Second Life isn't only a place to hang out — it's a platform where user-made goods and experiences can be sold.

Getting started

  1. Go to secondlife.com and choose Sign Up (joining is described as free).
  2. Download the viewer to access the world.
  3. Create your avatar and start exploring destinations or communities.
  4. If you want to build, head to the Creation Portal to learn scripting and creator tools.

The site also lists a Second Life Mobile Beta, so mobile access is in testing. A Premium membership page exists, but the homepage doesn't specify its price or exact benefits — check that page directly if you're considering it.

Who it's for

Second Life suits people who want:

  • Open-ended social interaction rather than structured gameplay
  • A space for self-expression through a custom avatar
  • Creative and technical building, including Lua scripting
  • Community-based experiences like roleplay, music, and virtual events

It's less suited to anyone looking for a guided game with clear objectives, since the experience is entirely what you and other users make of it.

Website Overview

An established domain and managed infrastructure suggest continuity of operations and may support dependable delivery, although neither guarantees service quality. Several search or sharing settings need attention. Together they may make snippets, preview images or preferred URLs less consistent across platforms.

Domain and Registration

Registered in 2002, this domain has about 24 years of history. That suggests continuity, although ownership and purpose may have changed. The registrar, CSC Corporate Domains, Inc., specializes in corporate domain and brand management, suggesting attention to domain asset protection. Transfer-protection status is present, helping reduce the risk of unauthorized domain transfers. The domain uses the common .com extension, which is not an independent safety signal.

DNS and Email

The lowest TTL is 20 seconds, supporting rapid record changes at the cost of more frequent lookups. Nameservers are provided by Akamai Edge DNS, indicating managed DNS hosting. MX records point to the Google Workspace email service. SPF and DMARC are configured. DKIM status is unknown. TXT records include verification markers for Google, Meta. Such markers may also remain after a service stops being used.

TLS and Certificates

The certificate includes the organization field Linden Research, Inc.. The certificate issuer is DigiCert Inc, a commercial certificate authority. The certificate uses an RSA 2048-bit public key, offering broad client compatibility. The server supplied a complete certificate chain. The certificate is valid for about 364 days in total, with 63 days remaining.

HTTP and Browser Security

The response lacks these common security headers: HSTS, Referrer-Policy, Permissions-Policy. No X-Powered-By header was found, reducing one common source of backend fingerprinting information. The cf-ray response header indicates a CDN or caching proxy in the delivery path. No obvious internal addresses or debug information were found in the headers. The Server header identifies cloudflare without an exact version.

Technology Stack Analysis

The public page identifies Webflow, Google Tag Manager, Cloudflare without precise versions, leaving fewer clues for version-specific scanning.

Search and Social Sharing

The title has 92 characters and may be truncated in search results. The meta description has 191 characters and may be shortened in search results. No homepage canonical URL was detected. If duplicate URLs exist, consolidation may be less explicit. Open Graph is partially configured; og:image is missing. Twitter Card metadata is configured.

Hosting and Email

DNSAkamai Edge DNS
HostingCloudflare
EmailGoogle Workspace
Location United States flagSterling, Virginia, United States 23.221.227.12

User reviews (0)

  • No reviews yet.

Pages, Search and Sharing

Meta descriptionSecond Life's official website. Second Life is a free 3D virtual world and original metaverse where users can create, connect, and chat with others from around the world using voice and text.
Canonical URLNot detected
LanguageEnglish (default)
Twitter Cardsummary_large_image
All bots 0 allowed · 14 disallowed
  • Disallow/_img/
  • Disallow/_inc/
  • Disallow/_scripts/
  • Disallow/_styles/
  • Disallow/525/
  • Disallow/auctions/
  • Disallow/app/
  • Disallow/auth/
  • Disallow/currency/
  • Disallow/developers/
  • Disallow/helpers/
  • Disallow/min/
  • Disallow/my/
  • Disallow/site/
googlebot 6 allowed · 0 disallowed
  • Allow/index.php
  • Allow/community/
  • Allow/destinations/
  • Allow/land/
  • Allow/support/
  • Allow/whatis/

Registration details RDAP / WHOIS

RegistrarCSC Corporate Domains, Inc.
Registered2002-04-29
Expires2027-04-29
Domain statusclient transfer prohibited
Nameserversa1-228.akam.net、a18-67.akam.net、a24-64.akam.net、a3-65.akam.net、a4-66.akam.net、a9-67.akam.net
DNSSECunsigned

DNS records

TypeNameValueTTLPriority
Aa1808.b.akamai.net23.221.227.1220—
Aa1808.b.akamai.net23.221.227.2720—
MXsecondlife.comaspmx.l.google.com30010
MXsecondlife.comalt1.aspmx.l.google.com30020
MXsecondlife.comalt2.aspmx.l.google.com30020
MXsecondlife.comaspmx2.googlemail.com30030
MXsecondlife.comaspmx3.googlemail.com30030
NSsecondlife.coma1-228.akam.net172800—
NSsecondlife.coma18-67.akam.net172800—
NSsecondlife.coma24-64.akam.net172800—
NSsecondlife.coma3-65.akam.net172800—
NSsecondlife.coma4-66.akam.net172800—
NSsecondlife.coma9-67.akam.net172800—
TXTsecondlife.com_6uj5vn0y07csljtrimigmxqs3io4nlw3600—
TXTsecondlife.comanthropic-domain-verification-dt718f=HBm4HwDLgo1jaRFxV2wQdk6hI3600—
TXTsecondlife.comfacebook-domain-verification=dvz8lz1j9rrae50v3zttnswxls0mfb3600—
TXTsecondlife.comgoogle-site-verification=Lk69mCfgkiUpFVptDY5e4Aknu69z57lzyveguGXRF543600—
TXTsecondlife.comgoogle-site-verification=mw_CsWIsypXYeVzFKsl1itIWyRAnku7hh0qcTijQeGU3600—
TXTsecondlife.comgoogle-site-verification=zrxWxZvDBlwPqqHUlqiPTDcb2pG83Sbeiu_12tDEW8I3600—
TXTsecondlife.comnn8jffls31pngt5klppc49zpk6khbhcr3600—
TXTsecondlife.comv=spf1 include:_spf.google.com include:fdspfus.freshemail.io include:sendgrid.net3600—
CNAMEwww.secondlife.comwww.secondlife.com.edgesuite.net300—
DMARC_dmarc.secondlife.comv=DMARC1; p=none; rua=mailto:[email protected]1800—

TLS and certificates

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subjectwww.secondlife.com
IssuerDigiCert Inc
Valid until2026-11-25T23:59 · Remaining when checked: 63 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HeaderValue
content-typetext/html; charset=utf-8
cache-controlmax-age=0, no-cache, no-store
servercloudflare
content-security-policyframe-ancestors 'self'
x-frame-optionsSAMEORIGIN
x-content-type-optionsnosniff
set-cookieRedacted

Identified technologies

WebflowGoogle Tag ManagerCloudflare