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What is Stillgrid?
Stillgrid is a browser-based sudoku site built for playing puzzles without an account. Its stated focus is a "quiet" experience: a mobile-first layout, no signup, and several sudoku variants rather than one grid type.
What it offers
- Four variants: Classic, X-Sudoku (diagonal constraint), Jigsaw (irregular regions), and Killer (cage sums).
- Technique-graded difficulty: puzzles are sorted by the solving techniques required, not just by how many clues are given.
- Daily challenge and archive: a recurring puzzle plus past dailies to work through.
- Supporting pages: a difficulty grader, a Killer Sudoku calculator, and a page on "evil" sudoku.
Who it suits
- Casual mobile players who want a puzzle during a commute without creating a profile.
- Players moving past easy grids who want difficulty that reflects required logic rather than clue count.
- Variant-curious solvers who want to try Killer or Jigsaw rules without installing an app.
The trade-off is scope: it is a focused sudoku site, so expect no broader puzzle catalogue or social features. A reasonable first step is to open the daily challenge, then use the technique-graded levels to find where your solving starts to strain. If you also want a well-known reference point for Killer rules, Wikipedia covers the format.
The site requires JavaScript to play, so it will not work with scripts disabled.
How do I start playing a sudoku puzzle on Stillgrid without creating an account?
Open Stillgrid in a browser with JavaScript enabled, then pick a puzzle type from the page: Classic, Killer, Jigsaw, or X-Sudoku. There is no signup step, so you can start solving immediately. If you want a guided entry point, begin with Classic Sudoku, since it uses the familiar 9×9 grid and the standard rules.
A practical first session
- Choose Classic Sudoku and the easiest difficulty offered.
- Enter a digit in a cell, then check how the grid responds—whether conflicts are flagged and whether notes/pencil marks are available.
- Use the daily puzzle or the archive once you are comfortable; these give you a fresh puzzle without setup.
For a first puzzle, a useful decision rule is: pick the variant whose rules you can explain in one sentence. Classic fits that test for most people; Killer and Jigsaw add region or cage constraints that are easier to learn after one or two standard grids.
Which sudoku variant should I choose if I want a new twist on the classic grid?
Choose Killer Sudoku if you want the biggest change while keeping familiar 9×9 logic; choose X-Sudoku if you want only a light twist on classic play. Stillgrid's page presents Classic, X-Sudoku, Jigsaw and Killer as its four variants, so the decision comes down to how much new rule structure you want.
How the variants differ
| Variant | What changes | Best for |
|---|---|---|
| X-Sudoku | Adds diagonal constraints to the classic grid | Players who want a small extra rule without learning a new format |
| Jigsaw Sudoku | Uses irregularly shaped regions instead of 3×3 boxes | Visual thinkers who enjoy re-learning how regions interact |
| Killer Sudoku | Adds dashed cages with sum targets, plus no repeated digits within a cage | Players who want arithmetic layered onto sudoku logic |
A practical way to decide
- New to variants: start with X-Sudoku. The grid stays familiar, and the diagonal rule is easy to hold in mind.
- Bored of 3×3 boxes: try Jigsaw. The odd region shapes force you to scan differently and break autopilot habits.
- Want a genuinely different puzzle feel: pick Killer. Cage sums give you a second reasoning channel, but expect a steeper learning curve and more time per puzzle.
A concrete example: if you normally finish a medium classic puzzle in ten minutes and want something that feels fresh without a long tutorial, X-Sudoku is the lower-friction choice. If you enjoy mental arithmetic and deduction chains, Killer rewards that.
Stillgrid's page also mentions technique-graded difficulty, daily challenges and no signup, so you can sample a variant before committing to it. Try one X-Sudoku and one Killer puzzle at the same difficulty level, then judge which rule set you actually enjoy solving with.
How does Stillgrid's technique-graded difficulty help me pick a puzzle that matches my skill level?
Stillgrid's technique-graded difficulty labels puzzles by the solving techniques required, not just by how many clues are given. That distinction matters: a grid with many givens can still demand an advanced move, while a sparse grid may fall to straightforward scanning. Grading by technique means the label reflects the reasoning you'll actually need, so you can choose a puzzle that stretches you without stalling you.
Matching the grade to your skill
- New to sudoku or returning after a break: start at the easiest grade and finish several puzzles before moving up. Fluency with basic scanning matters more than the label.
- Comfortable with singles and simple eliminations: pick the next grade up and treat it as a deliberate practice set. If you solve two or three in a row without guessing, step up again.
- Practising a specific technique: use the grade as a signal that a puzzle will call for that kind of reasoning, then work the puzzle slowly and name each technique as you use it. This turns solving into training rather than a race.
- Wanting a reliable daily habit: the daily challenge gives you one graded puzzle per day, so the difficulty curve is set for you rather than chosen each time.
Where the variants fit
Stillgrid offers Classic, Killer, Jigsaw and X-Sudoku, and each adds its own constraints. A technique grade is most useful within a variant you already understand; switching variants changes the rule set as well as the difficulty, so it's usually better to raise the grade within one variant before adding a new one. Killer Sudoku in particular introduces cage arithmetic, which is a separate skill from grid logic.
A practical next step
Pick the grade just above your comfort zone, solve one puzzle without notes or hints, and note where you slowed down. If the sticking point was a technique you recognise but haven't mastered, stay at that grade for a few more puzzles. If you were guessing, drop back a grade. The grade is a guide to the reasoning required, so use your own solving log as the real calibration.
For cross-checking a Killer Sudoku cage total or a stubborn step, SudokuWiki is a long-standing reference for techniques and strategy explanations.
What are the daily challenges and archive on Stillgrid, and how do I use them to build a regular sudoku habit?
Stillgrid's daily challenge is a single sudoku tied to the current date, and the archive is the back catalogue of past dailies you can open and play later. Together they turn practice into a routine: today's puzzle gives you a fixed, small commitment, and the archive is the safety net for days you miss or want extra practice. The site presents these alongside its variants (Classic, X-Sudoku, Jigsaw, Killer) and technique-graded difficulty, so the daily is one part of a broader set of modes rather than the only thing to do.
A practical habit loop
- Anchor one puzzle a day. Open the daily at a consistent time — morning coffee or the commute — and treat it as the default. One solve is enough to count the day as done.
- Match difficulty to your energy. On busy days, pick a lighter daily; on free evenings, step up. Use the technique grader to see which techniques a puzzle demands before you commit.
- Use the archive deliberately, not as a backlog. Rather than trying to "catch up" on every missed day, pick one or two archived puzzles a week for focused practice — for example, a Killer or Jigsaw when you want a different kind of thinking.
- Rotate variants weekly. Keep Classic as the baseline and slot in X-Sudoku or Jigsaw once or twice a week so the habit stays interesting and you build transferable scanning skills.
Choosing your approach
| Goal | Best use of daily + archive |
|---|---|
| Build consistency | Daily only; archive reserved for missed days |
| Improve technique | Daily plus one archived puzzle at a higher grade |
| Variety | Rotate variants across the week, using the archive to fill gaps |
| Low-pressure play | Lighter dailies; skip the archive entirely |
A concrete example: a reader with 15 minutes on weekdays could solve the daily Classic each morning and open one archived Killer Sudoku on Sunday afternoon. That is roughly six solves a week without any catch-up pressure.
If you want a second source for daily puzzles to compare formats, The New York Times runs its own daily sudoku with a difficulty curve across the week.
How can I use the Killer Sudoku Calculator to check or understand a Killer Sudoku puzzle?
The Killer Sudoku Calculator on Stillgrid is best treated as a checking and learning aid, not a solver that finishes the grid for you. In Killer Sudoku, each dashed cage shows a sum target and a cell count (for example, "15 in 3"), and the calculator helps you work out which digit combinations can legally fill a given cage. That makes it useful when you are stuck on one awkward cage rather than on the whole puzzle.
Practical ways to use it
- Check a cage you suspect is wrong. Enter the cage's target sum and number of cells, and compare the valid combinations against the digits you have already pencilled in. If your candidate set is not among them, you have found the error.
- Learn the standard cage patterns. Small cages have very few possibilities, so running a few through the calculator builds the mental shortcuts experienced players rely on.
- Resolve a near-finished cage. When only two or three cells remain uncertain, the calculator narrows the remaining options quickly instead of forcing trial and error.
A concrete scenario
Suppose a three-cell cage must total 8. A quick mental check suggests 1-2-5 and 1-3-4, but a calculator confirms the full list and shows which orderings are irrelevant because the cage is unordered. If one cell in that cage already holds a 5 from a row constraint, you can immediately discard the first combination. That is the real value: it turns a vague hunch into a definite shortlist.
Deciding whether it fits your approach
| Your situation | Calculator helps? |
|---|---|
| Learning cage logic and sum patterns | Yes, strongly |
| Stuck on one cage in a hard puzzle | Yes, as a spot check |
| Want the puzzle solved for you | No, it is a cage tool, not a full solver |
| Prefer pure mental practice | Use sparingly, or only to verify |
A useful next step
Before reaching for the calculator, write down your own candidate list for the cage. Then check it. Over time you will need the tool less, and the moments you do use it will be genuine blind spots rather than routine lookups. If you want to practise the surrounding skills, the site's technique-graded difficulty and variant modes give you a natural progression from Classic Sudoku into Killer and other variants.
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