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MiniMessage Viewer is a web interface to help generate and edit MiniMessage strings.

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What is MiniMessage Viewer?

MiniMessage Viewer, also called Adventure WebUI, is a browser-based editor for writing and previewing MiniMessage, the rich-text format used by the Adventure library in Minecraft plugins and mods. You type MiniMessage into an input box, apply formatting with toolbar buttons (bold, italic, underline, clickable URLs and commands, hover text), and see the result rendered in the format you choose: chat, lore, hologram or server list entry. It is aimed at plugin and mod developers or server administrators who want to check how formatted text will look before putting it in game.

What you can do with it

  • Preview in context: Switch between chat, lore, hologram and server-list views, since the same text can look different in each.
  • Build interactivity: Add click actions and hover text without hand-writing the tags.
  • Export: Produce a JSON representation of your MiniMessage to paste into a plugin or mod.
  • Check in game: A "Try in-game" option copies a server address you can add to Minecraft's server list for a live preview.
  • Share: Generate a short or full link to your text; short links expire after six months, so keep the full link for anything long-lived.

A practical next step: if you maintain a plugin's config or a server's MOTD, draft the message in the viewer, check it in both chat and server-list views, then export the JSON rather than retyping tags by hand. For the format's tag reference, the official Adventure documentation is the authoritative companion; the viewer's own source is on GitHub.

How do I preview my MiniMessage text as a Minecraft chat message, lore, hologram, or server list entry?

Use the preview buttons above the input to switch the output between chat, lore, hologram and server list. The preview area below the input then renders your MiniMessage string in that context, so you can check formatting, colors, hover text and click actions before pasting it into a plugin.

A quick workflow

  1. Enter or paste your MiniMessage string in the middle input box.
  2. Pick the format you are targeting: Chat (Closed) or Chat (Open) for chat messages, Lore for item lore, Hologram for hologram lines, or Server List for the multiplayer server entry.
  3. Format with the top buttons (bold, italic, underline) and add clickable URLs, commands and hover text.
  4. Compare the output with what you expect, adjust, then share or export.

Choosing the right preview

Target Preview to select What to check
Chat message Chat (Closed) / Chat (Open) Line wrapping and how the message looks with chat open or closed
Item lore Lore Whether lines fit and gradients or decorations render correctly
Hologram Hologram Spacing and alignment across multiple lines
Server list Server List The description shown under the server name in the multiplayer list

For an in-game check, the "Try in-game" button copies a Minecraft server address you can add to your server list for a live preview. When you are done, "Export to JSON" produces a JSON representation for plugins or mods, and the share buttons create a short or full link; short links expire after six months, so keep the full link for anything long-lived.

A practical next step: build one string per target format and preview each separately, since chat wrapping and server list limits often expose problems that the editor's plain input view hides. The official Adventure documentation is worth keeping open alongside the viewer when you use less common tags.

How do I add clickable links, commands, and hover text to my MiniMessage text?

Use MiniMessage's interaction tags: <click:open_url:'https://example.com'>, <click:run_command:'/spawn'>, and <hover:show_text:'Extra info'>. Wrap the text you want to make interactive, then close the tags in reverse order.

A concrete example

<click:run_command:'/spawn'><hover:show_text:'Click to return to spawn'><gold>Go to Spawn</gold></hover></click>

This renders "Go to Spawn" in gold; hovering shows the tooltip, and clicking runs /spawn. For a link instead, swap in <click:open_url:'https://example.com'>. You can also use suggest_command to pre-fill chat without running anything.

Practical tips

  • Quote values containing spaces or colons. 'Click to return to spawn' needs quotes; a single word often doesn't, but quoting consistently avoids surprises.
  • Nest carefully. The innermost tag closes first. A misplaced close tag is the most common cause of text that renders literally instead of as a link.
  • Keep tooltips short. They're best for clarifying an action ("Opens the wiki") rather than holding paragraphs.
  • Check permissions. run_command respects the player's permissions, so a button that works for an admin may silently fail for a regular player.

Checking the result before shipping

MiniMessage Viewer lets you paste your string, preview it in chat, lore, hologram, or server-list formats, and export the result to JSON. Its "Try in-game" option copies a server address you can add in Minecraft for a live preview — useful for confirming that click and hover behavior actually works, since a browser preview can't fully mimic the client. The official Adventure documentation is the reference for exact tag syntax.

If you're writing this by hand, start with one interactive element, verify it in-game, then build up the rest.

How do I share my generated MiniMessage text with someone else without them editing it?

Use the Share full link option in MiniMessage Viewer to send someone a link to your generated MiniMessage text. The recipient opens the link and sees your text and its preview; they don't need to rebuild it themselves. The page also offers a short link, but short links expire after six months, so use the full link when the text needs to stay available longer.

Practical scenario

If you're handing a formatted chat message or lore entry to a plugin developer, generate the text in the viewer, copy the full link, and send it with a note about where it's meant to appear (chat, lore, hologram or server list). The developer can open the link, check the preview in the right format, and copy the MiniMessage string or export it to JSON for their plugin or mod.

Decision criteria

  • Short link: convenient for quick, temporary sharing, but it expires after six months.
  • Full link: better for documentation, bug reports or anything you expect to revisit later.
  • Export to JSON: use this instead of a link when the recipient needs the structured output to paste into a plugin or mod rather than just view the text.

A link shares a view of the text; it is not a locked, read-only copy. If the recipient needs something they cannot alter, send the exported JSON or the raw MiniMessage string as text alongside the link. For background on the format itself, the official documentation linked from the viewer is the reference to check.

How do I export my MiniMessage text to JSON for use in a Minecraft plugin or mod?

Use the Export to JSON button at the top of MiniMessage Viewer after entering your text in the input box. It generates a JSON representation of your MiniMessage that you can copy into your plugin or mod. The JSON appears in the output area below the input, so you can verify it before copying.

A practical workflow:

  1. Type or format your text in the input box, using the toolbar buttons for bold, italic, underline, clickable URLs, commands and hover text.
  2. Switch the preview format (chat, lore, hologram or server list) to confirm the text looks right in the context you will use it.
  3. Click Export to JSON, then copy the result into your configuration or code.

Two things to keep in mind. MiniMessage is a compact, human-readable format from the Adventure library, so JSON export is mainly useful when a plugin or mod expects the serialized structure rather than a MiniMessage string—if your target accepts MiniMessage directly, you can often paste the original string instead. Also, exported JSON is a snapshot of the current input; if you edit the text afterward, export again.

For reference material on MiniMessage syntax and the underlying library, the official Adventure documentation and the project's GitHub repository are the places to check.

How do I preview my MiniMessage text in-game on a Minecraft server?

Use the Try in-game button at the top of MiniMessage Viewer. It copies a Minecraft server address to your clipboard; add that address to your server list in Minecraft, join it, and you will see your MiniMessage text rendered in-game rather than only in the browser preview.

Before you click, know that the page notes the preview server connection is not official Minecraft software. Treat it as a temporary preview environment: don't send private information through chat there, and don't expect it to keep your work. Save the MiniMessage string itself (or use Export to JSON) so you can paste it back into your plugin or mod configuration afterward.

A practical workflow:

  1. Build the text in the input box and check it in the Chat, Lore, Hologram or Server List preview tabs.
  2. Use Try in-game to copy the preview server address and add it to Minecraft's server list.
  3. Compare the in-game result with the browser preview, especially for hover text, click actions and gradients, which can look different against real game backgrounds.
  4. Copy the final MiniMessage string into your plugin or mod, or export it to JSON if your setup expects that format.

If the in-game preview shows nothing or the connection drops, the page's own error message ("Your connection with the server has been lost, please reload the page") indicates a reload is the first thing to try. For format details and version-specific behaviour, the MiniMessage documentation linked from that site is the better reference than the viewer alone.

Related questions

More questions →
How to Use MiniMessage Viewer to Edit and Preview Text

MiniMessage Viewer (also called Adventure WebUI) is a browser-based editor for MiniMessage, the rich-text format used by the Adventure library in Minecraft plugins and mods. To use it, type your text into the input box in the middle of the screen, pick a preview format from the buttons at the top (chat, lore, hologram, or server list), and read the rendered result in the output area below the input. No installation is described on the site — it runs as a web page.

What you need before starting

  • A browser and a working connection to the page. The site shows a "Your connection with the server has been lost, please reload the page" message when the connection drops, so a stable connection matters.
  • The text you want to format, plus any MiniMessage tags you plan to use. The tool generates and edits MiniMessage strings; it does not replace knowing the format itself.
  • A target context in mind. The same string can look different depending on whether it is shown in chat, lore, a hologram, or a server list entry, which is why the format selector exists.

Step-by-step: create and preview text

  1. Enter your text. Click into the input box in the middle of the screen and type or paste your content. This is the MiniMessage source that the tool will render.
  2. Choose a preview format. Use the buttons at the top to switch between Chat (Closed), Chat (Open), Lore, Hologram, and Server List. The selected format changes how the output is drawn, so check your text in the context where it will actually appear.
  3. Apply formatting. Use the buttons above the input to make text bold, italic, or underlined. You can also add clickable URLs, clickable commands, and hover text. Each of these inserts the corresponding MiniMessage markup into your string.
  4. Check the output. The rendered preview appears below the input. If something looks wrong, edit the input or the markup and the output updates.
  5. Apply color if needed. The interface includes an "Apply color" control alongside the input, useful when you want to set coloring without hand-writing the tag.

A practical example: if you are writing a server list entry, switch to the Server List format first, then add your description text and formatting. What reads well in chat may wrap or truncate differently in the server list slot, and previewing in the right format catches that before you paste the string into your plugin config.

Sharing, exporting, and in-game preview

Once the text looks right, the top of the screen offers several ways to move it out of the tool:

Action What it does Watch out for
Share short link Creates a shortened link to your MiniMessage text Short links expire after 6 months
Share full link Creates a full link to your text Use this if you need the link to last longer than 6 months
Export to JSON Generates a JSON representation you can copy into your plugin or mod It is an export only — you still paste it into your own project
Try in-game Copies a Minecraft server IP to your clipboard Add that IP to your server list in Minecraft to see an in-game preview

The in-game option is the most reliable final check, because it renders your text through the actual game client rather than a browser approximation. The site notes that this is not official Minecraft software, so treat the preview server as a testing aid.

Common snags

  • Output stops updating or shows a connection error. Reload the page; the tool depends on a live server connection, and unsaved work in the input may be lost.
  • A shared link no longer works. It was probably a short link past the 6-month expiry. Regenerate and use the full link this time.
  • Text looks fine in one format but wrong in another. Re-check with the format selector — chat, lore, holograms, and server lists each have their own layout constraints.
  • You need the raw string, not a picture. Use Export to JSON or copy the MiniMessage from the input; the preview alone is not something you can paste into a config.

When this tool is the right choice

Use MiniMessage Viewer when you want to iterate on formatting visually before committing a string to a plugin or mod, especially for multi-context text like a server list description that also appears elsewhere. If you already know MiniMessage syntax well and only need a syntax reference, the official MiniMessage documentation linked from the site is the better stop. The source code is available on GitHub if you want to inspect or self-host the interface.

What Is MiniMessage and Where Is It Used?

MiniMessage is a compact, human-readable text format from the Adventure library for representing rich text. In Minecraft, it is used by plugins and mods to format text in chat messages, item lore, holograms, and server list entries. You write tags inline with your text instead of building complex JSON, and the Adventure library renders the result. For deeper reference, the official MiniMessage documentation is the place to look; the MiniMessage Viewer (also called Adventure WebUI) is a browser-based editor for writing and previewing it.

How MiniMessage fits into Minecraft text

Minecraft servers and plugins need styled text: colors, bold or italic spans, clickable links, hover tooltips. MiniMessage expresses all of that in a single readable string, which makes it easier to write by hand and easier to review in config files than nested JSON components.

The format is tied to the Adventure library, so anywhere a plugin or mod uses Adventure for text, MiniMessage strings are typically accepted. That covers the four common display contexts:

Context What it affects
Chat Messages sent in the chat window
Lore The description text on items
Hologram Floating text displayed in the world
Server list The MOTD shown in the multiplayer server list

Where you will encounter it

  • Plugin and mod configuration files — message templates, prefixes, menu titles, and item descriptions are often stored as MiniMessage strings.
  • In-game previews — the Viewer can copy a Minecraft server address to your clipboard so you can add it to your server list and see the formatted text in-game.
  • Sharing and reuse — the Viewer can produce a short link or full link to your text, and export it to JSON for pasting into a plugin or mod. Short links expire after 6 months, so keep the full link if you need it longer.

Why use a viewer instead of writing blind

MiniMessage is readable, but mistakes in tag syntax or nesting are easy to miss until the text appears in-game. A viewer gives you immediate feedback: you enter text in the input box, choose the preview format (chat, lore, hologram, or server list) with the buttons at the top, and the output appears below the input. Formatting buttons above the input handle bold, italic, underline, clickable URLs, commands, and hover text, so you do not have to remember every tag by hand.

For example, if you are writing a server list MOTD with a colored title and a hover tooltip, you can build it in the Viewer, switch to the server list preview, and confirm the layout before copying the string into your config.

Getting started

  1. Open the MiniMessage Viewer in your browser.
  2. Type or paste your text into the input box in the middle of the screen.
  3. Use the top buttons to pick the preview format and apply formatting.
  4. Check the output below the input.
  5. Share via short or full link, or click "Export to JSON" to get a JSON representation for your plugin or mod.

If you want an in-game check, use the "Try in-game" button to copy a server address and add it to your Minecraft server list. Note that the Viewer is not official Minecraft software.

How to Share or Export MiniMessage Text from MiniMessage Viewer

To share or reuse text you build in MiniMessage Viewer (Adventure WebUI), use the buttons at the top of the screen: Share short link or Share full link to send someone a URL, Export to JSON to get a JSON representation you can paste into a plugin or mod, or Try in-game to copy a Minecraft server IP that gives you an in-game preview. Short links expire after 6 months, so keep the full link if you need long-term access.

Before you start

  • You have text in the input box in the middle of the screen. The output preview appears below it.
  • You have selected the preview format you care about (chat, lore, hologram, or server list) using the buttons at the top, so what you share matches what you tested.
  • If you plan to share a link, decide up front whether you need it to last longer than 6 months.

Share a link

  1. Click Share short link or Share full link in the top bar.
  2. Copy the generated URL.
  3. Send it to whoever needs to see or continue editing the text.

Expected result: the recipient opens the link and sees your MiniMessage input and its preview.

Key catch: short links expire after 6 months. If the text is documentation, a template, or anything you'll come back to, use the full link or save the MiniMessage string itself somewhere durable.

Export to JSON

  1. Click Export to JSON at the top of the screen.
  2. Copy the generated JSON.
  3. Paste it into your plugin or mod where the JSON representation is accepted.

Expected result: you get a JSON version of your MiniMessage text that you can move into your project without retyping formatting.

Use this when your workflow consumes JSON rather than a MiniMessage string. If your plugin expects a MiniMessage string instead, copy the input text directly rather than the JSON export.

Preview in-game

  1. Click Try in-game at the top of the screen.
  2. The button copies a Minecraft server IP to your clipboard.
  3. Add that IP to your server list in Minecraft and join to see the text rendered in-game.

Expected result: you see your formatting as players would, which catches differences the browser preview may not show.

Note that the page identifies itself as not official Minecraft software, so treat the in-game preview as a testing aid rather than a production server.

Choosing between the three

Goal Use Watch out for
Send text to a collaborator Share short or full link Short links expire after 6 months
Move text into a plugin or mod Export to JSON Confirm your plugin accepts JSON, not just the MiniMessage string
Check how it looks to players Try in-game Requires adding the copied IP to your server list

Common snags

  • Link stopped working: the short link hit its 6-month expiry. Recreate it or use the full link next time.
  • "Your connection with the server has been lost, please reload the page": reload the page and re-enter or re-open your text before exporting.
  • JSON doesn't work in your plugin: check whether the plugin expects a MiniMessage string or a JSON component; the export only helps in the latter case.
  • In-game preview looks different from the browser: that's the point of the in-game check — adjust formatting until both match.
What is MiniMessage Viewer (Adventure WebUI)?

MiniMessage Viewer (also called Adventure WebUI) is a browser-based editor for MiniMessage, the rich-text format used by the Adventure library in Minecraft plugins and mods. You type MiniMessage into an input box, preview it in formats such as chat, lore, holograms, and server list entries, and then share or export the result. It is not official Minecraft software, so treat it as a third-party helper for authoring and checking text rather than a game feature.

What you can do with it

The page is organized around a single input box with preview and output areas. According to the site's FAQ, the main actions are:

  • Preview in context — buttons at the top switch the preview between chat, lore, hologram, and server list formats, so you can see how the same string reads in each place it might appear.
  • Format text with buttons — bold, italic, underline, clickable URLs, commands, and hover text can be added without memorizing every tag.
  • Apply color — an "Apply color" control sits next to the input.
  • Share a link — short links or full links to your text; short links expire after 6 months, so save the full link if you need it longer.
  • Export to JSON — produces a JSON representation you can copy into a plugin or mod.
  • Try in-game — copies a Minecraft server IP to your clipboard that you add to your server list for an in-game preview.

When it fits your task

Use it when you are writing MiniMessage by hand and want fast visual feedback, or when you need to check that one string works across chat, lore, holograms, and server list entries before pasting it into a plugin config. It is less useful if you already have a working in-game preview loop or need to edit many strings programmatically — the JSON export helps there, but the tool is built around one string at a time.

The site also notes that the connection can drop ("Your connection with the server has been lost, please reload the page"), so keep a copy of longer strings outside the browser tab.

Practical workflow

  1. Enter your MiniMessage text in the middle input box.
  2. Pick the preview format at the top (chat, lore, hologram, server list).
  3. Use the formatting buttons for bold, italic, underline, links, commands, and hover text; use "Apply color" for colors.
  4. Check the output below the input.
  5. Share a short or full link, export to JSON, or use "Try in-game" to preview on a Minecraft server.

Things to know before relying on it

  • MiniMessage itself is documented by the Adventure project; the Viewer is a convenience layer, not the specification.
  • Short share links expire after 6 months — the full link is the durable option.
  • The source code is on GitHub if you want to verify behavior or self-host.
  • It is not official Minecraft software, so previews are a close guide, not a guarantee of exactly how a specific plugin will render your text.
Where to Find the Source Code and Documentation for MiniMessage Viewer

The MiniMessage Viewer (also called Adventure WebUI) is open source: its code is hosted on GitHub, and the MiniMessage format itself is documented on the official Adventure documentation site. Use the GitHub repository if you want to inspect how the viewer works, report an issue, or contribute; use the Adventure docs if you need the authoritative reference for MiniMessage syntax and behavior.

Source code: Adventure WebUI on GitHub

The MiniMessage Viewer page states that the source code for Adventure WebUI, also known as MiniMessage Viewer, can be found on GitHub. That repository is the place to go for:

  • Verifying how a specific feature (preview modes, sharing, JSON export) is implemented
  • Checking behavior when the live site and your expectations differ
  • Filing bug reports or contributing changes

The site itself does not print the repository URL in the text provided, so search GitHub for "Adventure WebUI" or "MiniMessage Viewer" rather than guessing a path.

Format documentation: official Adventure docs

The viewer's FAQ points to the official documentation for learning MiniMessage itself. This is the reference to use for tag syntax, color and formatting tags, and how MiniMessage strings are structured — the viewer is an editing and preview tool, not the specification. If a tag behaves unexpectedly in the preview, check the docs first, then the GitHub source.

Which resource to use

You want to… Go to
Look up MiniMessage tag syntax or semantics Official Adventure documentation
Inspect or verify viewer behavior GitHub repository for Adventure WebUI
Report a bug or contribute a fix GitHub repository for Adventure WebUI
Just write and preview text The viewer at webui.advntr.dev

Practical notes

  • The viewer's FAQ describes the workflow: enter text in the middle input box, pick a preview format (chat, lore, hologram, server list) with the top buttons, and see output below. Formatting buttons add bold, italic, underline, clickable URLs, commands, and hover text.
  • Sharing has a time limit worth knowing before you rely on links: short links expire after 6 months, so save the full link if you need it longer. "Export to JSON" produces a JSON representation for pasting into a plugin or mod.
  • "Try in-game" copies a Minecraft server IP to your clipboard that you add to your server list for an in-game preview. The page notes this is not official Minecraft software.
  • The page also shows a "Your connection with the server has been lost, please reload the page" message as part of its interface text; if you see it while using the tool, reload before assuming a bug in your MiniMessage string.

Website Overview

The available information shows a mix of normal operation and configuration gaps. Depending on how the website is used, these gaps may affect secure access or the consistency of its public presentation.

Domain and Registration

Transfer-protection status is present, helping reduce the risk of unauthorized domain transfers. The domain has about 3 years of registration history; its current configuration provides more context than age alone. The registrar is CloudFlare, Inc., a widely used domain service provider. The domain uses the common .dev extension, which is not an independent safety signal.

DNS and Email

Nameservers are provided by Cloudflare, indicating managed DNS hosting. DNSSEC is enabled, allowing validating resolvers to authenticate signed DNS data. No CNAME was found; the observed records resolve directly to addresses. No MX record was found. A conventional explicit inbound-mail route is not configured. TXT records include verification markers for Google. Such markers may also remain after a service stops being used.

TLS and Certificates

The public key uses EC with 256 bits. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate was issued within the Google Trust Services cloud or CDN ecosystem. The certificate's total validity is about 90 days, consistent with a short renewal cycle.

HTTP and Browser Security

The response lacks these common security headers: CSP, X-Content-Type-Options, Referrer-Policy, Permissions-Policy, clickjacking protection. No X-Powered-By header was found, reducing one common source of backend fingerprinting information. The cf-ray response header indicates a CDN or caching proxy in the delivery path. No obvious internal addresses or debug information were found in the headers. The Server header identifies cloudflare without an exact version.

Technology Stack Analysis

The public page identifies Cloudflare without precise versions, leaving fewer clues for version-specific scanning.

Search and Social Sharing

No Open Graph metadata was detected, so social previews may depend on platform inference. The title has 51 characters, within a common display range. A meta description is present, with 84 characters. The observed directives allow indexing and link following. No Generator meta tag is publicly exposed.

Hosting and Email

DNSCloudflare
HostingCloudflare
EmailUnknown
Approximate IP geolocation (inferred; a CDN or proxy may differ from the origin server) Location unknown Inferred 104.21.8.198

Registration details

RDAP / WHOIS

RegistrarCloudFlare, Inc.
Registered2023-02-23
Expires2027-02-23
Domain statusclient transfer prohibited
Nameserversmerlin.ns.cloudflare.com、uma.ns.cloudflare.com
DNSSECsigned

DNS records

DNS

TypeNameValueTTLPriority
Awebui.advntr.dev104.21.8.198300—
Awebui.advntr.dev172.67.130.156300—
AAAAwebui.advntr.dev2606:4700:3037::6815:8c6300—
AAAAwebui.advntr.dev2606:4700:3037::ac43:829c300—
NSadvntr.devmerlin.ns.cloudflare.com86400—
NSadvntr.devuma.ns.cloudflare.com86400—
TXTadvntr.devgoogle-site-verification=mclUd7QHLkK7_u92vkazm8AQ1RWrsJuqZt566IvQg2I300—
TXTadvntr.devtcpshield-network-verification=PJL7ONUSNGG2F6WXGKZ4HZWRSO2REFOP643CBE25ABXA5W6YRGOAIG27Y24S6SSHD4K2TS7AH2M3KVWXNK22KN5OOUFVRX6RNWHXH2I=300—
DSadvntr.dev2371 13 2 b671d0f90650c1401c7d6c8666359c59685cf04693393869b311c680b8c669951800—

TLS and certificates

TLS / SSL

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subjectadvntr.dev
IssuerGoogle Trust Services
Valid until2027-01-02T23:18 · Remaining when checked: 71 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HTTP

HeaderValue
content-typetext/html; charset=UTF-8
servercloudflare
strict-transport-securitymax-age=31536000; includeSubDomains

Identified technologies

Cloudflare

Pages, Search and Sharing

Meta descriptionMiniMessage Viewer is a web interface to help generate and edit MiniMessage strings.
Canonical URLhttps://webui.advntr.dev/
LanguageEnglish (default)
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