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widelands.org

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Games & Board Games
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English
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2005
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Website review

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What is Widelands?

Widelands is a free, open-source real-time strategy game with singleplayer campaigns, playable tutorials and a multiplayer mode. Its official home is Widelands.org, which hosts downloads, news and the community forums. The developers describe it as inspired by Settlers II but with more variety and depth, while still being approachable for newcomers through its tutorials.

What you actually do in it

You build and manage a settlement economy in real time: gathering and refining resources, expanding territory, and competing with or cooperating alongside other players. The singleplayer campaigns give you a guided path; multiplayer lets you play against or with others over the network. Because it is open source, the game is under continuous development, and the changelog on the site shows what is currently being worked on.

Who it suits

  • Strategy players who liked Settlers-style economy management and want more layers of production chains and map variety.
  • Players who prefer no cost barrier: it is free to download and play, and distributed for Windows, Mac and Linux, including source code.
  • Tinkerers and contributors: the project openly asks for 2D and 3D artists, sound designers, composers, map makers, translators, testers, web programmers and C++ coders, and states that all skill levels are welcome.
  • People who value a community hub: the forums are the place to discuss strategies, find multiplayer partners, and weigh in on graphics, music and translations.

Practical things to know before you start

Multiplayer requires matching versions. The 1.3.1 point release fixed a severe desync found in 1.3, and games cannot mix 1.3 with 1.3.1, so everyone in a session should update together. If you are new, start with the tutorials rather than jumping straight into a campaign or online match; the economy is the part that takes longest to learn.

A sensible next step: download the latest stable release from the official site, run the tutorial, and if you want opponents or advice, introduce yourself in the forums and state your version and platform.

Is Widelands free to download and play?

Yes. Widelands is free to download and play, and it is open source. The official site describes it as a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode, and it offers the latest release for download so you can try it yourself. There is no purchase step described for getting the game.

A few practical implications:

  • No cost to start. You can download the current release and play through the tutorials without paying.
  • Open source means more than free. The project invites contributions in many forms: 2D and 3D art, sound effects, music, maps, translations, testing, web programming and C++ coding, with all skill levels welcome.
  • Multiplayer is included. Online play is part of the game, supported by the project's own metaserver.
  • Version compatibility matters. The 1.3.1 release notes state that versions 1.3 and 1.3.1 cannot be combined in a network game, so all players in a session should use the same version.

A sensible first step

If you want to try it, download the installer or package for your operating system from the official site, Widelands.org, then work through the built-in tutorials before starting a campaign or joining a multiplayer match. If you plan to play online, confirm which version the people you are playing with are running, since mixing 1.3 and 1.3.1 will not work.

Where to get help

The forums on the same site are the community hub for strategy discussion, finding multiplayer partners, translation help and feedback on graphics and music. That is also the place to ask for pointers if you want to contribute rather than just play.

How does Widelands compare to Settlers II?

Widelands is best understood as a free, open-source real-time strategy game that was directly inspired by Settlers II, but with more variety and depth layered on top. The game's own description frames it that way: it credits Settlers II as the inspiration while positioning itself as a broader, deeper take on the same formula. Crucially, it also keeps a low barrier to entry through playable tutorials, so the extra systems don't have to be learned all at once.

Where they diverge in practice

  • Ownership and availability. Settlers II is a commercial Blue Byte title; Widelands is free and open source, distributed for Windows, macOS and Linux. If your priority is playing without buying or hunting down an old release, Widelands removes that hurdle.
  • Scope of content. Widelands ships with singleplayer campaigns and a multiplayer mode, and its economy and building chains are generally described as more varied than the original Settlers II. That means more to manage, but also more ways for a match to unfold differently.
  • Community as part of the product. The site doubles as the community hub: forums for strategy discussion, finding multiplayer partners, translation help and feedback on graphics and music. Settlers II's community exists too, but here it is woven into the project itself.
  • Constant change. Widelands is explicitly described as permanently under development, with a public changelog. Settlers II is a finished, fixed game. One gives you a stable, nostalgic experience; the other gives you an evolving one.

A practical way to choose

If you want the Settlers II feeling but with more economic depth, active multiplayer and no purchase, start with Widelands. If you specifically want the original's exact balance, art and campaign design, play Settlers II and treat Widelands as a related but distinct game rather than a remake.

A concrete scenario: someone who loved Settlers II's supply chains and wants to play online with friends on modern hardware will likely find Widelands the easier fit, since it runs on current systems and has built-in multiplayer matchmaking through its community. Someone chasing the precise original experience will find Widelands' added complexity and ongoing changes a mismatch.

Before you commit

Check the changelog and release notes on the official site to see what is currently being worked on, and browse the forums to gauge how active multiplayer is in your region and time zone. If you plan to play online, note that mixing different point releases in a network game is not supported, so everyone should be on the same version.

For reference, the project's home is Widelands.org, and the original series belongs to Ubisoft, which now holds the Blue Byte catalogue.

Can I play Widelands online with other people?

Yes. Widelands has a multiplayer mode, and the official site describes the game as offering both singleplayer campaigns and multiplayer. The community side of Widelands.org is built around that: its forums exist partly so players can discuss strategies and find partners for multiplayer games.

What online play involves

The site's news mentions a metaserver as one of the services it runs, and notes that it is affected by server downtime — so matchmaking and online play depend on that central infrastructure rather than being purely peer-to-peer. When the server is down, online play, the website and add-on downloads all go offline together.

A practical detail from the release notes: version compatibility matters. The 1.3.1 point release fixed a severe multiplayer desync found in 1.3, and the announcement states that 1.3 and 1.3.1 cannot be combined in a network game. Everyone in a session needs the same version.

How to get started

  1. Download and install the current stable release from the site.
  2. Play the tutorials first if you are new — the site notes they make it easy to get started.
  3. Head to the forums to find partners or arrange a game, since that is where the community coordinates.

If you want a concrete first step: install the latest release, then post in the forums saying which version you run and what time zone you play in. That single post solves the two things that most often block a first online match — mismatched versions and mismatched schedules.

How can I contribute to Widelands development?

You can contribute to Widelands through many roles beyond coding. The project explicitly invites 2D and 3D artists, sound effect creators, composers, map makers, translators, test players, web programmers and C++ coders. All skill levels are welcome, and the suggested starting point is simply to begin working on something or ask in the forums for pointers.

Practical ways to start

  • Play and report: Run the latest release (the site notes version 1.3.1 as a stable point release) and file bugs or desync reports. Multiplayer desyncs have been a real issue, so test players who can reproduce and document them are genuinely useful.
  • Translate: Localization work suits people who know a second language and want a bounded, reviewable task. Ask in the forums which languages need help before starting.
  • Make maps: Map makers get immediate feedback because their work is playable. Check the changelog and add-on system to see how maps are distributed.
  • Create art, music or sound: Artists and composers can work on graphics, music and audio assets. Post samples in the forums to get direction on style and format.
  • Code: C++ coders can look at the changelog to see what is actively being worked on, then ask in the forums where help is needed. Web programmers are also listed as needed.
  • Test: Beyond casual play, structured testing of new releases and the online metaserver is valuable, especially around server updates when breakage is expected.

Choosing where to fit

If you prefer Try Why it fits
Low-commitment, high-impact Test playing, translation Small tasks with clear feedback loops
Creative work with visible results Map making, 2D/3D art, music Output appears directly in the game or add-ons
Technical depth C++ or web programming Directly shapes engine and site behavior
Community involvement Forums participation Strategy discussion, finding multiplayer partners, voicing opinions

A useful first step is to visit the forums and state what you can do and how much time you have. That turns a vague offer into a concrete task, and it lets existing contributors point you at something that matches your skills rather than leaving you to guess.

What's new in Widelands 1.3.1 and why should I upgrade?

Widelands 1.3.1 is a stable point release whose headline fix is a severe multiplayer desync bug present in Widelands 1.3. If your group plays network games, that is the main reason to upgrade: a desync effectively breaks a match, so 1.3.1 is the version you want everyone on. The release also ships as a full set of downloads for Windows (Intel 64-bit, Intel 32-bit and ARM), macOS 12 or newer (Intel and ARM), and Linux 64-bit via AppImage, plus source archives in .zip and .tar.gz with checksums and signatures.

What the release notes actually tell you

  • Multiplayer desync fixed — the one concrete gameplay change named in the announcement.
  • Version mixing is blocked — you cannot combine 1.3 and 1.3.1 in a network game, so all players must move to 1.3.1 together.
  • Platform coverage — desktop builds for Windows, macOS and Linux; no mobile build is mentioned.
  • Verification material — checksums and signatures are published alongside the downloads, which matters if you distribute installers to a group.

Who should upgrade

Situation Upgrade? Why
You play online or over LAN Yes, as a group 1.3.1 and 1.3 cannot share a network game, and 1.3 carries the desync bug
You only play singleplayer campaigns Optional but sensible No listed singleplayer changes; you gain the same stable codebase and stay compatible with future multiplayer
You run a server or organise game nights Yes You need a single agreed version; 1.3.1 is the current stable point release
You are on macOS 11 or older Check before downloading The macOS packages are listed for macOS 12 and above

A practical next step

Before downloading, agree on a version with the people you play with — if half the group stays on 1.3, nobody can join. Then pick the installer matching your OS and architecture, and verify it against the published checksums. If you are new to the game rather than upgrading, the project describes playable tutorials as the intended entry point, and the community forums are where you find multiplayer partners, translation help and development discussion. Widelands is free and open source, and the project openly invites contributions beyond coding: 2D and 3D art, sound effects, music, map making, translation, testing and web programming. The main hub is Widelands.org.

Related questions

More questions →
What Is Widelands.org?

Widelands.org is the official home of Widelands, a free, open source real-time strategy game for Windows, Mac, and Linux. The site serves two purposes: it is where you download the game, and it is the hub of the player and developer community. If you are looking for a Settlers-style building and economy game that costs nothing and runs on most desktop systems, this is the place to start.

What the game is

Widelands is a real-time strategy game with a singleplayer campaign mode and a multiplayer mode. It was inspired by Settlers II but, according to the site, has "significantly more variety and depth." New players are not dropped in cold — the game includes playable tutorials, so you can learn the economy and building mechanics by playing rather than reading.

The project is under continuous development and, in the site's words, "will always be" that way. A changelog is published so you can see what is currently being worked on.

What you can do on the site

Purpose Where to go
Get the game Download the latest release from the site
See what it looks like Screenshots and the full game description
Discuss and find opponents The forums
Track development The changelog
Contribute Forums, or start working on something directly

The forums are the community center: strategy discussion, finding partners for multiplayer games, translation help, and feedback on graphics and music all happen there.

Current release: 1.3.1

The site announces Widelands 1.3.1 as a stable point release. It fixes a severe multiplayer desync found in 1.3.

Downloads listed for this release:

  • Windows installer — Intel 64-bit, Intel 32-bit, ARM 64-bit
  • Mac packages (64-bit) — macOS ≥ 12 Intel, macOS ≥ 12 ARM
  • Linux (64-bit) — AppImage
  • Source code — .zip and .tar.gz
  • Checksums and signatures are provided for all downloads

One compatibility note matters if you play online: versions 1.3 and 1.3.1 cannot be combined in a network game. Everyone in a multiplayer session needs the same version.

Contributing

The project explicitly invites help at all skill levels. Roles the site names include 2D and 3D artists, sound effect creators, composers, map makers, translators, test players, web programmers, and C++ coders. The suggested entry point is to start working on something, or ask in the forums for pointers.

Practical notes

  • The site also hosts the metaserver used for online play and the add-on up- and download service, so an outage there affects multiplayer and add-ons, not just the website.
  • If the site looks odd after an update, a hard refresh (CTRL+F5) clears the browser cache.
  • The game is described as free and open source; the site does not present a paid tier or account requirement for downloading it.
What Is Fixed in Widelands 1.3.1 and Can You Play Online With Older Versions?

Widelands 1.3.1 is a stable point release that fixes a severe multiplayer desync found in Widelands 1.3. You cannot combine versions 1.3 and 1.3.1 in a network game, so everyone in a multiplayer session needs to run the same version. If you play online, upgrading to 1.3.1 is the straightforward way to avoid the desync problem.

What 1.3.1 fixes

The release notes state one headline fix: a severe multiplayer desync that existed in Widelands 1.3. A desync means players' game states drift apart, so the match no longer behaves consistently for everyone. Because this affected multiplayer specifically, the fix matters most if you play with others rather than only in singleplayer campaigns.

Widelands 1.3.1 is described as a stable point release, so it is a maintenance update on the 1.3 line rather than a new feature branch.

Version compatibility for online play

The key constraint is explicit in the announcement: it is not possible to combine versions 1.3 and 1.3.1 in a network game. In practice:

  • All players in a multiplayer match must use the same version.
  • A 1.3.1 host cannot expect a 1.3 client to join successfully, and vice versa.
  • If your group is still on 1.3, either everyone upgrades to 1.3.1 or everyone stays on 1.3 — mixing will not work.

Downloads available for 1.3.1

The release lists these packages:

Platform Packages
Windows Installer for Intel 64-bit, Intel 32-bit, ARM 64-bit
macOS 64-bit packages for macOS ≥ 12, Intel and ARM
Linux 64-bit AppImage
Source .zip and .tar.gz

Checksums and signatures are provided for all downloads, along with a list of all downloads.

What to do if you hit problems after upgrading

If the website itself looks different after a server-side change, the project's own guidance is to press CTRL+F5 to refresh the browser cache. That note came from a separate server upgrade announcement, but it is the same kind of cache issue you may see around release and site updates.

For multiplayer, the practical checklist is:

  1. Confirm every player's version number matches.
  2. If anyone is on 1.3, have them install 1.3.1 from the official download list.
  3. Retry the network game once all clients report the same version.

If a match still fails to stay in sync after everyone is on 1.3.1, the forums are the community's place to discuss strategies and troubleshoot — the site describes itself as the home of the Widelands community and invites players to visit the forums.

What kind of game is Widelands and what makes it unique?

Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode, distributed through widelands.org. It was inspired by Settlers II but adds significantly more variety and depth, and it stays approachable through playable tutorials. If you like base-building and economy-driven RTS games rather than pure combat rush, it is worth trying; if you need a finished, static game, note that Widelands is explicitly "currently (and will always be) under development."

Core gameplay and modes

  • Genre: Real-time strategy, in the tradition of Settlers II (© Bluebyte).
  • Singleplayer: Playable campaigns.
  • Multiplayer: A dedicated multiplayer mode, played online through the project's metaserver.
  • Onboarding: Playable tutorials are the intended entry point, so you can learn the mechanics by doing rather than by reading a manual.

What makes it different from Settlers II

The site's own framing is that Widelands has "significantly more variety and depth" than the game that inspired it, while remaining "easy to get started." In practice that means the economy-and-settlement loop is the core, and the extra depth shows up in the range of things you can build, produce, and manage rather than in a heavier upfront learning curve.

Is it really free?

Yes — the site describes it as "a free, open source real-time strategy game." The current release is Widelands 1.3.1, a stable point release. Downloads listed on the site include:

Platform Packages
Windows Installer for Intel 64-bit, Intel 32-bit, ARM 64-bit
macOS 64-bit packages for macOS ≥ 12 (Intel and ARM)
Linux 64-bit AppImage
Source .zip and .tar.gz, plus checksums and signatures

One version detail that matters for multiplayer

Widelands 1.3.1 is a point release that fixes a severe multiplayer desync found in Widelands 1.3. The important consequence: you cannot combine versions 1.3 and 1.3.1 in a network game. If you plan to play online, everyone in the session needs the same version — so update before arranging a match.

Beyond playing: the community side

widelands.org is described as the home of the Widelands community. The forums are where players discuss strategies, find partners for multiplayer games, help with translations, and give feedback on graphics and music. Development is ongoing, and the changelog is the place to see what is being worked on. The project also openly invites contributors — 2D and 3D artists, sound effect creators, composers, map makers, translators, test players, web programmers, and C++ coders — and states that all skill levels are welcome, with the forums available for pointers.

How to decide

  • Try it if you want a free, open source Settlers-style economy RTS with both campaigns and online multiplayer, and you are comfortable with a game that keeps evolving.
  • Check the version first if your main interest is multiplayer, because of the 1.3 / 1.3.1 incompatibility.
  • Get involved if you want to contribute art, sound, maps, translations, testing, or code — the project says no prior high skill level is required to start.

The quickest way to judge it for yourself is to download the latest release and work through the tutorials; the site also offers a full description and screenshots if you want to look before installing.

How to Download Widelands and Which Platforms Are Supported

The latest stable release is Widelands 1.3.1, and you can download it directly from widelands.org. Supported platforms are Windows (Intel 64-bit, Intel 32-bit, and ARM 64-bit), macOS 12 or newer (Intel and ARM), and Linux via a 64-bit AppImage. Source code is also published as .zip and .tar.gz archives.

Where to Get the Download

The official download page is linked from the Widelands.org homepage ("download the latest release"). It lists every package for the current version, plus a separate page with checksums and signatures.

Available Packages for 1.3.1

Platform Package(s)
Windows Installer — Intel 64-bit, Intel 32-bit, ARM 64-bit
macOS Mac packages (64-bit) — macOS ≥ 12 Intel, macOS ≥ 12 ARM
Linux 64-bit AppImage
Source .zip and .tar.gz

Before You Download: Version Compatibility

Widelands 1.3.1 is a point release that fixes a severe multiplayer desync present in Widelands 1.3. One important constraint from the release announcement:

  • Versions 1.3 and 1.3.1 cannot be combined in a network game. If you plan to play online, everyone in the match must run the same version.

If you already have 1.3 installed and play multiplayer, updating to 1.3.1 is the practical choice.

Verifying Your Download

The download page provides checksums and signatures for all downloads. Use these to confirm the file you received matches what the project published before installing — especially useful if you downloaded from a mirror rather than the main site.

What You Get After Installing

Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. It was inspired by Settlers II™ (© Bluebyte) but adds more variety and depth. Playable tutorials are included, so you can start without prior experience with the genre.

Common Questions

Is there a cost? The site describes Widelands as free and open source. No pricing or payment details appear in the available material.

Which Mac version do I need? macOS 12 (Monterey) or newer, in either Intel or ARM builds.

Can I build it myself? Yes — source code is offered as .zip and .tar.gz. The project also welcomes C++ coders and other contributors.

Where do I ask for help or find players? The forums are the community hub for strategies, multiplayer partners, translations, and feedback.

How to Get Involved in the Widelands Community

Widelands.org is the home of the Widelands community, and the main way to get involved is through its forums. There you can discuss strategies, find partners for multiplayer games, help with translations, and give feedback on graphics, music, and more. The project also explicitly invites contributors of many kinds — 2D and 3D artists, sound effect creators, composers, map makers, translators, test players, web programmers, and C++ coders — and states that all skill levels are welcome. You can either start working on something directly or ask in the forums for pointers.

Start With the Forums

The site describes the forums as the place to:

  • Discuss strategies
  • Find partners for multiplayer games
  • Help with translations
  • Voice your opinion on graphics, music, and much more

If you are unsure where to begin, the stated approach is to ask in the forums for pointers. That makes the forums the entry point for both players and would-be contributors.

Ways to Contribute

The project lists the following roles it needs:

Contribution area What it involves
2D and 3D artists Creating visual assets
Sound effect creators Producing sound effects
Composers Creating music
Map makers Building maps
Translators Translating the game and site
Test players Testing the game
Web programmers Working on the website
C++ coders Working on the game code

All skill levels are welcome. You do not need to be an expert to start — the guidance is to begin working on something or ask for direction in the forums.

Keep Up With Development

Widelands is described as currently (and always) under development. To get a feel for what is being worked on, you can look at the changelog. This is useful if you want to contribute in an area that is actively changing, or if you want to understand what recent releases have addressed.

A Recent Example of Community Work

The site's news shows how individual contributions matter. A server upgrade was completed, including several security-related code changes, and the announcement credits "SirVer" for spending many hours of free time on it. If the website looks different after such an update, the advice is to press CTRL+F5 to refresh your browser cache. This illustrates that community members take on infrastructure and maintenance work, not just game content.

Practical Notes Before You Dive In

  • The latest stable point release mentioned on the site is Widelands 1.3.1, which fixes a severe multiplayer desync found in 1.3.
  • Versions 1.3 and 1.3.1 cannot be combined in a network game, so if you plan to play online with others, make sure you are on a compatible version.
  • Downloads are listed for Windows (Intel 64-bit, Intel 32-bit, ARM 64-bit), Mac (64-bit, macOS ≥ 12 Intel and ARM), Linux (64-bit AppImage), and source code (.zip and .tar.gz), with checksums and signatures available.

If your goal is to contribute rather than just play, the forums remain the recommended first stop — introduce yourself, say what you can do, and ask where help is needed.

Website Overview

An established domain and managed infrastructure suggest continuity of operations and may support dependable delivery, although neither guarantees service quality. Several search or sharing settings need attention. Together they may make snippets, preview images or preferred URLs less consistent across platforms.

Domain and Registration

Registered in 2005, this domain has about 21 years of history. That suggests continuity, although ownership and purpose may have changed. The domain uses the common .org extension, which is not an independent safety signal.

DNS and Email

The observed email authentication setup is incomplete: DMARC is missing. Nameservers are provided by first-ns.de, indicating managed DNS hosting. MX records point to the widelands.org email service. CAA records restrict which certificate authorities are authorized to issue certificates. No CNAME was found; the observed records resolve directly to addresses.

TLS and Certificates

The certificate uses an RSA 2048-bit public key, offering broad client compatibility. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate was issued by Let's Encrypt, commonly associated with automated certificate services. The certificate's total validity is about 89 days, consistent with a short renewal cycle.

HTTP and Browser Security

The response lacks these common security headers: CSP, Permissions-Policy. No X-Powered-By header was found, reducing one common source of backend fingerprinting information. No obvious internal addresses or debug information were found in the headers. The Server header identifies nginx without an exact version. Cookie security attributes are unknown.

Technology Stack Analysis

The public page identifies nginx without precise versions, leaving fewer clues for version-specific scanning.

Search and Social Sharing

No homepage meta description was detected, leaving snippet selection more dependent on page text. No homepage canonical URL was detected. If duplicate URLs exist, consolidation may be less explicit. No Open Graph metadata was detected, so social previews may depend on platform inference. The title has 13 characters, within a common display range. The observed directives allow indexing and link following.

Hosting and Email

DNSfirst-ns.de
Hostingnetcup GmbH
Emailwidelands.org
Approximate IP geolocation (inferred; a CDN or proxy may differ from the origin server) Germany flagNuremberg, Bavaria, Germany Inferred 85.235.66.69

Registration details

RDAP / WHOIS

RegistrarVautron Rechenzentrum AG
Registered2005-06-28
Expires2027-06-28
Domain statusactive
Nameserversns1.first-ns.de、robotns2.second-ns.de、robotns3.second-ns.com
DNSSECunsigned

DNS records

DNS

TypeNameValueTTLPriority
Awww.widelands.org85.235.66.691515—
AAAAwww.widelands.org2a03:4000:32:524:48cb:feff:feae:b0c63600—
MXwidelands.orgmail.widelands.org360010
NSwidelands.orgns1.first-ns.de3600—
NSwidelands.orgrobotns2.second-ns.de3600—
NSwidelands.orgrobotns3.second-ns.com3600—
TXTwidelands.orggoogle-site-verification=I26aA6JldN2pFPd_e9xqeMol2B1OnXu4Ylok5kanOdg86400—
TXTwidelands.orgv=spf1 mx ip4:85.235.66.69 ip6:2a03:4000:32:524:48cb:feff:feae:b0c6 ~all86400—
CAAwidelands.org128 iodef "mailto:[email protected]"3600—
CAAwidelands.org128 issue "letsencrypt.org"3600—

TLS and certificates

TLS / SSL

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subjectalpha.widelands.org
IssuerLet's Encrypt
Valid until2026-12-16T23:33 · Remaining when checked: 70 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HTTP

HeaderValue
content-typetext/html; charset=utf-8
servernginx
strict-transport-securitymax-age=31536000; includeSubDomains
x-frame-optionsDENY
x-content-type-optionsnosniff
referrer-policysame-origin
set-cookieRedacted

Identified technologies

nginx

Pages, Search and Sharing

Meta descriptionNot detected
Canonical URLNot detected
LanguageEnglish (default)
Twitter CardNot detected

Unknown

All bots 0 allowed · 3 disallowed
  • Disallow/profile/
  • Disallow/admin/
  • Disallow/accounts/
  • IntervalCrawl delay 10 seconds

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