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Daggerfall Workshop – Remastering Daggerfall Full homepage screenshot

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What is Daggerfall Unity?

Daggerfall Unity is an open-source recreation of the classic RPG Daggerfall built in the Unity engine by the Daggerfall Workshop team, released as version 1.0 in December 2023. It is not a from-scratch remake: it runs the original game's assets through a modern engine, so you still need a free copy of DOS Daggerfall (available via Steam) to supply textures, models and sound. You then unzip Daggerfall Unity into its own folder and point it at that installation.

The appeal is that it keeps the original's scale and systems while removing the friction of running a 1996 DOS game.

  • Cross-platform without emulation — Windows, Linux and macOS builds, rather than a DOSBox setup.
  • Modern rendering on retro content — widescreen high resolution, modern lighting, and much longer draw distances even before mods.
  • Optional retro presentation — you can play at 320×200 or 640×400 with VGA palettes if you want the period look.
  • Quality-of-life changes — smoother first-person controls and numerous fixes layered over the original design.
  • Extensive mod support — an active creator community, with translation support arriving through community mods.

Worth knowing before you commit: the base game's minimum spec is modest (roughly an Intel i3 Skylake-class CPU, DirectX 11 graphics with 1GB video memory, 2GB RAM), with an i5 and a GTX 660-class card with 2GB recommended. The project itself notes that mods can substantially raise those requirements or reduce stability, so a heavily modded setup is a different proposition from a vanilla one.

If you have never played Daggerfall, the practical next step is to get the free DOS release first, install Daggerfall Unity alongside it, and play unmodded for a few hours before adding anything — that way you can tell whether a crash or performance problem comes from the base game or from a mod stack.

How do I install Daggerfall Unity with a free copy of Daggerfall?

You need two separate downloads: the free original DOS Daggerfall, and the Daggerfall Unity engine itself. Daggerfall Unity does not include the game's art, models or audio — it uses the assets from the DOS release, so both parts are required.

The basic install path

  1. Get a free copy of DOS Daggerfall. The page points to the Steam release as one convenient source.
  2. Download Daggerfall Unity from its Releases page.
  3. Unzip Daggerfall Unity into its own folder — not into the DOS game folder.
  4. Point Daggerfall Unity at your DOS Daggerfall installation when prompted; it handles the rest of the setup.
  5. Launch and confirm the game runs before adding mods.

The project's own guidance links to two step-by-step walkthroughs: one for the Steam route and one for a cross-platform install. Follow whichever matches how you obtained the DOS game.

What to check before you start

  • Keep the two installations separate. Unzipping the Unity build over the DOS files is a common way to create confusing errors.
  • Match the guide to your source. A Steam copy and a manual/cross-platform copy are set up slightly differently, so use the corresponding instructions rather than mixing them.
  • Expect mods to raise the bar. The page notes optional mods can substantially increase system requirements or reduce stability, so test the base game first.
  • Baseline requirements are modest. Minimum is listed as an Intel i3 (Skylake) equivalent, DirectX 11 graphics with 1GB video memory, and 2GB RAM; recommended is an i5 (Skylake) equivalent, GTX 660 with 2GB video memory, and 4GB RAM, on Windows, Linux or macOS.

If you want a specific look

Daggerfall Unity can run with modernised graphics and lighting, or in a retro mode at 320×200 or 640×400 with VGA palettes, and it supports widescreen resolutions in a classic style. Decide which experience you want before layering mods, because graphics overhauls change what the base install already gives you.

For the engine itself and its download, start at Daggerfall Workshop. For the free DOS game via Steam, see Steam.

What are the system requirements for Daggerfall Unity?

Daggerfall Unity lists a modest minimum and a slightly higher recommended spec. The page's own figures are:

Component Minimum Recommended
OS Windows, Linux, MacOS Windows, Linux, MacOS
Processor Intel i3 (Skylake) equivalent Intel i5 (Skylake) equivalent
Graphics DirectX 11 capable, 1GB video memory, up-to-date drivers GTX 660 with 2GB video memory, up-to-date drivers
Memory 2GB system RAM 4GB system RAM

The important caveat on the page is that optional mods "may substantially increase system requirements or cause game to become less stable." So these numbers describe the base game, not a heavily modded setup.

Practical reading: the minimum is aimed at running the recreated engine with its modern lighting and long draw distances, while the recommended spec gives more headroom for widescreen resolutions and smoother first-person controls. If you plan to use graphics or gameplay overhauls, treat the recommended figures as a starting point rather than a ceiling and check individual mod pages for their own demands.

One non-hardware requirement to plan for: Daggerfall Unity needs a free copy of DOS Daggerfall to run, because that provides the textures, 3D models and sound effects. You install the Unity version separately and point it at the DOS copy. The project's own setup guides cover both a Steam-based route and a cross-platform route.

For a concrete decision: if your machine is around the minimum, skip visual overhaul mods at first, confirm the game runs well, then add mods one at a time. Start from Daggerfall Workshop for the release and mod information.

Which mods are recommended for Daggerfall Unity?

Daggerfall Workshop's own page doesn't rank mods, but it points to a "Featured Mods" section as a starting sample and stresses that the community has produced hundreds of them. Treat any recommendation list as a starting point, not a required set: the page notes that optional mods can substantially raise system requirements or make the game less stable.

Practical ways to choose

  • Decide what you want first. If you want the original look with modern conveniences, stick to small quality-of-life and bug-fix style mods. If you want a visual overhaul, expect heavier performance impact.
  • Match mods to your hardware. The page's recommended spec is an Intel i5 (Skylake) equivalent with a GTX 660 (2GB) and 4GB RAM; the minimum is an i3 (Skylake) equivalent, DirectX 11-capable graphics with 1GB video memory, and 2GB RAM. Mods can push you past these.
  • Add in small batches. Install a few, play for a while, then add more. That makes it easier to spot the culprit if stability drops.
  • Check the mod's own requirements and last-updated date. A mod built for an older version may misbehave after the 1.0 release.
  • Use the in-game mod support. Daggerfall Unity's built-in mod system is designed to make enabling, disabling and troubleshooting simpler than manual file copying.

Where to look

  • The "Featured Mods" section on Daggerfall Workshop is the project's own shortlist.
  • The Daggerfall Unity forums and the Nexus Mods Daggerfall Unity section host the wider catalogue and user discussions; the Workshop page itself points to an active creator community rather than hosting a full directory.
  • For setup questions, the page links to its own Steam and cross-platform installation guides, which are worth reading before adding mods.

A concrete first step

Install Daggerfall Unity 1.0 with no mods, confirm it runs smoothly, then add one visual mod and one quality-of-life mod from the Featured Mods list. If performance or stability suffers, remove the visual mod first — it is usually the heavier of the two.

How does Daggerfall Unity compare to classic Daggerfall?

Daggerfall Unity is a fan-made, open-source recreation of classic Daggerfall built in the Unity engine. It aims to run the original game's data while replacing the aging engine with something modern, cross-platform, and heavily moddable. The practical result is that you still need a free copy of DOS Daggerfall, but you play it through a new engine rather than DOSBox.

H3 What actually changes

Aspect Classic Daggerfall Daggerfall Unity
Engine Original DOS engine, usually via DOSBox Unity
Platforms DOS/emulation Windows, Linux, macOS natively
Graphics Original renderer Modern engine and lighting, widescreen, optional retro 320×200 or 640×400 VGA modes
Draw distance Very limited Much larger even without mods
Controls Original scheme Smooth first-person controls
Fixes/QoL Vanilla bugs and quirks Hundreds of fixes and quality-of-life enhancements
Mods Limited, fragile Extensive mod support and active creator community
Translation Not built in Community translation mods

H3 How to think about the trade-off

Classic Daggerfall is the authentic, unaltered experience — warts and all. If you want the game exactly as it shipped, or you are studying its original design and bugs, that is the version to run.

Daggerfall Unity is for players who want the same world, quests and atmosphere with fewer technical headaches. The engine change makes it easier to install, easier to run on modern machines, and far easier to extend. The cost is that mods can raise system requirements or reduce stability, and the project is a recreation rather than the original executable, so a few edge-case behaviours may differ.

H3 A concrete scenario

Suppose you have an old laptop and want to revisit Daggerfall. Classic Daggerfall through DOSBox works, but you are stuck with low resolution and short draw distance. Daggerfall Unity on the same machine, assuming it meets the minimum requirements, gives you widescreen, smoother controls, and the option to switch back to a retro 320×200 or 640×400 VGA look if you prefer the original feel. If you then add graphics mods, you may need more video memory and a stronger processor — the official page notes mods can substantially increase requirements.

H3 Next step

Decide what you value more: exact original behaviour or a modernised, moddable version. If it is the latter, get the free DOS Daggerfall assets and the Daggerfall Unity release, unzip it to its own folder, and point it at the DOS copy. Start without mods to confirm it runs, then add mods one at a time so you can tell what affects stability.

For background on the original, see Wikipedia. For the Unity engine itself, see Unity.

Is Daggerfall Unity compatible with Windows, Linux, and Mac?

Yes. Daggerfall Unity runs on Windows, Linux, and macOS, and the project describes it as cross-platform without emulation. The same page lists all three as supported operating systems for both its minimum and recommended system requirements.

The practical catch is that Daggerfall Unity is not a standalone game. It needs a free copy of DOS Daggerfall for its textures, 3D models, and sound effects, so your platform setup involves two pieces: the original game assets and the Unity-based engine. The official Daggerfall Workshop provides the Unity release and separate setup guides for the Steam version and a cross-platform installation route.

If you are deciding whether your machine qualifies, the listed minimum is an Intel i3 (Skylake) equivalent, DirectX 11-capable graphics with 1GB video memory, and 2GB RAM; the recommended target is an Intel i5 (Skylake) equivalent, a GTX 660 with 2GB video memory, and 4GB RAM. Mods can raise those demands substantially and may reduce stability, so treat the base requirements as a starting point rather than a guarantee for a heavily modded setup.

Next step: if you are on Linux or Mac, follow the cross-platform installation instructions rather than the Steam-specific guide, since the Steam route assumes a Windows-style setup.

Related questions

More questions →
Daggerfall Unity System Requirements: Can Your PC Run It?

Daggerfall Unity runs on Windows, Linux, and MacOS with modest hardware. The minimum is an Intel i3 (Skylake) equivalent, a DirectX 11-capable GPU with 1GB of video memory, and 2GB of system RAM. The recommended setup is an Intel i5 (Skylake) equivalent, a GTX 660 with 2GB of video memory, and 4GB of RAM. If you plan to use mods, expect those numbers to rise — the project notes that optional mods "may substantially increase system requirements or cause game to become less stable."

Minimum vs. Recommended Specs

Component Minimum Recommended
Operating system Windows, Linux, MacOS Windows, Linux, MacOS
Processor Intel i3 (Skylake) equivalent Intel i5 (Skylake) equivalent
Graphics DirectX 11 capable, 1GB video memory, up-to-date drivers GTX 660, 2GB video memory, up-to-date drivers
Memory 2GB system RAM 4GB system RAM

Both tiers require up-to-date graphics drivers. The operating system requirement is the same across both — Daggerfall Unity is cross-platform without emulation, so you are not locked to Windows.

What the Specs Actually Mean for You

The minimum tier is enough to launch and play the base game. The recommended tier targets smoother performance, which matters because Daggerfall Unity boosts the original retro graphics with a modern engine and lighting, and supports high-resolution widescreen output. It also offers huge draw distances even without mods, and that draw distance is one of the heavier loads on your GPU.

If your machine sits between the two tiers — say, an i3 with 4GB of RAM — you can still run the game, but you may need to lower resolution or draw distance to keep it smooth.

The Mod Factor

The base requirements do not account for mods. Daggerfall Unity has an active mod community with hundreds of mods, and the project explicitly warns that optional mods can push system requirements up substantially or reduce stability. Graphics overhauls and gameplay overhauls are the most demanding category. If you intend to mod heavily, treat the recommended specs as a floor rather than a target, and add headroom for video memory in particular.

Before You Check Your Hardware: What Else You Need

System requirements are only part of the setup. Daggerfall Unity requires a free copy of DOS Daggerfall to run, because that provides the game assets — textures, 3D models, and sound effects. You get DOS Daggerfall free from Steam and Daggerfall Unity free from its Releases page. Then you unzip the latest Daggerfall Unity version into its own folder and point it at the DOS version; the project handles the rest.

So the practical checklist is: confirm your OS, CPU, GPU, and RAM meet at least the minimum, get the free DOS Daggerfall copy, download Daggerfall Unity, and only then decide how aggressively to mod.

How to Download and Install Daggerfall Unity

Daggerfall Unity is a free, open source recreation of Daggerfall built in the Unity engine by Daggerfall Workshop. To install it, you need two separate downloads: a free copy of DOS Daggerfall (which supplies the original game assets) and the Daggerfall Unity release itself. You unzip Daggerfall Unity into its own folder, point it at the DOS installation, and it handles the rest. The process works on Windows, Linux, and macOS without emulation.

What You Need Before Starting

Daggerfall Unity does not include the original game's textures, 3D models, or sound effects. Those come from DOS Daggerfall, which the official site notes is available as a free copy from Steam. So plan for two downloads:

  • DOS Daggerfall — free from Steam, provides all game assets
  • Daggerfall Unity — free from the Releases page, provides the engine and enhancements

The site also points to two detailed walkthroughs depending on your setup: one for using the Steam release of Daggerfall with Daggerfall Unity, and one for a cross-platform installation.

Installation Steps

  1. Get DOS Daggerfall. Obtain the free copy from Steam and install it so the game files exist somewhere on your drive.
  2. Download Daggerfall Unity. Grab the latest version from the Releases page.
  3. Unzip to its own folder. Extract Daggerfall Unity into a dedicated folder rather than mixing it with other files.
  4. Point it at the DOS version. When you run Daggerfall Unity, direct it to your DOS Daggerfall installation. According to the site, Daggerfall Unity "will take care of everything else."

If you prefer step-by-step guidance for your specific platform, follow the linked guides for either the Steam route or the cross-platform route.

System Requirements

The official requirements are modest, but note the site's warning that optional mods "may substantially increase system requirements or cause game to become less stable."

Minimum Recommended
Operating system Windows, Linux, MacOS Windows, Linux, MacOS
Processor Intel i3 (Skylake) equivalent Intel i5 (Skylake) equivalent
Graphics DirectX 11 capable, 1GB video memory, up-to-date drivers GTX 660 with 2GB video memory, up-to-date drivers
Memory 2GB system RAM 4GB system RAM

What You Get After Installing

Daggerfall Unity 1.0 was released on December 31, 2023 and is considered complete, with the project moving into post-release community support and maintenance. Compared with classic Daggerfall, the site highlights:

  • Cross-platform play without emulation
  • Modern engine and lighting boosting the retro graphics
  • High-resolution widescreen with a classic style option
  • Optional retro mode at 320×200 or 640×400 with VGA palettes
  • Huge draw distances even without mods
  • Smooth first-person controls and quality-of-life enhancements
  • Extensive mod support with an active creator community
  • Translation support via community mods

Common Questions

Do I have to pay for anything? The site describes both DOS Daggerfall (via Steam) and Daggerfall Unity (via the Releases page) as free copies.

Can I skip DOS Daggerfall? No. Daggerfall Unity requires it to run because it supplies the necessary game assets.

Which install guide should I follow? Use the Steam-specific guide if you got Daggerfall through Steam; use the cross-platform guide if you want a platform-independent process.

What Mods Are Available for Daggerfall Unity?

Daggerfall Unity has an active mod community with hundreds of mods, and the official site only features a small sampling of them. Mods can substantially change graphics and gameplay, but the same page warns they may also raise system requirements or make the game less stable. If you want the vanilla-style experience, you can skip mods entirely; if you want to overhaul visuals or mechanics, the mod scene is the main reason to choose Daggerfall Unity over classic Daggerfall.

What the official site confirms about mods

The Daggerfall Workshop page for the Daggerfall Unity 1.0 release describes the project as an open source recreation of Daggerfall in the Unity engine. Under its feature list, it states:

  • "Optionally overhaul the graphics and gameplay with mods"
  • "Extensive mod support with an active creator community"
  • "Translation support via community mods"

The page also has a "Featured Mods" section, but it explicitly says it is "impossible to feature them all" and presents only "a sampling." That means the site is a starting point, not a complete catalog — the full range lives in the community's own mod listings and forums.

Types of mods you can expect

Based on what the site states, mods fall into a few broad categories:

Category What it changes Site evidence
Graphics overhauls Visuals beyond the modern engine and lighting already included "Optionally overhaul the graphics"
Gameplay overhauls Mechanics and systems "overhaul the graphics and gameplay with mods"
Translation mods Language/localization support "Translation support via community mods"

The page does not list individual mod names or download links beyond the Featured Mods sampling, so treat any specific mod you hear about as something to verify in the community's own listings rather than on this page.

Before you install mods: the trade-offs

The site gives two direct cautions:

  • Optional mods "may substantially increase system requirements."
  • They may "cause game to become less stable."

So the practical decision is: start with the base game, confirm it runs acceptably on your machine, then add mods one at a time. The base game's own requirements are modest — minimum is an Intel i3 (Skylake) equivalent, DirectX 11-capable graphics with 1GB video memory, and 2GB system RAM; recommended is an Intel i5 (Skylake) equivalent, GTX 660 with 2GB video memory, and 4GB system RAM. Mods can push you past those numbers.

How to get to the mods

The site's own path to the game is:

  1. Get a free copy of DOS Daggerfall (it names Steam as a source) — this provides the textures, 3D models, and sound effects.
  2. Get Daggerfall Unity from its Releases page.
  3. Unzip Daggerfall Unity into its own folder and point it at the DOS version.

Once that base install works, the "Featured Mods" section and the wider creator community are where you browse. The page links to more detailed setup guides for both the Steam route and a cross-platform route, but it does not itself host a full mod index.

What this page does not tell you

The source material does not list specific mod names, download counts, compatibility notes, or installation steps for individual mods, and it gives no pricing information for anything. For those details you need the community's own mod pages and forums, which the site points to only indirectly through its Featured Mods sampling and creator-community mention.

What is Daggerfall Workshop (dfworkshop.net)?

Daggerfall Workshop (dfworkshop.net) is the official project site for Daggerfall Unity, an open-source recreation of the classic game Daggerfall built in the Unity engine. It's the place to learn what the project is, download the latest release, find installation guides and system requirements, and browse featured mods. Daggerfall Unity 1.0 was announced as complete on December 31, 2023, and the project has since moved into post-release community support and maintenance.

What Daggerfall Unity actually is

Daggerfall Unity is a recreation of Daggerfall in the Unity engine, created by Daggerfall Workshop. According to the site, it aims to deliver the original adventure and intrigue "with all of its original charm along with hundreds of fixes, quality of life enhancements, and extensive mod support."

The site frames the experience as "Classic Daggerfall Plus," highlighting:

  • Cross-platform play without emulation (Windows/Linux/Mac)
  • Retro graphics boosted by a modern engine and lighting
  • High-resolution widescreen with a classic style
  • Optional retro mode at 320×200 or 640×400 with VGA palettes
  • Optional graphics and gameplay overhauls via mods
  • Large draw distances even without mods
  • Smooth first-person controls
  • Quality of life enhancements
  • Extensive mod support with an active creator community
  • Translation support via community mods

How to get it

Daggerfall Unity requires a free copy of DOS Daggerfall to run, because that provides the necessary game assets such as textures, 3D models, and sound effects.

The basic process described on the site:

  1. Get a free copy of DOS Daggerfall from Steam.
  2. Get a free copy of Daggerfall Unity from the Releases page.
  3. Unzip the latest version of Daggerfall Unity into its own folder.
  4. Point it to the DOS version.

The site says Daggerfall Unity "will take care of everything else," and links to more detailed guides for both the Steam route and a cross-platform process.

System requirements

Minimum Recommended
OS Windows, Linux, MacOS Windows, Linux, MacOS
Processor Intel i3 (Skylake) equivalent Intel i5 (Skylake) equivalent
Graphics DirectX 11 capable, 1GB video memory, up-to-date drivers GTX 660 with 2GB video memory, up-to-date drivers
Memory 2GB system RAM 4GB system RAM

The site notes that optional mods may substantially increase system requirements or cause the game to become less stable.

Mods

Daggerfall Unity has an active mod community with hundreds of mods. The site features only a sampling, since it says it's impossible to feature them all. If modding is your main interest, the Featured Mods section is the starting point, but expect to look beyond it for the full catalog.

Who this site is for

dfworkshop.net is aimed at players who want to run Daggerfall on modern systems without emulation, and at modders and community translators who want to build on or extend the project. If you already own or can obtain DOS Daggerfall and your machine meets at least the minimum specs, the site gives you everything needed to get started: the download, the setup steps, and the requirements.

What Is Daggerfall Unity and How Does It Relate to Classic Daggerfall?

Daggerfall Unity is an open-source recreation of The Elder Scrolls II: Daggerfall built in the Unity engine by Daggerfall Workshop. It is not a standalone game: it requires a free copy of the original DOS Daggerfall to supply the game's assets — textures, 3D models, and sound effects — while the Unity engine handles rendering, controls, and everything else. Version 1.0 was released on December 31, 2023, and the project has since moved into post-release community support and maintenance.

How the two versions relate

Daggerfall Unity is best understood as a new engine wrapped around the original game's data. The original 1996 DOS release provides the content; Daggerfall Unity provides the modern runtime. That split is why you need both halves before you can play.

Classic DOS Daggerfall Daggerfall Unity
Engine Original DOS engine Unity
Game assets Built in Taken from your DOS copy
Platforms DOS / emulation Windows, Linux, macOS without emulation
Graphics Original Modern engine and lighting, optional retro mode
Mod support None Extensive, with an active creator community
Status Original release 1.0 released Dec 31, 2023; now in maintenance

What Daggerfall Unity adds

According to the project's own description, Daggerfall Unity keeps "all of its original charm" while layering on hundreds of fixes, quality-of-life enhancements, and mod support. The headline additions:

  • Cross-platform play without emulation on Windows, Linux, and macOS
  • Modern rendering — updated engine and lighting, high-resolution widescreen in a classic style, and much larger draw distances even without mods
  • Optional retro mode at 320×200 or 640×400 with VGA palettes, for players who want the original look
  • Smooth first-person controls
  • Extensive mod support, including community translation mods
  • Optional overhauls — graphics and gameplay can both be replaced through mods

What you need to run it

Two downloads, both free:

  1. DOS Daggerfall — available free from Steam. This is the asset source.
  2. Daggerfall Unity — available free from the project's Releases page.

Then unzip the latest Daggerfall Unity version into its own folder and point it at your DOS installation. The project states that Daggerfall Unity "will take care of everything else." The site links to two more detailed walkthroughs depending on your route: one for the Steam release of Daggerfall, and one for a cross-platform install.

System requirements

Minimum Recommended
OS Windows, Linux, macOS Windows, Linux, macOS
Processor Intel i3 (Skylake) equivalent Intel i5 (Skylake) equivalent
Graphics DirectX 11 capable, 1GB VRAM, current drivers GTX 660, 2GB VRAM, current drivers
Memory 2GB RAM 4GB RAM

One caveat the project states directly: optional mods may substantially increase system requirements or make the game less stable. Treat the table above as the baseline for an unmodded install, not a guarantee for a heavily modded one.

Mods and community

Daggerfall Unity has an active mod community with hundreds of mods, and the site notes it is impossible to feature them all — it presents only a sampling. Because mods are optional and vary widely in scope, the practical approach is to get a stable unmodded install running first, confirm it launches and points correctly at your DOS assets, and only then add mods one at a time so you can tell what changed performance or stability.

Where to start

If you already own or can claim the free DOS Daggerfall on Steam, the Steam-based setup guide is the shortest path. If you are on Linux or macOS, or prefer not to involve Steam, use the cross-platform installation guide instead. Either way, the order is the same: get DOS Daggerfall, get Daggerfall Unity, unzip to its own folder, point it at the DOS copy, verify it runs, then consider mods.

Website Overview

Identifiable technologies and additional version or configuration signals make the service easier to fingerprint, which may help targeted scanners narrow their checks. An established domain and managed infrastructure suggest continuity of operations and may support dependable delivery, although neither guarantees service quality.

Domain and Registration

Registered in 2004, this domain has about 22 years of history. That suggests continuity, although ownership and purpose may have changed. Transfer-protection status is present, helping reduce the risk of unauthorized domain transfers. The domain uses the common .net extension, which is not an independent safety signal.

DNS and Email

The observed email authentication setup is incomplete: DMARC is missing. Nameservers are provided by Cloudflare, indicating managed DNS hosting. MX records point to the Microsoft 365 email service. No CNAME was found; the observed records resolve directly to addresses. DNSSEC signatures were not detected, so this additional DNS authenticity protection is not confirmed.

TLS and Certificates

The public key uses EC with 256 bits. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate was issued within the Google Trust Services cloud or CDN ecosystem. The certificate's total validity is about 90 days, consistent with a short renewal cycle.

HTTP and Browser Security

X-Powered-By exposes backend information: PHP/8.2.34. The response lacks these common security headers: CSP, X-Content-Type-Options, Referrer-Policy, Permissions-Policy, clickjacking protection. The cf-ray response header indicates a CDN or caching proxy in the delivery path. No obvious internal addresses or debug information were found in the headers. The Server header identifies cloudflare without an exact version.

Technology Stack Analysis

The public page identifies WordPress 6.8.10, jQuery, Cloudflare, PHP, with exact versions exposed for 1 technologies. These details can narrow vulnerability checks, although exposure alone is not a vulnerability.

Search and Social Sharing

No homepage meta description was detected, leaving snippet selection more dependent on page text. The Generator tag identifies WordPress 6.8.10, making the publishing system easier to fingerprint. No homepage canonical URL was detected. If duplicate URLs exist, consolidation may be less explicit. No Open Graph metadata was detected, so social previews may depend on platform inference. The title has 44 characters, within a common display range.

Hosting and Email

DNSCloudflare
HostingCloudflare
EmailMicrosoft 365
Approximate IP geolocation (inferred; a CDN or proxy may differ from the origin server) Location unknown Inferred 104.21.12.14

Registration details

RDAP / WHOIS

RegistrarNetregistry Wholesale Pty Ltd
Registered2004-03-20
Expires2027-03-20
Domain statusclient transfer prohibited、client update prohibited
Nameserversfelicity.ns.cloudflare.com、fish.ns.cloudflare.com
DNSSECunsigned

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DNS

TypeNameValueTTLPriority
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Awww.dfworkshop.net172.67.151.62300—
AAAAwww.dfworkshop.net2606:4700:3030::6815:c0e300—
AAAAwww.dfworkshop.net2606:4700:3037::ac43:973e300—
MXdfworkshop.netdfworkshop-net.mail.protection.outlook.com3000
NSdfworkshop.netfelicity.ns.cloudflare.com86400—
NSdfworkshop.netfish.ns.cloudflare.com86400—
TXTdfworkshop.netv=spf1 +a +mx include:spf.hostingplatform.net.au include:spf.email-hosting.net.au include:spf.protection.outlook.com ~all300—

TLS and certificates

TLS / SSL

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subjectdfworkshop.net
IssuerGoogle Trust Services
Valid until2026-12-23T15:08 · Remaining when checked: 81 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HTTP

HeaderValue
content-typetext/html; charset=UTF-8
servercloudflare
strict-transport-securitymax-age=300

Identified technologies

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Pages, Search and Sharing

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