Website profiles · Technology insights · Alternatives

electron.build

A complete solution to package and build a ready-for-distribution Electron app with auto-updating support.

No paid content found
Visit website
Profile views 5 Outbound visits 2 Normal
electron-builder Full homepage screenshot

At a glance

Category
Development
Language
English
Paid-content signal
No paid content foundObserved
Registered
2017
Hosting
NetlifyInferred
HTTPS certificate trusted
PassedObserved
Last updated

Website review

This review may include AI-generated content and is not individually verified. Domain, certificate and other facts come from the observed data on this page.

What is electron-builder?

electron-builder is a packaging and distribution tool for Electron desktop apps. It takes your app's source and produces installers, portable builds, and archives for macOS, Windows, and Linux from a single command, and it bundles auto-update support through its companion component, electron-updater. It also handles code signing and notarization, so the resulting apps appear as trusted, verified software on each platform.

H3 What it does in practice

  • Builds per-platform artifacts: installers, portable executables, and distribution-ready archives.
  • Ships updates: differential updates, staged rollouts, and multiple hosting providers such as GitHub Releases and S3.
  • Handles trust requirements: macOS notarization and Windows Authenticode signing.

H3 Who it's for Developers and small teams already building an Electron app who want one repeatable release pipeline instead of stitching together separate tools per operating system. If your app is not Electron-based, this tool is not relevant to you.

H3 How it compares to alternatives

Tool Typical fit
electron-builder Broadest built-in coverage: multi-platform packaging, signing, notarization, and auto-update in one place
Electron Forge Official Electron tooling with a plugin model; more assembly required for some release tasks
Manual scripts + platform tools Maximum control, but you maintain signing, installers, and update logic yourself

H3 Next step Open your project's package.json, add electron-builder as a dev dependency, and define a build section describing your targets (for example, a Windows NSIS installer and a macOS DMG). Then run the build command and inspect the output artifacts before wiring up electron-updater with your chosen release provider. Start with one platform, confirm signing works, then expand.

For setup details and current options, see electron-builder.

How do I package an Electron app for Windows, macOS, and Linux with electron-builder?

Use electron-builder as the packaging layer for an existing Electron project, then drive each platform's installer format from one configuration file. The core idea is to define your app metadata and per-OS targets once, and let the tool produce installers, portable builds, and distribution-ready archives.

A practical workflow

  1. Add electron-builder as a dev dependency and give it a build block in package.json (or a separate config file).
  2. Set appId, productName, and directories.output so artifacts land in a predictable folder.
  3. Declare per-platform targets: NSIS or portable for Windows, DMG or ZIP for macOS, AppImage, deb, or snap for Linux.
  4. Run the build command for one platform at a time, or all three if your machine and toolchain support it.
  5. Add electron-updater if you want in-app updates, and configure a publish provider such as GitHub Releases or S3.

What differs per platform

Platform Typical targets Extra work to plan for
Windows NSIS installer, portable exe Authenticode signing certificate
macOS DMG, ZIP Apple Developer ID signing and notarization
Linux AppImage, deb, snap Distro-specific packaging conventions

Signing and updates

The page states that macOS notarization and Windows Authenticode signing are available out of the box, and that auto-update supports differential updates, staged rollouts, and providers including GitHub Releases and S3. Treat signing as the step that most often blocks a release: without it, users see warnings, and macOS notarization is effectively required for smooth distribution.

A concrete scenario

If you maintain a small cross-platform utility and release through GitHub, you can configure GitHub Releases as your publish provider, build a DMG, an NSIS installer, and an AppImage, and let electron-updater handle differential downloads so users only fetch the changed bytes. For a team shipping to managed Windows fleets, the same setup plus an Authenticode certificate is usually the deciding factor.

Next step

Start with one platform end to end — build, sign, install, and launch — before adding the other two. Once that pipeline is stable, layer in auto-update. For reference and configuration details, see electron-builder.

How do I set up auto-updates for an Electron app using electron-updater?

Auto-updates with electron-updater work by having your packaged app check a release provider (GitHub Releases, S3, a generic HTTP server) for a newer version, download it in the background, and then apply it on quit or on demand. electron-builder is designed to pair with it, so the same configuration that produces your installers also feeds the updater.

The moving parts

  1. A publish target — where builds and metadata are uploaded. electron-builder generates a latest.yml (Windows), latest-mac.yml (macOS), or latest-linux.yml file alongside each release. That YAML is what the updater reads; without it, updates fail even if the installer is present.
  2. A version bump — electron-updater compares the running app's version against the version in the metadata. If you rebuild without changing version in package.json, nothing will be offered.
  3. A signed build — macOS requires signing and notarization for updates to install cleanly; Windows benefits from Authenticode signing to avoid SmartScreen warnings. electron-builder handles both out of the box.
  4. Updater wiring in your main process — configure the feed, listen for events, and prompt the user.

Minimal main-process setup

const { autoUpdater } = require('electron-updater')

autoUpdater.autoDownload = true
autoUpdater.autoInstallOnAppQuit = true

autoUpdater.on('update-available', (info) => {
  // tell the renderer to show "Downloading update…"
})

autoUpdater.on('update-downloaded', (info) => {
  // offer a "Restart to update" button
  autoUpdater.quitAndInstall()
})

app.whenReady().then(() => {
  if (app.isPackaged) autoUpdater.checkForUpdatesAndNotify()
})

Key practical points:

  • Guard with app.isPackaged so development runs don't throw errors.
  • checkForUpdatesAndNotify() shows a native notification on download; use checkForUpdates() if you want full control of the UI.
  • quitAndInstall() must be called after the user has saved work — it restarts the app immediately.
  • On macOS, updates only apply to signed, notarized builds distributed outside the Mac App Store.

Choosing a provider

Provider Best for Trade-off
GitHub Releases Open-source or small private projects Public repos expose builds; rate limits apply
S3 / compatible storage Private distribution, high volume You manage bucket permissions and costs
Generic HTTP server Full control, existing infra You host and serve the YAML and artifacts yourself

Differential updates (downloading only changed blocks) are supported and worth enabling for large apps, since they cut download size substantially. Staged rollouts let you release to a percentage of users first — useful when you can't fully test every OS combination.

A realistic first-run scenario

You ship v1.0.0 to a few beta testers. You bump to v1.0.1, run your build, and upload the installer plus latest.yml to your provider. On next launch, each tester's app reads the YAML, sees 1.0.1, downloads it silently, and installs on quit. If something breaks, you can't easily pull it back from users who already updated — so test the update path itself, not just the fresh install.

Next step: start with a private GitHub repo or an S3 bucket, ship one version, then deliberately publish a patch version and confirm the update lands on a machine you control before widening the rollout.

What are the steps for code signing and notarizing an Electron app on macOS and Windows?

Code signing and notarization are two distinct steps: signing proves the app came from you, while notarization (macOS only) is Apple's automated malware scan. On Windows, code signing alone is the trust mechanism; there is no notarization equivalent. electron-builder exposes both through configuration rather than manual scripting, which is the main reason to use it over hand-rolling your own pipeline.

macOS: sign, then notarize

  1. Get an Apple Developer account and a "Developer ID Application" certificate, exported as a .p12 file.
  2. Configure signing in your build config, pointing to the certificate and password (or let it read from your keychain). electron-builder handles nested binaries, frameworks, and helper apps, which is where manual codesign scripts usually break.
  3. Enable hardened runtime — required for notarization.
  4. Notarize by supplying Apple ID credentials or an app-specific password plus team ID. electron-builder submits the app to Apple's service and staples the resulting ticket so the app validates offline.
  5. Verify with spctl --assess and by opening the app on a clean Mac that has never seen your developer certificate.

Windows: sign the installer and the executable

  1. Obtain a code signing certificate. Standard OV certificates now typically require hardware tokens or cloud HSM services; EV certificates give immediate SmartScreen reputation.
  2. Configure signing with your certificate file or a custom signing hook if your certificate lives in a cloud service (Azure Trusted Signing, DigiCert KeyLocker, and similar).
  3. Sign both the app executable and the installer — unsigned installers trigger SmartScreen warnings even if the inner binary is signed.
  4. Test on a fresh Windows machine and watch SmartScreen reputation build over time.

Where the two platforms differ

Step macOS Windows
Certificate Developer ID Application OV or EV code signing cert
Second trust step Notarization + stapling None
Hardware requirement No Often yes (token or HSM)
Reputation system Gatekeeper SmartScreen

Practical next step

Set up macOS signing first if you ship to both platforms — notarization is the stricter gate, and getting hardened runtime and entitlements right early avoids rework. Keep certificates and passwords in CI secrets, never in the repository, and run a signed build on a clean machine before every public release.

As a reader scenario: a two-person team shipping a cross-platform desktop app would typically store the .p12 and Apple credentials as CI secrets, let electron-builder sign and notarize on tagged releases, and use a cloud signing service for Windows to avoid shipping a physical token to every build machine.

How can I reduce the size of my Electron app's installer or portable build?

Focus on what ships inside the bundle before reaching for compression tricks. electron-builder's page evidence highlights one-command packaging for macOS, Windows and Linux plus installers, portable builds and archives, but the biggest size wins usually come from your project contents, not the packaging step.

Practical levers, roughly in order of impact

  • Exclude dev-only files from the packaged app. Test suites, source maps, docs, CI configs and local fixtures often get pulled in by broad glob patterns. Tighten the files list so only runtime assets, compiled output and required native modules are included.
  • Move to ASAR and verify it is on. Packing app code into an archive reduces file count and typically shrinks the payload; you can then inspect the archive to see what is actually inside.
  • Audit node_modules. A single dependency can drag in large binaries or duplicated libraries. Use a production-only install for packaging and check for packages that ship prebuilt binaries for every platform when you only target one.
  • Split per-platform and per-arch builds. Building a universal macOS binary or a bundle containing both x64 and arm64 native modules roughly doubles the native payload. Separate artifacts per architecture are larger in count but smaller individually.
  • Trim locales and unused Electron features. Chromium ships many locale files and optional components; if your audience is single-language, dropping unused locales is a common reduction.
  • Compress the installer. electron-builder's NSIS target supports compression settings, and higher compression trades build time for a smaller download. This helps the installer, not the installed footprint.
  • Check whether "portable" is the right target. A portable build is typically a self-extracting or single-file form and can end up larger than a normal installer because it carries the full app uncompressed or lightly compressed.

Choosing between installer and portable

Goal Better fit Trade-off
Smallest download Compressed installer Slower install, writes to disk
No installation, run from USB Portable build Often larger file, slower first launch
Smallest installed footprint Installer with trimmed files Requires uninstall to remove

H3. A concrete first step Run a build, then open the produced artifact and list the largest entries inside the app bundle. In most Electron projects the top offenders are duplicated native modules, bundled Chromium locales, and stray development files. Fixing those usually beats any packaging-level compression setting.

For configuration specifics on files patterns, ASAR and target compression, the project's own documentation is the right reference: electron-builder.

Which update providers and rollout strategies does electron-builder support for distributing updates?

electron-builder supports auto-updating through its companion library, electron-updater. According to the project's own description, it handles updates with "differential updates, staged rollouts, and multiple providers," and the providers named on the page are GitHub Releases and S3, with "more" implied beyond those examples.

H3 Update providers

  • GitHub Releases — convenient when your code and releases already live on GitHub; no separate hosting to manage.
  • S3 — useful if you want your own bucket, custom access rules, or to serve from infrastructure you already pay for.
  • Other providers — the page states "and more" without listing them, so treat the full set as broader than the two named here.

H3 Rollout strategies

  • Differential updates — ship only the changed parts of a build rather than the whole package, which reduces download size for users on slow or metered connections.
  • Staged rollouts — release to a subset of users first so you can catch regressions before everyone receives the update.

H3 How to choose If you already publish on GitHub, GitHub Releases is the lowest-friction starting point. If you need private distribution, granular access control, or region-specific delivery, S3 is the more flexible option. For a small user base, staged rollouts may be unnecessary overhead; for a large one, they are cheap insurance against a bad release reaching everyone at once.

Next step: check the electron-updater documentation for your chosen provider's exact configuration keys before wiring it into your build pipeline. The main trade-off is that auto-update support adds signing and hosting setup work up front, which you should weigh against manual download-and-reinstall flows.

Related questions

More questions →
What kinds of installers and builds can electron-builder produce?

electron-builder produces distribution-ready artifacts for macOS, Windows, and Linux from a single command. According to the project's own description, it "produces installers, portable builds, and distribution-ready archives easily," targeting all three desktop platforms. So the practical answer is: you get platform-native installers (like .dmg/.pkg on macOS, .exe/.msi on Windows, and .AppImage/.deb/.rpm on Linux), plus portable builds and archives you can hand directly to users — all driven by the electron-builder command rather than separate per-platform toolchains.

The three artifact categories

electron-builder groups its output into three broad kinds:

  • Installers — platform-native setup programs that guide a user through installation.
  • Portable builds — self-contained executables that run without an install step.
  • Distribution-ready archives — packaged bundles (e.g. zipped app directories) suitable for direct distribution or further processing.

This distinction matters when you decide what to ship: an installer is best for typical end users, a portable build suits users who can't or won't install software, and an archive is useful for internal distribution or as an input to your own packaging pipeline.

Cross-platform targets

Platform Typical artifact types
macOS Installers and app bundles, with notarization support
Windows Installers and portable builds, with Authenticode signing
Linux Installers and portable/archive formats

The exact set of formats per platform is configured in your build configuration; electron-builder maps your target choices to the appropriate native packaging for each OS.

One command to build

The headline workflow is a single command: electron-builder reads your configuration and produces the artifacts for the platforms you've specified. You don't invoke separate tools per OS — the command handles packaging and building into "a ready-for-distribution Electron app."

A typical flow looks like this:

  1. Configure your targets (which platforms and which artifact types) in your project's build config.
  2. Run the electron-builder command.
  3. Collect the resulting installers, portable builds, or archives from the output directory.

The expected result is a set of files you can distribute without further packaging work.

Auto-update and signing come with the build

Two capabilities are built into the same pipeline and affect what you can ship:

  • Auto-update via electron-updater, supporting differential updates, staged rollouts, and multiple providers such as GitHub Releases and S3, with minimal configuration.
  • Code signing and notarization — macOS notarization and Windows Authenticode signing are available out of the box, so users see trusted, verified apps.

If you plan to distribute publicly, factor signing into your build choices early, since it changes which artifacts are ready to ship versus which need additional steps.

How to choose

  • Shipping to general users? Use platform-native installers.
  • Users can't install software, or you want a no-setup option? Use a portable build.
  • Feeding another pipeline or distributing internally? Use a distribution-ready archive.
  • Need updates after release? Add electron-updater and pick a provider like GitHub Releases or S3.
  • Distributing to the public? Enable macOS notarization and Windows Authenticode signing so the apps appear verified.

The specific formats available per platform and the exact configuration keys are defined by electron-builder's own documentation, so confirm target names there before finalizing your build config.

What is electron-builder?

electron-builder is a packaging and build tool for Electron apps. It takes your app's source and produces distribution-ready artifacts—installers, portable builds, and archives—for macOS, Windows, and Linux from a single command. It also bundles auto-update support through electron-updater, plus code signing and notarization. It's aimed at developers who need to ship a desktop Electron app to end users rather than just run it locally.

What it actually does

The core job is turning a working Electron project into something a user can install and run. According to the project's own description, it is "a complete solution to package and build a ready-for-distribution Electron app with auto-updating support."

Concretely, one electron-builder command can produce:

  • Installers for each target platform
  • Portable builds that run without installation
  • Distribution-ready archives for direct download

The same command targets macOS, Windows, and Linux, so you don't maintain separate build pipelines per OS.

The three capabilities that matter

1. Cross-platform packaging

You describe your targets in configuration, then run the build. The output is platform-appropriate: a .dmg or .pkg on macOS, an .exe installer on Windows, and formats like AppImage or .deb on Linux. This is the baseline reason most projects adopt it.

2. Auto-update via electron-updater

electron-builder ships with electron-updater, which handles shipping updates to already-installed apps. The documented capabilities include:

  • Differential updates — download only what changed rather than the full package
  • Staged rollouts — release to a subset of users before going wide
  • Multiple providers — GitHub Releases, S3, and others, with minimal configuration

This matters because auto-update is usually the hardest part of desktop distribution to build yourself.

3. Code signing and notarization

The tool supports macOS notarization and Windows Authenticode signing out of the box. Without these, users see security warnings or are blocked from launching the app. Having them integrated into the build means signed, verified apps are part of the normal pipeline rather than a separate manual step.

Who should use it

electron-builder fits you if:

  • You have an Electron app that needs to reach real users, not just run in development
  • You need to ship to more than one OS
  • You want auto-update without building the update infrastructure yourself
  • You need signed and notarized builds so users see trusted apps

It's less relevant if you're only prototyping locally or distributing through a store that handles packaging for you.

What to check before adopting

The project page describes the capabilities but does not list pricing, licensing terms, or account requirements. Before committing, confirm:

  • Which artifact formats you need for each target OS
  • Whether your update provider (GitHub Releases, S3, etc.) matches what electron-updater supports
  • What signing certificates and notarization credentials you'll need for macOS and Windows

Those three items determine most of the setup work. The packaging and update mechanics themselves are handled by the tool.

How Auto-Updating Works with electron-builder and electron-updater

electron-builder ships auto-update support through a companion library called electron-updater. The mechanism is: you publish a build plus update metadata to a provider (GitHub Releases, S3, and others), your packaged app checks that metadata on launch, downloads a newer version when one exists, and applies it on restart. It supports differential updates, staged rollouts, and multiple providers with minimal configuration. The main conditions for it to work are that your app is packaged by electron-builder, that you actually publish the artifacts and metadata somewhere the app can reach, and that the update feed is configured to point at that location.

The two halves: build-time and runtime

Auto-updating is split across two stages, and confusing them is the most common source of "it doesn't update" problems.

Stage Tool What it does
Build/publish electron-builder Produces installers, portable builds, and distribution-ready archives, plus the update metadata files the runtime reads
Runtime electron-updater Checks the feed, downloads the new version, and applies it

electron-builder's job is to make the artifacts and metadata exist. electron-updater's job is to consume them inside the running app. If either half is missing, nothing updates.

What electron-builder publishes

When you build for distribution, electron-builder generates the platform installers and archives, and alongside them the metadata that describes the latest version and where to get it. That metadata is what electron-updater fetches first — it is the "is there something newer?" answer, and it points at the actual update payload.

Because the metadata and the binaries are produced together by the same build, the version numbers and file references stay consistent as long as you publish the whole output rather than hand-picking files.

What electron-updater does at runtime

The runtime flow is a short sequence:

  1. Check — the app queries the configured provider for the latest metadata.
  2. Compare — electron-updater compares the published version against the running app's version.
  3. Download — if a newer version exists, it downloads the update. With differential updates, it can fetch only the changed portions rather than the entire package, which reduces download size.
  4. Apply — the update is installed and takes effect, typically on the next restart.

You control when checks happen (for example, on launch or on a schedule) and how the user is prompted, but the check → compare → download → apply sequence is the core loop.

Providers and staged rollouts

electron-updater is not tied to one hosting service. It supports multiple providers — GitHub Releases, S3, and more — so you can keep updates wherever your release process already lives. Switching providers is largely a configuration change rather than a rewrite of your update logic.

Staged rollouts let you release a new version to a subset of users first instead of everyone at once. This matters because an auto-update path is hard to reverse: if a bad build reaches all users simultaneously, they all break together. A staged rollout gives you a chance to catch problems on a smaller population before widening the release.

Code signing and notarization

Auto-updating interacts with platform trust requirements. electron-builder provides macOS notarization and Windows Authenticode signing out of the box, so users see trusted, verified apps. Signing is not just a polish step — an unsigned or improperly signed update can be rejected by the operating system, which means the update downloads but never successfully applies.

Common reasons auto-update fails

  • Metadata not published. The build succeeded locally but the update metadata never reached the provider, so the app always sees "no update."
  • Feed points at the wrong place. The configured provider or release channel doesn't match where you actually published.
  • Version not bumped. If the published version isn't higher than the running version, electron-updater correctly decides there's nothing to do.
  • Signing/notarization gaps. The download completes but the OS blocks installation.
  • Testing against a dev build. Auto-update is a packaged-app behavior; running from a development environment doesn't exercise the same path.

Deciding whether this fits your project

electron-updater is a reasonable choice if you already package with electron-builder and want updates delivered through infrastructure you control or already use (GitHub Releases, S3, and similar), with differential downloads and staged rollouts available without building a custom update system. It is less suited if you need a fully managed update service with its own dashboard, or if your distribution model doesn't involve publishing versioned artifacts to a reachable provider at all.

Who should use electron-builder for packaging Electron apps?

electron-builder fits teams that ship an Electron app to more than one desktop platform and want packaging, installers, auto-update, and code signing handled by one toolchain. If you only ever run your app locally, or you already have a custom build pipeline you are happy with, the value is much smaller. The strongest fit is a project that needs to produce installers or archives for macOS, Windows, and Linux, distribute them through a provider like GitHub Releases or S3, and keep installed copies up to date.

The core fit: multi-platform distribution

The site describes electron-builder as "a complete solution to package and build a ready-for-distribution Electron app with auto-updating support," and its headline claim is "One Command to Ship." That framing points at the main audience: developers who treat packaging and distribution as a real part of the product, not an afterthought.

You are a good fit if you recognize these conditions:

  • You target macOS, Windows, and Linux from one project and don't want three separate build setups.
  • You need installers, portable builds, or distribution-ready archives, not just a raw app folder.
  • You want auto-update as a built-in capability rather than something you assemble yourself.
  • You need code signing and notarization to be part of the normal build, so users see trusted, verified apps.

When auto-update is the deciding factor

If your app is already installed on users' machines and you need to push fixes without asking them to re-download manually, electron-builder is aimed squarely at you. The site states that updates ship "seamlessly with electron-updater," and that it supports:

  • Differential updates — smaller downloads by sending only what changed.
  • Staged rollouts — releasing to a subset of users before everyone.
  • Multiple providers — GitHub Releases, S3, and more, "with minimal configuration required."

A team that ships frequently and cares about update size or controlled rollouts gets more out of electron-builder than a team that releases rarely. If your update story is "tell users to grab the new version," the auto-update machinery is unused weight.

When signing and notarization matter

macOS notarization and Windows Authenticode signing are "available out of the box" according to the site. This matters most when:

  • You distribute outside your own organization and users see OS security warnings otherwise.
  • You want signing to be a repeatable build step rather than a manual, error-prone ritual.
  • You ship to macOS users, where notarization is part of a trusted install experience.

If you only build for internal machines where warnings are acceptable, this is a convenience rather than a requirement.

Who should look elsewhere

electron-builder is probably not the right first choice when:

  • You only build for one platform and a simpler, platform-native packaging path already works for you.
  • You don't distribute the app — internal-only tools that run from source don't need installers or update infrastructure.
  • You have a working custom pipeline that already covers packaging, signing, and updates, and migrating would cost more than it saves.
  • You need a capability the site doesn't claim. The available evidence covers packaging, installers, archives, auto-update, signing, and notarization. Don't assume features beyond that without checking the docs.

A quick decision check

Your situation electron-builder is a good fit?
Ship to macOS + Windows + Linux Yes
Need installers/portable/archives Yes
Want built-in auto-update with staged rollouts Yes
Need macOS notarization + Windows signing Yes
Single platform, simple local use Probably not
No distribution, run from source No
Mature custom pipeline already in place Only if migration pays off

If most of your answers land in the top rows, electron-builder is built for your workflow. If they land in the bottom rows, evaluate whether the packaging and update features you'd actually use justify adopting it.

Does electron-builder support code signing and notarization?

Yes. electron-builder supports code signing and notarization out of the box: macOS notarization and Windows Authenticode signing are both available, with the goal that users see trusted, verified apps on their platform. This means you can produce signed and notarized distribution builds without adding a separate signing toolchain to your project.

What is covered

Platform Capability What it gives you
macOS Notarization Apps that pass Apple's notarization check so they open without being flagged as untrusted
Windows Authenticode signing Signed binaries that show a verified publisher identity instead of an unknown one

Both are described as available out of the box, so signing and notarization are part of the normal build flow rather than an add-on you have to wire up yourself.

Why it matters for distribution

Unsigned or un-notarized builds create friction at the point of install:

  • macOS may block or warn on an app that has not been notarized.
  • Windows may show an unknown publisher warning for a binary without an Authenticode signature.

Signing and notarization are what let your users see a trusted, verified app, which is the stated outcome of these features.

How this fits the rest of the build

Signing and notarization sit alongside the other distribution features electron-builder provides:

  • One command to ship — package your Electron app for macOS, Windows, and Linux with the electron-builder command.
  • Installers and archives — it produces installers, portable builds, and distribution-ready archives.
  • Auto-update — electron-updater handles updates, including differential updates, staged rollouts, and multiple providers such as GitHub Releases and S3, with minimal configuration.

Because signing and notarization are built in, the same build that generates your installers can also produce the signed, notarized artifacts you ship.

What to check before you rely on it

  • Credentials are still yours to supply. The feature is supported out of the box, but you need the relevant signing identity and notarization credentials for your platform accounts.
  • Platform-specific requirements apply. macOS notarization and Windows Authenticode signing each have their own account and certificate prerequisites; confirm those before your first release build.
  • Verify on the target platform. After building, install the artifact on macOS and Windows to confirm the app appears as trusted and verified rather than flagged.

Website Overview

An established domain and managed infrastructure suggest continuity of operations and may support dependable delivery, although neither guarantees service quality. Page metadata, canonical configuration and social previews work together to provide more consistent search and sharing presentation.

Domain and Registration

Registered in 2017, this domain has about 9 years of history. That suggests continuity, although ownership and purpose may have changed. Transfer-protection status is present, helping reduce the risk of unauthorized domain transfers. The registrar is NameCheap, Inc., a widely used domain service provider. The domain uses the common .build extension, which is not an independent safety signal.

DNS and Email

Nameservers are provided by NS1, indicating managed DNS hosting. No MX record was found. A conventional explicit inbound-mail route is not configured. DNSSEC signatures were not detected, so this additional DNS authenticity protection is not confirmed. The lowest observed DNS TTL is 120 seconds. No CAA record was found; there is no additional DNS-based restriction on certificate issuers.

TLS and Certificates

The public key uses EC with 256 bits. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate was issued by Let's Encrypt, commonly associated with automated certificate services. The certificate's total validity is about 89 days, consistent with a short renewal cycle.

HTTP and Browser Security

The response lacks these common security headers: CSP, X-Content-Type-Options, Referrer-Policy, Permissions-Policy, clickjacking protection. No X-Powered-By header was found, reducing one common source of backend fingerprinting information. No obvious internal addresses or debug information were found in the headers. The Server header contains the custom value Netlify. No explicit CDN or WAF marker was found in the response headers.

Technology Stack Analysis

The public page identifies Netlify without precise versions, leaving fewer clues for version-specific scanning.

Search and Social Sharing

The Generator tag identifies Docusaurus v3.10.1, making the publishing system easier to fingerprint. Open Graph is partially configured; og:image, og:type is missing. Twitter Card metadata is configured. The page declares 2 language or regional alternatives using hreflang. The title has 16 characters, within a common display range.

Hosting and Email

DNSNS1
HostingNetlify
EmailUnknown
Approximate IP geolocation (inferred; a CDN or proxy may differ from the origin server) United States flagAshburn, Virginia, United States Inferred 18.208.88.157

Registration details

RDAP / WHOIS

RegistrarNameCheap, Inc.
Registered2017-06-07
Expires2027-06-07
Domain statusclient transfer prohibited
Nameserversdns1.p08.nsone.net、dns2.p08.nsone.net、dns3.p08.nsone.net、dns4.p08.nsone.net
DNSSECunsigned

DNS records

DNS

TypeNameValueTTLPriority
Acar-park-attendant-cleat-11576.netlify.com18.208.88.157120—
Acar-park-attendant-cleat-11576.netlify.com98.84.224.111120—
AAAAcar-park-attendant-cleat-11576.netlify.com2600:1f18:16e:df01::258311—
AAAAcar-park-attendant-cleat-11576.netlify.com2600:1f18:16e:df01::259311—
NSelectron.builddns1.p08.nsone.net3600—
NSelectron.builddns2.p08.nsone.net3600—
NSelectron.builddns3.p08.nsone.net3600—
NSelectron.builddns4.p08.nsone.net3600—
CNAMEwww.electron.buildcar-park-attendant-cleat-11576.netlify.com3600—

TLS and certificates

TLS / SSL

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subject*.electron.build
IssuerLet's Encrypt
Valid until2026-12-28T10:19 · Remaining when checked: 86 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HTTP

HeaderValue
content-typetext/html; charset=UTF-8
cache-controlpublic,max-age=0,must-revalidate
serverNetlify
strict-transport-securitymax-age=31536000

Identified technologies

Netlify

Pages, Search and Sharing

Meta descriptionA complete solution to package and build a ready-for-distribution Electron app with auto-updating support.
Canonical URLhttps://www.electron.build/
LanguageEnglish (default)
Twitter Cardsummary_large_image

No robots.txt found

User reviews (0)

  • No reviews yet.