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hundredrabbits.itch.io

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What is Hundred Rabbits?

Hundred Rabbits is an artist collective that makes small games, books and creative software, and documents low-tech, resilient ways of living and working. According to its itch.io page, the group lives and works aboard a 10 m sailboat named Pino in remote parts of the world, studying how technology degrades beyond the shores of the western world. That setting shapes the catalogue: the projects tend to be compact, self-contained and often run in a browser.

What you'll find there

  • Games: textless puzzle and adventure games such as Oquonie and Hiversaires, the spaceship simulator Verreciel, the solitary card game Donsol, the kana review app Niju, and smaller pieces like Polycat and Lepore Express Line.
  • Books: sailing and travel accounts such as Busy Doing Nothing (51 days at sea from Japan to Canada) and No Bears, None (Victoria to Sitka), plus Wiktopher and the picture e-book Thousand Rooms.
  • Tools: creative software including the livecoding environment Orca, the text editor Left, the spritesheet editor Nasu, the sketch tool Noodle, the vector tool Dotgrid, the graphic design tool Ronin and the small synthesizer Pilot.
  • Playground: experiments such as Tote, a multiset rewriting playground, and sunflower-basic, a programming language.

Who it suits

If you want a short, unusual game you can play in a browser without installing anything, the puzzle titles are an easy entry point. If you make things, the tools are worth a look: Orca and Pilot appeal to people interested in livecoding and generative sound, while Dotgrid and Ronin cover vector and graphic design work. Readers drawn to life at sea will get more from the books, which document the collective's travels directly rather than fictionalising them.

A practical next step: pick one category based on what you want to do right now—play, read or make—and start with a browser-based item there, since those need no setup. The collective also maintains its own site at 100 Rabbits with further documentation and project pages.

What games has Hundred Rabbits released on itch.io?

Hundred Rabbits' itch.io page lists nine games, spanning textless puzzlers, interactive fiction, a card game and a platformer.

Games listed on the page

  • Oquonie — a textless adventure across an intertwined megastructure.
  • Paradise — an interactive fiction playground, playable in the browser.
  • Hiversaires — a textless point-and-click puzzle game.
  • Verreciel — a glass spaceship simulator.
  • Donsol — a solitary card game where you work through the deck in sequences of four cards; playable in the browser.
  • Niju — a kana review application, listed under Games and playable in the browser.
  • Polycat — a platformer ("Jump around!"), playable in the browser.
  • Lepore Express Line — a visual novel about a train ride and the people you meet.
  • Legs — an isometric voxel editor, playable in the browser.

What the mix suggests

The catalogue leans toward small, self-contained experiments rather than large commercial releases. Several titles drop text entirely (Oquonie, Hiversaires), which suits players who prefer visual puzzle-solving over reading, and makes them easier to try without a language barrier. Niju is really a study tool dressed as a game, useful if you are learning kana. Donsol turns a standard deck into a solitaire-style puzzle, so it appeals to card players who like tight rules. If you want a quick browser session, start with Donsol or Polycat; if you want something slower and atmospheric, Verreciel or Lepore Express Line are the better fit.

The same page also lists books and tools (Orca, Left, Nasu, Dotgrid, Ronin), so the games sit alongside the collective's broader low-tech output. More at Hundred Rabbits.

What books document Hundred Rabbits' sailing and low-tech lifestyle?

The books that directly document Hundred Rabbits' sailing life are No Bears, None (sailing from Victoria to Sitka) and Busy Doing Nothing (51 days at sea, Japan to Canada). Both appear under the Books section of their Hundred Rabbits page alongside their games and tools. Two further titles, Wiktopher (desert tales) and Thousand Rooms (a picture e-book about four characters and a room), sit in the same catalogue but are creative works rather than sailing logs.

Choosing between them

  • For the passage-making experience: Busy Doing Nothing covers an extended ocean crossing, so it suits readers curious about long stretches at sea and the routines that sustain them.
  • For coastal and northern travel: No Bears, None follows a route from Victoria to Sitka, useful if you are interested in the Pacific Northwest rather than open-ocean crossings.
  • For the wider low-tech outlook: the collective describes itself as documenting low-tech solutions toward a more resilient future while living and working aboard a 10 m sailboat named Pino. The sailing books are the most direct written record of that; the tools and games show the software side.

As a next step, read the two sailing titles first if your interest is the boat and the lifestyle, then look at Wiktopher and Thousand Rooms if you want their fiction and illustration. A reader planning a long passage will get more from Busy Doing Nothing; someone drawn to cold, forested coastlines will prefer No Bears, None.

Which Hundred Rabbits tools can I use for livecoding or graphics work?

For livecoding, start with Orca, described on the page as a livecoding environment, and add Pilot, a small synthesizer made for Orca and Marabu. For graphics work, the page lists Ronin (graphic design), Dotgrid (vector tool), Nasu (spritesheet editor), Noodle (sketch tool) and Legs (isometric voxel editor, playable in browser). Left is a text editor, so it fits writing code or notes around a livecoding setup rather than image-making.

Which to pick

Need Tool Practical use
Sequence events live, often with sound Orca Building patterns you edit while they run; pair with Pilot if you want a synth
Draw or sketch ideas quickly Noodle Rough visual exploration before committing to a vector or sprite workflow
Produce clean vector shapes Dotgrid Diagrams, icons, scalable line work
Lay out design work Ronin Composition and graphic design rather than freehand sketching
Animate sprites Nasu Organising frames into spritesheets for games
Build isometric scenes Legs Voxel-style game art, usable in the browser

A sensible next step: if your goal is a live audiovisual set, try Orca first and treat Pilot as the sound companion; if your goal is game art, go straight to Nasu or Legs. The trade-off is that these are small, focused tools rather than one integrated suite, so expect to move files between them. The collective also publishes books such as Busy Doing Nothing and Wiktopher, which give context on the low-tech, resilient approach behind the tools. More at Hundred Rabbits.

How do Hundred Rabbits' projects relate to their life aboard the sailboat Pino?

Hundred Rabbits frames its games, books and tools as part of a single practice: documenting low-tech, resilient ways of living and working, developed while living aboard the 10 m sailboat Pino in remote regions. The project list is best read as two directions of the same idea — creative software built to run lightly, and books that record the sailing life that shapes it.

Where the connection is direct

The books are the clearest link. Busy Doing Nothing covers 51 days at sea from Japan to Canada, and No Bears, None covers sailing from Victoria to Sitka — first-hand accounts of the passages that produce the collective's perspective on technology degrading away from Western infrastructure. Wiktopher and Thousand Rooms extend this into fiction and picture books rather than travelogue.

Where the connection is by design

The tools are small, focused programs rather than large suites: Orca (a livecoding environment), Left (a text editor), Nasu (spritesheet editor), Noodle (sketch tool), Dotgrid (vector tool), Ronin (graphic design tool) and Pilot (a small synthesizer for Orca and Marabu). The games — Oquonie, Hiversaires, Verreciel, Donsol, Paradise — share a sparse, textless or minimalist style. The stated rationale is resilience: software that stays usable on modest hardware and in constrained conditions fits a life with limited power and connectivity.

What this means in practice

If you want the sailing narrative, start with the books. If you want the software philosophy in action, try a browser-playable title such as Donsol or Paradise, then look at Orca to see the tooling side. Treat the low-tech framing as the collective's stated aim, not a guarantee about any individual program's requirements.

For background beyond the itch.io profile, the collective's own site is Hundred Rabbits.

Are Hundred Rabbits' games and tools free to play or download?

Yes. Everything listed on the Hundred Rabbits page—games, books, tools and playground experiments—is available to play or download without a stated price. The page presents the collective's work as free creative software and reading material rather than as paid products.

What's included

Category Examples How you'd use it
Games Oquonie, Hiversaires, Donsol, Niju, Polycat Play in the browser or download; several are textless or puzzle-focused
Books Busy Doing Nothing, Wiktopher, Thousand Rooms Reading, including sailing and fiction titles
Tools Orca, Left, Nasu, Dotgrid, Ronin Livecoding, text editing, spritesheet work, vector and graphic design
Playground Tote, sunflower-basic Experimenting with rewriting systems and a small programming language

Practical considerations

"Free" here means no purchase step on the page, not that every item is equally finished or supported. The tools are made by a small artist collective documenting low-tech approaches, so expect distinctive, sometimes minimal interfaces and documentation that rewards exploration over hand-holding. Some projects run in the browser; others are downloads, so check the individual listing before committing.

If you're deciding where to start: try Donsol or Oquonie for a quick sense of the games, and Orca if you're interested in livecoding. For the collective's wider writing and project notes, see Hundred Rabbits.

Related questions

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Which Hundred Rabbits Games Are Textless, Puzzle, or Interactive Fiction?

Hundred Rabbits' itch.io catalog sorts cleanly by style: Oquonie and Hiversaires are the textless titles, Donsol is the purest puzzle pick, and Paradise is the interactive fiction entry. If you want a game that explains nothing and lets you explore, start with Oquonie; if you want a short card puzzle you can finish in one sitting, start with Donsol.

The collective describes itself as documenting low-tech solutions aboard a 10 m sailboat named Pino, and that ethos shows in the catalog: small, self-contained games with minimal hand-holding. The page groups everything under Games, Books, Tools, and Playground.

Textless games: Oquonie and Hiversaires

Both titles are listed as textless, meaning no dialogue or written instructions carry the experience.

Title Listed genre What it is How it plays
Oquonie Puzzle A textless adventure across an intertwined megastructure Play in browser
Hiversaires Puzzle A textless point-and-click puzzle game Desktop download (no browser tag listed)

Oquonie is the more approachable of the two: it runs in the browser, so you can try it without installing anything. Hiversaires is a point-and-click puzzle in the same wordless tradition, but the page does not list a browser version, so expect to download it.

Choose Oquonie if you want a longer, exploratory adventure and prefer playing in a browser tab. Choose Hiversaires if you like classic point-and-click puzzle logic and don't mind a download.

Puzzle games beyond the textless pair

The page tags four titles as Puzzle: Oquonie, Hiversaires, Donsol, and Polycat. Polycat is also tagged Platformer, so it sits at the edge of the category.

  • Donsol — a solitary card game where you go through the deck in sequences of 4 cards. It plays in the browser. This is the best pick if you want a rules-light puzzle with a clear end state.
  • Polycat — a platformer ("Jump around!") that plays in the browser. Pick it if you want movement and reflex rather than logic puzzles.

If your goal is "a puzzle I can understand in one minute," Donsol fits best. If your goal is "a puzzle with atmosphere and no words," go back to Oquonie.

Interactive fiction: Paradise and Lepore Express Line

Two titles lean narrative:

  • Paradise — described as an interactive fiction playground, playable in the browser. This is the closest thing to a traditional IF experience in the catalog.
  • Lepore Express Line — a visual novel tagged "Take a train ride, meet some folks," playable in the browser. Choose this if you want a short, character-driven scene rather than open-ended IF.

Paradise suits readers who like exploring a system of text. Lepore Express Line suits readers who want a guided story with a fixed route.

The rest of the Games section

For completeness, the remaining titles cover other genres:

  • Verreciel — a glass spaceship simulator (Simulation).
  • Niju — a kana review application (Educational), playable in the browser. Useful if you're learning Japanese kana, not a game in the entertainment sense.
  • Legs — an isometric voxel editor, playable in the browser. Despite sitting under Games, it's a creation tool.

A quick decision path

  1. Want no words at all? → Oquonie (browser) or Hiversaires (download).
  2. Want a compact card puzzle? → Donsol.
  3. Want a story? → Paradise for open IF, Lepore Express Line for a visual novel.
  4. Want action? → Polycat.
  5. Want to build rather than play? → Legs, or browse the Tools section (Orca, Left, Nasu, Noodle, Dotgrid, Ronin, Pilot).

One caveat: the page lists "Play in browser" only for some titles. For anything without that tag, plan on a download, and check the individual title page for platform details before committing.

What Is Hundred Rabbits on itch.io?

Hundred Rabbits is an artist collective that documents low-tech solutions with the goal of building a more resilient future, and its itch.io page (hundredrabbits.itch.io) is the hub where its games, books, tools, and experimental "playground" projects are published. The collective lives and works aboard a 10 m sailboat named Pino in remote parts of the world, and its projects are tied to learning how technology degrades beyond the shores of the western world. If you want to browse or try their work, the itch.io page is the entry point; some items run directly in the browser, while others are listed as downloadable or standalone projects.

What the page offers

The itch.io profile organizes the collective's output into four sections: Games, Books, Tools, and Playground.

Games

Title Description Notes
Oquonie A textless adventure across an intertwined megastructure Puzzle
Paradise An interactive fiction playground Play in browser
Hiversaires A textless point-n-click puzzle game Puzzle
Verreciel A glass spaceship simulator Simulation
Donsol A solitary card game played through the deck in sequences of 4 cards Play in browser
Niju The kana review application Educational, play in browser
Polycat A jumping platformer Play in browser
Lepore Express Line A train ride where you meet some folks Visual novel, play in browser
Legs An isometric voxel editor Play in browser

Books

  • No Bears, None — sailing from Victoria to Sitka
  • Busy Doing Nothing — at sea for 51 days, from Japan to Canada
  • Wiktopher — desert tales
  • Thousand Rooms — a picture e-book following the behaviours of four characters and a room

Tools

  • Orca — the livecoding environment
  • Left — the text editor
  • Nasu — the spritesheet editor
  • Noodle — the sketch tool (run in browser)
  • Dotgrid — the vector tool
  • Ronin — the graphic design tool
  • Pilot — a small synthesizer for Orca and Marabu

Playground

  • Tote — a multiset rewriting playground (play in browser)
  • sunflower-basic — a programming language (run in browser)

How to use the page

  1. Open hundredrabbits.itch.io in a browser.
  2. Pick a section from the headings — Games, Books, Tools, or Playground.
  3. For entries marked "Play in browser," click through to launch the project directly; for others, follow the project page to see how it is distributed.
  4. To follow new releases, use the follow option on the profile.

The page does not state pricing for the listed projects, so check each project page individually before assuming an item is free or requires an account.

Why the projects look the way they do

The collective's stated aim — documenting low-tech solutions for a more resilient future — explains the character of the catalog. The projects are small, often textless or minimal, and many are built to run in a browser or on modest hardware. The tools (Orca, Left, Nasu, Dotgrid, Ronin) are creative utilities rather than commercial products, and the books document life and travel aboard Pino. If you are looking for polished, large-scale commercial games, this is not that kind of page; if you are interested in experimental, resilient, low-tech creative software and the sailing life behind it, the itch.io profile is the place to start.

What Books Has Hundred Rabbits Published, and What Are They About?

Hundred Rabbits lists four books on its itch.io page: No Bears, None, Busy Doing Nothing, Wiktopher, and Thousand Rooms. Each is a self-contained project rather than a series entry, and the page gives only a short description for each — enough to tell them apart, not enough to preview the writing. The collective describes itself as documenting low-tech solutions aboard a 10 m sailboat named Pino, and the two travel books follow directly from that life; the other two are fiction.

The four books at a glance

Book What the page says it is about Type
No Bears, None Sailing from Victoria to Sitka Travel account
Busy Doing Nothing At sea for 51 days, from Japan to Canada Travel account
Wiktopher Desert Tales Fiction
Thousand Rooms A picture e-book following the behaviours of four characters and a room Picture e-book / fiction

No Bears, None

A sailing narrative built around one specific route: Victoria to Sitka. If you want the collective's log-style writing tied to a coastal passage, this is the one the page points to. The listing does not state the format (print, PDF, or otherwise), so check the individual book page before assuming.

Busy Doing Nothing

The longer voyage: 51 days at sea from Japan to Canada. The title and description suggest a slow, endurance-oriented account rather than a destination guide. This is the book to start with if you are interested in the day-to-day reality of long passages on a small boat.

Wiktopher

Described only as "Desert Tales." That is the full extent of the description on the page — no length, format, or plot summary is given. Treat it as fiction with a desert setting and confirm details on its own page.

Thousand Rooms

A picture e-book that follows the behaviours of four characters and a room. The description emphasizes structure and repetition (characters plus a single room) rather than narrative events, so expect something more visual and observational than plot-driven.

How to choose

  • Interested in the sailing life behind the collective? Start with Busy Doing Nothing for the long passage, then No Bears, None for the Victoria–Sitka route.
  • Looking for fiction or visual work? Thousand Rooms if you want a picture e-book; Wiktopher if the desert-tales premise appeals.
  • Want to browse everything first? The itch.io profile organizes items under Games, Books, Tools, and Playground, so the Books section is the place to compare covers and any per-title details.

What the page does not tell you

The listing gives no prices, page counts, formats, or preview pages for any of the four books. Those details, if they exist, sit on each book's own page — open the individual title rather than relying on the profile summary. The same applies to the collective's games and tools, which are listed separately and are not covered here.

What Kinds of Games, Books, and Tools Does Hundred Rabbits Publish?

Hundred Rabbits is an artist collective that documents low-tech solutions while living and working aboard a 10 m sailboat named Pino in remote parts of the world. Their itch.io page organizes projects into four sections: Games, Books, Tools, and Playground. The catalog leans toward experimental, often textless or minimalist works, with several browser-playable titles and a set of creative software tools.

Games

The Games section mixes puzzle, simulation, interactive fiction, and educational titles. Several are marked "Play in browser."

Title Description Genre
Oquonie A textless adventure across an intertwined megastructure Puzzle
Paradise An interactive fiction playground Interactive Fiction
Hiversaires A textless point-n-click puzzle game Puzzle
Verreciel A glass spaceship simulator Simulation
Donsol A solitary card game where you go through the deck in sequences of 4 cards Puzzle (browser)
Niju A kana review application Educational (browser)
Polycat "Jump around! Jump around! Jump around!" Platformer (browser)
Lepore Express Line Take a train ride, meet some folks Visual Novel (browser)
Legs An isometric voxel editor Browser

If you want something quick to try without installing anything, the browser-playable titles (Donsol, Niju, Polycat, Lepore Express Line, Legs) are the easiest entry points. For a longer, more atmospheric experience, Oquonie and Hiversaires stand out as textless puzzle adventures.

Books

The Books section collects travel writing and illustrated e-books, mostly tied to the collective's life at sea.

  • No Bears, None — Sailing from Victoria to Sitka
  • Busy Doing Nothing — At sea for 51 days, from Japan to Canada
  • Wiktopher — Desert Tales
  • Thousand Rooms — A picture e-book following the behaviours of four characters and a room

The first two are sailing narratives; Wiktopher and Thousand Rooms are more illustrative/creative works.

Tools

The Tools section is a suite of creative software, several of which are browser-based.

Tool Purpose
Orca The livecoding environment
Left The text editor
Nasu The spritesheet editor
Noodle The sketch tool (runs in browser)
Dotgrid The vector tool
Ronin The graphic design tool
Pilot Small synthesizer for Orca and Marabu

Orca is the most distinctive here—a livecoding environment—and pairs with Pilot, a small synthesizer built for Orca and Marabu. Noodle is noted as running in the browser, making it the lowest-friction tool to try first.

Playground

The Playground section holds experimental and educational projects:

  • Tote — A multiset rewriting playground (play in browser)
  • sunflower-basic — A programming language (runs in browser)

These are more exploratory than the main tools and games, aimed at people curious about the collective's experiments with computation and language.

How to Choose

  • Want a game right now in your browser? Start with Donsol, Polycat, or Lepore Express Line.
  • Want a puzzle with atmosphere? Try Oquonie or Hiversaires.
  • Interested in creative coding? Look at Orca and Pilot, or try Noodle in the browser.
  • Curious about life at sea? Read Busy Doing Nothing or No Bears, None.
  • Want to explore experiments? Browse the Playground entries Tote and sunflower-basic.

The page itself does not list prices or login requirements for individual items, so check each project's own page for those details before downloading or playing.

What Are the Hundred Rabbits Tools Like Orca, Left, and Dotgrid Used For?

Hundred Rabbits publishes its tools as part of an artist collective that documents low-tech solutions aboard a 10 m sailboat named Pino. On its itch.io page, the tools are grouped under a Tools heading, and each one targets a specific creative or programming job: Orca is a livecoding environment, Left is a text editor, Nasu is a spritesheet editor, Noodle is a sketch tool, Dotgrid is a vector tool, and Ronin is a graphic design tool. The page also lists Pilot, a small synthesizer for Orca and Marabu, and notes that Noodle runs in the browser.

The tools at a glance

Tool What it is for Notes from the page
Orca Livecoding environment Listed under Tools
Left Text editor Listed under Tools
Nasu Spritesheet editor Listed under Tools
Noodle Sketch tool Runs in browser
Dotgrid Vector tool Listed under Tools
Ronin Graphic design tool Listed under Tools
Pilot Small synthesizer for Orca and Marabu Listed under Tools

Orca and Pilot: livecoding and sound

Orca is described as the livecoding environment, and Pilot is a small synthesizer made for Orca and Marabu. If your task is generating patterns or sound through code rather than drawing by hand, this pair is the relevant starting point. The page does not spell out a full workflow, so treat Orca as the coding surface and Pilot as the companion synth when you plan a session.

Left, Nasu, and Noodle: writing, sprites, and sketching

Left is the text editor, Nasu handles spritesheets, and Noodle is a sketch tool that runs in the browser. These cover three common production steps: drafting text, preparing sprite sheets for animation, and quick freehand sketching. Because Noodle runs in the browser, it is the easiest of the three to try without installing anything, based on the page's own labeling.

Dotgrid and Ronin: vector and graphic design

Dotgrid is the vector tool and Ronin is the graphic design tool. Use Dotgrid when the work is vector-based, and Ronin when the task is broader graphic design. The page lists both under Tools without further feature detail, so check each tool's own page before committing a project to it.

How to decide which tool to open first

  1. Identify the output. Code or sound patterns point to Orca (with Pilot); text points to Left; sprite sheets point to Nasu; freehand sketches point to Noodle; vectors point to Dotgrid; general graphic design points to Ronin.
  2. Check the run method. The page explicitly says Noodle runs in the browser. For the others, confirm how they run on their individual listings before planning around them.
  3. Match the collective's context. Hundred Rabbits frames its work as low-tech solutions for a more resilient future, so expect lean, focused tools rather than large suites.

A practical example: if you need a quick concept sketch before building a sprite sheet, start in Noodle in the browser, then move the idea into Nasu for the spritesheet itself.

What the page does not tell you

The itch.io listing gives names and one-line roles but not pricing, system requirements, or download formats for each tool. Those details are not stated on the page, so verify them on each tool's own listing before you rely on a specific platform or cost assumption.

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