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jevilhumor.itch.io

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Website review

This review may include AI-generated content and is not individually verified. Domain, certificate and other facts come from the observed data on this page.

What is jevilhumor?

jevilhumor is the itch.io community profile of a hobbyist game developer who describes working on an Undertale fangame and a 2020 game jam project. The page is a personal workspace rather than a studio or storefront: it lists what the creator is building and points visitors to Discord and GameJolt for contact, while noting the account won't be very active after the jam.

What you'll find there

  • Work-in-progress projects. The profile's main section, "The Stuff I'm working on," collects the creator's current efforts, led by the Undertale fangame.
  • Undertale Engine. A listed project framed as a way to "make Undertale fangames easy, and share with the world" — a tool aimed at other fans building their own fangames rather than at general players.
  • Contact routes. Discord and a GameJolt profile are given as the preferred ways to reach the creator.

Who it's for

This page suits Undertale fans and fangame makers who want to follow an individual creator's progress or try an engine built for fan projects. Someone looking for finished, polished games, release schedules or support commitments won't find them here — the profile is candid about limited activity and directs people elsewhere for contact.

Practical next step

If you're interested in the engine, treat it as a fan-made tool and check its own project page for current status and requirements before planning a project around it. For following updates or asking questions, use the GameJolt profile the creator names, GameJolt, since the itch.io page itself is explicitly a low-activity profile.

Is jevilhumor's Undertale fangame available to play or download yet?

Based on the page, there's no evidence that jevilhumor's Undertale fangame is playable or downloadable yet. The profile describes the project only as something the creator is "working on," and the listed item under "The Stuff I'm working on" is an "Undertale Engine" — a tool for making Undertale fangames — rather than a finished game with a download or play button. The page also says the creator won't be very active on this account after the 2020 gamejam, which suggests the itch.io profile is not the main place to track progress.

What this means in practice

  • If you want to play it now: there is no confirmed build on this page, so don't expect a download link here.
  • If you want to follow development: the page points to GameJolt (GameJolt) and Discord as the creator's preferred contact channels. Checking GameJolt is the more useful next step, since that's where the creator says they can be reached and where updates are more likely to appear.
  • If you're interested in the engine: the "Undertale Engine" listing is aimed at people who want to build their own fangames, not at players looking for a finished title. That's a different audience and a different kind of download.

How to decide

Treat the itch.io profile as a pointer, not a storefront: it identifies the creator and the project but doesn't confirm a released game. Before downloading anything claiming to be this fangame from elsewhere, verify it through the creator's own GameJolt or Discord presence, since fan projects are often reuploaded without permission.

What is the Undertale Engine and how do I use it to build a fangame?

The Undertale Engine, as listed on the jevilhumor itch.io profile, is presented as a tool to "make Undertale fangames easy, and share with the world." The page itself is a creator profile rather than a full manual, so it tells you what the project is for but not the step-by-step workflow. Treat the engine as a starting framework for building a fangame in the Undertale style, and expect to learn its specifics from the project page or its documentation.

What the page supports

  • Purpose: building Undertale fangames.
  • Audience: fans who want a head start instead of building systems from scratch.
  • Creator context: jevilhumor notes work on an Undertale fangame and a 2020 game jam, and points to Discord and GameJolt for contact.

How to approach building a fangame

  1. Define a small scope first. Pick one short area—a single room, one encounter, one dialogue scene—so you can learn the engine's conventions before expanding.
  2. Read the engine's own instructions. The profile does not document controls, scripting, or export steps; use the project's page and any included readme as your source.
  3. Prototype the core loop. Get movement, interaction, and one battle or dialogue sequence working before adding art and story.
  4. Test with someone unfamiliar with your project. Their confusion reveals tutorial and pacing gaps you will miss.
  5. Share early and iterate. The page's emphasis on sharing suggests releasing a demo rather than waiting for a finished game.

Practical trade-offs

Using an existing engine saves time on foundational systems, but you inherit its assumptions about how scenes, dialogue, and battles are structured. If your fangame departs heavily from Undertale's format, you may spend more effort working around the framework than building fresh. A short prototype will tell you which situation you are in.

For broader Undertale fan-project context and community tooling, GameJolt is where the creator directs contact, and itch.io hosts the profile and project listing.

How can I contact jevilhumor about their projects?

The page lists two contact channels: Discord (username jevilhumor#6969) and GameJolt, where the creator appears as GameJolt. The profile also states that they will not be very active on this itch.io account after the gamejam, so itch.io messaging is the least reliable route.

Which channel to use

Purpose Best channel Why
Quick question or casual chat Discord The creator explicitly invites contact there
Following or commenting on the Undertale fangame and gamejam work GameJolt That is where the projects are hosted and where updates are likely posted
Anything tied to the itch.io listing itch.io profile Only useful if a message option is offered there; activity is described as limited

A practical next step

Write a short, specific message rather than a generic "hi." For example: "I saw your Undertale Engine project and the 2020 gamejam entry on your itch.io page. Is the fangame still in development, and are you open to feedback or playtesting?" Naming the project shows you have actually looked at the work, which matters when a creator is juggling several things and checking one account only occasionally.

Decision criteria

  • If you need a reply soon, try Discord first.
  • If your question is about the fangame's progress or you want to leave public feedback, use GameJolt so the context sits with the project.
  • If you are unsure which project you mean, check the itch.io profile first to get the names right, then contact through Discord or GameJolt.

What Game Jam project is jevilhumor working on for 2020?

The page does not name the specific 2020 game jam project. It only says jevilhumor was "working on a undertale fangame, as well as the 2020 gamejam," and that activity on the itch.io account would drop off after the jam. So the project title, theme and scope aren't stated.

What the page does establish

  • The creator is the same jevilhumor active on GameJolt, and points people to Discord and GameJolt for contact.
  • The account is a community profile rather than a storefront, with a section titled "The Stuff I'm working on."
  • The listed item is Undertale Engine, described as a way to "Make Undertale fangames easy, and share with the world!"

Practical next step

If you want the jam entry itself, search itch.io's jam submission pages for the relevant 2020 jam and the creator's handle, or check their GameJolt profile at GameJolt, where they say they are more reachable. For context on the engine they list, see itch.io's Undertale Engine page.

Where can I follow jevilhumor's updates outside of itch.io?

The page points to GameJolt as jevilhumor's outside contact: the profile lists the handle @an_idiot_who_can_read and says to reach out there or on Discord. The Discord tag shown is jevilhumor#6969. The same text says the itch.io account won't be very active after the 2020 game jam, so GameJolt is the better place to watch for updates.

A practical next step: follow the GameJolt profile first, since it's a public page you can check without an invite, and treat the Discord tag as a contact route rather than a news feed. If you're mainly interested in the Undertale fangame work mentioned on the page, check the GameJolt profile for project posts before expecting frequent itch.io activity.

Related questions

More questions →
Where to Find jevilhumor Outside itch.io

The jevilhumor itch.io page is a community profile, not a storefront with its own contact form. To reach the creator or follow their work elsewhere, use the two channels listed on that profile: GameJolt at gamejolt.com/@an_idiot_who_can_read and Discord at jevilhumor#6969. The profile also states that the creator will not be very active on the itch.io account after the 2020 game jam, so the off-site channels are the better bet for a reply.

Contact and profile links listed on the page

Channel Detail Notes from the page
GameJolt https://gamejolt.com/@an_idiot_who_can_read Given as a contact and follow link
Discord jevilhumor#6969 Given as a contact handle
itch.io jevilhumor community profile Described as low-activity after the game jam

What the profile says about activity

The page is explicit that the itch.io account is not the main place to expect updates: the creator writes that they will not be too active there after the game jam and directs contact to Discord and GameJolt. If you are trying to ask a question or follow progress, start with those two rather than waiting on an itch.io message.

What the creator says they are working on

The profile heading reads "The Stuff I'm working on," and the description mentions an Undertale fangame plus the 2020 game jam. It also links to an "Undertale Engine" described as a way to "make Undertale fangames easy, and share with the world." For project news, the GameJolt profile is the listed place to follow.

Practical notes

  • The Discord handle uses the older name#6969 format; if it no longer resolves, try the GameJolt profile as the fallback the page itself provides.
  • The page does not list an email address, a separate contact form, or pricing information, so do not expect those on the itch.io profile.
  • Treat the itch.io page as an identity/portfolio pointer: it confirms who jevilhumor is and where else to find them, not as an active hub for replies.
What Is jevilhumor on itch.io?

jevilhumor is an itch.io community profile for a creator who says they are working on an Undertale fangame and a 2020 game jam. The page is a personal project listing rather than a storefront with pricing or download details, and the creator directs contact to Discord and GameJolt rather than through the itch.io profile.

What the profile says

The page heading is simply "jevilhumor," with a section titled "The Stuff I'm working on." In the visible text, the creator states:

  • They are working on an Undertale fangame and the 2020 game jam.
  • They identify themselves as "that jevilhumor."
  • They expect to be less active on this itch.io account after the game jam.
  • They ask people to contact them on Discord (jevilhumor#6969) or GameJolt (gamejolt.com/@an_idiot_who_can_read).

The page also references "Undertale Engine," described as a way to "Make Undertale fangames easy, and share with the world!" This appears as a linked project or tool on the profile rather than a separate product page with its own terms.

What it is and isn't

Question Answer from the page
Who runs it? A creator using the name jevilhumor
What do they publish? An Undertale fangame, a 2020 game jam entry, and a reference to Undertale Engine
Is it a store? No pricing or payment details are shown; it reads as a community profile
How do you reach them? Discord and GameJolt, per the profile text
Will they post here often? They say they won't be too active on this account after the game jam

When this page is useful to you

Check this profile if you want to follow the creator's Undertale-related work, find their GameJolt presence, or see what they said they were building around the 2020 game jam. Because the page itself gives no download, price, or licensing information, treat it as a pointer to the creator's other channels rather than a source for those details. For anything beyond the project names and contact handles listed, the Discord and GameJolt links are the places the creator names.

What Is the Undertale Engine Listed on jevilhumor's Page?

On jevilhumor's itch.io profile, "Undertale Engine" appears as a listed project with the tagline "Make Undertale fangames easy, and share with the world!" It is presented as a way to build Undertale fangames and share them, but the profile page itself provides no detailed features, documentation, or pricing. Treat it as a project listing by the creator rather than a confirmed, officially documented tool—there is not enough information on the page to verify what it includes or how it works.

What the page actually shows

The profile identifies jevilhumor as a creator working on an Undertale fangame and the 2020 gamejam, and notes the account won't be very active after the gamejam. The Undertale Engine entry sits alongside that work as one of "The Stuff I'm working on."

What the page states What it does not state
Tagline: make Undertale fangames easy and share them Feature list or engine capabilities
Listed as a project on the profile Documentation, tutorials, or downloads
Creator is working on an Undertale fangame Pricing, licensing, or platform support
Contact via Discord and GameJolt Whether it is an official or released tool

How to read this listing

The entry reads as a project the creator is developing or has posted, not as a verified product page. The tagline describes an intent—simplifying fangame creation and sharing—rather than confirmed functionality. If you are looking for a usable engine, this page alone won't tell you whether one exists, what it runs on, or how to get it.

Where to get more information

The profile directs contact to Discord (jevilhumor#6969) and GameJolt (gamejolt.com/@an_idiot_who_can_read). Those are the channels the creator names for reaching them, and they are the practical next step if you want details about the Undertale Engine project. The page also links to the itch.io community profile, which is where the listing lives.

Bottom line

If you encountered the Undertale Engine entry and wondered what it is: it is a project listed on jevilhumor's itch.io profile, described only by its fangame-making tagline. The page does not confirm it as a finished or official tool, so check the creator's Discord or GameJolt for specifics before relying on it.

What Projects Is jevilhumor Working On?

jevilhumor's itch.io profile lists two active projects: an Undertale fangame and an entry for the 2020 game jam. The page heading frames these as "The Stuff I'm working on," and the profile text confirms both directly. No release dates, completion status, or download links for either project appear on the page, so treat both as in-progress rather than available to play.

The two listed projects

Project What the page says What is not confirmed
Undertale fangame The creator states "i'm working on a undertale fangame" Title, release date, completion status, download availability
2020 game jam entry Referenced alongside the fangame as current work Which jam, the game's name, whether it was finished or published

The profile also surfaces "Undertale Engine," described on the page as a way to "Make Undertale fangames easy, and share with the world!" This appears as a linked item on the profile rather than as one of the creator's own stated projects, so it is best read as a tool the creator is associated with or points to, not a third project in the "working on" list.

What the page tells you about the creator

  • The profile identifies the creator as "that jevilhumor," suggesting an existing presence in the Undertale fangame community.
  • The creator states they will not "be too active on this account, after the gamejam," which signals that itch.io is not their primary channel.
  • Contact is directed to Discord (jevilhumor#6969) and GameJolt (gamejolt.com/@an_idiot_who_can_read) rather than through itch.io.

How to follow or reach the creator

If you want updates on the fangame or the jam entry, the page points you away from itch.io:

  1. Use the GameJolt profile linked on the page for project updates.
  2. Use the listed Discord handle for direct contact.
  3. Check the itch.io profile occasionally, but expect low activity there after the game jam, per the creator's own note.

Practical caveats

  • No pricing or download information appears on the page, so nothing here confirms either project is free, playable, or publicly released.
  • No dates beyond "2020" are given, and the page does not state whether the jam entry was completed.
  • The Discord tag is written in the older name#1234 format, which Discord has since retired; the handle may no longer resolve as written.

For the most current status, the GameJolt link is the more reliable of the two contact routes the creator provides.

Website Overview

Several search or sharing settings need attention. Together they may make snippets, preview images or preferred URLs less consistent across platforms.

Domain and Registration

Unknown

DNS and Email

Nameservers are provided by Cloudflare, indicating managed DNS hosting. MX records point to the Zoho Mail email service. No CNAME was found; the observed records resolve directly to addresses. SPF and DMARC are configured. DKIM status is unknown. TXT records include verification markers for Google. Such markers may also remain after a service stops being used.

TLS and Certificates

The public key uses EC with 256 bits. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate was issued within the Google Trust Services cloud or CDN ecosystem. The certificate's total validity is about 90 days, consistent with a short renewal cycle.

HTTP and Browser Security

The response lacks these common security headers: HSTS, CSP, Permissions-Policy. No X-Powered-By header was found, reducing one common source of backend fingerprinting information. The cf-ray response header indicates a CDN or caching proxy in the delivery path. No obvious internal addresses or debug information were found in the headers. The Server header identifies cloudflare without an exact version.

Technology Stack Analysis

The public page identifies Google Analytics, Cloudflare without precise versions, leaving fewer clues for version-specific scanning.

Search and Social Sharing

No homepage meta description was detected, leaving snippet selection more dependent on page text. No homepage canonical URL was detected. If duplicate URLs exist, consolidation may be less explicit. No Open Graph metadata was detected, so social previews may depend on platform inference. Twitter Card metadata is configured. The title has 20 characters, within a common display range.

Hosting and Email

DNSCloudflare
HostingCloudflare
EmailZoho Mail
Approximate IP geolocation (inferred; a CDN or proxy may differ from the origin server) Location unknown Inferred 104.26.8.198

Registration details

RDAP / WHOIS

Unknown

DNS records

DNS

TypeNameValueTTLPriority
Ajevilhumor.itch.io104.26.8.198300—
Ajevilhumor.itch.io104.26.9.198300—
Ajevilhumor.itch.io172.67.69.99300—
AAAAjevilhumor.itch.io2606:4700:20::681a:8c6300—
AAAAjevilhumor.itch.io2606:4700:20::681a:9c6300—
AAAAjevilhumor.itch.io2606:4700:20::ac43:4563300—
MXitch.iomx.zoho.com30010
MXitch.iomx2.zoho.com30020
NSitch.iodawn.ns.cloudflare.com86400—
NSitch.ionoah.ns.cloudflare.com86400—
TXTitch.iogoogle-site-verification=6hl42kO3bIWWIu-mf44uXdzQc2ckxn-If90YdNhRUBg300—
TXTitch.iov=spf1 include:mailgun.org include:zohomail.com include:mail.zendesk.com include:spf.mtasv.net -all300—
TXTitch.iozoho-verification=zb14183429.zmverify.zoho.com300—
DMARC_dmarc.itch.iov=DMARC1; p=none; pct=100; rua=mailto:[email protected]; sp=none; aspf=r;300—

TLS and certificates

TLS / SSL

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subjectitch.io
IssuerGoogle Trust Services
Valid until2027-01-16T18:22 · Remaining when checked: 82 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HTTP

HeaderValue
content-typetext/html
servercloudflare
x-frame-optionsSAMEORIGIN
x-content-type-optionsnosniff
referrer-policyno-referrer-when-downgrade
set-cookieRedacted

Identified technologies

Google AnalyticsCloudflare

Pages, Search and Sharing

Meta descriptionNot detected
Canonical URLNot detected
LanguageEnglish (default)
Twitter Cardsummary_large_image
mediapartners-google 0 allowed · 0 disallowed
All bots 0 allowed · 4 disallowed
  • Disallow/*/download/
  • Disallow/*/rh/
  • Disallow/*/rp/
  • Disallow/-/

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