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kanka.io

Organize your RPG campaigns, characters, maps, and timelines in one worldbuilding tool. Trusted by 400,000+ game masters, writers, and worldbuilders.

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What is Kanka?

Kanka is a web-based worldbuilding and campaign-management tool for tabletop role-playing games. It gives game masters, writers and worldbuilders one place to store the people, places, factions, timelines and maps that make up an invented world, with entries that link to each other instead of sitting in separate documents.

The core idea is connection. In Kanka, a session log can mention a character, and that mention links to the character's own entry; from there you can jump to their city, then to its ruler, then to the war that ruler started. That chain is what makes it useful mid-session, when a player asks something you did not prepare and you need an answer in seconds rather than a page-flip through notes.

What it covers

  • Entries across 20+ categories — characters, locations, organizations, families, timelines and calendars, among others.
  • Maps and timelines as first-class parts of the world rather than attachments.
  • Session logs where names link automatically to their entries.
  • Search across everything, available on any device.
  • Collaboration — invite players and co-GMs, then set what each person can see and edit, so hidden material stays hidden until you reveal it.
  • Customization — rename categories, restructure to match your system, or go deeper with custom CSS and community plugins.

Who it suits, and the trade-offs

If you are… Kanka is a good fit when… Watch out for…
A GM running an ongoing campaign You need fast lookup and linked notes during play It organizes your world; it does not run rules or combat for you
A homebrew worldbuilder Your world has many interlocking factions, places and timelines A very small one-shot may not justify the setup
A writer You want characters and settings cross-referenced It is built around campaign play, not manuscript drafting
A group Multiple people contribute and need different visibility You must actually configure permissions, or secrets leak

The free tier is described as the full product rather than a trial: all core features, unlimited campaigns and unlimited entries, with most GMs said never to need to pay. Premium exists for those who want more, but the free tier is the sensible starting point. Content can be exported at any time, so your world is not trapped in the tool.

Next step: create a free account and build one small test campaign — a town, three NPCs and a session log — then check whether the linking and search match how you actually run your table before moving your existing notes across. If you already use another tool for maps or rules reference, Kanka is designed to sit alongside them rather than replace them.

How does Kanka help game masters find information quickly during a live RPG session?

Kanka's answer to mid-session lookup is connected entries plus search. Rather than keeping notes in separate documents, you build characters, locations, organizations, families, timelines, calendars and maps as entries in one place, and entries link to each other automatically. The page's own example: @mention a character in a session log and the link is created, so one click takes you from a city to its ruler to the war they started. When a player asks something you didn't prepare, the intended path is a single search across the whole campaign, available on any device.

What that looks like at the table

Say the party arrives in a port city you sketched two months ago. Instead of flipping through a notebook, you open the city entry and follow its links: the harbor master, the smuggling guild, the festival on the calendar. If a player asks about a noble house you mentioned once, searching its name surfaces the entry and everything connected to it.

The practical payoff is that preparation turns into a navigable web rather than a pile of pages. The trade-off is front-loading: links only help if you've created and connected the entries beforehand. GMs who prep lightly may find search alone carries most of the weight, while heavy worldbuilders get more from the linking.

Who benefits most

  • GMs running long campaigns with many recurring NPCs, factions and places, where remembering relationships is the hard part.
  • Groups with co-GMs or players who need shared access; the page notes you can invite players and co-GMs and control exactly what each person sees and edits, keeping secrets hidden until reveal.
  • Homebrew and non-D&D systems, since categories can be renamed and restructured, with custom CSS and community plugins for deeper changes.
  • Writers and worldbuilders tracking a setting rather than a single session.

A sensible first step

Pick your current campaign and create entries for the five NPCs and three locations most likely to come up next session, then link them to each other. Run one session that way and judge whether lookup felt faster than your previous method. If you want to see how the tool is organized before committing, the site's own feature overview is the place to start: Kanka.

Can I invite my players and control what they see and edit in my Kanka campaign?

Yes. Kanka is built for shared campaigns: you can invite players and co-GMs, then set what each person can view and edit. The site describes role-based controls that let you keep GM-only material hidden until you choose to reveal it.

How this tends to work in practice

  • Invite by campaign role. You add people to a campaign and assign them permissions rather than handing out one shared password.
  • Separate players from co-GMs. Co-GMs typically get broader editing rights, while players see a curated view of the world.
  • Hide secrets per entry. Notes, NPC motives, or future plot points can stay invisible to players until you make them public.
  • Reveal mid-session. When the party finally meets the traitor, you flip visibility instead of rewriting anything.

A concrete scenario

You prep a city with a secretly corrupt mayor. You write the mayor's true allegiance in the entry, keep it hidden from players, and link the mayor to the city, the guild, and a war timeline. At the table, a player asks who funds the guild. You search the guild entry, follow the link to the mayor, and read the answer without exposing the secret. Later, when the reveal happens, you change the mayor's visibility so players can browse the entry themselves between sessions.

Trade-offs to weigh

Fine-grained permissions add setup work. On a small campaign with one group, the default player view may be enough. On a long-running game with guest players, rotating co-GMs, or a shared public wiki, spending twenty minutes mapping roles up front saves confusion later. Kanka's entry-linking also means permission mistakes travel: if a hidden entry is mentioned inside a visible one, check how that mention renders before you rely on it.

Next step

Open your campaign's settings, create a test player account, and view the campaign as that player before you invite anyone real. That single check tells you more about your permission setup than any documentation.

If you want to compare approaches, World Anvil World Anvil and Obsidian Publish Obsidian handle sharing differently, though neither is a like-for-like campaign manager.

Is Kanka free, and what do I get if I pay for premium?

Kanka is free in a meaningful sense: its free tier includes all core features, unlimited campaigns and unlimited entries, and the page states most game masters never need to pay. The free plan is not presented as a time-limited trial, so you can run a full campaign without a paywall stopping you. Premium is aimed at users who want extra capacity or convenience rather than at unlocking the basic worldbuilding toolset.

What premium appears to cover

The page signals that premium is tied to active premium campaigns, suggesting the paid unit is a campaign rather than merely a user account. The concrete premium feature details are not fully listed in the supplied evidence, so treat the exact limits as something to confirm on the pricing page before subscribing. The practical difference is likely to matter most to heavy users: many campaigns, very large worlds, or groups that want more room and advanced options. For a single homebrew campaign with a handful of players, the free tier is usually enough.

Who should consider paying

  • Casual or first-time GMs: Free covers the core experience; start there and only upgrade when you actually hit a limit.
  • Professional or high-volume GMs: If you run multiple active campaigns or maintain a very large linked world, premium is the natural next step.
  • Worldbuilders who want to stay long-term: The free tier's unlimited entries make it low-risk to build your world first and decide on payment later.

A useful next step

Before paying, check the official pricing page at Kanka to see the current premium limits and what each tier includes. A good decision rule: if you are bumping into campaign or storage limits while actively running games, premium is worth it; if you are simply exploring, the free tier gives you the full core toolset with no lock-in, and you can export your content anytime.

How does Kanka connect characters, locations, and timelines so I can navigate between them?

Kanka's core idea is that entries link to each other rather than sitting in separate files. A character, a location, and a timeline event are all entries in the same campaign, and you connect them by mentioning or linking one from another. When you write a session log and @mention a character, the mention becomes a link, so a single click takes you from the log to that character's page, and from there to the city they rule or the war they started.

What actually links

  • @mentions in text. Typing a mention of an existing entry inside a note, session log, or description creates a working link back to that entry.
  • Entry relationships. Character pages can point to locations, organizations, families, and events; those pages can point back, so navigation works in both directions.
  • Timelines and calendars. Events sit on a timeline or calendar, and each event can reference the characters and places involved, which is how you move from "what happened" to "who was there."
  • Maps. Pins on a map connect to the location entries they mark, so you can go from a visual overview to the detail page.
  • Search. Everything lives in one campaign, so a search for a name surfaces the entry and its connections, which matters most mid-session when a player asks something you did not prep.

A concrete scenario

You are running a session and a player asks who rules the port city they just arrived in. You search the city's name, open its entry, and follow the linked ruler, then follow that ruler's linked organization or the timeline event where they took power. No tab-switching between a notes app, a wiki, and a spreadsheet.

Trade-offs to weigh

Automatic linking only pays off if you name and link entries consistently; a campaign full of near-duplicate entries or unlinked prose is harder to navigate than a tidy folder of documents. The structure is also more database than document, so writers who think in long continuous prose may find it constraining at first. If your world is small and mostly narrative, a simple document may be enough. If it has many recurring people, places, and dates that you need to cross-reference live, linked entries earn their keep.

Next step

Pick one recurring element of your world, such as your starting town, and create it as a location entry. Then create two characters who live there and link them to it, and add one timeline event that involves all three. That small triangle shows you whether linked navigation fits how you run your game before you commit your whole world.

For alternatives with different linking models, World Anvil and Obsidian are worth comparing, though their approaches to automatic linking and campaign sharing differ from Kanka's.

Can I export my worldbuilding content from Kanka if I decide to leave?

Yes. Kanka states you can download your content at any time, and it frames this as "no lock-in, ever." The relevant promise on its site is that your world is yours and export is available whenever you want it.

What that means in practice

  • You are not trapped by your world's data. If you build a campaign, then decide to move to another tool or just keep an offline archive, the exit path exists.
  • Export is a data-rights feature, not a publishing feature. Downloading your content is about keeping a copy; it does not mean the export will look identical to Kanka's linked pages, timelines or maps.
  • Format matters more than the button. Before you commit hundreds of entries, test an export of a small campaign and open the file in a plain text editor. Check whether your notes, relationships and custom categories survive in a form you can actually reuse.

A sensible test

Create one campaign with two linked entries, export it, and try to reconstruct those links elsewhere. If the result is readable and complete enough for your needs, you can build with confidence. If not, keep periodic manual backups of the entries you care most about.

For alternatives with their own export and portability stories, it is worth comparing Obsidian for local Markdown files and Notion for database-style campaign notes. The trade-off is that Kanka is purpose-built for TTRPG linking and session lookup, while general note tools usually require more setup to recreate that structure.

Related questions

More questions →
Can Kanka Be Customized for Different RPG Systems or Homebrew Worlds?

Yes. Kanka is built to bend to how you run your game rather than forcing you into a fixed structure. According to the site, you can rename categories, restructure entries to fit your system, and go deeper with custom CSS and community plugins. The same tool is positioned for 5e, a homebrew system, or no system at all — so a D&D campaign, a custom ruleset, and pure worldbuilding for a novel can all live in the same kind of setup.

What "customization" actually means in Kanka

The customization isn't about rewriting the software. It's about reshaping the containers your world lives in.

  • Rename categories. Kanka ships with 20+ built-in categories such as characters, locations, organizations, families, timelines, calendars, and maps. If your system calls something different — "clans" instead of "families," "factions" instead of "organizations" — you rename the category to match your vocabulary.
  • Restructure to fit your system. You decide how entries relate and how your world is organized, rather than following a preset hierarchy. This is what makes it work for a homebrew setting that doesn't map cleanly onto a published game.
  • Go deep with custom CSS and community plugins. If you want the interface itself to look or behave differently, custom CSS and community-built plugins are the path for that.

The practical effect: the tool adapts to your campaign, not the other way around.

Does it work for 5e, homebrew, or no system at all?

The site explicitly frames Kanka as usable across all three:

Your setup How Kanka fits
5e or another published TTRPG Use built-in categories, rename where your system uses different terms
A homebrew system Restructure categories and relationships to match your own rules and lore
No system (pure worldbuilding) Use it as a worldbuilding tool without any game mechanics attached

Because the free tier includes all core features, unlimited campaigns, and unlimited entries, you can test whether a given structure works for your system before committing to anything.

The linking is what makes customization pay off

Customization matters most when your entries connect. Kanka's @mention system links entries automatically — the site's example is mentioning a character in a session log and having it link, so one click takes you from a city to its ruler to the war they started. If you've renamed and restructured categories to fit your world, those links still work, which means your custom vocabulary stays navigable mid-session instead of becoming a pile of disconnected notes.

When customization is the right call — and when it isn't

  • Customize if your system uses terminology or relationships that don't match Kanka's defaults, or if you want the interface to reflect your world's flavor.
  • Skip heavy customization if you just need to store and look up campaign details quickly. The default categories already cover characters, locations, organizations, families, timelines, calendars, and maps, and most GMs reportedly never need to pay — which suggests the defaults carry a lot of campaigns on their own.
  • Consider the effort tradeoff. Renaming and restructuring is low-effort and reversible. Custom CSS and plugins are a deeper investment, so treat them as optional polish rather than a requirement to get started.

A quick way to decide

Start by listing the terms your table actually uses (factions, clans, guilds, whatever they are). If those don't match Kanka's default category names, rename them first — that alone often makes the tool feel native to your system. Only reach for custom CSS and plugins once the structure fits and you want to change how it looks or behaves. And since your content can be exported anytime with no lock-in, you can experiment with structure without worrying about being stuck with a setup that doesn't work.

How Kanka Handles Player and Co-GM Collaboration

Kanka lets you invite players and co-GMs into a campaign and then control exactly what each person can see and edit, so secrets stay hidden until you choose to reveal them. This works for a full table — one GM, several players, or a mix of players and co-GMs — and it applies whether you run D&D 5e, another published system, or a homebrew world.

What collaboration looks like in practice

Kanka is built around entries (characters, locations, organizations, families, timelines, calendars, maps, and 20+ other categories) that link to each other. Collaboration means giving other people access to those entries without handing over your whole world.

The core mechanics described by Kanka:

  • Invite players and co-GMs to a campaign so the whole table works in the same place.
  • Control what each person sees and edits — visibility and editing are set per person, not all-or-nothing.
  • Keep secrets hidden until you are ready to reveal them.
  • Link entries automatically — @mention a character in a session log and it links, so one click takes you from a city to its ruler to the war they started.

That linking matters for collaboration specifically: when a player looks up a location, they can follow links to connected entries, but only to the ones you have made visible to them.

Why this fits a live session

Kanka's stated goal is that everything lives in one place and everything connects, so when a player asks a question you did not prep for, the answer is one search away on any device. For a shared table, that means players can search their own visible content mid-session instead of asking you to read notes aloud.

Choosing between player access and co-GM access

Kanka does not publish a fixed list of permission levels in the material available here, so treat the split below as the practical distinction the product describes rather than a named role table.

If you want to… Give access to… What to watch for
Let players read world lore and their own character info Players Set visibility so unrevealed plot and NPC secrets stay hidden
Share prep and worldbuilding workload Co-GMs Editing rights are broader, so confirm what each co-GM can change
Run a reveal mid-session Either group Change visibility when you are ready, not before

The condition to check before inviting anyone: decide per entry what should be visible, because the control is described as per-person visibility and editing rather than a single campaign-wide switch.

Practical setup order

  1. Create the campaign and add the entries you want the table to share.
  2. Invite your players and co-GMs.
  3. Set what each person can see and edit, keeping unrevealed material hidden.
  4. During play, let players search and follow links within what they can see.
  5. Reveal secrets by adjusting visibility when the story calls for it.

Expected result: everyone works from the same linked world, and you stay in control of when hidden information becomes visible.

Common sticking points

  • Assuming invites are all-or-nothing. The point of the feature is per-person control, so configure it rather than inviting everyone with the same access.
  • Forgetting that links expose connections. Because entries link automatically, check that a visible entry does not point to something you meant to keep secret.
  • Treating it as GM-only. Kanka is explicitly designed to be run with your whole table, including co-GMs.

Cost and access

Kanka states the free tier is not a trial: it includes all core features, unlimited campaigns, and unlimited entries, and most GMs never need to pay. A premium tier exists (the site references pricing and a premium campaign), but the specific premium features are not detailed in the material available here, so check the pricing page before assuming what it adds.

Is Kanka free, and what does the premium tier add?

Kanka has a genuinely free tier, not a trial: the site states it includes all core features, unlimited campaigns, and unlimited entries, and that "most GMs never need to pay." A premium tier exists — the site's own navigation shows "1 active premium campaign" and links to a Pricing page — but the specific feature differences and prices are only listed there, so check https://kanka.io/pricing before deciding. On the lock-in question, the answer is clear: Kanka says you can export your content anytime, with "no lock-in, ever."

What the free tier actually covers

Based on Kanka's own description, the free tier is positioned as the full product rather than a demo:

  • All core features — not a reduced feature set.
  • Unlimited campaigns — no cap on how many worlds you run.
  • Unlimited entries — no cap on characters, locations, or other records.
  • The full linking model — @mention a character in a session log and it links automatically, so you can click from a city to its ruler to the war they started.
  • Search across your world — the site's pitch is that when a player asks something you didn't prep, "the answer is one search away, on any device."
  • Collaboration — invite players and co-GMs and control what each person sees and edits, so secrets stay hidden until you reveal them.
  • Customization — rename categories, restructure to fit your system, or go deeper with custom CSS and community plugins.

Kanka's stated reasoning is explicit: "we'd rather you stay because you love it, not because a paywall trapped your world."

What premium adds

The input only confirms that a premium tier exists and that a campaign can be marked as premium ("1 active premium campaign" in the site navigation). The concrete feature list and current price are not in the source material, so the honest answer is: the differences live on the official pricing page, and you should read them there rather than rely on secondhand summaries.

A practical way to decide:

  1. Start on the free tier and build your actual campaign in it — not a throwaway test world.
  2. Note where you hit friction: storage-style limits, advanced permissions, or specific tools you keep wishing for.
  3. Open https://kanka.io/pricing and check whether those exact items are premium features.
  4. Only upgrade if the gap you hit is on that list. If you never hit a gap, the free tier is doing its job.

Will your data be locked in?

No, per Kanka's own statement: "Export anytime. Download your content anytime. No lock-in, ever." The site also says your data is safe and that "your world is safe, and it's yours."

That matters for the free-vs-premium decision in two ways:

  • You can evaluate the free tier without fear that your campaign becomes hostage to an upgrade.
  • If you do upgrade and later stop, the export promise means your content remains portable.

Who should just stay free

The free tier is likely sufficient if you:

  • Run one or a few campaigns and mainly need organization and fast lookup mid-session.
  • Want linked entries (characters, locations, organizations, families, timelines, calendars, maps — the site cites 20+ categories) without paying for it.
  • Share the world with a table and only need basic control over what players see.

Consider checking the premium page if you:

  • Want to support the project beyond what you use.
  • Find a specific feature you need listed as premium — verify it there, since this article can't confirm the list.

Quick verification steps

  • Confirm current free-tier terms: https://kanka.io (the "Start for free" path and the free-tier description).
  • Confirm premium features and price: https://kanka.io/pricing.
  • Confirm export/no-lock-in language: the "Your world is safe, and it's yours" section on the homepage.

One caveat worth stating plainly: pricing and tier features change over time, and the source material here doesn't include the premium feature breakdown. Treat the official pricing page as the authority, and treat the free tier as the default unless you can name the premium feature you actually need.

What Is Kanka and What Is It Used For?

Kanka is an online worldbuilding and tabletop RPG campaign manager. You use it to keep characters, locations, organizations, timelines, maps, and other campaign material in one connected place instead of scattered across documents, wikis, and notes. It fits game masters running D&D 5e, other TTRPG systems, or fully homebrew worlds, as well as writers and worldbuilders who need to track a large body of interconnected lore. You can start on the free tier, which the site describes as offering all core features, unlimited campaigns, and unlimited entries rather than a limited trial.

What Kanka is used for

The core job is organizing a world so you can find any detail quickly, including mid-session. Kanka provides 20+ categories, each built for a piece of your world, and links them together.

Typical entries include:

  • Characters — player characters, NPCs, villains
  • Locations — cities, regions, buildings
  • Organizations — factions, guilds, governments
  • Families — lineages and relationships
  • Timelines and calendars — events and chronology
  • Maps — geographic references for your setting

Because entries connect, following a link can take you from a city to its ruler to the war that ruler started. The site highlights @mentioning a character in a session log, which links automatically, so related information stays one click away.

Who it is for

Kanka is aimed at:

  • Game masters running live campaigns who need fast lookups when players ask something unplanned
  • Writers and worldbuilders tracking large, interconnected settings
  • Whole tables — you can invite players and co-GMs and control exactly what each person sees and edits, so secrets stay hidden until you reveal them

The site states that 400,000+ game masters and worldbuilders use it, and includes testimonials from a professional DM and community members describing faster session lookups and easier campaign organization.

How it fits different playstyles

Kanka is designed to bend to how you run your game. You can rename categories, restructure the tool to match your system, or go deeper with custom CSS and community plugins. That flexibility is what makes it usable for 5e, another published system, or no system at all.

Free tier and pricing

The free tier is not a trial: the site says it includes all core features, unlimited campaigns, and unlimited entries, and that most GMs never need to pay. A premium option exists — the site references pricing and premium pages, and notes "1 active premium campaign" — so if you want to know what premium adds and what it costs, check the pricing page directly rather than assuming.

Data ownership

Your content is exportable at any time, and the site states there is no lock-in. This matters if you are investing years of worldbuilding into the tool and want to avoid being trapped by a paywall or a closed platform.

When Kanka is a good fit — and when it isn't

Good fit if you:

  • Run or plan a campaign with many interconnected people, places, and events
  • Need mid-session search across devices
  • Want players and co-GMs involved with per-person visibility controls
  • Prefer starting free and only paying if you outgrow the free tier

Consider alternatives if you:

  • Only need a simple flat notes app for a short one-shot
  • Want a tool built around a specific ruleset's mechanics rather than a general world database
  • Need features that Kanka's free tier doesn't cover and don't want to evaluate premium

To decide, the practical step is to create a free campaign, add a handful of linked entries (a location, a character, an event), and test whether the linking and search match how you actually prep and run sessions.

What Can You Organize in Kanka for a Tabletop RPG Campaign?

Kanka is a worldbuilding and campaign management tool that organizes your entire tabletop RPG world into linked entries across 20+ categories. If you're running a D&D homebrew campaign or any other TTRPG system, you can keep characters, locations, organizations, families, timelines, calendars, and maps in one place — and connect them so that a single click takes you from a city to its ruler to the war they started. The free tier includes all core features with unlimited campaigns and unlimited entries, so you can organize a full world without paying.

The 20+ categories you can organize

Kanka is built around categories, each designed for a specific piece of your world. The site names these explicitly:

Category What it holds
Characters NPCs, player characters, villains, allies
Locations Cities, regions, dungeons, planes
Organizations Guilds, factions, kingdoms, cults
Families Bloodlines, dynasties, noble houses
Timelines Chronological events across your history
Calendars In-world dates, months, festivals
Maps Visual references for your world
(20+ total) Additional categories for other world elements

You can rename categories and restructure them to fit your system — whether that's 5e, a homebrew system, or no system at all. If you need deeper customization, Kanka supports custom CSS and community plugins.

How entries connect to each other

The core value isn't just storing entries — it's linking them. When you @mention a character in a session log, Kanka links it automatically. That means:

  • One click takes you from a city to its ruler to the war they started.
  • A player asks a question you didn't prep for, and the answer is one search away, on any device.
  • Notes that would otherwise be scattered across docs, wikis, and napkins stay connected in one place.

This linking is what makes Kanka usable mid-session, when you need to pull up information fast rather than dig through separate files.

Running it with your whole table

You can invite players and co-GMs, then control exactly what each person sees and edits. Your secrets stay secret until you're ready to reveal them. This matters if you want players to have access to shared lore without exposing your plot twists or hidden NPC motivations.

What the free tier covers

The free tier is not a trial. According to Kanka, it includes all core features, unlimited campaigns, and unlimited entries. Most GMs never need to pay. The site also states you can export your content anytime with no lock-in, so your world remains yours.

Who this fits

Kanka suits you if:

  • You run a homebrew campaign and need to track many interconnected elements.
  • You want players to access shared information without seeing GM-only secrets.
  • You prefer a single searchable place over scattered notes during live sessions.
  • You want to start free and only consider premium if you hit specific limits.

It's trusted by 400,000+ game masters and worldbuilders, with testimonials from professional DMs and long-time members emphasizing organization and quick lookup during sessions.

To get started, create a campaign, add entries in the categories that match your world, and link them with @mentions as you write. The connections build themselves as you go.

Website Overview

An established domain and managed infrastructure suggest continuity of operations and may support dependable delivery, although neither guarantees service quality. Page metadata, canonical configuration and social previews work together to provide more consistent search and sharing presentation.

Domain and Registration

Registered in 2017, this domain has about 8 years of history. That suggests continuity, although ownership and purpose may have changed. Transfer-protection status is present, helping reduce the risk of unauthorized domain transfers. The registrar is Gandi SAS, a widely used domain service provider. The domain uses the common .io extension, which is not an independent safety signal.

DNS and Email

Nameservers are provided by Cloudflare, indicating managed DNS hosting. MX records point to the Proton Mail email service. No CNAME was found; the observed records resolve directly to addresses. SPF and DMARC are configured. DKIM status is unknown. TXT records include verification markers for Google, Meta. Such markers may also remain after a service stops being used.

TLS and Certificates

The public key uses EC with 256 bits. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate was issued within the Google Trust Services cloud or CDN ecosystem. The certificate's total validity is about 90 days, consistent with a short renewal cycle.

HTTP and Browser Security

The response lacks these common security headers: Permissions-Policy. CORS permits any origin to read this response. This is common for public resources; sensitive responses need narrower handling. No X-Powered-By header was found, reducing one common source of backend fingerprinting information. The cf-ray response header indicates a CDN or caching proxy in the delivery path. No obvious internal addresses or debug information were found in the headers.

Technology Stack Analysis

The public page identifies Nuxt, Tailwind CSS, Cloudflare without precise versions, leaving fewer clues for version-specific scanning.

Search and Social Sharing

Twitter Card metadata is configured. JSON-LD includes Organization data, helping describe the organization as an entity. The page declares 11 language or regional alternatives using hreflang. The title has 44 characters, within a common display range. A meta description is present, with 149 characters.

Hosting and Email

DNSCloudflare
HostingCloudflare
EmailProton Mail
Approximate IP geolocation (inferred; a CDN or proxy may differ from the origin server) Location unknown Inferred 104.26.8.170

Registration details

RDAP / WHOIS

RegistrarGandi SAS
Registered2017-11-02
Expires2026-11-02
Domain statusclientTransferProhibited https://icann.org/epp#clientTransferProhibited
Nameserverselsa.ns.cloudflare.com、sri.ns.cloudflare.com
DNSSECunsigned

DNS records

DNS

TypeNameValueTTLPriority
Akanka.io104.26.8.170300—
Akanka.io104.26.9.170300—
Akanka.io172.67.70.18300—
AAAAkanka.io2606:4700:20::681a:8aa300—
AAAAkanka.io2606:4700:20::681a:9aa300—
AAAAkanka.io2606:4700:20::ac43:4612300—
MXkanka.iomail.protonmail.ch30010
MXkanka.iomailsec.protonmail.ch30020
NSkanka.ioelsa.ns.cloudflare.com86400—
NSkanka.iosri.ns.cloudflare.com86400—
TXTkanka.iobrave-ledger-verification=49390d79c3eff517967469c88e705084e2280787b0eb7a7c49bec0a6c1008648300—
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TXTkanka.iogoogle-site-verification=2xB-YlzFD-EK-xEC48gWDq3-YKE4c7tX3kf2SBFaVW0300—
TXTkanka.iogoogle-site-verification=ZlP5VMbWhriJxXZr9lD1uM4CU-tkqvBjBuwikkfYUcc300—
TXTkanka.iogoogle-site-verification=qCV3Z_s7Se4xdUMwF29ZARafJ9LWcayJJstvWr4SROw300—
TXTkanka.ioprotonmail-verification=09e77bb03c1a6abce5eb258e03e26649f91daa06300—
TXTkanka.iov=spf1 include:_spf.protonmail.ch include:mailgun.org -all300—
DMARC_dmarc.kanka.iov=DMARC1;p=quarantine;rua=mailto:[email protected];pct=100300—

TLS and certificates

TLS / SSL

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subjectkanka.io
IssuerGoogle Trust Services
Valid until2026-11-25T01:16 · Remaining when checked: 47 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HTTP

HeaderValue
content-typetext/html; charset=utf-8
content-languageen
cache-controlpublic, max-age=86400, stale-while-revalidate=3600
servercloudflare
strict-transport-securitymax-age=63072000; includeSubDomains; preload
content-security-policyframe-ancestors 'self'; base-uri 'self';
x-frame-optionsSAMEORIGIN
x-content-type-optionsnosniff
referrer-policystrict-origin-when-cross-origin
access-control-allow-origin*

Identified technologies

NuxtTailwind CSSCloudflare

Pages, Search and Sharing

Meta descriptionOrganize your RPG campaigns, characters, maps, and timelines in one worldbuilding tool. Trusted by 400,000+ game masters, writers, and worldbuilders.
Canonical URLhttps://kanka.io/
LanguageEnglish (default) · Multilingual
Twitter Cardsummary_large_image
All bots 1 allowed · 1 disallowed
  • Allow/
  • Disallow/*/campaign/
gptbot 1 allowed · 0 disallowed
  • Allow/
claudebot 1 allowed · 0 disallowed
  • Allow/
perplexitybot 1 allowed · 0 disallowed
  • Allow/
googleextendedbot 1 allowed · 0 disallowed
  • Allow/
amazonbot 1 allowed · 0 disallowed
  • Allow/
anthropic-ai 1 allowed · 0 disallowed
  • Allow/
cohere-ai 1 allowed · 0 disallowed
  • Allow/

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