Website review
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What is puyo.gg?
puyo.gg is a learning site for competitive Puyo Puyo, built around structured lessons, chaining drills and a chain simulator. Its author, S2LSOFTENER, frames it as a resource for a "rising puzzle esport," and the material is aimed at players who want to move from knowing the rules to building chains deliberately and playing competitively.
What you'll find there
- Lessons: a numbered course from "Introduction to Puyo Puyo" and "The Basics of Chaining" through patterns (Stairs, Sandwich, GTR and extensions, L-shape), then competitive topics such as the scoring formula, garbage management and harassment strategies. Three starred advanced lessons cover the 13th row, optimizing placement speed and special topics.
- Chaining Drills: a long list of practice setups labelled by form and chain length, from simple 2- and 3-chains up to named high-end forms like Tanaka Special, Sullen GTR and Kenny Formula at 12–19 chains.
- Form Index and Chain Simulator: a reference for named forms, with the simulator currently pointing to the Puyo Nexus Wiki's chain simulator for playable practice.
- Community: an invitation to join other competitive players.
One practical constraint: much of the content is rendered with Pixi.js and needs WebGL, so if drills or animations fail to appear, enabling hardware acceleration in your browser settings is the first thing to try.
Who it suits
It fits a player who has learned the basic rules and wants a curriculum rather than scattered videos — working through the numbered lessons in order, then drilling the matching forms. The drill labels double as a difficulty ladder: start with the 2- and 3-chain basics, and treat GTR, Sandwich and L-shape variants as later milestones. If you mainly want to play casually, the competitive framing (scoring, harassment, placement speed) may be more than you need.
For background material beyond this site, the Puyo Nexus community is the natural companion. As a next step, open the first lesson and one Basics 2-chain drill side by side, and repeat the drill until you can build the chain without pausing.
Do I need WebGL or hardware acceleration enabled to use puyo.gg?
Yes. puyo.gg states that it requires WebGL, and that much of its content is built with Pixi.js, a WebGL-based animation framework. The site warns that content will not load if your browser does not have WebGL enabled, and directs you to turn on hardware acceleration in your browser settings.
What this means in practice
- Lessons, drills and the chain simulator: these are the core learning tools on the page, and they are the parts most likely to depend on the animated, WebGL-rendered content. Expect blank or non-loading panels if WebGL is off.
- Hardware acceleration is the usual switch: in most browsers, WebGL depends on hardware acceleration being enabled. If the site loads but drills stay stuck on "Loading! Please wait.", hardware acceleration or WebGL is the first thing to check.
- Older or locked-down machines: office laptops, virtual machines and browsers with GPU features disabled are common failure cases. If you cannot change those settings, the site is not a good fit on that device.
A quick check
Open a WebGL test page in the same browser. If it reports no WebGL support, enable hardware acceleration in your browser settings, restart the browser, and reload puyo.gg. If WebGL works elsewhere but puyo.gg still stalls, try a different browser before assuming the site is broken.
For background on the game itself while you sort out browser settings, the Puyo Nexus community is the long-running reference point the site itself points to.
Which lesson should I start with if I'm new to competitive Puyo Puyo chaining?
Start with Lesson 1, "Introduction to Puyo Puyo," then move straight into Lesson 2, "The Basics of Chaining." The site orders its lessons as a progression, and those two are the foundation everything else builds on: Lesson 1 gives you the rules and board concepts, and Lesson 2 introduces how chains actually form before you touch named patterns.
A sensible first path
- Lesson 1 – Introduction to Puyo Puyo: learn the pieces, the board, and what a chain is.
- Lesson 2 – The Basics of Chaining: practise triggering simple chains rather than stacking randomly.
- Lesson 3 – The Stairs Pattern, then Lesson 4 – The Stairs Turn Around: your first real, repeatable form.
- Lesson 5 – The Sandwich Pattern: a second core shape so you aren't reliant on one pattern.
- Chaining Drills: use the drill links labelled "Basics: 2 Chain" and "Basics: 3 Chain" alongside these lessons. They are the practical counterpart to the reading.
What to skip for now
Lessons 6–9 (color conflicts, L-shape, tailing) and everything from Lesson 10 onward (GTR, scoring formulas, garbage management, harassment) assume you can already build and fire a basic chain. The starred special topics, "The 13th Row" and "Optimizing Placement Speed," are refinement material, not starting points.
Practical notes
The site states that much of its content is built with a WebGL animation framework and will not load without WebGL, so enable hardware acceleration in your browser before you begin; otherwise the lesson visuals and drills will appear blank or stuck on "Loading! Please wait." For a playable board to experiment on outside the drills, the site points readers to the chain simulator on the Puyo Nexus Wiki, and the community around Puyo Nexus is where competitive players discuss forms and matchups.
A reasonable decision rule: if you can't yet build a 3-chain deliberately, stay in Lessons 1–5 and the 2- and 3-chain drills. Once you can, Lesson 10 on GTR is the natural next step, since it is the standard competitive opening shape.
How can I practice a specific chain pattern like GTR or Sandwich using the drills and simulator?
Use the Chaining Drills section to load a named pattern and repeat it until the shape is automatic, then use the Chain Simulator to build and test your own variations. The drill library already labels patterns by name and length—GTR entries range from 7 to 13 chains, and Sandwich entries from 10 to 16—so you can pick a target that matches your current level rather than guessing.
A practical practice loop
- Start with the lesson, not the drill. Read the relevant entry under Lessons first: "GTR and Common Extensions" for GTR, "The Sandwich Pattern" for Sandwich. The drills assume you recognise the shape.
- Load the shortest drill for that pattern. For GTR, begin with the 7-chain drill; for Sandwich, the 10-chain drill. Short forms are easier to verify by eye.
- Watch the animation once, then rebuild it from memory. The drills are animated, so resist the urge to copy piece by piece.
- Repeat until you can place the first three or four pieces without pausing. The opening placement is what decides whether the pattern forms at all.
- Step up one drill at a time. Move from GTR 7 to GTR 12, or Sandwich 10 to 15, only after the previous one feels routine.
- Use the simulator for your own variants. Once a pattern is solid, change the tail or colour order and check whether the chain still resolves as expected.
Choosing between drills and the simulator
| Goal | Better tool | Why |
|---|---|---|
| Learning a named shape | Chaining Drills | Fixed, labelled patterns with known chain counts |
| Fixing a specific mistake | Chaining Drills | You can return to the same setup repeatedly |
| Testing your own build | Chain Simulator | Free placement without a preset answer |
| Comparing pattern lengths | Both | Drills give reference counts; the simulator lets you extend them |
What to expect technically
The page states that much of its content is built with Pixi.js and requires WebGL; if hardware acceleration is off in your browser, the drills and animations will not load. Check that before you sit down to practise, since a blank drill panel is a settings problem, not a mistake on your part.
A concrete scenario
Suppose you can build GTR but keep misplacing the turn that extends it. Work through the 7-chain GTR drill until the base is clean, then open the 12- and 13-chain versions and note exactly where the extra pieces attach. Rebuild each from scratch twice, then switch to the simulator and try the same extension with a different colour order. That sequence separates shape memory from colour-dependent decisions—the distinction the site's own "Color Conflicts" lessons address.
For background reading on pattern names and notation, the site points to the Puyo Nexus Wiki, and Puyo Nexus hosts the community the author directs readers toward.
What advanced topics like the 13th Row or placement speed optimization are covered for experienced players?
puyo.gg marks its advanced material with a star and lists three "Special Topics": The 13th Row, Optimizing Placement Speed, and a third entry shown only as ★3. Special Topics, whose subject isn't named in the page text. The first two are also cross-referenced from the main Lessons index, so they sit alongside the numbered beginner-to-intermediate sequence rather than in a separate silo.
What the page shows about each
- The 13th Row appears twice in the index (once as ★1, once under Special Topics). The name points to the row above the visible playfield, where incoming nuisance Puyo queue up — so expect material on reading and managing that hidden buffer rather than on building chains.
- Optimizing Placement Speed (★2) is about execution: getting pairs where you want them faster, which matters once chain knowledge stops being the bottleneck.
- ★3. Special Topics has no description on the page, so what it actually contains can't be confirmed from this evidence.
Where experienced players will get more value
The numbered lessons go well past the basics: Garbage Management (12) and Harassment Strategies (13) are competitive-play topics, and The Scoring Formula and Power Chains (11) covers the maths behind chain value — useful if you're deciding whether a longer chain or a faster, smaller one wins a given exchange. The Form Index collects named shapes (GTR and its extensions, L-Shape variants, Sandwich, Tanaka Special, Yayoi Fusion, Sullen GTR, Kenny Formula, Hellfire), and the Chaining Drills list pairs each with a target chain length, from 2-chain basics up to a 19-chain Kenny Formula. That drill list is the most concrete advanced resource on the page: you can jump straight to a shape and a length and practise it.
Practical caveat and next step
The site states that much of its content is built with Pixi.js and requires WebGL; the drills show "Loading! Please wait" placeholders until that renders, so enable hardware acceleration before a practice session. If you're an experienced player planning a routine, start with a drill for a form you already use (for example a GTR or Sandwich entry at your current chain length), then read The 13th Row and Garbage Management together — the first tells you what's coming, the second what to do about it. For wider reference material, the page points to the Puyo Nexus community, whose wiki and simulator live at Puyo Nexus.
How can I support puyo.gg through Puyo Nexus Patreon donations?
Go to the Puyo Nexus Patreon page and choose a membership tier there; puyo.gg itself does not process donations. The site's own welcome note asks readers who find its lessons and drills helpful to "consider donating to the Puyo Nexus Patreon," so the Patreon campaign is the stated support channel for this project.
What your support covers
puyo.gg is a learning resource for competitive Puyo Puyo, run by S2LSOFTENER. Its content is organised into numbered lessons (from "Introduction to Puyo Puyo" through "Garbage Management" and "Harassment Strategies"), starred special topics such as "The 13th Row" and "Optimizing Placement Speed," a Form Index, and a large set of interactive chaining drills built with Pixi.js. That drill library—chains ranging from simple 2-chains to GTR, Sandwich, L-Shape and Kenny Formula patterns—is the kind of material Patreon support helps keep online and expanding.
A practical next step
Before pledging, work through a few lessons and drills to confirm the site suits how you learn. If the interactive format clicks for you, a Patreon membership is the direct way to give something back. If you are new to the game, start with Lessons 1–3 and the "Basics" drills, then decide.
One technical note
Because much of the site uses WebGL, enable hardware acceleration in your browser settings; otherwise the lessons and drills will not load. This matters if you plan to use the site regularly, since a broken display makes it harder to judge whether supporting it is worthwhile.
For broader Puyo Puyo reference material alongside these lessons, the community wiki at Puyo Nexus is the usual companion resource.
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