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What is Unrated Demons List?
The Unrated Demons List (UDL) is a community-run ranking site for Geometry Dash demons that the official game does not rate. Its homepage presents a small set of sections — a list, a leaderboard, a roulette, a submission form and a record tracker — which shows it is built for players who want to compare, submit and track levels outside the standard rated pool.
What it is used for
- Finding hard unrated levels. Players browse the list when they have exhausted the official demon difficulties and want vetted challenges from the same community.
- Comparing skill. The leaderboard ranks players by their completed entries, so it works as a lightweight profile of who has beaten what.
- Submitting proof. The submit and record sections let players add their own completions, which is how the list grows without official support.
- Picking something at random. The roulette is a low-commitment way to choose a level when you cannot decide.
Who it suits
It is most useful to experienced Geometry Dash players who already know the demon system and want a curated alternative ladder. Casual players will likely find the entries too difficult and the site's navigation sparse compared with mainstream level browsers. Creators of unrated demons also benefit, since a listing can give their level visibility it would not otherwise get.
Trade-offs to keep in mind
Community lists depend on submissions and volunteer verification, so coverage and accuracy vary over time, and a level's position can shift as more records arrive. The roulette is fun but not a difficulty filter, so treat it as a discovery tool rather than a progression plan. For general level discovery, mainstream databases such as GDBrowser remain the broader reference; UDL is the specialist alternative.
Next step: open the list section first to see whether its difficulty range matches your current skill, then check the leaderboard to gauge how active the community is before investing time in a submission.
How does the UDL leaderboard rank players?
The UDL leaderboard ranks players by their submitted records, with the strongest completions appearing at the top. The site presents this through three connected areas: a List, a Leaderboard, and a Record submission flow, plus a Roulette feature for picking something to play. In practice, the ranking is driven by what players submit as their verified best runs, not by an automated score the site calculates on its own.
What this means for a player
If you want a visible position, you need a record that other players recognize as legitimate and difficult. The practical sequence is:
- Pick a target from the List or via Roulette.
- Achieve a run you believe is leaderboard-worthy.
- Submit the record.
- Compare your placement against existing entries.
How to judge whether a rank is meaningful
A high placement usually reflects two things: the difficulty of the target and how few players have matched it. A top spot on a widely attempted level carries more weight than one on an obscure entry. If you are deciding where to invest effort, look at how crowded the upper portion of the leaderboard is for a given target — a sparse top end means a strong run can move you quickly, while a dense one means you are competing against many similar submissions.
For context on how other ranking communities handle verification and record standards, the Speedrun.com leaderboard rules are a useful comparison, and Speedrun Database tracks similar record structures across games.
How can I submit a record to UDL?
Submit through the Submit Record option in the site's main navigation, alongside List, Leaderboard, and Roulette.
What to prepare before you submit
A record submission is only as useful as the evidence behind it. Most demon-list communities expect the same core set of details, so gather these first:
- Video proof of the full run, ideally uncut and with audio, since muted or clipped footage is the most common reason a record gets rejected.
- The level's exact name and in-game ID, plus the difficulty rating or list position you believe it belongs to.
- Your player name as you want it credited, and the region or platform if the list tracks those separately.
- Timestamps for the completion moment, and for any section reviewers might question.
- The version of the game you played, because physics or bug changes between updates can affect whether a run is accepted.
A realistic example
Say you beat a level you think deserves a spot on the list. You record the attempt, note the level ID, and open Submit Record. You paste the video link, fill in your name and the level details, and add a short note explaining why you think it qualifies. A reviewer then watches the footage, checks it against existing entries, and either places it, asks a follow-up question, or declines it. If you are unsure whether a level is already ranked, check the List and Leaderboard pages before submitting so you do not duplicate an existing entry.
How to decide if it is worth submitting
| Situation | Sensible action |
|---|---|
| Full run recorded, level not yet listed | Submit it |
| Full run recorded, level already listed | Submit only if your run improves the standing |
| Partial or heavily edited footage | Re-record before submitting |
| Unsure about the level's eligibility | Ask in the community first, then submit |
For context on how other demon lists handle verification, Pointercrate is a well-known reference point, though its rules are its own and not necessarily UDL's. If UDL has a Discord or forum linked from its pages, that is usually the fastest place to confirm submission requirements before you send anything in.
What are the rules for getting a record accepted on UDL?
The Unrated Demons List (UDL) doesn't publish its acceptance rules on the page itself — the visible interface only offers four sections: List, Leaderboard, Roulette and Submit Record. So the practical answer is that acceptance depends on the criteria stated inside the Submit Record flow and in the list's own community channels, not on anything visible on the landing page. Treat the submit form as the authoritative source: whatever fields, proof requirements and thresholds it asks for are the rules you must satisfy.
What to expect from a demon-list submission process
Most Geometry Dash list submissions are judged on the same handful of things, and UDL's structure suggests the same pattern:
- Completion proof. A raw, uncut recording of the full run, usually with the attempt count or a visible progress indicator. Edited or clipped footage is the most common reason for rejection.
- Legitimacy checks. The verifier looks for signs of hacking, botting, macro use or file modification. Clicks-per-second, input consistency and frame behaviour are typical tells.
- Correct level identity. The exact level ID and version matter, since remakes and buffed/nerfed versions are treated as separate entries.
- Difficulty justification. For an "unrated" list, you may need to argue why the level belongs at a given placement, often with a reference to comparable levels already listed.
- Record holder identity. The account submitting should match the account that played, or you should be able to show you are authorised to submit on someone else's behalf.
A realistic scenario
Suppose you beat a level that isn't on the list yet and want it added. You record the full run, then open Submit Record. If the form asks for a video link plus the level ID and your in-game name, that is the minimum bar — but the acceptance decision will also depend on whether a verifier can independently confirm the completion and whether the level's difficulty claim survives comparison with existing entries. Expect a wait, and expect a possible request for additional footage.
Decision criteria before you submit
| Check | Why it matters |
|---|---|
| Uncut video with audio | Proves the run wasn't spliced |
| Level ID matches the listed version | Prevents version-mismatch rejections |
| Your account matches the record | Avoids ownership disputes |
| Difficulty argument prepared | Speeds up placement decisions |
If you want the actual thresholds rather than general practice, read the Submit Record page in full and compare it against the accepted entries on the List and Leaderboard tabs — the gap between what you submitted and what is already listed usually explains a rejection faster than any rule text.
What is the UDL Roulette feature and how does it work?
The Roulette is a random-pick tool on the Unrated Demons List site: instead of browsing the list or leaderboard yourself, you press the Roulette option and the site selects a level for you. It exists for the moment when you want to play something from the list but have no preference, or when you want to break out of replaying the same few levels.
How it typically works
- You open Unrated Demons List and choose Roulette from the main navigation, alongside List, Leaderboard, Submit and Record.
- The site draws a level from its catalogue and shows it to you.
- If you don't like the result, you spin again. Treating repeated spins as unlimited defeats the point, so decide in advance how many rerolls you allow yourself.
What to expect in practice
The pick is only as good as the list behind it. Entries come from community submissions rather than a single curated source, so difficulty, quality and style vary widely within the same range. A roulette result is a suggestion to try, not a guarantee that the level is enjoyable or fairly rated.
Because the draw is random, the feature is poorly suited to specific goals: if you want a level at a particular difficulty, in a particular style, or short enough for a single sitting, filter or browse the list directly instead.
A useful way to use it
Set a rule before you spin, for example: accept the first result, and only reroll if the level is clearly beyond your current skill. That keeps the feature doing what it is good at — removing the decision — while avoiding an endless loop of spins. If you find a level you like, note it and submit your own record through the Record section rather than relying on the Roulette to surface it again.
How does UDL compare to other Geometry Dash demon list websites?
UDL (Unrated Demons List) is best understood as a niche alternative to the mainstream Geometry Dash demon lists rather than a direct rival to them. Its visible sections — List, Leaderboard, Roulette, Submit and Record — point to a site built around browsing a curated list, tracking player rankings, and letting users submit records or take a chance-based route through the list. That makes it most useful to players who already know the big lists and want a different or more casual set of demon rankings to work through.
How it differs in practice
The established lists tend to function as authoritative difficulty standards: a demon's placement there is treated as a serious claim, verification is strict, and the surrounding site is largely about the list itself plus player profiles. UDL's name signals its own scope — an unrated list, meaning the demons it covers are not the ones recognised by the main ranking bodies. So the comparison is less "which site is better" and more "what do you want the list for".
| Aspect | Mainstream lists | UDL |
|---|---|---|
| Purpose | Authoritative difficulty ranking | Alternative/curated ranking |
| Demon pool | Verified, widely accepted extremes | Unrated or non-standard demons |
| Typical user | Top players chasing recognised records | Players exploring lesser-known levels |
| Extra features | Player profiles, stats, submission review | List, leaderboard, roulette, submit, record |
The Roulette feature is the clearest example of a different design goal: it turns list navigation into something closer to a picker or challenge generator, which suits someone who wants a level chosen for them rather than grinding toward a known placement.
A concrete scenario
Say you have cleared a handful of Extreme Demons and want something off the beaten path — a level that isn't on the main lists but still has a defined difficulty position. UDL's list and submission sections are the relevant parts; its leaderboard lets you see how other players who use the same list are doing. If instead your goal is recognition within the standard community, the mainstream lists remain the reference point, and UDL won't substitute for them.
Decision criterion
Pick the list that matches the demons you actually care about. If the levels you're playing appear on the recognised lists, use those for placement and verification. If you're deliberately playing unrated demons, or you want a roulette-style way to choose your next challenge, UDL's structure fits that use case better. For cross-checking community context, the main hub remains Geometry Dash.
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