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OpenMPT (Open ModPlug Tracker) is a popular step sequencer supporting many tracker module formats.

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Updated: 2026-10-05 09:05 Language: English (default) Access: Normal

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What Is a Tracker and How Do You Use One to Follow Flights in Real Time?

A tracker is a tool that follows the live position and status of something that moves — in aviation, that means aircraft. A flight tracker such as Flightradar24 shows air traffic in real time on a map, letting you look up a specific flight and watch its position, altitude, speed, and estimated arrival as it happens. You can use one on the web or in an app, and it works for following arrivals, checking delays, or plane spotting. The catch: coverage and extra features vary, and some capabilities sit behind a subscription.

What "tracker" means in the flight context

In general, a tracker continuously reports where a moving object is and what it is doing. A live flight tracker applies that idea to planes: instead of a single snapshot, it updates a map as aircraft move.

On a service like Flightradar24, the tracker combines two things:

  • A live map of air traffic, where each aircraft appears as an icon you can select.
  • A flight lookup, where you search by flight number, route, or aircraft and follow that one flight in detail.

The site describes itself as a live flight tracker showing air traffic in real time, with a focus on coverage and features. That is the core promise: current positions, not schedules.

How a flight tracker gets real-time data

A tracker is only as good as its data sources. Live flight tracking typically draws on:

  • ADS-B (Automatic Dependent Surveillance–Broadcast): aircraft broadcast their position, altitude, and speed, and ground receivers pick up the signal.
  • Radar data: traditional surveillance feeds supplement coverage.
  • Satellite and other feeds: these extend coverage over oceans and remote areas where ground receivers are sparse.

The practical takeaway for you: coverage is not uniform. Over busy land regions you will usually see dense, frequently updating traffic; over remote or oceanic areas, positions may update less often or rely on different feeds. If a flight seems to "jump" or briefly disappear, that is usually a coverage gap, not a problem with your device.

How to follow a specific flight in real time

The workflow is the same across most live trackers, including Flightradar24:

  1. Open the tracker on the web or in the app.
  2. Search for the flight using its flight number, or find it by route or aircraft.
  3. Select the flight to bring up its detail view.
  4. Read the live data as it updates — position on the map plus the flight's current status.
  5. Keep it open to watch progress toward the destination and the estimated arrival.

Expected result: you see the aircraft move along its route, with numbers updating rather than a static schedule. If you searched a flight that has not departed or has already landed, you will see limited or no live movement — check the flight's status before assuming the tracker is broken.

What a flight tracker displays

When you open a flight, a live tracker typically shows:

Field What it tells you
Position Where the aircraft is on the map right now
Altitude How high it is flying
Speed How fast it is moving
Route Origin and destination
ETA Estimated time of arrival
Status Whether it is en route, delayed, landed, and so on

These fields are what make a tracker useful for real decisions: you can judge whether a flight is on time, how far along it is, and roughly when it will arrive.

Common uses

  • Tracking arrivals: follow a flight to see when someone will actually land, not just the scheduled time.
  • Checking delays: a live status view shows whether a flight is running late.
  • Plane spotting: select aircraft on the map to identify what is overhead and where it is headed.

Coverage, features, and cost

Two things shape your experience with a tracker like Flightradar24:

  • Coverage determines how reliably and how often you see a given flight. Dense regions generally track better than remote ones.
  • Features determine what you can do beyond basic viewing. Flightradar24 offers a premium tier with a free trial and features such as email alerts, which are subscription-based. Basic live tracking is the entry point; alerts and similar extras are where paid options come in.

If you only need to follow a flight's position and status, the free live map and lookup cover that. If you want notifications — for example, an email when a flight is approaching — that is where the subscription features apply.

Quick answers

Is a flight tracker the same as a flight schedule? No. A schedule tells you the planned times; a tracker shows where the aircraft actually is right now.

Why does a flight sometimes vanish from the map? Usually a coverage gap over remote areas or a temporary loss of signal, not an error on your end.

Can I follow any flight? You can search most flights, but what you see depends on whether the flight is active and whether coverage reaches it.

How to Look Up a World of Warcraft Player's PvP Rating and Season Stats

You can look up a World of Warcraft player's PvP rating and season stats by searching their character name, realm, and region on a PvP lookup tool such as Check PvP. The tool returns rating history, peak ratings, bracket-by-bracket standings (2v2, 3v3, rated battlegrounds, solo shuffle), achievement dates, and linked alt characters. This works for any character that has played rated PvP in a tracked season; characters with no rated games will show little or nothing.

What a WoW PvP lookup actually shows

A lookup tool pulls from Blizzard's public PvP data and organizes it into a profile. Typical fields include:

  • Current rating per bracket — your standing right now in 2v2, 3v3, rated battlegrounds, and solo shuffle.
  • Peak rating — the highest rating that character reached, often per season.
  • Rating history — how the rating moved over the season, not just the endpoint.
  • Achievement dates — when PvP achievements (e.g., rank titles, Gladiator-type milestones) were earned.
  • Alt characters — other characters linked to the same account or player, so you can see the full picture rather than one toon.
  • Season stats — win/loss and rating context for the selected season.

The value is in the combination: a single rating number is a snapshot, while history plus peak plus alts tells a story about consistency and experience.

How to search for a player

  1. Enter the character name. Spelling and special characters matter — accented or unusual names must match exactly.
  2. Select the realm. The same name can exist on many realms, so the realm disambiguates the character.
  3. Select the region. US, EU, and other regions are separate data sets; picking the wrong one returns no result.
  4. Run the search and open the profile. You should land on a page showing that character's brackets and season data.

If the search returns nothing, the usual causes are: wrong region, wrong realm, a name with characters you can't easily type, or a character that has never played rated PvP.

Reading the brackets

Each bracket measures a different format, so compare like with like:

Bracket Format What it reflects
2v2 Two-player arena Coordination with one partner; comp-dependent
3v3 Three-player arena The traditional "competitive" bracket; most title cutoffs
Rated battlegrounds 10v10 objective play Team organization and map strategy, not just dueling
Solo shuffle Solo-queue arena Individual performance with rotating teammates

A high 3v3 rating and a high solo shuffle rating are not interchangeable. Someone can be a strong solo shuffle player and a weaker coordinated 3v3 player, or vice versa. When you judge a player, look at the bracket that matches the content you care about.

Using alts and season filters

  • Alt characters let you see whether a player's rating is concentrated on one main or spread across several characters. A cluster of alts at similar ratings suggests broad, repeatable skill; one high character with low alts can suggest a single pushed toon.
  • Season filters let you compare the same character across seasons. Rising peak ratings over several seasons indicate improvement; a single strong season surrounded by inactive ones tells a different story.
  • Achievement dates add timeline context — earning a milestone in a competitive season is more meaningful than the same achievement in a quieter one.

What the data can and cannot tell you

It can tell you:

  • Whether a character has actually played rated PvP, and how much.
  • Their peak and current standing per bracket.
  • Whether they have a history of improvement or a single spike.
  • Whether they play multiple characters at a similar level.

It cannot tell you:

  • How well they play in a specific match or role.
  • Whether their rating was earned in a strong or weak season without checking season context.
  • Their attitude, communication, or teamwork.
  • Anything about characters that never played rated PvP — those profiles stay empty.

Treat rating and achievement data as evidence of experience and consistency, not a complete measure of skill. Use the bracket that matches your content, check peak versus current, and look at alts and season history before drawing a conclusion.

What Is a Music Sequencer and How Does It Work?

A music sequencer is software or hardware that stores and plays back musical events—notes, durations, velocities, and control changes—in a timed order. You use one when you want to compose, arrange, or loop music without performing every part live, or when you need precise control over timing and pitch. The rest of this article explains what a sequencer does, how it differs from related tools, and how to choose and start using one.

What a sequencer actually does

At its core, a sequencer answers one question: what happens, when, and how?

  • What — a note (pitch), a drum hit, a MIDI control change, or an audio clip.
  • When — its position on a timeline or grid, measured in bars, beats, and ticks.
  • How — velocity, duration, articulation, and any automation attached to it.

The sequencer then sends that data to something that makes sound: a software instrument, a hardware synth, or a sampler. The sequencer itself usually does not generate audio; it generates instructions.

This is the key distinction from a DAW (digital audio workstation). A DAW records, edits, and mixes audio, and most DAWs include a sequencer. A sequencer can exist on its own—as a standalone app or a hardware box—focused purely on arranging musical events.

Common types of sequencers

Type How you interact with it Typical use
Step sequencer A grid of steps you toggle on/off Drum patterns, basslines, loops
MIDI sequencer Piano roll or notation view on a timeline Melodies, chords, full arrangements
Software sequencer App on desktop or mobile Composition, production, experimentation
Hardware sequencer Buttons, pads, or a screen on a device Live performance, DAW-less setups

Many modern tools blend these. A step sequencer may offer a piano roll; a MIDI sequencer may include step input. The label matters less than whether the workflow fits how you think about music.

How a sequencer fits with your other tools

A sequencer rarely works alone. A typical chain looks like this:

  1. Input — you enter notes with a mouse, a MIDI keyboard, or by drawing them.
  2. Sequencer — the notes are stored and timed.
  3. Sound source — a synth, sampler, or VST plugin receives the notes and produces audio.
  4. Output — the audio is monitored, recorded, or exported.

A MIDI keyboard is an input device, not a sequencer—it sends note data but does not store or arrange it. A drum machine often contains a built-in step sequencer, so the two overlap. Understanding which part of the chain you are missing tells you what to look for.

What to look for when choosing one

Different sequencers optimize for different things. Consider these dimensions:

  • Platform — desktop only, mobile only, or both. If you compose on a phone and finish on a laptop, cross-platform support matters.
  • Tuning and scale support — most tools assume 12-tone equal temperament. If you work with microtonal temperaments or exotic scales, check whether the sequencer supports them natively.
  • Plugin hosting — whether it can load VST or other instrument plugins, or whether you must route MIDI to an external host.
  • Interface philosophy — some aim for a minimal, distraction-free UI; others pack in features. Neither is better in the abstract; it depends on whether you want fewer decisions or more options.
  • Licensing and cost — open-source and free are not the same thing, and a free download does not always mean unrestricted use. Check the license agreement and any store requirements.

For example, Helio is described as an open-source music sequencer for desktop and mobile platforms, with an explicit aim to rethink the sequencer around a minimalistic, distraction-free UI and to encourage experimentation in underexplored areas such as exotic scales and microtonal temperaments. It lists builds for macOS, iOS, Windows, Linux, and Android, and its documentation covers hotkeys, refactoring options, and arpeggiators. If microtonal composition or a lightweight interface is your priority, that combination is worth evaluating against your own requirements.

Getting started: from install to your first melody

The exact steps depend on the tool, but the general path is consistent:

  1. Install a build for your platform. Match the build to your operating system and architecture—for instance, a 64-bit installer versus a portable 32-bit package. Portable builds typically do not require installation, which is useful on shared or restricted machines.
  2. Set your audio and MIDI devices. Choose an output device so you can hear playback, and an input device if you plan to play notes in.
  3. Create a track and assign an instrument. This may be a built-in synth or an external plugin, depending on what the sequencer hosts.
  4. Enter notes. Draw them on the timeline or grid, or record them from a MIDI keyboard. Expect to see them appear as timed events you can move and resize.
  5. Set tempo and length. Define how many bars your loop or section spans.
  6. Play back and adjust. Listen, then edit pitch, timing, and velocity until it matches your intent.
  7. Export or record. Render the result to an audio file, or route it onward for mixing.

Verification: after playback, confirm that the notes you entered sound at the times and pitches you intended. If something is silent, the usual causes are a missing instrument assignment, a muted track, or an audio device that is not selected.

Common sticking points

  • No sound on playback — the sequencer is sending notes, but nothing is receiving them. Check the instrument assignment and the audio output device.
  • Timing feels off — audio buffer size or latency settings can make live input feel delayed even when the sequence itself is accurate.
  • Notes play the wrong pitch — a non-standard tuning or scale setting may be active, which is a feature in microtonal workflows but a surprise if you did not intend it.
  • A build will not run — architecture mismatches (32-bit versus 64-bit) and missing system packages are frequent causes; try the matching package for your system.
  • Mobile and desktop files do not transfer — not all sequencers use a shared project format across platforms, so verify compatibility before relying on it.

The short version

A sequencer arranges musical events in time and sends them to instruments that make sound. Choose one based on platform, tuning support, plugin hosting, interface style, and licensing. Then install the correct build, assign an instrument, enter notes, and verify playback before exporting. If microtonal scales or a minimal interface are central to your work, evaluate tools that explicitly support those goals rather than assuming every sequencer does.

What Is the Amiga and How Can You Play Its Classic Games Today?

The Amiga was a family of home computers released by Commodore starting in 1985, and it earned its reputation because of custom chips that handled graphics and sound independently of the main CPU. That design let Amiga games produce smooth scrolling, many on-screen colors, and multi-channel audio at a time when most home machines could not match it. You can play Amiga classics today through software emulation, which recreates the hardware on a modern PC and runs original game disk images. The main requirements are an emulator, the correct Kickstart ROM for the model you want to emulate, and game files in a supported disk-image format.

What the Amiga Was and Why Its Games Still Stand Out

The Amiga line began with the Amiga 1000 and grew to include the Amiga 500, 600, 1200, 2000, 3000, and 4000, among others. The key technical idea was a set of custom chips — commonly referred to as Agnus, Denise, and Paula — that offloaded graphics, sound, and memory access from the CPU. In practice this meant:

  • Scrolling and sprites were handled in hardware, so side-scrolling action games ran smoothly.
  • Sound came from Paula, which supported multiple channels and made music and effects a defining part of Amiga games.
  • Multitasking was built into the operating system, which was unusual for a home computer of that era.

These traits are why Amiga titles in genres like platformers, shoot-'em-ups, adventure games, and strategy are still discussed by retro players. The Amiga also had a strong demo scene, which pushed the hardware in ways commercial games did not always attempt.

Which Amiga Models and Game Genres Matter Most

For most people getting into Amiga games today, the practical target is the Amiga 500 and the Amiga 1200, because they were the most common home models and the bulk of the game library was built for them.

Model Why it matters for retro play
Amiga 500 Most widespread home model; huge library of games and demos
Amiga 1200 Later model with improved chipset; supports more demanding titles
Amiga 2000/3000/4000 Big-box machines, more relevant to productivity and high-end software
Amiga 1000 The original; historically important but less central for gaming

Genres that come up most often include platformers, shoot-'em-ups, point-and-click adventures, racing games, and strategy titles. If you are new to the platform, starting with well-known games from the Amiga 500 era is the simplest path, because emulator configurations for that model are widely documented.

How Amiga Emulation Works

Emulation means running software that behaves like the original hardware. For the Amiga, the most established emulator is WinUAE on Windows, with FS-UAE and Amiberry as common alternatives on other platforms. The general flow is:

  1. Install an emulator that matches your operating system.
  2. Obtain a Kickstart ROM for the Amiga model you want to emulate. The Kickstart is the Amiga's firmware; without it, the emulator cannot boot.
  3. Configure the emulated machine — model, memory, chipset, and display settings.
  4. Load a game disk image and start the emulated Amiga.
  5. Set up input, usually a keyboard and gamepad, and adjust if a game expects a joystick.

The expected result is that the emulator presents a window that behaves like an Amiga, and the game runs inside it. If the emulator starts but shows a Kickstart screen or a disk prompt, that usually means the ROM or disk image is missing or mismatched.

Common Disk-Image Formats

Amiga game files typically appear as disk images rather than loose executables. You will encounter formats such as:

  • ADF — a standard floppy disk image, the most common format for single-disk games.
  • IPF — a more accurate floppy image format used for preservation.
  • HDF — a hard-disk image, used for larger games or installed setups.
  • LHA — an archive format common on the Amiga, sometimes used to distribute files.

Multi-disk games require you to swap disk images when the game prompts for the next disk. Some emulators support disk-swap hotkeys or a disk list to make this easier.

Where to Find Amiga Game Files

Amiga games are covered by the broader abandonware discussion, which is the practice of distributing old software that is no longer sold or supported. The important caveats are:

  • Legality varies by country and by title. Some games remain under copyright even if they are not commercially available.
  • Preservation-focused archives exist, and some rights holders have given permission for specific titles to be distributed.
  • Commercial re-releases of classic Amiga games exist on some modern storefronts, which is the clearest legal route when available.

For a general retro-gaming resource, Zomb's Lair describes itself as a passion project "dedicated to bringing old classics to a modern audience, while eliminating all of the hurdles that that normally entails," and lists Amiga among the platforms it covers alongside DOS and Windows 3.1. That kind of project is aimed at reducing setup friction, but you should still check the licensing status of any specific title before downloading.

Troubleshooting Typical Emulator Problems

Most Amiga emulation problems fall into a few categories:

  • Missing Kickstart ROM. The emulator will not boot without it. You need the ROM version that matches the model you configured.
  • Bad or incompatible disk images. A corrupted ADF or an image for the wrong chipset can fail to load. Try a known-good image to isolate the problem.
  • Controller not responding. Many Amiga games expect a joystick on a specific port. Check that input is mapped to the correct emulated port and that the game has been told which device to use.
  • Wrong model or chipset settings. A game built for the Amiga 1200 may not run correctly on an Amiga 500 configuration, and vice versa.
  • Display and timing issues. Some games are sensitive to refresh rate or require specific display settings; adjusting the emulator's video options often resolves flicker or speed problems.

A useful habit is to change one setting at a time and retest, so you can tell which change fixed or broke the setup.

Getting Started Without Deep Hardware Knowledge

You do not need original Amiga hardware to play these games. The practical starting point is:

  1. Pick an emulator for your platform.
  2. Get the Kickstart ROM for the model you want.
  3. Download or locate a game disk image you are allowed to use.
  4. Configure the emulated model and load the disk.
  5. Map your controls and adjust display settings as needed.

Once that loop works for one game, the same process applies to the rest of the library, with model and disk-swap settings being the main variables.

How to Create and Export Animated Sprites with Piskel

Piskel is a free, open-source, browser-based editor for animated sprites and pixel art. You can design characters, animations, and tiles directly in your browser, then export them as animated GIFs, PNG spritesheets, or ZIP files. It works best in a desktop browser in landscape orientation, and offline desktop versions are available for Windows, OSX, and Linux if you prefer not to work in the browser.

Getting Started

Open piskelapp.com in a desktop browser. You have two starting points:

  • Start from scratch — create a blank sprite and set your own canvas size.
  • Try an example — load one of the built-in sprite examples (characters, tilesets, layered backgrounds, Gameboy retro graphics) to see how a finished sprite is structured before making your own.

If you're on a phone or tablet, Piskel will warn you that it's best used in a desktop browser in landscape orientation. You can open it anyway, but the drawing tools are designed around a mouse and a wider canvas.

Drawing Pixel Art Frame by Frame

Piskel's workflow is frame-based: each frame is a single still image, and the animation plays them in sequence.

  1. Set up your canvas. Choose a small pixel grid (classic sprites are often 16×16, 32×32, or 64×64). Small canvases keep individual pixels visible and editable.
  2. Draw with the pen tool. Click individual pixels to place color. This is the core action for pixel art — every pixel is a deliberate decision.
  3. Fill areas with the fill tool. Use it to flood a region with a single color instead of clicking pixel by pixel.
  4. Pick and manage colors. Choose from the color palette, or select an existing color from your canvas to reuse it consistently across frames.
  5. Add frames. Duplicate the current frame and modify it slightly to create motion — this is how walk cycles, blinking, and idle animations are built.

The key habit for animation: keep changes between consecutive frames small. A two-pixel shift in a leg position reads as movement; a ten-pixel jump reads as a glitch.

Previewing and Tuning the Animation

Piskel shows a live preview of your animation in real time as you draw, so you don't have to export to check whether the motion works.

  • Adjust frame delay on the fly. Each frame's delay controls how long it stays on screen. Shorter delays make fast motion; longer delays make slow, deliberate movement.
  • Watch the loop. Because the preview loops continuously, you'll immediately see whether the first and last frames connect smoothly or whether there's a visible jump.

Tune the delay while watching the preview rather than guessing — the same frames can feel completely different at different speeds.

Exporting Your Work

Piskel supports several export modes depending on what you need the file for:

Export format Best for
Animated GIF Sharing the animation on its own, posting online
PNG spritesheet Importing into a game engine that expects a single image with all frames
ZIP Larger projects where frames or layers are kept as separate files

Choose GIF when the animation is the final product. Choose a spritesheet PNG or ZIP when the sprite is an asset that another program will read.

Options for Kids and Offline Use

  • Piskel for Kids is a child-friendly version of the editor, designed to be safe and distraction-free. It's aimed at kids, teachers, and parents who want the same pixel art workflow without extra interface elements.
  • Offline versions are free desktop applications for Windows, OSX, and Linux, available from the download page. Use these if you need to work without an internet connection or want a dedicated application window.

Common Sticking Points

  • Working on a small screen. The editor is built for desktop and landscape orientation; drawing precision suffers on a phone.
  • Frames that don't loop cleanly. If the animation snaps when it restarts, the last frame doesn't lead back into the first — adjust the final frame's pose or delay.
  • Exporting the wrong format. A GIF is for viewing; a spritesheet is for importing into a game. Picking the wrong one means re-exporting later.

All of Piskel's code is open-source and available on GitHub, so the tool itself can be inspected, modified, or self-hosted if you need that level of control.

Website Overview

An established domain and managed infrastructure suggest continuity of operations and may support dependable delivery, although neither guarantees service quality. Several search or sharing settings need attention. Together they may make snippets, preview images or preferred URLs less consistent across platforms.

Domain and Registration

Registered in 2010, this domain has about 16 years of history. That suggests continuity, although ownership and purpose may have changed. The domain uses the common .org extension, which is not an independent safety signal.

DNS and Email

Nameservers are provided by netcup.net, indicating managed DNS hosting. MX records point to the openmpt.org email service. CAA records restrict which certificate authorities are authorized to issue certificates. No CNAME was found; the observed records resolve directly to addresses. SPF and DMARC are configured. DKIM status is unknown.

TLS and Certificates

The certificate uses an RSA 4096-bit public key, offering broad client compatibility. The server supplied a complete certificate chain. No organization name is present in the certificate; the available fields are consistent with domain validation. The certificate was issued by Let's Encrypt, commonly associated with automated certificate services. The certificate's total validity is about 89 days, consistent with a short renewal cycle.

HTTP and Browser Security

The response lacks these common security headers: X-Content-Type-Options, Referrer-Policy, Permissions-Policy, clickjacking protection. No X-Powered-By header was found, reducing one common source of backend fingerprinting information. No obvious internal addresses or debug information were found in the headers. The Server header identifies Apache without an exact version. No explicit CDN or WAF marker was found in the response headers.

Technology Stack Analysis

The public page identifies Apache without precise versions, leaving fewer clues for version-specific scanning.

Search and Social Sharing

The title has 71 characters and may be truncated in search results. No homepage canonical URL was detected. If duplicate URLs exist, consolidation may be less explicit. A meta description is present, with 98 characters. The observed directives allow indexing and link following. No Generator meta tag is publicly exposed.

Hosting and Email

DNSnetcup.net
Hostingnetcup GmbH
Emailopenmpt.org
Location Germany flagNuremberg, Bavaria, Germany 5.45.99.242

User reviews (0)

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Pages, Search and Sharing

Meta descriptionOpenMPT (Open ModPlug Tracker) is a popular step sequencer supporting many tracker module formats.
Canonical URLNot detected
LanguageEnglish (default)
Twitter CardNot detected
All bots 0 allowed · 5 disallowed
  • Disallow/imprint
  • Disallow/imprint-post
  • Disallow/release_notes/History.txt
  • Disallow/download_file.php
  • Disallow/intrinsic.php

Registration details RDAP / WHOIS

RegistrarEPAG Domainservices GmbH
Registered2010-09-09
Expires2027-09-09
Domain statusauto renew period
Nameserversroot-dns.netcup.net、second-dns.netcup.net、third-dns.netcup.net
DNSSECunsigned

DNS records

TypeNameValueTTLPriority
Aopenmpt.org5.45.99.24286400—
AAAAopenmpt.org2a03:4000:5:2b::186400—
MXopenmpt.orgmail.openmpt.org8640010
NSopenmpt.orgroot-dns.netcup.net86400—
NSopenmpt.orgsecond-dns.netcup.net86400—
NSopenmpt.orgthird-dns.netcup.net86400—
TXTopenmpt.orgv=spf1 a mx ip4:5.45.99.242 ip6:2a03:4000:5:2b::1 -all86400—
CAAopenmpt.org0 issue "letsencrypt.org"86400—
DMARC_dmarc.openmpt.orgv=DMARC1; p=reject; rua=mailto:[email protected]86400—

TLS and certificates

AssessmentNormal configuration
Supported protocolsTLSv1.2、TLSv1.3
Negotiated protocolTLSv1.3
Certificate subjectopenmpt.org
IssuerLet's Encrypt
Valid until2026-11-30T10:40 · Remaining when checked: 56 days
Verification detailsCertificate trust: Passed · Hostname match: Passed

HTTP response headers

HeaderValue
content-typetext/html; charset=utf-8
serverApache
strict-transport-securitymax-age=15768000
content-security-policydefault-src 'self'; script-src 'self' 'unsafe-inline'; style-src 'self' 'unsafe-inline'; frame-src 'self' web.libera.chat;

Identified technologies

Apache